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1,248篇论文匹配“Deep RL”
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Reinforcement Learning · Deep RL

Yaniv Oren, Moritz Zanger, Pascal van der Vaart, Mustafa Mert Çelikok, Wendelin Boehmer, Matthijs Spaan

To learn approximately optimal acting policies for decision problems, modern Actor Critic algorithms rely on deep Neural Networks (DNNs) to parameterize the acting policy and greedification operators to iteratively improve it. The reliance on DNNs suggests an improvement that is gradient based, which is per step much less greedy than the improvement possible by greedier operators such as the greedy update used by Q-learning algorithms. On the other hand, slow and steady changes to the policy can also be beneficial for the stability of the learning process, resulting in a tradeoff between greedification and stability. To address this tradeoff, we propose to extend the standard framework of actor critic algorithms with value-improvement: a second greedification operator applied only when updating the policy's value estimate. In this framework the agent can evaluate non-parameterized policies and perform much greedier updates while maintaining the steady gradient-based improvement to the parameterized acting policy. We prove that this approach converges in the popular analysis scheme of generalized Policy Iteration in the finite-horizon domain. Empirically, incorporating value-improvement into the popular off-policy actor-critic algorithms TD3 and SAC significantly improves or matches performance over their respective baselines, across different environments from the DeepMind continuous control domain, with negligible compute and implementation cost.

Reinforcement Learning · Deep RL

Stephen Chung, Wenyu Du, Jie Fu

Recent studies show that the reasoning capabilities of Large Language Models (LLMs) can be improved by applying Reinforcement Learning (RL) to question-answering (QA) tasks in areas such as math and coding. With a long context length, LLMs may learn to perform search, as indicated by the self-correction behavior observed in DeepSeek R1. However, this search behavior is often imprecise and lacks confidence, resulting in long, redundant responses and highlighting deficiencies in intuition and verification. Inspired by the Dual Process Theory in psychology, we introduce a simple modification to the QA task that includes four stages: Fast Thinking, where the LLM must answer within a strict token budget; Verification, where the model evaluates its initial response; Slow Thinking, where it refines the initial response with more deliberation; and Summarization, where it distills the refinement from the previous stage into precise steps. Our proposed task improves average accuracy from 25.6% to 27.3% for Qwen2.5-1.5B, and from 45.9% to 51.0% for DeepSeek-R1-Qwen-1.5B. Notably, for Qwen2.5-1.5B, the Fast Thinking mode alone achieves 25.2% accuracy using fewer than 1000 tokens, demonstrating substantial inference efficiency gains. These findings suggest that intuition and deliberative reasoning are distinct, complementary systems benefiting from targeted training. Additionally, we have open-sourced both the trained models and the source code.

Deep Learning · Generative Models and Autoencoders

Ilgee Hong, Changlong Yu, Liang Qiu, Weixiang Yan, Zhenghao Xu, Haoming Jiang, Qingru Zhang, Qin Lu, Xin Liu, Chao Zhang 等

Reinforcement learning from human feedback (RLHF) has become a powerful post-training paradigm for aligning large language models with human preferences. A core challenge in RLHF is constructing accurate reward signals, where the conventional Bradley-Terry reward models (BT RMs) often suffer from sensitivity to data size and coverage, as well as vulnerability to reward hacking. Generative reward models (GenRMs) offer a more robust alternative by generating chain-of-thought (CoT) rationales followed by a final verdict. However, existing GenRMs rely on shallow, vertically scaled reasoning, limiting their capacity to handle nuanced or complex tasks. Moreover, their pairwise preference outputs are incompatible with standard RLHF algorithms that require pointwise reward signals. In this work, we introduce Think-RM, a training framework that enables long-horizon reasoning in GenRMs by modeling an internal thinking process. Rather than producing structured, externally provided rationales, Think-RM generates flexible, self-guided reasoning traces that support advanced capabilities such as self-reflection, hypothetical reasoning, and divergent reasoning. To elicit these reasoning abilities, we first warm-up the models by supervised fine-tuning (SFT) over long CoT data. We then further improve the model's long-horizon abilities by rule-based reinforcement learning (RL). In addition, we propose a novel pairwise RLHF pipeline that directly optimizes policies from pairwise comparisons, eliminating the need for pointwise reward conversion. Experiments show that Think-RM outperforms baselines on both in-distribution and out-of-distribution tasks, with particularly strong gains on reasoning-heavy benchmarks: more than 10\% and 5\% on RewardBench's Chat Hard and Reasoning, and 12\% on RM-Bench's Math domain. When combined with our pairwise RLHF pipeline, it demonstrates superior end-policy performance compared to traditional approaches. This depth-oriented approach not only broadens the GenRM design space but also establishes a new paradigm for preference-based policy optimization in RLHF.

