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Deep Learning · Algorithms

Lorenzo Orecchia, Jiawei Hu, Xue He, Wang Mark, Xulei Yang, Min Wu, Xue Geng

Current methods for training Binarized Neural Networks (BNNs) heavily rely on the heuristic straight-through estimator (STE), which crucially enables the application of SGD-based optimizers to the combinatorial training problem. Although the STE heuristics and their variants have led to significant improvements in BNN performance, their theoretical underpinnings remain unclear and relatively understudied. In this paper, we propose a theoretically motivated optimization framework for BNN training based on Gaussian variational inference. In its simplest form, our approach yields a non-convex linear programming formulation whose variables and associated gradients motivate the use of latent weights and STE gradients. More importantly, our framework allows us to formulate semidefinite programming (SDP) relaxations to the BNN training task. Such formulations are able to explicitly models pairwise correlations between weights during training, leading to a more accurate optimization characterization of the training problem. As the size of such formulations grows quadratically in the number of weights, quickly becoming intractable for large networks, we apply the Burer-Monteiro approach and only optimize over linear-size low-rank SDP solutions. Our empirical evaluation on CIFAR-10, CIFAR-100, Tiny-ImageNet and ImageNet datasets shows our method consistently outperforming all state-of-the-art algorithms for training BNNs.

Anwesa Choudhuri, Girish Chowdhary, Alex Schwing

We propose the new task open-world video instance segmentation and captioning. It requires to detect, segment, track and describe with rich captions never before seen objects. This challenging task can be addressed by developing "abstractors" which connect a vision model and a language foundation model. Concretely, we connect a multi-scale visual feature extractor and a large language model (LLM) by developing an object abstractor and an object-to-text abstractor. The object abstractor, consisting of a prompt encoder and transformer blocks, introduces spatially-diverse open-world object queries to discover never before seen objects in videos. An inter-query contrastive loss further encourages the diversity of object queries. The object-to-text abstractor is augmented with masked cross-attention and acts as a bridge between the object queries and a frozen LLM to generate rich and descriptive object-centric captions for each detected object. Our generalized approach surpasses the baseline that jointly addresses the tasks of open-world video instance segmentation and dense video object captioning by 13% on never before seen objects, and by 10% on object-centric captions.

Generative Models · Reasoning

Jingchang Chen, Hongxuan Tang, Zheng Chu, Qianglong Chen, Zekun Wang, Ming Liu, Bing Qin

Despite recent progress made by large language models in code generation, they still struggle with programs that meet complex requirements. Recent work utilizes plan-and-solve decomposition to decrease the complexity and leverage self-tests to refine the generated program. Yet, planning deep-inside requirements in advance can be challenging, and the tests need to be accurate to accomplish self-improvement. To this end, we propose FunCoder, a code generation framework incorporating the divide-and-conquer strategy with functional consensus. Specifically, FunCoder recursively branches off sub-functions as smaller goals during code generation, represented by a tree hierarchy. These sub-functions are then composited to attain more complex objectives. Additionally, we designate functions via a consensus formed by identifying similarities in program behavior, mitigating error propagation. FunCoder outperforms state-of-the-art methods by +9.8% on average in HumanEval, MBPP, xCodeEval and MATH with GPT-3.5 and GPT-4. Moreover, our method demonstrates superiority on smaller models: With FunCoder, StableCode-3b surpasses GPT-3.5 by +18.6% and achieves 97.7% of GPT-4's performance on HumanEval. Further analysis reveals that our proposed dynamic function decomposition is capable of handling complex requirements, and the functional consensus prevails over self-testing in correctness evaluation.

