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Miscellaneous Aspects of Machine Learning · Transfer, Multitask and Meta-learning

Chen Huang, Skyler Seto, Samira Abnar, David Grangier, Navdeep Jaitly, Joshua Susskind

Large pretrained vision-language models like CLIP have shown promising generalization capability, but may struggle in specialized domains (e.g., satellite imagery) or fine-grained classification (e.g., car models) where the visual concepts are unseen or under-represented during pretraining. Prompt learning offers a parameter-efficient finetuning framework that can adapt CLIP to downstream tasks even when limited annotation data are available. In this paper, we improve prompt learning by distilling the textual knowledge from natural language prompts (either human- or LLM-generated) to provide rich priors for those under-represented concepts. We first obtain a prompt ``summary'' aligned to each input image via a learned prompt aggregator. Then we jointly train a prompt generator, optimized to produce a prompt embedding that stays close to the aggregated summary while minimizing task loss at the same time. We dub such prompt embedding as Aggregate-and-Adapted Prompt Embedding (AAPE). AAPE is shown to be able to generalize to different downstream data distributions and tasks, including vision-language understanding tasks (e.g., few-shot classification, VQA) and generation tasks (image captioning) where AAPE achieves competitive performance. We also show AAPE is particularly helpful to handle non-canonical and OOD examples. Furthermore, AAPE learning eliminates LLM-based inference cost as required by baselines, and scales better with data and LLM model size.

Reinforcement Learning · Everything Else

Hao Tang, Darren Key, Kevin Ellis

We give a model-based agent that builds a Python program representing its knowledge of the world based on its interactions with the environment. The world model tries to explain its interactions, while also being optimistic about what reward it can achieve. We define this optimism as a logical constraint between a program and a planner. We study our agent on gridworlds, and on task planning, finding our approach is more sample-efficient compared to deep RL, more compute-efficient compared to ReAct-style agents, and that it can transfer its knowledge across environments by editing its code.

Computer Vision

Ted Lentsch, Holger Caesar, Dariu Gavrila

Unsupervised 3D object detection methods have emerged to leverage vast amounts of data without requiring manual labels for training. Recent approaches rely on dynamic objects for learning to detect mobile objects but penalize the detections of static instances during training. Multiple rounds of (self) training are used to add detected static instances to the set of training targets; this procedure to improve performance is computationally expensive. To address this, we propose the method UNION. We use spatial clustering and self-supervised scene flow to obtain a set of static and dynamic object proposals from LiDAR. Subsequently, object proposals' visual appearances are encoded to distinguish static objects in the foreground and background by selecting static instances that are visually similar to dynamic objects. As a result, static and dynamic mobile objects are obtained together, and existing detectors can be trained with a single training. In addition, we extend 3D object discovery to detection by using object appearance-based cluster labels as pseudo-class labels for training object classification. We conduct extensive experiments on the nuScenes dataset and increase the state-of-the-art performance for unsupervised 3D object discovery, i.e. UNION more than doubles the average precision to 38.4. The code is available at github.com/TedLentsch/UNION.

Generative Models · Reasoning

Hao Tang, Keya Hu, Jin Zhou, Si Cheng Zhong, Wei-Long Zheng, Xujie Si, Kevin Ellis

Iteratively improving and repairing source code with large language models (LLMs), known as refinement, has emerged as a popular way of generating programs that would be too complex to construct in one shot. Given a bank of test cases, together with a candidate program, an LLM can improve that program by being prompted with failed test cases. But it remains an open question how to best iteratively refine code, with prior work employing simple greedy or breadth-first strategies. We show here that refinement exposes an explore-exploit tradeoff: exploit by refining the program that passes the most test cases, or explore by refining a lesser considered program. We frame this as an arm-acquiring bandit problem, which we solve with Thompson Sampling. The resulting LLM-based program synthesis algorithm is broadly applicable: Across loop invariant synthesis, visual reasoning puzzles, and competition programming problems, we find that our new method can solve more problems using fewer language model calls.

