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Deep Learning · Generative Models and Autoencoders

Akio Hayakawa, Masato Ishii, Takashi Shibuya, Yuki Mitsufuji

This study aims to construct an audio-video generative model with minimal computational cost by leveraging pre-trained single-modal generative models for audio and video.To achieve this, we propose a novel method that guides single-modal models to cooperatively generate well-aligned samples across modalities. Specifically, given two pre-trained base diffusion models, we train a lightweight joint guidance module to adjust scores separately estimated by the base models to match the score of joint distribution over audio and video. We show that this guidance can be computed using the gradient of the optimal discriminator, which distinguishes real audio-video pairs from fake ones independently generated by the base models. Based on this analysis, we construct a joint guidance module by training this discriminator.Additionally, we adopt a loss function to stabilize the discriminator's gradient and make it work as a noise estimator, as in standard diffusion models. Empirical evaluations on several benchmark datasets demonstrate that our method improves both single-modal fidelity and multimodal alignment with relatively few parameters.The code is available at: [https://github.com/SonyResearch/MMDisCo](https://github.com/SonyResearch/MMDisCo).

Deep Learning · Large Language Models

Alex Nguyen, Gautam Reddy Nallamala

Transformers exhibit in-context learning (ICL): the ability to use novel information presented in the context without additional weight updates. Recent work shows that ICL emerges when models are trained on a sufficiently diverse set of tasks and the transition from memorization to generalization is sharp with increasing task diversity. One interpretation is that a network's limited capacity to memorize favors generalization. Here, we examine the mechanistic underpinnings of this transition using a small transformer applied to a synthetic ICL task. Using theory and experiment, we show that the sub-circuits that memorize and generalize can be viewed as largely independent. The relative *rates* at which these sub-circuits learn explains the transition from memorization to generalization, rather than capacity constraints. We uncover a memorization scaling law, which determines the task diversity threshold at which the network generalizes. The theory quantitatively explains a variety of other ICL-related phenomena, including the long-tailed distribution of when ICL is acquired, the bimodal behavior of solutions close to the task diversity threshold, the influence of contextual and data distributional statistics on ICL, and the transient nature of ICL.

Theory · Deep Learning

Takashi Furuya, Maarten V de Hoop, Gabriel Peyré

Transformers are deep architectures that define ``in-context mappings'' which enable predicting new tokens based on a given set of tokens (such as a prompt in NLP applications or a set of patches for a vision transformer). In this work, we study in particular the ability of these architectures to handle an arbitrarily large number of context tokens. To mathematically, uniformly address their expressivity, we consider the case that the mappings are conditioned on a context represented by a probability distribution of tokens which becomes discrete for a finite number of these. The relevant notion of smoothness then corresponds to continuity in terms of the Wasserstein distance between these contexts. We demonstrate that deep transformers are universal and can approximate continuous in-context mappings to arbitrary precision, uniformly over compact token domains. This result implies, as a special case, that transformers are universal approximators for continuous permutation-invariant mappings over a fixed number of tokens. It also establishes the universal approximation capability of transformers for certain in-context learning tasks, demonstrating in particular their ability to perform regression within context. A key aspect of our results, compared to existing findings, is that for a fixed precision, a single transformer can operate on an arbitrary (even infinite) number of tokens. Additionally, it operates with a fixed embedding dimension of tokens (this dimension does not increase with precision) and a fixed number of heads (proportional to the dimension). The use of MLPs between multi-head attention layers is also explicitly controlled. We consider both unmasked attentions (as used for the vision transformer) and masked causal attentions (as used for NLP and time series applications). We tackle the causal setting leveraging a space-time lifting to analyze causal attention as a mapping over probability distributions of tokens.