Deep Learning · Generative Models and Autoencoders

Zhangyin Feng, Qianglong Chen, Ning Lu, Yongqian Li, Siqi Cheng, Shuangmu Peng, Duyu Tang, Shengcai Liu, Zhirui Zhang

The development of reasoning capabilities represents a critical frontier in large language models (LLMs) research, where reinforcement learning (RL) and process reward models (PRMs) have emerged as predominant methodological frameworks. Contrary to conventional wisdom, empirical evidence from DeepSeek-R1 demonstrates that pure RL training focused on mathematical problem-solving can progressively enhance reasoning abilities without PRM integration, challenging the perceived necessity of process supervision. In this study, we conduct a systematic investigation of the relationship between RL training and PRM capabilities. Our findings demonstrate that problem-solving proficiency and process supervision capabilities represent complementary dimensions of reasoning that co-evolve synergistically during pure RL training. In particular, current PRMs underperform simple baselines like majority voting when applied to state-of-the-art models such as DeepSeek-R1 and QwQ-32B. To address this limitation, we propose Self-PRM, an introspective framework in which models autonomously evaluate and rerank their generated solutions through self-reward mechanisms. Although Self-PRM consistently improves the accuracy of the benchmark (particularly with larger sample sizes), analysis exposes persistent challenges: The approach exhibits low precision (<10\%) on difficult problems, frequently misclassifying flawed solutions as valid. These analyses underscore the need for combined training with process supervision and continued RL scaling to enhance reward alignment and introspective accuracy. We hope these findings provide actionable insights for building more reliable and self-aware complex reasoning models.

Reinforcement Learning · Deep RL

Zemin Huang, Zhiyang Chen, Zijun Wang, Tiancheng Li, Guo-Jun Qi

We introduce the Diffusion Chain of Lateral Thought (DCoLT), a reasoning framework for diffusion language models. DCoLT treats each intermediate step in the reverse diffusion process as a latent "thinking" action and optimizes the entire reasoning trajectory to maximize the reward on the correctness of the final answer with outcome-based Reinforcement Learning (RL). Unlike traditional Chain-of-Thought (CoT) methods that follow a causal, linear thinking process, DCoLT allows bidirectional, non-linear reasoning with no strict rule on grammatical correctness amid its intermediate steps of thought. We implement DCoLT on two representative Diffusion Language Models (DLMs). First, we choose SEDD as a representative continuous-time discrete diffusion model, where its concrete score derives a probabilistic policy to maximize the RL reward over the entire sequence of intermediate diffusion steps. We further consider the discrete-time masked diffusion language model -- LLaDA, and find that the order to predict and unmask tokens plays an essential role to optimize its RL action resulting from the ranking-based Unmasking Policy Module (UPM) defined by the Plackett-Luce model. Experiments on both math and code generation tasks show that using only public data and 16 H800 GPUs, DCoLT-reinforced DLMs outperform other DLMs trained by SFT or RL or even both. Notably, DCoLT-reinforced LLaDA boosts its reasoning accuracy by +9.8%, +5.7%, +11.4%, +19.5% on GSM8K, MATH, MBPP, and HumanEval.

Reinforcement Learning · Multi-agent

Tzu-Han Hsu, Arshia Rafieioskouei, Borzoo Bonakdarpour

Reward shaping in multi-agent reinforcement learning (MARL) for complex tasks remains a significant challenge. Existing approaches often fail to find optimal solutions or cannot efficiently handle such tasks. We propose HYPRL, a specification-guided reinforcement learning framework that learns control policies w.r.t. hyperproperties expressed in HyperLTL. Hyperproperties constitute a powerful formalism for specifying objectives and constraints over sets of execution traces across agents. To learn policies that maximize the satisfaction of a HyperLTL formula $\varphi$, we apply Skolemization to manage quantifier alternations and define quantitative robustness functions to shape rewards over execution traces of a Markov decision process with unknown transitions. A suitable RL algorithm is then used to learn policies that collectively maximize the expected reward and, consequently, increase the probability of satisfying $\varphi$. We evaluate HYPRL on a diverse set of benchmarks, including safety-aware planning, Deep Sea Treasure, and the Post Correspondence Problem. We also compare with specification-driven baselines to demonstrate the effectiveness and efficiency of HYPRL.