Miscellaneous Aspects of Machine Learning · Representation Learning

Subash Timilsina, Sagar Shrestha, Xiao Fu

A core task in multi-modal learning is to integrate information from multiple feature spaces (e.g., text and audio), offering modality-invariant essential representations of data. Recent research showed that, classical tools such as canonical correlation analysis (CCA) provably identify the shared components up to minor ambiguities, when samples in each modality are generated from a linear mixture of shared and private components. Such identifiability results were obtained under the condition that the cross-modality samples are aligned/paired according to their shared information. This work takes a step further, investigating shared component identifiability from multi-modal linear mixtures where cross-modality samples are unaligned. A distribution divergence minimization-based loss is proposed, under which a suite of sufficient conditions ensuring identifiability of the shared components are derived. Our conditions are based on cross-modality distribution discrepancy characterization and density-preserving transform removal, which are much milder than existing studies relying on independent component analysis. More relaxed conditions are also provided via adding reasonable structural constraints, motivated by available side information in various applications. The identifiability claims are thoroughly validated using synthetic and real-world data.

Reinforcement Learning · Deep RL

Wesley Chung, Lynn Cherif, Doina Precup, David Meger

Plasticity loss, trainability loss, and primacy bias have been identified as issues arising when training deep neural networks on sequences of tasks---referring to the increased difficulty in training on new tasks.We propose to use Parseval regularization, which maintains orthogonality of weight matrices, to preserve useful optimization properties and improve training in a continual reinforcement learning setting.We show that it provides significant benefits to RL agents on a suite of gridworld, CARL and MetaWorld tasks.We conduct comprehensive ablations to identify the source of its benefits and investigate the effect of certain metrics associated to network trainability including weight matrix rank, weight norms and policy entropy.

Reinforcement Learning · Everything Else

Alessio Russo, Filippo Vannella

Rewards are a critical aspect of formulating Reinforcement Learning (RL) problems; often, one may be interested in testing multiple reward functions, or the problem may naturally involve multiple rewards. In this study, we investigate the _Multi-Reward Best Policy Identification_ (MR-BPI) problem, where the goal is to determine the best policy for all rewards in a given set $\mathcal{R}$ with minimal sample complexity and a prescribed confidence level. We derive a fundamental instance-specific lower bound on the sample complexity required by any Probably Correct (PC) algorithm in this setting. This bound guides the design of an optimal exploration policy attaining minimal sample complexity. However, this lower bound involves solving a hard non-convex optimization problem. We address this challenge by devising a convex approximation, enabling the design of sample-efficient algorithms. We propose MR-NaS, a PC algorithm with competitive performance on hard-exploration tabular environments. Extending this approach to Deep RL (DRL), we also introduce DBMR-BPI, an efficient algorithm for model-free exploration in multi-reward settings.

Online Learning

Zhihao Jia, Qi Pang, Trung Tran, David Woodruff, Zhihao Zhang, Wenting Zheng

In this work, we study the experts problem in the distributed setting where an expert's cost needs to be aggregated across multiple servers. Our study considers various communication models such as the message-passing model and the broadcast model, along with multiple aggregation functions, such as summing and taking the $\ell_p$ norm of an expert's cost across servers. We propose the first communication-efficient protocols that achieve near-optimal regret in these settings, even against a strong adversary who can choose the inputs adaptively. Additionally, we give a conditional lower bound showing that the communication of our protocols is nearly optimal. Finally, we implement our protocols and demonstrate empirical savings on the HPO-B benchmarks.

Trustworthy Machine Learning

Domenic Rosati, Jan Wehner, Kai Williams, Lukasz Bartoszcze, Robie Gonzales, carsten maple, Subhabrata Majumdar, Hassan Sajjad, Frank Rudzicz

Releasing open-source large language models (LLMs) presents a dual-use risk since bad actors can easily fine-tune these models for harmful purposes. Even without the open release of weights, weight stealing and fine-tuning APIs make closed models vulnerable to harmful fine-tuning attacks (HFAs). While safety measures like preventing jailbreaks and improving safety guardrails are important, such measures can easily be reversed through fine-tuning. In this work, we propose Representation Noising (\textsf{\small RepNoise}), a defence mechanism that operates even when attackers have access to the weights. \textsf{\small RepNoise} works by removing information about harmful representations such that it is difficult to recover them during fine-tuning. Importantly, our defence is also able to generalize across different subsets of harm that have not been seen during the defence process as long as they are drawn from the same distribution of the attack set. Our method does not degrade the general capability of LLMs and retains the ability to train the model on harmless tasks. We provide empirical evidence that the efficacy of our defence lies in its ``depth'': the degree to which information about harmful representations is removed across {\em all layers} of the LLM. We also find areas where \textsf{\small RepNoise} still remains ineffective and highlight how those limitations can inform future research.