Miscellaneous Aspects of Machine Learning · General Machine Learning Techniques

Masanari Kimura, Takahiro Kawashima, Tasuku Soma, Hideitsu Hino

The Bregman divergence, which is generated from a convex function, is commonly used as a pseudo-distance for comparing vectors or functions in continuous spaces. In contrast, defining an analog of the Bregman divergence for discrete spaces is nontrivial. Iyer & Bilmes (2012b) considered Bregman divergences on discrete domains using submodular functions as generating functions, the discrete analogs of convex functions. In this paper, we further generalize this framework to cases where the generating function is neither submodular nor supermodular, thus increasing the flexibility and representational capacity of the resulting divergence, which we term the difference-of-submodular Bregman divergence. Additionally, we introduce a learnable form of this divergence using permutation-invariant neural networks (NNs) and demonstrate through experiments that it effectively captures key structural properties in discrete data. As a result, the proposed method significantly improves the performance of existing methods on tasks such as clustering and set retrieval problems. This work addresses the challenge of defining meaningful divergences in discrete settings and provides a new tool for tasks requiring structure-preserving distance measures.

Probabilistic Methods · Bayesian Models and Methods

Jaron Maene, Vincent Derkinderen, Pedro Zuidberg Dos Martires

A popular approach to neurosymbolic AI involves mapping logic formulas to arithmetic circuits (computation graphs consisting of sums and products) and passing the outputs of a neural network through these circuits. This approach enforces symbolic constraints onto a neural network in a principled and end-to-end differentiable way. Unfortunately, arithmetic circuits are challenging to run on modern tensor accelerators as they exhibit a high degree of irregular sparsity. To address this limitation, we introduce knowledge layers (KLay), a new data structure to represent arithmetic circuits that can be efficiently parallelized on GPUs. Moreover, we contribute two algorithms used in the translation of traditional circuit representations to KLay and a further algorithm that exploits parallelization opportunities during circuit evaluations. We empirically show that KLay achieves speedups of multiple orders of magnitude over the state of the art, thereby paving the way towards scaling neurosymbolic AI to larger real-world applications.

Deep Learning · Generative Models and Autoencoders

Scott Hawley

We provide an accessible introduction to flow-matching and rectified flow models, which are increasingly at the forefront of generative AI applications. Typical descriptions of them are often laden with extensive probability-math equations, which can form barriers to the dissemination and understanding of these models. Fortunately, before they were couched in probabilities, the mechanisms underlying these models were grounded in basic physics, which provides an alternative and highly accessible (yet functionally equivalent) representation of the processes involved.

Jie Wang, Tingfa Xu, Lihe Ding, Xinjie Zhang, Long Bai, Jianan Li

Point cloud video perception has become an essential task for the realm of 3D vision. Current 4D representation learning techniques typically engage in iterative processing coupled with dense query operations. Although effective in capturing temporal features, this approach leads to substantial computational redundancy. In this work, we propose a framework, named as PvNeXt, for effective yet efficient point cloud video recognition, via personalized one-shot query operation. Specially, PvNeXt consists of two key modules, the Motion Imitator and the Single-Step Motion Encoder. The former module, the Motion Imitator, is designed to capture the temporal dynamics inherent in sequences of point clouds, thus generating the virtual motion corresponding to each frame. The Single-Step Motion Encoder performs a one-step query operation, associating point cloud of each frame with its corresponding virtual motion frame, thereby extracting motion cues from point cloud sequences and capturing temporal dynamics across the entire sequence. Through the integration of these two modules, {PvNeXt} enables personalized one-shot queries for each frame, effectively eliminating the need for frame-specific looping and intensive query processes. Extensive experiments on multiple benchmarks demonstrate the effectiveness of our method.

Reinforcement Learning · Multi-agent

Jiawei Huang, Vinzenz Thoma, Zebang Shen, Heinrich Nax, Niao He

Designing incentives for an adapting population is a ubiquitous problem in a wide array of economic applications and beyond. In this work, we study how to design additional rewards to steer multi-agent systems towards desired policies \emph{without} prior knowledge of the agents' underlying learning dynamics. Motivated by the limitation of existing works, we consider a new and general category of learning dynamics called \emph{Markovian agents}. We introduce a model-based non-episodic Reinforcement Learning (RL) formulation for our steering problem. Importantly, we focus on learning a \emph{history-dependent} steering strategy to handle the inherent model uncertainty about the agents' learning dynamics. We introduce a novel objective function to encode the desiderata of achieving a good steering outcome with reasonable cost. Theoretically, we identify conditions for the existence of steering strategies to guide agents to the desired policies. Complementing our theoretical contributions, we provide empirical algorithms to approximately solve our objective, which effectively tackles the challenge in learning history-dependent strategies. We demonstrate the efficacy of our algorithms through empirical evaluations.