Reinforcement Learning · Deep RL

Joey Hong, Anca Dragan, Sergey Levine

Large language models (LLMs) excel in tasks like question answering and dialogue, but complex tasks requiring interaction, such as negotiation and persuasion, require additional long-horizon reasoning and planning. Reinforcement learning (RL) fine-tuning can enable such planning in principle, but suffers from drawbacks that hinder scalability. In particular, multi-turn RL training incurs high memory and computational costs, which are exacerbated when training LLMs as policies. Furthermore, the largest LLMs do not expose the APIs necessary to be trained in such manner. As a result, modern methods to improve the reasoning of LLMs rely on sophisticated prompting mechanisms rather than RL fine-tuning. To remedy this, we propose a novel approach that uses goal-conditioned value functions to guide the reasoning of LLM agents, that scales even to large API-based models. These value functions predict how a task will unfold given an action, allowing the LLM agent to evaluate multiple possible outcomes, both positive and negative, to plan effectively. In addition, these value functions are trained over reasoning steps rather than full actions, to be a concise and light-weight module that facilitates decision-making in multi-turn interactions. We validate our method on tasks requiring interaction, including tool use, social deduction, and dialogue, demonstrating superior performance over both RL fine-tuning and prompting methods while maintaining efficiency and scalability.

Reinforcement Learning · Deep RL

Xinji Mai, Haotian Xu, Xing W, Weinong Wang, Yingying Zhang, Wenqiang Zhang

Large Language Models (LLMs) often struggle with mathematical reasoning tasks requiring precise, verifiable computation. While Reinforcement Learning (RL) from outcome-based rewards enhances text-based reasoning, understanding how agents autonomously learn to leverage external tools like code execution remains crucial. We investigate RL from outcome-based rewards for Tool-Integrated Reasoning, ZeroTIR, training base LLMs to spontaneously generate and execute Python code for mathematical problems without supervised tool-use examples. Our central contribution is we demonstrate that as RL training progresses, key metrics scale predictably. Specifically, we observe strong positive correlations where increased training steps lead to increases in the spontaneous code execution frequency, the average response length, and, critically, the final task accuracy. This suggests a quantifiable relationship between computational effort invested in training and the emergence of effective, tool-augmented reasoning strategies. We implement a robust framework featuring a decoupled code execution environment and validate our findings across standard RL algorithms and frameworks. Experiments show ZeroTIR significantly surpasses non-tool ZeroRL baselines on challenging math benchmarks. Our findings provide a foundational understanding of how autonomous tool use is acquired and scales within Agent RL, offering a reproducible benchmark for future studies. Code is released at \href{https://github.com/yyht/openrlhf_async_pipline}{https://github.com/yyht/openrlhf\_async\_pipline}.

Reinforcement Learning · Deep RL

Long Ma, Fangwei Zhong, Yizhou Wang

Modern causal language models, followed by rapid developments in discrete diffusion models, can now produce a wide variety of interesting and useful content. However, these families of models are predominantly trained to output tokens with a fixed (left-to-right) or random order, which may deviate from the logical order in which tokens are generated originally. In this paper, we observe that current causal and diffusion models encounter difficulties in problems that require adaptive token generation orders to solve tractably, which we characterize with the $\mathcal{V}$-information framework. Motivated by this, we propose Reinforced Context Order Recovery (ReCOR), a reinforcement-learning-based framework to extract adaptive, data-dependent token generation orders from text data without annotations. Self-supervised by token prediction statistics, ReCOR estimates the hardness of predicting every unfilled token and adaptively selects the next token during both training and inference. Experiments on challenging reasoning and planning datasets demonstrate the superior performance of ReCOR compared with baselines, sometimes outperforming oracle models supervised with the ground-truth order.

Theory · Reinforcement Learning and Planning

Di Wu, Chengshuai Shi, Jing Yang, Cong Shen

Reinforcement Learning from Human Feedback (RLHF) has emerged as a key technique for post‑training large language models. Despite its empirical success, the theoretical understanding of RLHF is still limited, as learning the KL-regularized target with only preference feedback poses additional challenges compared with canonical RL. Existing works mostly study the reward-based Bradley-Terry (BT) preference model, and extend classical designs utilizing optimism or pessimism. This work, instead, considers the general preference model (whose practical relevance has been observed recently) and obtains performance guarantees with major, order-wise improvements over existing ones. Surprisingly, these results are derived from algorithms that directly use empirical estimates (i.e., greedy sampling), as opposed to constructing optimistic or pessimistic estimates in previous works. This insight has a deep root in the unique structural property of the optimal policy class under the KL-regularized target, and we further specialize it to the BT model, highlighting the surprising sufficiency of greedy sampling in RLHF.