Miscellaneous Aspects of Machine Learning · General Machine Learning Techniques

Felix Dangel

Despite their simple intuition, convolutions are more tedious to analyze than dense layers, which complicates the transfer of theoretical and algorithmic ideas to convolutions. We simplify convolutions by viewing them as tensor networks (TNs) that allow reasoning about the underlying tensor multiplications by drawing diagrams, manipulating them to perform function transformations like differentiation, and efficiently evaluating them with `einsum`. To demonstrate their simplicity and expressiveness, we derive diagrams of various autodiff operations and popular curvature approximations with full hyper-parameter support, batching, channel groups, and generalization to any convolution dimension. Further, we provide convolution-specific transformations based on the connectivity pattern which allow to simplify diagrams before evaluation. Finally, we probe performance. Our TN implementation accelerates a recently-proposed KFAC variant up to 4.5 x while removing the standard implementation's memory overhead, and enables new hardware-efficient tensor dropout for approximate backpropagation.

Computer Vision · Image Generation

Mingzhen Huang, Jialing Cai, Shan Jia, Vishnu Lokhande, Siwei Lyu

Text-driven image synthesis has made significant advancements with the development of diffusion models, transforming how visual content is generated from text prompts. Despite these advances, text-driven image editing, a key area in computer graphics, faces unique challenges. A major challenge is making simultaneous edits across multiple objects or attributes. Applying these methods sequentially for multi-attribute edits increases computational demands and efficiency losses. In this paper, we address these challenges with significant contributions. Our main contribution is the development of ParallelEdits, a method that seamlessly manages simultaneous edits across multiple attributes. In contrast to previous approaches, ParallelEdits not only preserves the quality of single attribute edits but also significantly improves the performance of multitasking edits. This is achieved through innovative attention distribution mechanism and multi-branch design that operates across several processing heads. Additionally, we introduce the PIE-Bench++ dataset, an expansion of the original PIE-Bench dataset, to better support evaluating image-editing tasks involving multiple objects and attributes simultaneously. This dataset is a benchmark for evaluating text-driven image editing methods in multifaceted scenarios.

Privacy

Meenatchi Sundaram Muthu Selva Annamalai, Emiliano De Cristofaro

This paper presents an auditing procedure for the Differentially Private Stochastic Gradient Descent (DP-SGD) algorithm in the black-box threat model that is substantially tighter than prior work.The main intuition is to craft worst-case initial model parameters, as DP-SGD's privacy analysis is agnostic to the choice of the initial model parameters.For models trained on MNIST and CIFAR-10 at theoretical $\varepsilon=10.0$, our auditing procedure yields empirical estimates of $\varepsilon_{emp} = 7.21$ and $6.95$, respectively, on a 1,000-record sample and $\varepsilon_{emp} = 6.48$ and $4.96$ on the full datasets.By contrast, previous audits were only (relatively) tight in stronger white-box models, where the adversary can access the model's inner parameters and insert arbitrary gradients.Overall, our auditing procedure can offer valuable insight into how the privacy analysis of DP-SGD could be improved and detect bugs and DP violations in real-world implementations.The source code needed to reproduce our experiments is available from https://github.com/spalabucr/bb-audit-dpsgd.

Miscellaneous Aspects of Machine Learning · Transfer, Multitask and Meta-learning

Mingjia Li, Shuang Li, Tongrui Su, Longhui Yuan, Jian Liang, Wei Li

Capitalizing on the complementary advantages of generative and discriminative models has always been a compelling vision in machine learning, backed by a growing body of research. This work discloses the hidden semantic structure within score-based generative models, unveiling their potential as effective discriminative priors. Inspired by our theoretical findings, we propose DUSA to exploit the structured semantic priors underlying diffusion score to facilitate the test-time adaptation of image classifiers or dense predictors. Notably, DUSA extracts knowledge from a single timestep of denoising diffusion, lifting the curse of Monte Carlo-based likelihood estimation over timesteps. We demonstrate the efficacy of our DUSA in adapting a wide variety of competitive pre-trained discriminative models on diverse test-time scenarios. Additionally, a thorough ablation study is conducted to dissect the pivotal elements in DUSA. Code is publicly available at https://github.com/BIT-DA/DUSA.

