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1,248篇论文匹配“Deep RL”
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Deep Learning · Generative Models and Autoencoders

Xuechen Zhang, Zijian Huang, Yingcong Li, Chenshun Ni, Jiasi Chen, Samet Oymak

Small language models (SLMs) struggle to learn complex reasoning behaviors, especially when high-quality traces are scarce or difficult to learn from. A typical approach for training such models combines a supervised fine-tuning (SFT) stage, often to distill reasoning capabilities from a larger model, followed by a reinforcement learning (RL) stage such as Group Relative Policy Optimization (GRPO). In this paper, we investigate the fundamental limitations of this SFT + RL paradigm and propose methods to overcome them. Using a toy student-expert model over Markov chains, we demonstrate that the SFT + RL strategy can fail completely when (1) the expert's traces are too difficult for the small model to express, or (2) the small model's initialization achieves exponentially sparse rewards as task complexity grows. To address these, we introduce BREAD, a GRPO variant that bridges SFT and RL via partial expert guidance and branch rollouts. When self-generated traces fail, BREAD adaptively inserts short expert prefixes/hints, allowing the small model to complete the rest of the reasoning path, and ensuring that each update includes at least one successful trace. This mechanism both densifies the reward signal and induces a natural learning curriculum. BREAD requires fewer than 40\% of ground-truth traces, consistently outperforming standard GRPO while speeding up the training by about 3$\times$. Importantly, we find that BREAD helps the model solve problems that are otherwise unsolvable by the SFT + RL strategy, highlighting how branch rollouts and expert guidance can aid SLM reasoning.

Reinforcement Learning · Deep RL

Haowei Sun, Jinwu Hu, Zhirui Zhang, Haoyuan Tian, Xinze Xie, Yufeng Wang, Xiaohua Xie, Yun Lin, Zhuliang Yu, Mingkui Tan

Drone Visual Active Tracking aims to autonomously follow a target object by controlling the motion system based on visual observations, providing a more practical solution for effective tracking in dynamic environments. However, accurate Drone Visual Active Tracking using reinforcement learning remains challenging due to the absence of a unified benchmark and the complexity of open-world environments with frequent interference. To address these issues, we pioneer a systematic solution. First, we propose DAT, the first open-world drone active air-to-ground tracking benchmark. It encompasses 24 city-scale scenes, featuring targets with human-like behaviors and high-fidelity dynamics simulation. DAT also provides a digital twin tool for unlimited scene generation. Additionally, we propose a novel reinforcement learning method called GC-VAT, which aims to improve the performance of drone tracking targets in complex scenarios. Specifically, we design a Goal-Centered Reward to provide precise feedback across viewpoints to the agent, enabling it to expand perception and movement range through unrestricted perspectives. Inspired by curriculum learning, we introduce a Curriculum-Based Training strategy that progressively enhances the tracking performance in complex environments. Besides, experiments on simulator and real-world images demonstrate the superior performance of GC-VAT, achieving a Tracking Success Rate of approximately 72% on the simulator. The benchmark and code are available at https://github.com/SHWplus/DAT_Benchmark.

Reinforcement Learning · Deep RL

Ghada Sokar, Pablo Samuel Castro

Scaling deep reinforcement learning in pixel-based environments presents a significant challenge, often resulting in diminished performance. While recent works have proposed algorithmic and architectural approaches to address this, the underlying cause of the performance drop remains unclear. In this paper, we identify the connection between the output of the encoder (a stack of convolutional layers) and the ensuing dense layers as the main underlying factor limiting scaling capabilities; we denote this connection as the **bottleneck**, and we demonstrate that previous approaches implicitly target this bottleneck. As a result of our analyses, we present global average pooling as a simple yet effective way of targeting the bottleneck, thereby avoiding the complexity of earlier approaches.