Miscellaneous Aspects of Machine Learning · Online Learning, Active Learning and Bandits

Ze Yang, Shichao Dong, Ruibo Li, Nan Song, Guosheng Lin

Panoptic segmentation, which unifies semantic and instance segmentation into a single task, has witnessed considerable success on predefined tasks. However, traditional methods tend to struggle with catastrophic forgetting and poor generalization when learning from a continuous stream of new tasks. While continual learning aims to mitigate these challenges, our study reveals that existing continual panoptic segmentation (CPS) methods often suffer from efficiency or scalability issues. To address these limitations, we propose an efficient adaptation framework that incorporates attentive self-distillation and dual-decoder prediction fusion to efficiently preserve prior knowledge while facilitating model generalization. Specifically, we freeze the majority of model weights, enabling a shared forward pass between the teacher and student models during distillation. Attentive self-distillation then adaptively distills useful knowledge from the old classes without being distracted from non-object regions, which effectively enhances knowledge retention. Additionally, query-level fusion (QLF) is devised to seamlessly integrate the output of the dual decoders without incurring scale inconsistency. Our method achieves state-of-the-art performance on ADE20K and COCO benchmarks. Code is available at https://github.com/Ze-Yang/ADAPT.

Social Aspects · Accountability, Transparency and Interpretability

Gabriele Dominici, Pietro Barbiero, Mateo Espinosa Zarlenga, Alberto Termine, Martin Gjoreski, Giuseppe Marra, Marc Langheinrich

Causal opacity denotes the difficulty in understanding the "hidden" causal structure underlying the decisions of deep neural network (DNN) models. This leads to the inability to rely on and verify state-of-the-art DNN-based systems, especially in high-stakes scenarios. For this reason, circumventing causal opacity in DNNs represents a key open challenge at the intersection of deep learning, interpretability, and causality. This work addresses this gap by introducing Causal Concept Graph Models (Causal CGMs), a class of interpretable models whose decision-making process is causally transparent by design. Our experiments show that Causal CGMs can: (i) match the generalisation performance of causally opaque models, (ii) enable human-in-the-loop corrections to mispredicted intermediate reasoning steps, boosting not just downstream accuracy after corrections but also the reliability of the explanations provided for specific instances, and (iii) support the analysis of interventional and counterfactual scenarios, thereby improving the model's causal interpretability and supporting the effective verification of its reliability and fairness.

Matt Riemer, Gopeshh Raaj Subbaraj, Glen Berseth, Irina Rish

Realtime environments change even as agents perform action inference and learning, thus requiring high interaction frequencies to effectively minimize regret. However, recent advances in machine learning involve larger neural networks with longer inference times, raising questions about their applicability in realtime systems where reaction time is crucial. We present an analysis of lower bounds on regret in realtime reinforcement learning (RL) environments to show that minimizing long-term regret is generally impossible within the typical sequential interaction and learning paradigm, but often becomes possible when sufficient asynchronous compute is available. We propose novel algorithms for staggering asynchronous inference processes to ensure that actions are taken at consistent time intervals, and demonstrate that use of models with high action inference times is only constrained by the environment's effective stochasticity over the inference horizon, and not by action frequency. Our analysis shows that the number of inference processes needed scales linearly with increasing inference times while enabling use of models that are multiple orders of magnitude larger than existing approaches when learning from a realtime simulation of Game Boy games such as Pokemon and Tetris.

Theory · Optimization

Ryotaro Kawata, Kazusato Oko, Atsushi Nitanda, Taiji Suzuki

We introduce a novel alignment method for diffusion models from distribution optimization perspectives while providing rigorous convergence guarantees.We first formulate the problem as a generic regularized loss minimization over probability distributions and directly optimize the distribution using the Dual Averaging method.Next, we enable sampling from the learned distribution by approximating its score function via Doob's $h$-transform technique.The proposed framework is supported by rigorous convergence guarantees and an end-to-end bound on the sampling error, which imply that when the original distribution's score is known accurately, the complexity of sampling from shifted distributions is independent of isoperimetric conditions.This framework is broadly applicable to general distribution optimization problems, including alignment tasks in Reinforcement Learning with Human Feedback (RLHF), Direct Preference Optimization (DPO), and Kahneman-Tversky Optimization (KTO). We empirically validate its performance on synthetic and image datasets using the DPO objective.