Theory · Game Theory

Brian Zhang, Ioannis Anagnostides, Gabriele Farina, Tuomas Sandholm

Recent breakthrough results by Dagan, Daskalakis, Fishelson and Golowich [2023] and Peng and Rubinstein [2023] established an efficient algorithm attaining at most $\epsilon$ swap regret over extensive-form strategy spaces of dimension $N$ in $N^{\tilde O(1/\epsilon)}$ rounds. On the other extreme, Farina and Pipis [2023] developed an efficient algorithm for minimizing the weaker notion of linear-swap regret in $\mathsf{poly}(N)/\epsilon^2$ rounds. In this paper, we develop efficient parameterized algorithms for regimes between these two extremes. We introduce the set of $k$-mediator deviations, which generalize the untimed communication deviations recently introduced by Zhang, Farina and Sandholm [2024] to the case of having multiple mediators, and we develop algorithms for minimizing the regret with respect to this set of deviations in $N^{O(k)}/\epsilon^2$ rounds. Moreover, by relating $k$-mediator deviations to low-degree polynomials, we show that regret minimization against degree-$k$ polynomial swap deviations is achievable in $N^{O(kd)^3}/\epsilon^2$ rounds, where $d$ is the depth of the game, assuming a constant branching factor. For a fixed degree $k$, this is polynomial for Bayesian games and quasipolynomial more broadly when $d = \mathsf{polylog} N$---the usual balancedness assumption on the game tree. The first key ingredient in our approach is a relaxation of the usual notion of a fixed point required in the framework of Gordon, Greenwald and Marks [2008]. Namely, for a given deviation $\phi$, we show that it suffices to compute what we refer to as a fixed point in expectation; that is, a distribution $\pi$ such that $\mathbb{E}_{x \sim \pi} [\phi(x) - x] \approx 0$. Unlike the problem of computing an actual (approximate) fixed point $x \approx \phi(x)$, which we show is \PPAD-hard, there is a simple and efficient algorithm for finding a solution that satisfies our relaxed notion. As a byproduct, we provide, to our knowledge, the fastest algorithm for computing $\epsilon$-correlated equilibria in normal-form games in the medium-precision regime, obviating the need to solve a linear system in every round. Our second main contribution is a characterization of the set of low-degree deviations, made possible through a connection to low-depth decisions trees from Boolean analysis.

Causality

Miruna Oprescu, Nathan Kallus

Accurately predicting conditional average treatment effects (CATEs) is crucial in personalized medicine and digital platform analytics. Since the treatments of interest often cannot be directly randomized, observational data is leveraged to learn CATEs, but this approach can incur significant bias from unobserved confounding. One strategy to overcome these limitations is to leverage instrumental variables (IVs) as latent quasi-experiments, such as randomized intent-to-treat assignments or randomized product recommendations. This approach, on the other hand, can suffer from low compliance, i.e., IV weakness. Some subgroups may even exhibit zero compliance, meaning we cannot instrument for their CATEs at all. In this paper, we develop a novel approach to combine IV and observational data to enable reliable CATE estimation in the presence of unobserved confounding in the observational data and low compliance in the IV data, including no compliance for some subgroups. We propose a two-stage framework that first learns \textit{biased} CATEs from the observational data, and then applies a compliance-weighted correction using IV data, effectively leveraging IV strength variability across covariates. We characterize the convergence rates of our method and validate its effectiveness through a simulation study. Additionally, we demonstrate its utility with real data by analyzing the heterogeneous effects of 401(k) plan participation on wealth.

Generative Models · Diffusion models

Hancheng Ye, Jiakang Yuan, Renqiu Xia, Xiangchao Yan, Tao Chen, Junchi Yan, Botian Shi, Bo Zhang

