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Computer Vision · Classification

Zhao-Min Chen, Xin Jin, YisuGe, Sixian Chan

Multi-label image recognition aims to predict all objects present in an input image. A common belief is that modeling the correlations between objects is beneficial for multi-label recognition. However, this belief has been recently challenged as label correlations may mislead the classifier in testing, due to the possible contextual bias in training. Accordingly, a few of recent works not only discarded label correlation modeling, but also advocated to remove contextual information for multi-label image recognition. This work explicitly explores label correlations for multi-label image recognition based on a principled causal intervention approach. With causal intervention, we pursue causal label correlations and suppress spurious label correlations, as the former tend to convey useful contextual cues while the later may mislead the classifier. Specifically, we decouple label-specific features with a Transformer decoder attached to the backbone network, and model the confounders which may give rise to spurious correlations by clustering spatial features of all training images. Based on label-specific features and confounders, we employ a cross-attention module to implement causal intervention, quantifying the causal correlations from all object categories to each predicted object category. Finally, we obtain image labels by combining the predictions from decoupled features and causal label correlations. Extensive experiments clearly validate the effectiveness of our approach for multi-label image recognition in both common and cross-dataset settings.

Causality

Joscha Cüppers, Sascha Xu, Ahmed Musa, Jilles Vreeken

Sequences of events, such as crashes in the stock market or outages in a network, contain strong temporal dependencies, whose understanding is crucial to react to and influence future events. In this paper, we study the problem of discovering the underlying causal structure from event sequences. To this end, we introduce a new causal model, where individual events of the cause trigger events of the effect with dynamic delays. We show that in contrast to existing methods based on Granger causality, our model is identifiable for both instant and delayed effects.We base our approach on the Algorithmic Markov Condition, by which we identify the true causal network as the one that minimizes the Kolmogorov complexity. As the Kolmogorov complexity is not computable, we instantiate our model using Minimum Description Length and show that the resulting score identifies the causal direction. To discover causal graphs, we introduce the Cascade algorithm, which adds edges in topological order. Extensive evaluation shows that Cascade outperforms existing methods in settings with instantaneous effects, noise, and multiple colliders, and discovers insightful causal graphs on real-world data.

Robotics

Jianbiao Mei, Yukai Ma, Xuemeng Yang, Licheng Wen, Xinyu Cai, Xin Li, Daocheng Fu, Bo Zhang, Pinlong Cai, Min Dou 等

Autonomous driving has advanced significantly due to sensors, machine learning, and artificial intelligence improvements. However, prevailing methods struggle with intricate scenarios and causal relationships, hindering adaptability and interpretability in varied environments. To address the above problems, we introduce LeapAD, a novel paradigm for autonomous driving inspired by the human cognitive process. Specifically, LeapAD emulates human attention by selecting critical objects relevant to driving decisions, simplifying environmental interpretation, and mitigating decision-making complexities. Additionally, LeapAD incorporates an innovative dual-process decision-making module, which consists of an Analytic Process (System-II) for thorough analysis and reasoning, along with a Heuristic Process (System-I) for swift and empirical processing. The Analytic Process leverages its logical reasoning to accumulate linguistic driving experience, which is then transferred to the Heuristic Process by supervised fine-tuning. Through reflection mechanisms and a growing memory bank, LeapAD continuously improves itself from past mistakes in a closed-loop environment. Closed-loop testing in CARLA shows that LeapAD outperforms all methods relying solely on camera input, requiring 1-2 orders of magnitude less labeled data. Experiments also demonstrate that as the memory bank expands, the Heuristic Process with only 1.8B parameters can inherit the knowledge from a GPT-4 powered Analytic Process and achieve continuous performance improvement. Project page: https://pjlab-adg.github.io/LeapAD

Optimization

Antonio Terpin, Nicolas Lanzetti, Martín Gadea, Florian Dorfler

Diffusion regulates numerous natural processes and the dynamics of many successful generative models. Existing models to learn the diffusion terms from observational data rely on complex bilevel optimization problems and model only the drift of the system.We propose a new simple model, JKOnet*, which bypasses the complexity of existing architectures while presenting significantly enhanced representational capabilities: JKOnet* recovers the potential, interaction, and internal energy components of the underlying diffusion process. JKOnet* minimizes a simple quadratic loss and outperforms other baselines in terms of sample efficiency, computational complexity, and accuracy. Additionally, JKOnet* provides a closed-form optimal solution for linearly parametrized functionals, and, when applied to predict the evolution of cellular processes from real-world data, it achieves state-of-the-art accuracy at a fraction of the computational cost of all existing methods.Our methodology is based on the interpretation of diffusion processes as energy-minimizing trajectories in the probability space via the so-called JKO scheme, which we study via its first-order optimality conditions.