Deep Learning · Representation Learning

Nasibullah Nasibullah, Erik Schultheis, Mike Lasby, Yani Ioannou, Rohit Babbar

In recent years, Dynamic Sparse Training (DST) has emerged as an alternative to post-training pruning for generating efficient models. In principle, DST allows for a much more memory efficient training process,as it maintains sparsity throughout the entire training run. However, current DST implementations fail to capitalize on this. Because sparse matrix multiplication is much less efficient than dense matrix multiplication on GPUs, mostimplementations simulate sparsity by masking weights. In this paper, we leverage recent advances in semi-structured sparse training to apply DST in the domain of classificationwith large output spaces, where memory-efficiency is paramount. With a label space of possibly millions of candidates,the classification layer alone will consume several gigabytes of memory. Switching from a dense to a fixed fan-in sparse layer updated with sparse evolutionary training (SET); however, severely hampers training convergence, especiallyat the largest label spaces. We find that the gradients fed back from the classifier into the text encoder make itmuch more difficult to learn good input representations, despite using a dense encoder.By employing an intermediate layer or adding an auxiliary training objective, we recover most of the generalisation performance of the dense model. Overall, we demonstrate the applicability of DST in a challenging domain, characterized by a highly skewed label distribution, that lies outside of DST's typical benchmark datasets, and enable end-to-end training with millions of labels on commodity hardware.

Physical Models · Physics

Philipp Schleich, Marta Skreta, Lasse Kristensen, Rodrigo Vargas-Hernandez, Alan Aspuru-Guzik

The feasibility of variational quantum algorithms, the most popular correspondent of neural networks on noisy, near-term quantum hardware, is highly impacted by the circuit depth of the involved parametrized quantum circuits (PQCs). Higher depth increases expressivity, but also results in a detrimental accumulation of errors. Furthermore, the number of parameters involved in the PQC significantly influences the performance through the necessary number of measurements to evaluate gradients, which scales linearly with the number of parameters. Motivated by this, we look at deep equilibrium models (DEQs), which mimic an infinite-depth, weight-tied network using a fraction of the memory by employing a root solver to find the fixed points of the network. In this work, we present Quantum Deep Equilibrium Models (QDEQs): a training paradigm that learns parameters of a quantum machine learning model given by a PQC using DEQs. To our knowledge, no work has yet explored the application of DEQs to QML models. We apply QDEQs to find the parameters of a quantum circuit in two settings: the first involves classifying MNIST-4 digits with 4 qubits; the second extends it to 10 classes of MNIST, FashionMNIST and CIFAR. We find that QDEQ is not only competitive with comparable existing baseline models, but also achieves higher performance than a network with 5 times more layers. This demonstrates that the QDEQ paradigm can be used to develop significantly more shallow quantum circuits for a given task, something which is essential for the utility of near-term quantum computers. Our code is available at \url{https://github.com/martaskrt/qdeq}.

Computational Biology

Leon Klein, Frank Noe

The generation of equilibrium samples of molecular systems has been a long-standing problem in statistical physics. Boltzmann Generators are a generative machine learning method that addresses this issue by learning a transformation via a normalizing flow from a simple prior distribution to the target Boltzmann distribution of interest. Recently, flow matching has been employed to train Boltzmann Generators for small molecular systems in Cartesian coordinates. We extend this work and propose a first framework for Boltzmann Generators that are transferable across chemical space, such that they predict zero-shot Boltzmann distributions for test molecules without being retraining for these systems. These transferable Boltzmann Generators allow approximate sampling from the target distribution of unseen systems, as well as efficient reweighting to the target Boltzmann distribution. The transferability of the proposed framework is evaluated on dipeptides, where we show that it generalizes efficiently to unseen systems.Furthermore, we demonstrate that our proposed architecture enhances the efficiency of Boltzmann Generators trained on single molecular systems.