Diffusion models have recently achieved great success in the synthesis of high-quality images and videos. However, the existing denoising techniques in diffusion models are commonly based on step-by-step noise predictions, which suffers from high computation cost, resulting in a prohibitive latency for interactive applications. In this paper, we propose AdaptiveDiffusion to relieve this bottleneck by adaptively reducing the noise prediction steps during the denoising process. Our method considers the potential of skipping as many noise prediction steps as possible while keeping the final denoised results identical to the original full-step ones. Specifically, the skipping strategy is guided by the third-order latent difference that indicates the stability between timesteps during the denoising process, which benefits the reusing of previous noise prediction results. Extensive experiments on image and video diffusion models demonstrate that our method can significantly speed up the denoising process while generating identical results to the original process, achieving up to an average 2-5x speedup without quality degradation. The code is available at https://github.com/UniModal4Reasoning/AdaptiveDiffusion

Causality

Xinhai Zhang, Xingye Qiao

In many social, behavioral, and biomedical sciences, treatment effect estimation is a crucial step in understanding the impact of an intervention, policy, or treatment. In recent years, an increasing emphasis has been placed on heterogeneity in treatment effects, leading to the development of various methods for estimating Conditional Average Treatment Effects (CATE). These approaches hinge on a crucial identifying condition of no unmeasured confounding, an assumption that is not always guaranteed in observational studies or randomized control trials with non-compliance. In this paper, we proposed a general framework for estimating CATE with a possible unmeasured confounder using Instrumental Variables. We also construct estimators that exhibit greater efficiency and robustness against various scenarios of model misspecification. The efficacy of the proposed framework is demonstrated through simulation studies and a real data example.

Zhiwen Fan, Jian Zhang, Wenyan Cong, Peihao Wang, Renjie Li, Kairun Wen, Shijie Zhou, Achuta Kadambi, Zhangyang "Atlas" Wang, Danfei Xu 等

Reconstructing and understanding 3D structures from a limited number of images is a classical problem in computer vision. Traditional approaches typically decompose this task into multiple subtasks, involving several stages of complex mappings between different data representations. For example, dense reconstruction using Structure-from-Motion (SfM) requires transforming images into key points, optimizing camera parameters, and estimating structures. Following this, accurate sparse reconstructions are necessary for further dense modeling, which is then input into task-specific neural networks. This multi-stage paradigm leads to significant processing times and engineering complexity.In this work, we introduce the Large Spatial Model (LSM), which directly processes unposed RGB images into semantic radiance fields. LSM simultaneously estimates geometry, appearance, and semantics in a single feed-forward pass and can synthesize versatile label maps by interacting through language at novel views. Built on a general Transformer-based framework, LSM predicts global geometry via pixel-aligned point maps. To improve spatial attribute regression, we adopt local context aggregation with multi-scale fusion, enhancing the accuracy of fine local details. To address the scarcity of labeled 3D semantic data and enable natural language-driven scene manipulation, we incorporate a pre-trained 2D language-based segmentation model into a 3D-consistent semantic feature field. An efficient decoder parameterizes a set of semantic anisotropic Gaussians, allowing supervised end-to-end learning. Comprehensive experiments on various tasks demonstrate that LSM unifies multiple 3D vision tasks directly from unposed images, achieving real-time semantic 3D reconstruction for the first time.

Optimization · Learning for Optimization

Andrea Corsini, Angelo Porrello, SIMONE CALDERARA, Mauro Dell'Amico

This work proposes a self-supervised training strategy designed for combinatorial problems. An obstacle in applying supervised paradigms to such problems is the need for costly target solutions often produced with exact solvers. Inspired by semi- and self-supervised learning, we show that generative models can be trained by sampling multiple solutions and using the best one according to the problem objective as a pseudo-label. In this way, we iteratively improve the model generation capability by relying only on its self-supervision, eliminating the need for optimality information. We validate this Self-Labeling Improvement Method (SLIM) on the Job Shop Scheduling (JSP), a complex combinatorial problem that is receiving much attention from the neural combinatorial community. We propose a generative model based on the well-known Pointer Network and train it with SLIM. Experiments on popular benchmarks demonstrate the potential of this approach as the resulting models outperform constructive heuristics and state-of-the-art learning proposals for the JSP. Lastly, we prove the robustness of SLIM to various parameters and its generality by applying it to the Traveling Salesman Problem.