Computer Vision

Cédric ROMMEL, Victor Letzelter, Nermin Samet, Renaud Marlet, Matthieu Cord, Patrick Perez, Eduardo Valle

We propose ManiPose, a manifold-constrained multi-hypothesis model for human-pose 2D-to-3D lifting. We provide theoretical and empirical evidence that, due to the depth ambiguity inherent to monocular 3D human pose estimation, traditional regression models suffer from pose-topology consistency issues, which standard evaluation metrics (MPJPE, P-MPJPE and PCK) fail to assess. ManiPose addresses depth ambiguity by proposing multiple candidate 3D poses for each 2D input, each with its estimated plausibility. Unlike previous multi-hypothesis approaches, ManiPose forgoes generative models, greatly facilitating its training and usage. By constraining the outputs to lie on the human pose manifold, ManiPose guarantees the consistency of all hypothetical poses, in contrast to previous works. We showcase the performance of ManiPose on real-world datasets, where it outperforms state-of-the-art models in pose consistency by a large margin while being very competitive on the MPJPE metric.

Reinforcement Learning · Multi-agent

The Viet Bui, Tien Mai, Thanh Nguyen

This paper concerns imitation learning (IL) in cooperative multi-agent systems.The learning problem under consideration poses several challenges, characterized by high-dimensional state and action spaces and intricate inter-agent dependencies. In a single-agent setting, IL was shown to be done efficiently via an inverse soft-Q learning process. However, extending this framework to a multi-agent context introduces the need to simultaneously learn both local value functions to capture local observations and individual actions, and a joint value function for exploiting centralized learning.In this work, we introduce a new multi-agent IL algorithm designed to address these challenges. Our approach enables thecentralized learning by leveraging mixing networks to aggregate decentralized Q functions.We further establish conditions for the mixing networks under which the multi-agent IL objective function exhibits convexity within the Q function space.We present extensive experiments conducted on some challenging multi-agent game environments, including an advanced version of the Star-Craft multi-agent challenge (SMACv2), which demonstrates the effectiveness of our algorithm.

Computer Vision

Guikun Chen, Jin Li, Wenguan Wang

Current approaches for open-vocabulary scene graph generation (OVSGG) use vision-language models such as CLIP and follow a standard zero-shot pipeline – computing similarity between the query image and the text embeddings for each category (i.e., text classifiers). In this work, we argue that the text classifiers adopted by existing OVSGG methods, i.e., category-/part-level prompts, are scene-agnostic as they remain unchanged across contexts. Using such fixed text classifiers not only struggles to model visual relations with high variance, but also falls short in adapting to distinct contexts. To plug these intrinsic shortcomings, we devise SDSGG, a scene-specific description based OVSGG framework where the weights of text classifiers are adaptively adjusted according to the visual content. In particular, to generate comprehensive and diverse descriptions oriented to the scene, an LLM is asked to play different roles (e.g., biologist and engineer) to analyze and discuss the descriptive features of a given scene from different views. Unlike previous efforts simply treating the generated descriptions as mutually equivalent text classifiers, SDSGG is equipped with an advanced renormalization mechanism to adjust the influence of each text classifier based on its relevance to the presented scene (this is what the term “specific” means). Furthermore, to capture the complicated interplay between subjects and objects, we propose a new lightweight module called mutual visual adapter. It refines CLIP’s ability to recognize relations by learning an interaction-aware semantic space. Extensive experiments on prevalent benchmarks show that SDSGG significantly outperforms top-leading methods.

Neuroscience, Cognitive Science

Yufei Guo, Yuanpei Chen, Zecheng Hao, Weihang Peng, Zhou Jie, Yuhan Zhang, Xiaode Liu, Zhe Ma

The Spiking Neural Network (SNN) is a biologically inspired neural network infrastructure that has recently garnered significant attention. It utilizes binary spike activations to transmit information, thereby replacing multiplications with additions and resulting in high energy efficiency. However, training an SNN directly poses a challenge due to the undefined gradient of the firing spike process. Although prior works have employed various surrogate gradient training methods that use an alternative function to replace the firing process during back-propagation, these approaches ignore an intrinsic problem: gradient vanishing. To address this issue, we propose a shortcut back-propagation method in the paper, which advocates for transmitting the gradient directly from the loss to the shallow layers. This enables us to present the gradient to the shallow layers directly, thereby significantly mitigating the gradient vanishing problem. Additionally, this method does not introduce any burden during the inference phase.To strike a balance between final accuracy and ease of training, we also propose an evolutionary training framework and implement it by inducing a balance coefficient that dynamically changes with the training epoch, which further improves the network's performance. Extensive experiments conducted over static and dynamic datasets using several popular network structures reveal that our method consistently outperforms state-of-the-art methods.