Reinforcement Learning · Deep RL

Vittorio Giammarino, Ruiqi Ni, Ahmed Qureshi

Offline Goal-Conditioned Reinforcement Learning (GCRL) holds great promise for domains such as autonomous navigation and locomotion, where collecting interactive data is costly and unsafe. However, it remains challenging in practice due to the need to learn from datasets with limited coverage of the state-action space and to generalize across long-horizon tasks. To improve on these challenges, we propose a Physics-informed (Pi) regularized loss for value learning, derived from the Eikonal Partial Differential Equation (PDE) and which induces a geometric inductive bias in the learned value function. Unlike generic gradient penalties that are primarily used to stabilize training, our formulation is grounded in continuous-time optimal control and encourages value functions to align with cost-to-go structures. The proposed regularizer is broadly compatible with temporal-difference-based value learning and can be integrated into existing Offline GCRL algorithms. When combined with Hierarchical Implicit Q-Learning (HIQL), the resulting method, Eikonal-regularized HIQL (Eik-HIQL), yields significant improvements in both performance and generalization, with pronounced gains in stitching regimes and large-scale navigation tasks. Code is available at https://github.com/VittorioGiammarino/Eik-HIQL.

Reinforcement Learning · Multi-agent

Lorenzo Magnino, Kai Shao, Zida Wu, Jiacheng Shen, Mathieu Lauriere

Mean field games (MFGs) have emerged as a powerful framework for modeling interactions in large-scale multi-agent systems. Despite recent advancements in reinforcement learning (RL) for MFGs, existing methods are typically limited to finite spaces or stationary models, hindering their applicability to real-world problems. This paper introduces a novel deep reinforcement learning (DRL) algorithm specifically designed for non-stationary continuous MFGs. The proposed approach builds upon a Fictitious Play (FP) methodology, leveraging DRL for best-response computation and supervised learning for average policy representation. Furthermore, it learns a representation of the time-dependent population distribution using a Conditional Normalizing Flow. To validate the effectiveness of our method, we evaluate it on three different examples of increasing complexity. By addressing critical limitations in scalability and density approximation, this work represents a significant advancement in applying DRL techniques to complex MFG problems, bringing the field closer to real-world multi-agent systems.

Reinforcement Learning · Deep RL

Likun Wang, Xiangteng Zhang, Yinuo Wang, Guojian Zhan, Wenxuan Wang, Haoyu Gao, Jingliang Duan, Shengbo Li

Exploration is crucial in Reinforcement Learning (RL) as it enables the agent to understand the environment for better decision-making. Existing exploration methods fall into two paradigms: active exploration, which injects stochasticity into the policy but struggles in high-dimensional environments, and passive exploration, which manages the replay buffer to prioritize under-explored regions but lacks sample diversity. To address the limitation in passive exploration, we propose Modelic Generative Exploration (MoGE), which augments exploration through the generation of under-explored critical states and synthesis of dynamics-consistent experiences. MoGE consists of two components: (1) a diffusion generator for critical states under the guidance of entropy and TD error, and (2) a one-step imagination world model for constructing critical transitions for agent learning. Our method is simple to implement and seamlessly integrates with mainstream off-policy RL algorithms without structural modifications. Experiments on OpenAI Gym and DeepMind Control Suite demonstrate that MoGE, as an exploration augmentation, significantly enhances efficiency and performance in complex tasks.

Reinforcement Learning · Deep RL

Jiashun Liu, Zihao Wu, Johan Obando Ceron, Pablo Samuel Castro, Aaron Courville, Ling Pan

Deep reinforcement learning (RL) agents frequently suffer from neuronal activity loss, which impairs their ability to adapt to new data and learn continually. A common method to quantify and address this issue is the $\tau$-dormant neuron ratio, which uses activation statistics to measure the expressive ability of neurons. While effective for simple MLP-based agents, this approach loses statistical power in more complex architectures. To address this, we argue that in advanced RL agents, maintaining a neuron's **learning capacity**, its ability to adapt via gradient updates, is more critical than preserving its expressive ability. Based on this insight, we shift the statistical objective from activations to gradients, and introduce **GraMa** (**Gra**dient **Ma**gnitude Neural Activity Metric), a lightweight, architecture-agnostic metric for quantifying neuron-level learning capacity. We show that **GraMa** effectively reveals persistent neuron inactivity across diverse architectures, including residual networks, diffusion models, and agents with varied activation functions. Moreover, **re**setting neurons guided by **GraMa** (**ReGraMa**) consistently improves learning performance across multiple deep RL algorithms and benchmarks, such as MuJoCo and the DeepMind Control Suite. **We make our code available.**