Neuroscience, Cognitive Science

Shuangpeng Han, Ziyu Wang, Mengmi Zhang

Biological motion perception (BMP) refers to humans' ability to perceive and recognize the actions of living beings solely from their motion patterns, sometimes as minimal as those depicted on point-light displays. While humans excel at these tasks \textit{without any prior training}, current AI models struggle with poor generalization performance. To close this research gap, we propose the Motion Perceiver (MP). MP solely relies on patch-level optical flows from video clips as inputs. During training, it learns prototypical flow snapshots through a competitive binding mechanism and integrates invariant motion representations to predict action labels for the given video. During inference, we evaluate the generalization ability of all AI models and humans on 62,656 video stimuli spanning 24 BMP conditions using point-light displays in neuroscience. Remarkably, MP outperforms all existing AI models with a maximum improvement of 29\% in top-1 action recognition accuracy on these conditions. Moreover, we benchmark all AI models in point-light displays of two standard video datasets in computer vision. MP also demonstrates superior performance in these cases. More interestingly, via psychophysics experiments, we found that MP recognizes biological movements in a way that aligns with human behaviors. Our data and code are available at https://github.com/ZhangLab-DeepNeuroCogLab/MotionPerceiver.

Computer Vision

Yoni Kasten, Wuyue Lu, Haggai Maron

This paper addresses the long-standing challenge of reconstructing 3D structures from videos with dynamic content. Current approaches to this problem were not designed to operate on casual videos recorded by standard cameras or require a long optimization time. Aiming to significantly improve the efficiency of previous approaches, we present TracksTo4D, a learning-based approach that enables inferring 3D structure and camera positions from dynamic content originating from casual videos using a single efficient feed-forward pass. To achieve this, we propose operating directly over 2D point tracks as input and designing an architecture tailored for processing 2D point tracks. Our proposed architecture is designed with two key principles in mind: (1) it takes into account the inherent symmetries present in the input point tracks data, and (2) it assumes that the movement patterns can be effectively represented using a low-rank approximation. TracksTo4D is trained in an unsupervised way on a dataset of casual videos utilizing only the 2D point tracks extracted from the videos, without any 3D supervision. Our experiments show that TracksTo4D can reconstruct a temporal point cloud and camera positions of the underlying video with accuracy comparable to state-of-the-art methods, while drastically reducing runtime by up to 95\%. We further show that TracksTo4D generalizes well to unseen videos of unseen semantic categories at inference time.

Multimodal Models

Yicheng Xu, Yuxin Chen, Jiahao Nie, Yusong Wang, HUIPING ZHUANG, Manabu Okumura

Continual learning (CL) with Vision-Language Models (VLMs) has overcome the constraints of traditional CL, which only focuses on previously encountered classes. During the CL of VLMs, we need not only to prevent the catastrophic forgetting on incrementally learned knowledge but also to preserve the zero-shot ability of VLMs. However, existing methods require additional reference datasets to maintain such zero-shot ability and rely on domain-identity hints to classify images across different domains. In this study, we propose Regression-based Analytic Incremental Learning (RAIL), which utilizes a recursive ridge regression-based adapter to learn from a sequence of domains in a non-forgetting manner and decouple the cross-domain correlations by projecting features to a higher-dimensional space. Cooperating with a training-free fusion module, RAIL absolutely preserves the VLM's zero-shot ability on unseen domains without any reference data.Additionally, we introduce Cross-domain Task-Agnostic Incremental Learning (X-TAIL) setting. In this setting, a CL learner is required to incrementally learn from multiple domains and classify test images from both seen and unseen domains without any domain-identity hint.We theoretically prove RAIL's absolute memorization on incrementally learned domains. Experiment results affirm RAIL's state-of-the-art performance in both X-TAIL and existing Multi-domain Task-Incremental Learning settings. The code is released at https://github.com/linghan1997/Regression-based-Analytic-Incremental-Learning.