Interpretability

Xiusheng Huang, Jiaxiang Liu, Yequan Wang, Kang Liu

Knowledge editing technology has received widespread attention for low-cost updates of incorrect or outdated knowledge in large-scale language models. However, recent research has found that edited models often exhibit varying degrees of performance degradation. The reasons behind this phenomenon and potential solutions have not yet been provided. In order to investigate the reasons for the performance decline of the edited model and optimize the editing method, this work explores the underlying reasons from both data and model perspectives. Specifically, 1) from a data perspective, to clarify the impact of data on the performance of editing models, this paper first constructs a **M**ulti-**Q**uestion **D**ataset (**MQD**) to evaluate the impact of different types of editing data on model performance. The performance of the editing model is mainly affected by the diversity of editing targets and sequence length, as determined through experiments. 2) From a model perspective, this article explores the factors that affect the performance of editing models. The results indicate a strong correlation between the L1-norm of the editing model layer and the editing accuracy, and clarify that this is an important factor leading to the bottleneck of editing performance. Finally, in order to improve the performance of the editing model, this paper further proposes a **D**ump **for** **S**equence (**D4S**) method, which successfully overcomes the previous editing bottleneck by reducing the L1-norm of the editing layer, allowing users to perform multiple effective edits and minimizing model damage. Our code is available at https://github.com/nlpkeg/D4S.

Trustworthy Machine Learning

Yuxin Yang, Qiang Li, Yuan Hong, Binghui Wang

Federated graph learning (FedGL) is an emerging learning paradigm to collaboratively train graph data from various clients. However, during the development and deployment of FedGL models, they are susceptible to illegal copying and model theft. Backdoor-based watermarking is a well-known method for mitigating these attacks, as it offers ownership verification to the model owner. We take the first step to protect the ownership of FedGL models via backdoor-based watermarking. Existing techniques have challenges in achieving the goal: 1) they either cannot be directly applied or yield unsatisfactory performance; 2) they are vulnerable to watermark removal attacks; and 3) they lack of formal guarantees. To address all the challenges, we propose FedGMark, the first certified robust backdoor-based watermarking for FedGL. FedGMark leverages the unique graph structure and client information in FedGL to learn customized and diverse watermarks. It also designs a novel GL architecture that facilitates defending against both the empirical and theoretically worst-case watermark removal attacks. Extensive experiments validate the promising empirical and provable watermarking performance of FedGMark. Source code is available at: https://github.com/Yuxin104/FedGMark.

Multimodal Models

Jiawei Yao, Qi Qian, Juhua Hu

Multiple clustering aims to discover various latent structures of data from different aspects. Deep multiple clustering methods have achieved remarkable performance by exploiting complex patterns and relationships in data. However, existing works struggle to flexibly adapt to diverse user-specific needs in data grouping, which may require manual understanding of each clustering. To address these limitations, we introduce Multi-Sub, a novel end-to-end multiple clustering approach that incorporates a multi-modal subspace proxy learning framework in this work. Utilizing the synergistic capabilities of CLIP and GPT-4, Multi-Sub aligns textual prompts expressing user preferences with their corresponding visual representations. This is achieved by automatically generating proxy words from large language models that act as subspace bases, thus allowing for the customized representation of data in terms specific to the user’s interests. Our method consistently outperforms existing baselines across a broad set of datasets in visual multiple clustering tasks. Our code is available at https://github.com/Alexander-Yao/Multi-Sub.