Deep Learning · Algorithms

Penghui Qi, Zichen Liu, Tianyu Pang, Chao Du, Wee Sun Lee, Min Lin

Scaling test-time compute is crucial for enhancing the reasoning capabilities of large language models (LLMs). Existing approaches typically employ reinforcement learning (RL) to maximize a verifiable reward obtained at the end of reasoning traces. However, such methods optimize only the final performance under a large and fixed token budget, which hinders efficiency in both training and deployment. In this work, we present **AnytimeReasoner**, a novel framework for optimizing reasoning performance under varying thinking budget constraints. To achieve this, we truncate the complete thinking process to fit within sampled token budgets from a prior distribution, compelling the model to summarize the optimal answer for each truncated thinking for verification. This introduces verifiable dense rewards into the reasoning process, facilitating more effective credit assignment in RL optimization. We then optimize the thinking and summary policies in a decoupled manner to maximize the cumulative reward. Additionally, we introduce a novel variance reduction technique, **Budget Relative Policy Optimization (BRPO)**, to enhance the robustness and efficiency of the learning process when reinforcing the thinking policy. Empirical results in mathematical reasoning tasks demonstrate that our method consistently outperforms GRPO across all thinking budgets under various prior distributions, enhancing both training and token efficiency.

Reinforcement Learning · Deep RL

Jacob Eeuwe Kooi, Zhao Yang, Vincent Francois-Lavet

Neural network architectures have a large impact in machine learning. However, in the specific case of reinforcement learning, network architectures have remained notably simple, as changes often lead to small gains in performance. This work introduces a novel encoder architecture for pixel-based model-free reinforcement learning. The Hadamax (\textbf{Hada}mard \textbf{max}-pooling) encoder achieves state-of-the-art performance by max-pooling Hadamard products between GELU-activated parallel hidden layers. Based on the recent PQN algorithm, the Hadamax encoder achieves state-of-the-art model-free performance in the Atari-57 benchmark. Specifically, without applying any algorithmic hyperparameter modifications, Hadamax-PQN achieves an 80\% performance gain over vanilla PQN and significantly surpasses Rainbow-DQN. For reproducibility, the full code is available on GitHub.

Reinforcement Learning · Deep RL

Tal Fiskus, Uri Shaham

Deep reinforcement learning (DRL) agents excel in solving complex decision-making tasks across various domains. However, they often require a substantial number of training steps and a vast experience replay buffer, leading to significant computational and resource demands. To address these challenges, we introduce a novel theoretical result that leverages the Neyman-Rubin potential outcomes framework into DRL. Unlike most methods that focus on bounding the counterfactual loss, we establish a causal bound on the factual loss, which is analogous to the on-policy loss in DRL. This bound is computed by storing past value network outputs in the experience replay buffer, effectively utilizing data that is usually discarded. Extensive experiments across the Atari 2600 and MuJoCo domains on various agents, such as DQN and SAC, achieve *up to 383%* higher reward ratio, outperforming the same agents without our proposed term, and reducing the experience replay buffer size by *up to 96%*, significantly improving *sample efficiency at a negligible cost*.

Reinforcement Learning · Deep RL

Wenlin Zhang, Xiangyang Li, Kuicai Dong, Yichao Wang, Pengyue Jia, Xiaopeng Li, Yingyi Zhang, Derong Xu, Zhaocheng Du, Huifeng Guo 等

Retrieval-augmented generation (RAG) enhances large language models (LLMs) by integrating external knowledge, yet traditional RAG systems struggle with static workflows and limited adaptability for complex, multistep reasoning tasks. Agentic RAG systems, such as DeepResearch, address these issues through dynamic retrieval, iterative context refinement, and adaptive workflows. However, recent methods like Search-R1, which rely on outcome-based reinforcement learning, face challenges such as low exploration efficiency, gradient conflict, and sparse reward signals. To tackle these limitations, we introduce ReasonRAG, a novel method that leverages RAG-ProGUIDE—a high-quality dataset providing fine-grained, process-level rewards for query generation, evidence extraction, and answer generation. By employing process-supervised reinforcement learning, ReasonRAG enhances LLMs’ autonomous capabilities in search, query generation, evidence extraction, and answer synthesis. Experimental results show that ReasonRAG, utilizing RAG-ProGUIDE, outperforms existing approaches like Search-R1 and traditional RAG systems, achieving superior performance on five benchmark datasets with only 5k training instances—significantly fewer than the 90k required by Search-R1. Our code is available at https://github.com/Applied-Machine-Learning-Lab/ReasonRAG.