Deep Learning · Self-Supervised Learning

Etai Littwin, Omid Saremi, Madhu Advani, Vimal Thilak, Preetum Nakkiran, Chen Huang, Joshua Susskind

Two competing paradigms exist for self-supervised learning of data representations. Joint Embedding Predictive Architectures (JEPAs) is a class of architectures in which semantically similar inputs are encoded into representations that are predictive of each other. A recent successful approach that falls under the JEPA framework is self-distillation, where an online encoder is trained to predict the output of the target encoder, sometimes with a lightweight predictor network. This is contrasted with the Masked Auto Encoder (MAE) paradigm, where an encoder and decoder are trained to reconstruct missing parts of the input in ambient space rather than its latent representation. A common motivation for using the JEPA approach over MAE is that the JEPA objective prioritizes abstract features over fine-grained pixel information (which can be unpredictable and uninformative). In this work, we seek to understand the mechanism behind this empirical observation by analyzing deep linear models. We uncover a surprising mechanism: in a simplified linear setting where both approaches learn similar representations, JEPAs are biased to learn high influence features, or features characterized by having high regression coefficients. Our results point to a distinct implicit bias of predicting in latent space that may shed light on its success in practice.

Online Learning

Mengxiao Zhang, Haipeng Luo

Contextual multinomial logit (MNL) bandits capture many real-world assortment recommendation problems such as online retailing/advertising. However, prior work has only considered (generalized) linear value functions, which greatly limits its applicability. Motivated by this fact, in this work, we consider contextual MNL bandits with a general value function class that contains the ground truth, borrowing ideas from a recent trend of studies on contextual bandits. Specifically, we consider both the stochastic and the adversarial settings, and propose a suite of algorithms, each with different computation-regret trade-off. When applied to the linear case, our results not only are the first ones with no dependence on a certain problem-dependent constant that can be exponentially large, but also enjoy other advantages such as computational efficiency, dimension-free regret bounds, or the ability to handle completely adversarial contexts and rewards.

Trustworthy Machine Learning

Frederik Hoppe, Claudio Mayrink Verdun, Hannah Laus, Felix Krahmer, Holger Rauhut

Uncertainty quantification (UQ) is a crucial but challenging task in many high-dimensional learning problems to increase the confidence of a given predictor. We develop a new data-driven approach for UQ in regression that applies both to classical optimization approaches such as the LASSO as well as to neural networks. One of the most notable UQ techniques is the debiased LASSO, which modifies the LASSO to allow for the construction of asymptotic confidence intervals by decomposing the estimation error into a Gaussian and an asymptotically vanishing bias component. However, in real-world problems with finite-dimensional data, the bias term is often too significant to disregard, resulting in overly narrow confidence intervals. Our work rigorously addresses this issue and derives a data-driven adjustment that corrects the confidence intervals for a large class of predictors by estimating the means and variances of the bias terms from training data, exploiting high-dimensional concentration phenomena. This gives rise to non-asymptotic confidence intervals, which can help avoid overestimating certainty in critical applications such as MRI diagnosis. Importantly, our analysis extends beyond sparse regression to data-driven predictors like neural networks, enhancing the reliability of model-based deep learning. Our findings bridge the gap between established theory and the practical applicability of such methods.

Deep Learning · Theory

Daniel Kunin, Allan Raventós, Clémentine Dominé, Feng Chen, David Klindt, Andrew Saxe, Surya Ganguli

While the impressive performance of modern neural networks is often attributed to their capacity to efficiently extract task-relevant features from data, the mechanisms underlying this *rich feature learning regime* remain elusive, with much of our theoretical understanding stemming from the opposing *lazy regime*. In this work, we derive exact solutions to a minimal model that transitions between lazy and rich learning, precisely elucidating how unbalanced *layer-specific* initialization variances and learning rates determine the degree of feature learning. Our analysis reveals that they conspire to influence the learning regime through a set of conserved quantities that constrain and modify the geometry of learning trajectories in parameter and function space. We extend our analysis to more complex linear models with multiple neurons, outputs, and layers and to shallow nonlinear networks with piecewise linear activation functions. In linear networks, rapid feature learning only occurs from balanced initializations, where all layers learn at similar speeds. While in nonlinear networks, unbalanced initializations that promote faster learning in earlier layers can accelerate rich learning. Through a series of experiments, we provide evidence that this unbalanced rich regime drives feature learning in deep finite-width networks, promotes interpretability of early layers in CNNs, reduces the sample complexity of learning hierarchical data, and decreases the time to grokking in modular arithmetic. Our theory motivates further exploration of unbalanced initializations to enhance efficient feature learning.