Neuroscience, Cognitive Science

Klara Kaleb, Barbara Feulner, Juan Gallego, Claudia Clopath

How do brain circuits learn to generate behaviour? While significant strides have been made in understanding learning in artificial neural networks, applying this knowledge to biological networks remains challenging. For instance, while backpropagation is known to perform accurate credit assignment of error in artificial neural networks, how a similarly powerful process can be realized within the constraints of biological circuits remains largely unclear. One of the major challenges is that the brain's extensive recurrent connectivity requires the propagation of error through both space and time, a problem that is notoriously difficult to solve in vanilla recurrent neural networks. Moreover, the extensive feedback connections in the brain are known to influence forward network activity, but the interaction between feedback-driven activity changes and local, synaptic plasticity-based learning is not fully understood. Building on our previous work modelling motor learning, this work investigates the mechanistic properties of pre-trained networks with feedback control on a standard motor task. We show that feedback control of the ongoing recurrent network dynamics approximates the optimal first-order gradient with respect to the network activities, allowing for rapid, ongoing movement correction. Moreover, we show that trial-by-trial adaptation to a persistent perturbation using a local, biologically plausible learning rule that integrates recent activity and error feedback is both more accurate and more efficient with feedback control during learning, due to the decoupling of the recurrent network dynamics and the injection of an adaptive, second-order gradient into the network dynamics. Thus, our results suggest that feedback control may guide credit assignment in biological recurrent neural networks, enabling both rapid and efficient learning in the brain.

Graph Neural Networks

Zhixiang Shen, Shuo Wang, Zhao Kang

Unsupervised Multiplex Graph Learning (UMGL) aims to learn node representations on various edge types without manual labeling. However, existing research overlooks a key factor: the reliability of the graph structure. Real-world data often exhibit a complex nature and contain abundant task-irrelevant noise, severely compromising UMGL's performance. Moreover, existing methods primarily rely on contrastive learning to maximize mutual information across different graphs, limiting them to multiplex graph redundant scenarios and failing to capture view-unique task-relevant information. In this paper, we focus on a more realistic and challenging task: to unsupervisedly learn a fused graph from multiple graphs that preserve sufficient task-relevant information while removing task-irrelevant noise. Specifically, our proposed Information-aware Unsupervised Multiplex Graph Fusion framework (InfoMGF) uses graph structure refinement to eliminate irrelevant noise and simultaneously maximizes view-shared and view-unique task-relevant information, thereby tackling the frontier of non-redundant multiplex graph. Theoretical analyses further guarantee the effectiveness of InfoMGF. Comprehensive experiments against various baselines on different downstream tasks demonstrate its superior performance and robustness. Surprisingly, our unsupervised method even beats the sophisticated supervised approaches. The source code and datasets are available at https://github.com/zxlearningdeep/InfoMGF.

Learning Theory

Chenyang Zhang, Difan Zou, Yuan Cao

Adam has become one of the most favored optimizers in deep learning problems. Despite its success in practice, numerous mysteries persist regarding its theoretical understanding. In this paper, we study the implicit bias of Adam in linear logistic regression. Specifically, we show that when the training data are linearly separable, the iterates of Adam converge towards a linear classifier that achieves the maximum $\ell_\infty$-margin in direction. Notably, for a general class of diminishing learning rates, this convergence occurs within polynomial time. Our result shed light on the difference between Adam and (stochastic) gradient descent from a theoretical perspective.

Zhishuai Guo, Tianbao Yang

Federated learning faces challenges due to the heterogeneity in data volumes and distributions at different clients, which can compromise model generalization ability to various distributions. Existing approaches to address this issue based on group distributionally robust optimization (GDRO) often lead to high communication and sample complexity.To this end, this work introduces algorithms tailored for communication-efficient Federated Group Distributionally Robust Optimization (FGDRO). Our contributions are threefold: Firstly, we introduce the FGDRO-CVaR algorithm, which optimizes the average top-K losses while reducing communication complexity to $O(1/\epsilon^4)$, where $\epsilon$ denotes the desired precision level. Secondly, our FGDRO-KL algorithm is crafted to optimize KL regularized FGDRO, cutting communication complexity to $O(1/\epsilon^3)$. Lastly, we propose FGDRO-KL-Adam to utilize Adam-type local updates in FGDRO-KL, which not only maintains a communication cost of $O(1/\epsilon^3)$ but also shows potential to surpass SGD-type local steps in practical applications.The effectiveness of our algorithms has been demonstrated on a variety of real-world tasks, including natural language processing and computer vision.