Reinforcement Learning · Deep RL

Wujiang Xu, Zujie Liang, Kai Mei, Hang Gao, Juntao Tan, Yongfeng Zhang

While large language model (LLM) agents can effectively use external tools for complex real-world tasks, they require memory systems to leverage historical experiences. Current memory systems enable basic storage and retrieval but lack sophisticated memory organization, despite recent attempts to incorporate graph databases. Moreover, these systems' fixed operations and structures limit their adaptability across diverse tasks. To address this limitation, this paper proposes a novel agentic memory system for LLM agents that can dynamically organize memories in an agentic way. Following the basic principles of the Zettelkasten method, we designed our memory system to create interconnected knowledge networks through dynamic indexing and linking. When a new memory is added, we generate a comprehensive note containing multiple structured attributes, including contextual descriptions, keywords, and tags. The system then analyzes historical memories to identify relevant connections, establishing links where meaningful similarities exist. Additionally, this process enables memory evolution -- as new memories are integrated, they can trigger updates to the contextual representations and attributes of existing historical memories, allowing the memory network to continuously refine its understanding. Our approach combines the structured organization principles of Zettelkasten with the flexibility of agent-driven decision making, allowing for more adaptive and context-aware memory management. Empirical experiments on six foundation models show superior improvement against existing SOTA baselines. The code is available at \url{https://anonymous.4open.science/r/AgenticMemory-76B4}.

Reinforcement Learning · Deep RL

Daniel Palenicek, Florian Vogt, Joe Watson, Jan Peters

Reinforcement learning has achieved significant milestones, but sample efficiency remains a bottleneck for real-world applications. Recently, CrossQ has demonstrated state-of-the-art sample efficiency with a low update-to-data (UTD) ratio of 1. In this work, we explore CrossQ's scaling behavior with higher UTD ratios. We identify challenges in the training dynamics, which are emphasized by higher UTD ratios. To address these, we integrate weight normalization into the CrossQ framework, a solution that stabilizes training, has been shown to prevent potential loss of plasticity, and keeps the effective learning rate constant. Our proposed approach reliably scales with increasing UTD ratios, achieving competitive performance across 25 challenging continuous control tasks on the DeepMind Control Suite and Myosuite benchmarks, notably the complex dog and humanoid environments. This work eliminates the need for drastic interventions, such as network resets, and offers a simple yet robust pathway for improving sample efficiency and scalability in model-free reinforcement learning.

Reinforcement Learning · Deep RL

Daniele Foffano, Alessio Russo, Alexandre Proutiere

Robustness to modeling errors and uncertainties remains a central challenge in reinforcement learning (RL). In this work, we address this challenge by leveraging diffusion models to train robust RL policies. Diffusion models have recently gained popularity in model-based RL due to their ability to generate full trajectories "all at once", mitigating the compounding errors typical of step-by-step transition models. Moreover, they can be conditioned to sample from specific distributions, making them highly flexible. We leverage conditional sampling to learn policies that are robust to uncertainty in environment dynamics. Building on the established connection between Conditional Value at Risk (CVaR) optimization and robust RL, we introduce Adversarial Diffusion for Robust Reinforcement Learning (AD-RRL). AD-RRL guides the diffusion process to generate worst-case trajectories during training, effectively optimizing the CVaR of the cumulative return. Empirical results across standard benchmarks show that AD-RRL achieves superior robustness and performance compared to existing robust RL methods.

Deep Learning · Algorithms

Stephen Zhao, Aidan Li, Rob Brekelmans, Roger Grosse

Reinforcement learning (RL) has become a predominant technique to align language models (LMs) with human preferences or promote outputs which are deemed to be desirable by a given reward function. Standard RL approaches optimize average reward, while methods explicitly focused on reducing the probability of undesired outputs typically come at a cost to average-case performance. To improve this tradeoff, we introduce RePULSe, a new training method that augments the standard RL loss with an additional loss that uses learned proposals to guide sampling low-reward outputs, and then reduces those outputs’ probability. We run experiments demonstrating that RePULSe produces a better tradeoff of expected reward versus the probability of undesired outputs and is more adversarially robust, compared to standard RL alignment approaches and alternatives.