Neuroscience, Cognitive Science

Ji-An Li, Corey Zhou, Marcus Benna, Marcelo G Mattar

Understanding connections between artificial and biological intelligent systems can reveal fundamental principles of general intelligence. While many artificial intelligence models have a neuroscience counterpart, such connections are largely missing in Transformer models and the self-attention mechanism. Here, we examine the relationship between interacting attention heads and human episodic memory. We focus on induction heads, which contribute to in-context learning in Transformer-based large language models (LLMs). We demonstrate that induction heads are behaviorally, functionally, and mechanistically similar to the contextual maintenance and retrieval (CMR) model of human episodic memory. Our analyses of LLMs pre-trained on extensive text data show that CMR-like heads often emerge in the intermediate and late layers, qualitatively mirroring human memory biases. The ablation of CMR-like heads suggests their causal role in in-context learning. Our findings uncover a parallel between the computational mechanisms of LLMs and human memory, offering valuable insights into both research fields.

Generative Models

Graham Todd, Alexander G Padula, Matthew Stephenson, Eric Piette, Dennis Soemers, Julian Togelius

Automatically generating novel and interesting games is a complex task. Challenges include representing game rules in a computationally workable form, searching through the large space of potential games under most such representations, and accurately evaluating the originality and quality of previously unseen games. Prior work in automated game generation has largely focused on relatively restricted rule representations and relied on domain-specific heuristics. In this work, we explore the generation of novel games in the comparatively expansive Ludii game description language, which encodes the rules of over 1000 board games in a variety of styles and modes of play. We draw inspiration from recent advances in large language models and evolutionary computation in order to train a model that intelligently mutates and recombines games and mechanics expressed as code. We demonstrate both quantitatively and qualitatively that our approach is capable of generating new and interesting games, including in regions of the potential rules space not covered by existing games in the Ludii dataset.

Learning Theory

Lucas Slot, Stefan Tiegel, Manuel Wiedmer

Rubinfeld \& Vasilyan recently introduced the framework of *testable learning* as an extension of the classical agnostic model. It relaxes distributional assumptions which are difficult to verify by conditions that can be checked efficiently by a *tester*. The tester has to accept whenever the data truly satisfies the original assumptions, and the learner has to succeed whenever the tester accepts. We focus on the setting where the tester has to accept standard Gaussian data. There, it is known that basic concept classes such as halfspaces can be learned testably with the same time complexity as in the (distribution-specific) agnostic model. In this work, we ask whether there is a price to pay for testably learning more complex concept classes. In particular, we consider polynomial threshold functions (PTFs), which naturally generalize halfspaces. We show that PTFs of arbitrary constant degree can be testably learned up to excess error $\varepsilon > 0$ in time $n^{\mathrm{poly}(1/\varepsilon)}$. This qualitatively matches the best known guarantees in the agnostic model. Our results build on a connection between testable learning and *fooling*. In particular, we show that distributions that approximately match at least $\mathrm{poly}(1/\varepsilon)$ moments of the standard Gaussian fool constant-degree PTFs (up to error $\varepsilon$). As a secondary result, we prove that a direct approach to show testable learning (without fooling), which was successfully used for halfspaces, cannot work for PTFs.

Learning Theory

Garud Iyengar, Henry Lam, Tianyu Wang

Cross-Validation (CV) is the default choice for estimate the out-of-sample performance of machine learning models. Despite its wide usage, their statistical benefits have remained half-understood, especially in challenging nonparametric regimes. In this paper we fill in this gap and show that, in terms of estimating the out-of-sample performances, for a wide spectrum of models, CV does not statistically outperform the simple ``plug-in'' approach where one reuses training data for testing evaluation. Specifically, in terms of both the asymptotic bias and coverage accuracy of the associated interval for out-of-sample evaluation, $K$-fold CV provably cannot outperform plug-in regardless of the rate at which the parametric or nonparametric models converge. Leave-one-out CV can have a smaller bias as compared to plug-in; however, this bias improvement is negligible compared to the variability of the evaluation, and in some important cases leave-one-out again does not outperform plug-in once this variability is taken into account. We obtain our theoretical comparisons via a novel higher-order Taylor analysis that dissects the limit theorems of testing evaluations, which applies to model classes that are not amenable to previously known sufficient conditions. Our numerical results demonstrate that plug-in performs indeed no worse than CV in estimating model performance across a wide range of examples.