Deep Learning · Representation Learning

Jiequan Cui, Zhuotao Tian, Zhisheng Zhong, Xiaojuan Qi, Bei Yu, Hanwang Zhang

In this paper, we delve deeper into the Kullback–Leibler (KL) Divergence loss and mathematically prove that it is equivalent to the Decoupled Kullback-Leibler (DKL) Divergence loss that consists of 1) a weighted Mean Square Error ($\mathbf{w}$MSE) loss and 2) a Cross-Entropy loss incorporating soft labels. Thanks to the decomposed formulation of DKL loss, we have identified two areas for improvement. Firstly, we address the limitation of KL/DKL in scenarios like knowledge distillation by breaking its asymmetric optimization property. This modification ensures that the $\mathbf{w}$MSE component is always effective during training, providing extra constructive cues.Secondly, we introduce class-wise global information into KL/DKL to mitigate bias from individual samples.With these two enhancements, we derive the Improved Kullback–Leibler (IKL) Divergence loss and evaluate its effectiveness by conducting experiments on CIFAR-10/100 and ImageNet datasets, focusing on adversarial training, and knowledge distillation tasks. The proposed approach achieves new state-of-the-art adversarial robustness on the public leaderboard --- \textit{RobustBench} and competitive performance on knowledge distillation, demonstrating the substantial practical merits. Our code is available at https://github.com/jiequancui/DKL.

Computer Vision · Video Understanding

Qing Zhong, Guodong Ding, Angela Yao

Temporal context plays a significant role in temporal action segmentation. In an offline setting, the context is typically captured by the segmentation network after observing the entire sequence. However, capturing and using such context information in an online setting remains an under-explored problem. This work presents the first online framework for temporal action segmentation. At the core of the framework is an adaptive memory designed to accommodate dynamic changes in context over time, alongside a feature augmentation module that enhances the frames with the memory. In addition, we propose a post-processing approach to mitigate the severe over-segmentation in the online setting. On three common segmentation benchmarks, our approach achieves state-of-the-art performance.

Computer Vision

Xinran Han, Todd Zickler, Ko Nishino

Models for inferring monocular shape of surfaces with diffuse reflection---shape from shading---ought to produce distributions of outputs, because there are fundamental mathematical ambiguities of both continuous (e.g., bas-relief) and discrete (e.g., convex/concave) types that are also experienced by humans. Yet, the outputs of current models are limited to point estimates or tight distributions around single modes, which prevent them from capturing these effects. We introduce a model that reconstructs a multimodal distribution of shapes from a single shading image, which aligns with the human experience of multistable perception. We train a small denoising diffusion process to generate surface normal fields from $16\times 16$ patches of synthetic images of everyday 3D objects. We deploy this model patch-wise at multiple scales, with guidance from inter-patch shape consistency constraints. Despite its relatively small parameter count and predominantly bottom-up structure, we show that multistable shape explanations emerge from this model for ambiguous test images that humans experience as being multistable. At the same time, the model produces veridical shape estimates for object-like images that include distinctive occluding contours and appear less ambiguous. This may inspire new architectures for stochastic 3D shape perception that are more efficient and better aligned with human experience.

Generative Models · Diffusion models

Tero Karras, Miika Aittala, Tuomas Kynkäänniemi, Jaakko Lehtinen, Timo Aila, Samuli Laine

The primary axes of interest in image-generating diffusion models are image quality, the amount of variation in the results, and how well the results align with a given condition, e.g., a class label or a text prompt. The popular classifier-free guidance approach uses an unconditional model to guide a conditional model, leading to simultaneously better prompt alignment and higher-quality images at the cost of reduced variation. These effects seem inherently entangled, and thus hard to control. We make the surprising observation that it is possible to obtain disentangled control over image quality without compromising the amount of variation by guiding generation using a smaller, less-trained version of the model itself rather than an unconditional model. This leads to significant improvements in ImageNet generation, setting record FIDs of 1.01 for 64x64 and 1.25 for 512x512, using publicly available networks. Furthermore, the method is also applicable to unconditional diffusion models, drastically improving their quality.