Reinforcement Learning · Deep RL

Shutong Ding, Ke Hu, Shan Zhong, Haoyang Luo, Weinan Zhang, Jingya Wang, Jun Wang, Ye Shi

Recent advances in reinforcement learning (RL) have demonstrated the powerful exploration capabilities and multimodality of generative diffusion-based policies. While substantial progress has been made in offline RL and off-policy RL settings, integrating diffusion policies into on-policy frameworks like PPO remains underexplored. This gap is particularly significant given the widespread use of large-scale parallel GPU-accelerated simulators, such as IsaacLab, which are optimized for on-policy RL algorithms and enable rapid training of complex robotic tasks. A key challenge lies in computing state-action log-likelihoods under diffusion policies, which is straightforward for Gaussian policies but intractable for flow-based models due to irreversible forward-reverse processes and discretization errors (e.g., Euler-Maruyama approximations). To bridge this gap, we propose GenPO, a generative policy optimization framework that leverages exact diffusion inversion to construct invertible action mappings. GenPO introduces a novel doubled dummy action mechanism that enables invertibility via alternating updates, resolving log-likelihood computation barriers. Furthermore, we also use the action log-likelihood for unbiased entropy and KL divergence estimation, enabling KL-adaptive learning rates and entropy regularization in on-policy updates. Extensive experiments on eight IsaacLab benchmarks, including legged locomotion (Ant, Humanoid, Anymal-D, Unitree H1, Go2), dexterous manipulation (Shadow Hand), aerial control (Quadcopter), and robotic arm tasks (Franka), demonstrate GenPO’s superiority over existing RL baselines. Notably, GenPO is the first method to successfully integrate diffusion policies into on-policy RL, unlocking their potential for large-scale parallelized training and real-world robotic deployment.

Reinforcement Learning · Deep RL

Seungyong Moon, Bumsoo Park, Hyun Oh Song

While language models have shown remarkable performance across diverse tasks, they still encounter challenges in complex reasoning scenarios. Recent research suggests that language models trained on linearized search traces toward solutions, rather than solely on the final solutions, exhibit improved generalization, despite the search traces being potentially noisy or suboptimal. However, relying on such imperfect traces can result in inefficient use of test-time compute. To address this, we propose guided reinforced self-training (Guided-ReST), a fine-tuning algorithm designed to improve the model’s capability for effective search during inference. The key insight behind Guided-ReST is that optimal solutions can serve as valuable step-by-step landmarks to guide the model’s search process. Based on this insight, we introduce a novel data generation method that seamlessly incorporates optimal solutions into the model’s search procedure, enabling the generation of high-quality search traces. By fine-tuning the model on these search traces, we effectively distill improved search strategies into the model. Our method significantly enhances the search capabilities of language models on arithmetic reasoning and code self-repair tasks, including Countdown, CodeContests, and CodeForces. We release the source code at https://github.com/snu-mllab/guided-rest.

Reinforcement Learning · Deep RL

Preston Fu, Oleh Rybkin, Zhiyuan (Paul) Zhou, Michal Nauman, Pieter Abbeel, Sergey Levine, Aviral Kumar

As models grow larger and training them becomes expensive, it becomes increasingly important to scale training recipes not just to larger models and more data, but to do so in a compute-optimal manner that extracts maximal performance per unit of compute. While such scaling has been well studied for language modeling, reinforcement learning (RL) has received less attention in this regard. In this paper, we investigate compute scaling for online, value-based deep RL. These methods present two primary axes for compute allocation: model capacity and the update-to-data (UTD) ratio. Given a fixed compute budget, we ask: how should resources be partitioned across these axes to maximize data efficiency? Our analysis reveals a nuanced interplay between model size, batch size, and UTD. In particular, we identify a phenomenon we call TD-overfitting: increasing the batch quickly harms Q-function accuracy for small models, but this effect is absent in large models, enabling effective use of large batch size at scale. We provide a mental model for understanding this phenomenon and build guidelines for choosing batch size and UTD to optimize compute usage. Our findings provide a grounded starting point for compute-optimal scaling in deep RL, mirroring studies in supervised learning but adapted to TD learning. Project page: https://value-scaling.github.io/.