Theory · Reinforcement Learning and Planning

Frédéric Berdoz, Roger Wattenhofer

While autonomous agents often surpass humans in their ability to handle vast and complex data, their potential misalignment (i.e., lack of transparency regarding their true objective) has thus far hindered their use in critical applications such as social decision processes. More importantly, existing alignment methods provide no formal guarantees on the safety of such models. Drawing from utility and social choice theory, we provide a novel quantitative definition of alignment in the context of social decision-making. Building on this definition, we introduce probably approximately aligned (i.e., near-optimal) policies, and we derive a sufficient condition for their existence. Lastly, recognizing the practical difficulty of satisfying this condition, we introduce the relaxed concept of safe (i.e., nondestructive) policies, and we propose a simple yet robust method to safeguard the black-box policy of any autonomous agent, ensuring all its actions are verifiably safe for the society.

Applications

Keying Kuang, Frances Dean, Jack B. Jedlicki, David Ouyang, Anthony Philippakis, David Sontag, Ahmed Alaa

A digital twin is a virtual replica of a real-world physical phenomena that uses mathematical modeling to characterize and simulate its defining features. By constructing digital twins for disease processes, we can perform in-silico simulations that mimic patients' health conditions and counterfactual outcomes under hypothetical interventions in a virtual setting. This eliminates the need for invasive procedures or uncertain treatment decisions. In this paper, we propose a method to identify digital twin model parameters using only noninvasive patient health data. We approach the digital twin modeling as a composite inverse problem, and observe that its structure resembles pretraining and finetuning in self-supervised learning (SSL). Leveraging this, we introduce a physics-informed SSL algorithm that initially pretrains a neural network on the pretext task of learning a differentiable simulator of a physiological process. Subsequently, the model is trained to reconstruct physiological measurements from noninvasive modalities while being constrained by the physical equations learned in pretraining. We apply our method to identify digital twins of cardiac hemodynamics using noninvasive echocardiogram videos, and demonstrate its utility in unsupervised disease detection and in-silico clinical trials.

Generative Models · In Context Learning

Kevin Christian Wibisono, Yixin Wang

Large language models (LLMs) like transformers demonstrate impressive in-context learning (ICL) capabilities, allowing them to makepredictions for new tasks based on prompt exemplars without parameter updates. While existing ICL theories often assume structured training data resembling ICL tasks (e.g., x-y pairs for linear regression), LLMs are typically trained unsupervised on unstructured text, such as web content, which lacks clear parallels to tasks like word analogy. To address this gap, we examine what enables ICL in models trained on unstructured data, focusing on critical sequence model requirements and training data structure. We find that many ICL capabilities canemerge simply from co-occurrence of semantically related word pairs in unstructured data; word analogy completion, for example, can provably arise purely through co-occurrence modeling, using classical language models like continuous bag of words (CBOW), without needing positional information or attention mechanisms. However, positional information becomes crucial for logic reasoning tasks requiring generalization to unseen tokens. Finally, we identify two cases where ICL fails: one in logic reasoning tasks that require generalizing to new, unseen patterns, and another in analogy completion where relevant word pairs appear only in fixed training positions. These findings suggest that LLMs' ICL abilities depend heavily on the structural elements within their training data.

Optimization · Non-Convex

Yusu Hong, Junhong Lin

In this paper, we study Adam in non-convex smooth scenarios with potential unbounded gradients and affine variance noise. We consider a general noise model which governs affine variance noise, bounded noise, and sub-Gaussian noise. We show that Adam with a specific hyper-parameter setup can find a stationary point with a $\mathcal{O}(\text{poly}(\log T)/\sqrt{T})$ rate in high probability under this general noise model where $T$ denotes total number iterations, matching the lower rate of stochastic first-order algorithms up to logarithm factors. We also provide a probabilistic convergence result for Adam under a generalized smooth condition which allows unbounded smoothness parameters and has been illustrated empirically to capture the smooth property of many practical objective functions more accurately.

Deep Learning · Theory

Marian Longa, João Henriques

Unsupervised object detection using deep neural networks is typically a difficult problem with few to no guarantees about the learned representation. In this work we present the first unsupervised object detection method that is theoretically guaranteed to recover the true object positions up to quantifiable small shifts. We develop an unsupervised object detection architecture and prove that the learned variables correspond to the true object positions up to small shifts related to the encoder and decoder receptive field sizes, the object sizes, and the widths of the Gaussians used in the rendering process. We perform detailed analysis of how the error depends on each of these variables and perform synthetic experiments validating our theoretical predictions up to a precision of individual pixels. We also perform experiments on CLEVR-based data and show that, unlike current SOTA object detection methods (SAM, CutLER), our method's prediction errors always lie within our theoretical bounds. We hope that this work helps open up an avenue of research into object detection methods with theoretical guarantees.