Reinforcement Learning · Deep RL

Yanbing Mao, Yihao Cai, Lui Sha

This paper introduces the Real-DRL framework for safety-critical autonomous systems, enabling runtime learning of a deep reinforcement learning (DRL) agent to develop safe and high-performance action policies in real plants while prioritizing safety. The Real-DRL consists of three interactive components: a DRL-Student, a PHY-Teacher, and a Trigger. The DRL-Student is a DRL agent that innovates in the dual self-learning and teaching-to-learn paradigm and the safety-status-dependent batch sampling. On the other hand, PHY-Teacher is a physics-model-based design of action policies that focuses solely on safety-critical functions. PHY-Teacher is novel in its real-time patch for two key missions: i) fostering the teaching-to-learn paradigm for DRL-Student and ii) backing up the safety of real plants. The Trigger manages the interaction between the DRL-Student and the PHY-Teacher. Powered by the three interactive components, the Real-DRL can effectively address safety challenges that arise from the unknown unknowns and the Sim2Real gap. Additionally, Real-DRL notably features i) assured safety, ii) automatic hierarchy learning (i.e., safety-first learning and then high-performance learning), and iii) safety-informed batch sampling to address the experience imbalance caused by corner cases. Experiments with a real quadruped robot, a quadruped robot in Nvidia Isaac Gym, and a cart-pole system, along with comparisons and ablation studies, demonstrate the Real-DRL's effectiveness and unique features.

Deep Learning · Everything Else

Xiaoyu Kong, Junguang Jiang, Bin Liu, Ziru Xu, Han Zhu, Jian Xu, Bo Zheng, Jiancan Wu, Xiang Wang

The core task of recommender systems is to learn user preferences from historical user-item interactions. With the rapid development of large language models (LLMs), recent research has explored leveraging the reasoning capabilities of LLMs to enhance rating prediction tasks. However, existing distillation-based methods suffer from limitations such as the teacher model's insufficient recommendation capability, costly and static supervision, and superficial transfer of reasoning ability. To address these issues, this paper proposes RecZero, a reinforcement learning (RL)-based recommendation paradigm that abandons the traditional multi-model and multi-stage distillation approach. Instead, RecZero trains a single LLM through pure RL to autonomously develop reasoning capabilities for rating prediction. RecZero consists of two key components: (1) "Think-before-Recommendation" prompt construction, which employs a structured reasoning template to guide the model in step-wise analysis of user interests, item features, and user-item compatibility; and (2) rule-based reward modeling, which adopts group relative policy optimization (GRPO) to compute rewards for reasoning trajectories and optimize the LLM. Additionally, the paper explores a hybrid paradigm, RecOne, which combines supervised fine-tuning with RL, initializing the model with cold-start reasoning samples and further optimizing it with RL. Experimental results demonstrate that RecZero and RecOne significantly outperform existing baseline methods on multiple benchmark datasets, validating the superiority of the RL paradigm in achieving autonomous reasoning-enhanced recommender systems.

Reinforcement Learning · Deep RL

Raj Ghugare, Benjamin Eysenbach

Modern reinforcement learning (RL) algorithms have found success by using powerful probabilistic models, such as transformers, energy-based models, and diffusion/flow-based models. To this end, RL researchers often choose to pay the price of accommodating these models into their algorithms -- diffusion models are expressive, but are computationally intensive due to their reliance on solving differential equations, while autoregressive transformer models are scalable but typically require learning discrete representations. Normalizing flows (NFs), by contrast, seem to provide an appealing alternative, as they enable likelihoods and sampling without solving differential equations or autoregressive architectures. However, their potential in RL has received limited attention, partly due to the prevailing belief that normalizing flows lack sufficient expressivity. We show that this is not the case. Building on recent work in NFs, we propose a single NF architecture which integrates seamlessly into RL algorithms, serving as a policy, Q-function, and occupancy measure. Our approach leads to much simpler algorithms, and achieves higher performance in imitation learning, offline, goal conditioned RL and unsupervised RL.