Reinforcement Learning · Deep RL

Ruilin Luo, Zhuofan Zheng, Lei Wang, Yifan Wang, Xinzhe Ni, Zicheng Lin, Songtao Jiang, Yiyao Yu, Chufan Shi, Ruihang Chu 等

Process Reward Models (PRMs) have shown promise in enhancing the mathematical reasoning capabilities of Large Language Models (LLMs) through Test-Time Scaling (TTS). However, their integration into multimodal reasoning remains largely unexplored. In this work, we take the first step toward unlocking the potential of PRMs in multimodal mathematical reasoning. We identify three key challenges: (i) the scarcity of high-quality reasoning data constrains the capabilities of foundation Multimodal Large Language Models (MLLMs), which imposes further limitations on the upper bounds of TTS and reinforcement learning (RL); (ii) a lack of automated methods for process labeling within multimodal contexts persists; (iii) the employment of process rewards in unimodal RL faces issues like reward hacking, which may extend to multimodal scenarios. To address these issues, we introduce URSA, a three-stage Unfolding multimodal pRocess-Supervision Aided training framework. We first construct MMathCoT-1M, a high-quality large-scale multimodal Chain-of-Thought (CoT) reasoning dataset, to build a stronger math reasoning foundation MLLM, URSA-8B. Subsequently, we go through an automatic process to synthesize process supervision data, which emphasizes both logical correctness and perceptual consistency. We introduce DualMath-1.1M to facilitate the training of URSA-8B-RM. Finally, we propose Process-Supervised Group-Relative-Policy-Optimization (PS-GRPO), pioneering a multimodal PRM-aided online RL method that outperforms vanilla GRPO. With PS-GRPO application, URSA-8B-PS-GRPO outperforms Gemma3-12B and GPT-4o by 8.4% and 2.7% on average across 6 benchmarks.

Reinforcement Learning · Deep RL

Lingkai Kong, Haichuan Wang, Tonghan Wang, GUOJUN XIONG, Milind Tambe

Incorporating pre-collected offline data from a source environment can significantly improve the sample efficiency of reinforcement learning (RL), but this benefit is often challenged by discrepancies between the transition dynamics of the source and target environments. Existing methods typically address this issue by penalizing or filtering out source transitions in high dynamics-gap regions. However, their estimation of the dynamics gap often relies on KL divergence or mutual information, which can be ill-defined when the source and target dynamics have disjoint support. To overcome these limitations, we propose CompFlow, a method grounded in the theoretical connection between flow matching and optimal transport. Specifically, we model the target dynamics as a conditional flow built upon the output distribution of the source-domain flow, rather than learning it directly from a Gaussian prior. This composite structure offers two key advantages: (1) improved generalization for learning target dynamics, and (2) a principled estimation of the dynamics gap via the Wasserstein distance between source and target transitions. Leveraging our principled estimation of the dynamics gap, we further introduce an optimistic active data collection strategy that prioritizes exploration in regions of high dynamics gap, and theoretically prove that it reduces the performance disparity with the optimal policy. Empirically, CompFlow outperforms strong baselines across several RL benchmarks with shifted dynamics.

Reinforcement Learning · Deep RL

Siyan Zhao, Devaansh Gupta, Qinqing Zheng, Aditya Grover

Recent large language models (LLMs) have demonstrated strong reasoning capabilities that benefits from online reinforcement learning (RL). These capabilities have primarily been demonstrated within the left-to-right autoregressive (AR) generation paradigm. In contrast, non-autoregressive paradigms based on diffusion generate text in a coarse-to-fine manner. Although recent diffusion-based large language models (dLLMs) have achieved competitive language modeling performance compared to their AR counterparts, it remains unclear if dLLMs can also leverage recent advances in LLM reasoning. To this end, we propose, a framework to adapt pre-trained masked dLLMs into reasoning models via a combination of supervised finetuning (SFT) and RL. Specifically, we develop and extend techniques to improve reasoning in pretrained dLLMs: (a) we utilize a masked SFT technique to distill knowledge and instill self-improvement behavior directly from existing datasets, and (b) we introduce a novel critic-free, policy-gradient based RL algorithm called diffu-GRPO, the first integration of policy gradient methods to masked dLLMs. Through empirical studies, we investigate the performance of different post-training recipes on multiple mathematical and planning benchmarks. We find that d1 yields the best performance and significantly improves performance of a state-of-the-art dLLM.