Theory · Learning Theory

Juno Kim, Taiji Suzuki

This work provides the first theoretical analysis of training transformers to solve complex problems by recursively generating intermediate states, analogous to fine-tuning for chain-of-thought (CoT) reasoning. We consider training a one-layer transformer to solve the fundamental $k$-parity problem, extending the work on RNNs by \citet{Wies23}. We establish three key results: (1) any finite-precision gradient-based algorithm, without intermediate supervision, requires substantial iterations to solve parity with finite samples. (2) In contrast, when intermediate parities are incorporated into the loss function, our model can learn parity in one gradient update when aided by \emph{teacher forcing}, where ground-truth labels of the reasoning chain are provided at each generation step. (3) Even without teacher forcing, where the model must generate CoT chains end-to-end, parity can be learned efficiently if augmented data is employed to internally verify the soundness of intermediate steps. Our findings, supported by numerical experiments, show that task decomposition and stepwise reasoning naturally arise from optimizing transformers with CoT; moreover, self-consistency checking can improve multi-step reasoning ability, aligning with empirical studies of CoT.

Deep Learning · Generative Models and Autoencoders

Biao Zhang, Peter Wonka

This paper introduces a novel hierarchical autoencoder that maps 3D models into a highly compressed latent space. The hierarchical autoencoder is specifically designed to tackle the challenges arising from large-scale datasets and generative modeling using diffusion. Different from previous approaches that only work on a regular image or volume grid, our hierarchical autoencoder operates on unordered sets of vectors. Each level of the autoencoder controls different geometric levels of detail. We show that the model can be used to represent a wide range of 3D models while faithfully representing high-resolution geometry details. The training of the new architecture takes 0.70x time and 0.58x memory compared to the baseline.We also explore how the new representation can be used for generative modeling. Specifically, we propose a cascaded diffusion framework where each stage is conditioned on the previous stage. Our design extends existing cascaded designs for image and volume grids to vector sets.

Deep Learning · Generative Models and Autoencoders

Kenji Fukumizu, Taiji Suzuki, Noboru Isobe, Kazusato Oko, Masanori Koyama

Flow matching (FM) has gained significant attention as a simulation-free generative model. Unlike diffusion models, which are based on stochastic differential equations, FM employs a simpler approach by solving an ordinary differential equation with an initial condition from a normal distribution, thus streamlining the sample generation process. This paper discusses the convergence properties of FM in terms of the $p$-Wasserstein distance, a measure of distributional discrepancy. We establish that FM can achieve an almost minimax optimal convergence rate for $1 \leq p \leq 2$, presenting the first theoretical evidence that FM can reach convergence rates comparable to those of diffusion models. Our analysis extends existing frameworks by examining a broader class of mean and variance functions for the vector fields and identifies specific conditions necessary to attain these optimal rates.

Deep Learning · Generative Models and Autoencoders

Abdelrahman Eldesokey, Peter Wonka

We propose a diffusion-based approach for Text-to-Image (T2I) generation with interactive 3D layout control.Layout control has been widely studied to alleviate the shortcomings of T2I diffusion models in understanding objects' placement and relationships from text descriptions.Nevertheless, existing approaches for layout control are limited to 2D layouts, require the user to provide a static layout beforehand, and fail to preserve generated images under layout changes.This makes these approaches unsuitable for applications that require 3D object-wise control and iterative refinements, e.g., interior design and complex scene generation. To this end, we leverage the recent advancements in depth-conditioned T2I models and propose a novel approach for interactive 3D layout control.We replace the traditional 2D boxes used in layout control with 3D boxes.Furthermore, we revamp the T2I task as a multi-stage generation process, where at each stage, the user can insert, change, and move an object in 3D while preserving objects from earlier stages.We achieve this through a novel Dynamic Self-Attention (DSA) module and a consistent 3D object translation strategy.To evaluate our approach, we establish a benchmark and an evaluation protocol for interactive 3D layout control.Experiments show that our approach can generate complicated scenes based on 3D layouts, outperforming the standard depth-conditioned T2I methods by two-folds on object generation success rate.Moreover, it outperforms all methods in comparison on preserving objects under layout changes.Project Page: https://abdo-eldesokey.github.io/build-a-scene/