Deep Learning · Everything Else

Ruihan Yang, yikai zhang, Aili Chen, Xintao Wang, Jiangjie Chen, Siyu Yuan, Deqing Yang, Yanghua Xiao

Large language models (LLMs) have enabled agents to perform complex reasoning and decision-making through free-form language interactions. However, in open-ended language action environments (e.g., negotiation or question-asking games), the action space can be formulated as a joint distribution over tokens, resulting in an extremely large and combinatorial action space. Sampling actions in such a space can lead to extreme reward sparsity, which brings large reward variance, hindering effective reinforcement learning (RL). To address this, we propose **ARIA**, a method that **A**ggregates **R**ewards in **I**ntention space to enable efficient and effective language **A**gents training. ARIA aims to project natural language actions from the high-dimensional joint token distribution space into a low-dimensional intention space, where semantically similar actions are clustered and assigned shared rewards. This intention-aware reward aggregation reduces reward variance by densifying reward signals, fostering efficient and effective policy optimization. Extensive experiments demonstrate that ARIA not only significantly reduces gradient variance, but also delivers substantial performance gains of average 9.95% across four downstream tasks (e.g., negotiation and text-based games), consistently outperforming strong offline and online RL baselines.

Reinforcement Learning · Deep RL

Qianyue Hao, Yiwen Song, Qingmin Liao, Jian Yuan, Yong Li

Policy exploration is critical in reinforcement learning (RL), where existing approaches include $\epsilon$-greedy, Gaussian process, etc. However, these approaches utilize preset stochastic processes and are indiscriminately applied in all kinds of RL tasks without considering task-specific features that influence policy exploration. Moreover, during RL training, the evolution of such stochastic processes is rigid, which typically only incorporates a decay in the variance, failing to adjust flexibly according to the agent's real-time learning status. Inspired by the analyzing and reasoning capability of large language models (LLMs), we design **LLM-Explorer** to adaptively generate task-specific exploration strategies with LLMs, enhancing the policy exploration in RL. In our design, we sample the learning trajectory of the agent during the RL training in a given task and prompt the LLM to analyze the agent's current policy learning status and then generate a probability distribution for future policy exploration. Updating the probability distribution periodically, we derive a stochastic process specialized for the particular task and dynamically adjusted to adapt to the learning process. Our design is a plug-in module compatible with various widely applied RL algorithms, including the DQN series, DDPG, TD3, and any possible variants developed based on them. Through extensive experiments on the Atari and MuJoCo benchmarks, we demonstrate LLM-Explorer's capability to enhance RL policy exploration, achieving an average performance improvement up to 37.27%. Our code is open-source at https://github.com/tsinghua-fib-lab/LLM-Explorer for reproducibility.

Reinforcement Learning · Deep RL

Wanxin Tian, Shijie Zhang, Kevin Zhang, Xiaowei Chi, Chun-Kai Fan, Junyu Lu, Yulin Luo, Qiang Zhou, Yiming Zhao, Ning Liu 等

Self-evolution, the ability of agents to autonomously improve their reasoning and behavior, is essential for the embodied domain with long-horizon, real-world tasks. Despite current advancements in reinforcement fine-tuning (RFT) showing strong performance in enhancing reasoning in LLMs, its potential to enable self-evolving embodied intelligence with multi-modal interactions remains largely unexplored. Specifically, reinforcement fine-tuning faces two fundamental obstacles in embodied settings: (i) the lack of accessible intermediate rewards in multi-step reasoning tasks limits effective learning signals, and (ii) reliance on hand-crafted reward functions restricts generalization to novel tasks and environments. To address these challenges, we present *Self-Evolving Embodied Agents-R1*, **SEEA-R1**, the first RFT framework designed for enabling the self-evolving capabilities of embodied agents. Specifically, to convert sparse delayed rewards into denser intermediate signals that improve multi-step reasoning, we propose Tree-based group relative policy optimization (**Tree-GRPO**) integrates Monte Carlo Tree Search into GRPO. To generalize reward estimation across tasks and scenes, supporting autonomous adaptation and reward-driven self-evolution, we further introduce Multi-modal Generative Reward Model (**MGRM**). To holistically evaluate the effectiveness of SEEA-R1, we evaluate on the ALFWorld benchmark, surpassing state-of-the-art methods with scores of 85.07\% (textual) and 46.27\% (multi-modal), outperforming prior models including GPT-4o. SEEA-R1 also achieves scores of 80.3\% (textual) and 44.03\% (multi-modal) without ground truth reward, surpassing all open-source baselines and highlighting its scalability as a self-evolving embodied agent. Additional experiments and qualitative analysis further support the potential of SEEA-R1 for future research in scalable embodied intelligence. Project page is at https://seea-r1.github.io/.