Deep Learning · Generative Models and Autoencoders

Xiner Li, Yulai Zhao, Chenyu Wang, Gabriele Scalia, Gokcen Eraslan, Surag Nair, Tommaso Biancalani, Shuiwang Ji, Aviv Regev, Sergey Levine 等

Diffusion models excel at capturing the natural design spaces of images, molecules, DNA, RNA, and protein sequences. However, rather than merely generating designs that are natural, we often aim to optimize downstream reward functions while preserving the naturalness of these design spaces. Existing methods for achieving this goal often require differentiable proxy models (e.g., classifier guidance or DPS) or involve computationally expensive fine-tuning of diffusion models (e.g., classifier-free guidance, RL-based fine-tuning). In our work, we propose a new method to address these challenges. Our algorithm is an iterative sampling method that integrates soft value functions, which looks ahead to how intermediate noisy states lead to high rewards in the future, into the standard inference procedure of pre-trained diffusion models. Notably, our approach avoids fine-tuning generative models and eliminates the need to construct differentiable models. This enables us to (1) directly utilize non-differentiable features/reward feedback, commonly used in many scientific domains, and (2) apply our method to recent discrete diffusion models in a principled way. Finally, we demonstrate the effectiveness of our algorithm across several domains, including image generation, molecule generation, and DNA/RNA sequence generation.

Reinforcement Learning · Deep RL

Frank Röder, Jan Benad, Manfred Eppe, Pradeep Banerjee

Real-world reinforcement learning demands adaptation to unseen environmental conditions without costly retraining. Contextual Markov Decision Processes (cMDP) model this challenge, but existing methods often require explicit context variables (e.g., friction, gravity), limiting their use when contexts are latent or hard to measure. We introduce Dynamics-Aligned Latent Imagination (DALI), a framework integrated within the Dreamer architecture that infers latent context representations from agent-environment interactions. By training a self-supervised encoder to predict forward dynamics, DALI generates actionable representations conditioning the world model and policy, bridging perception and control. We theoretically prove this encoder is essential for efficient context inference and robust generalization. DALI’s latent space enables counterfactual consistency: Perturbing a gravity-encoding dimension alters imagined rollouts in physically plausible ways. On challenging cMDP benchmarks, DALI achieves significant gains over context-unaware baselines, often surpassing context-aware baselines in extrapolation tasks, enabling zero-shot generalization to unseen contextual variations.

Reinforcement Learning · Deep RL

Qiying Yu, Zheng Zhang, Ruofei Zhu, Yufeng Yuan, Xiaochen Zuo, Yu Yue, Weinan Dai, Tiantian Fan, Gaohong Liu, juncai liu 等

Inference scaling empowers LLMs with unprecedented reasoning ability, with reinforcement learning as the core technique to elicit complex reasoning. However, key technical details of state-of-the-art reasoning LLMs are concealed (such as in OpenAI o1 blog and DeepSeek R1 technical report), thus the community still struggles to reproduce their RL training results. We propose the **D**ecoupled Clip and **D**ynamic s**A**mpling **P**olicy **O**ptimization (**DAPO**) algorithm, and fully open-source a state-of-the-art large-scale RL system that achieves 50 points on AIME 2024 using Qwen2.5-32B base model. Unlike previous works that withhold training details, we introduce four key techniques of our algorithm that make large-scale LLM RL a success. In addition, we open-source our training code, which is built on the verl framework, along with a carefully curated and processed dataset. These components of our open-source system enhance reproducibility and support future research in large-scale LLM RL.