Applications · Chemistry and Drug Discovery

Tengfei Ma, Xiang song, Wen Tao, Mufei Li, Jiani Zhang, Xiaoqin Pan, Yijun Wang, Bosheng Song, Xiangxiang Zeng

Knowledge graph completion (KGC) aims to alleviate the inherent incompleteness of knowledge graphs (KGs), a crucial task for numerous applications such as recommendation systems and drug repurposing. The success of knowledge graph embedding (KGE) models provokes the question about the explainability: ``\textit{Which the patterns of the input KG are most determinant to the prediction}?'' Particularly, path-based explainers prevail in existing methods because of their strong capability for human understanding. In this paper, based on the observation that a fact is usually determined by the synergy of multiple reasoning chains, we propose a novel explainable framework, dubbed KGExplainer, to explore synergistic pathways. KGExplainer is a model-agnostic approach that employs a perturbation-based greedy search algorithm to identify the most crucial synergistic paths as explanations within the local structure of target predictions. To evaluate the quality of these explanations, KGExplainer distills an evaluator from the target KGE model, allowing for the examination of their fidelity. We experimentally demonstrate that the distilled evaluator has comparable predictive performance to the target KGE. Experimental results on benchmark datasets demonstrate the effectiveness of KGExplainer, achieving a human evaluation accuracy of 83.3\% and showing promising improvements in explainability. Code is available at \url{https://github.com/xiaomingaaa/KGExplainer}

Deep Learning · Large Language Models

Nan Jiang, Chengxiao Wang, Kevin Liu, Xiangzhe Xu, Lin Tan, Xiangyu Zhang, Petr Babkin

Binary code analysis is the foundation of crucial tasks in the security domain; thus building effective binary analysis techniques is more important than ever. Large language models (LLMs) although have brought impressive improvement to source code tasks, do not directly generalize to assembly code due to the unique challenges of assembly: (1) the low information density of assembly and (2) the diverse optimizations in assembly code. To overcome these challenges, this work proposes a hierarchical attention mechanism that builds attention summaries to capture the semantics more effectively and designs contrastive learning objectives to train LLMs to learn assembly optimization. Equipped with these techniques, this work develops Nova, a generative LLM for assembly code. Nova outperforms existing techniques on binary code decompilation by up to 14.84 -- 21.58% higher Pass@1 and Pass@10, and outperforms the latest binary code similarity detection techniques by up to 6.17% Recall@1, showing promising abilities on both assembly generation and understanding tasks.

Yang Tian, Sizhe Yang, Jia Zeng, Ping Wang, Dahua Lin, Hao Dong, Jiangmiao Pang

Current efforts to learn scalable policies in robotic manipulation primarily fall into two categories: one focuses on "action," which involves behavior cloning from extensive collections of robotic data, while the other emphasizes "vision," enhancing model generalization by pre-training representations or generative models, also referred to as world models, using large-scale visual datasets. This paper presents an end-to-end paradigm that predicts actions using inverse dynamics models conditioned on the robot's forecasted visual states, named Predictive Inverse Dynamics Models (PIDM). By closing the loop between vision and action, the end-to-end PIDM can be a better scalable action learner. In practice, we use Transformers to process both visual states and actions, naming the model Seer. It is initially pre-trained on large-scale robotic datasets, such as DROID, and can be adapted to real-world scenarios with a little fine-tuning data. Thanks to large-scale, end-to-end training and the continuous synergy between vision and action at each execution step, Seer significantly outperforms state-of-the-art methods across both simulation and real-world experiments. It achieves improvements of 13% on the LIBERO-LONG benchmark, 22% on CALVIN ABC-D, and 43% in real-world tasks. Notably, it demonstrates superior generalization for novel objects, lighting conditions, and environments under high-intensity disturbances. Code and models will be publicly available.

Reinforcement Learning · Deep RL

Tai Hoang, Huy Le, Philipp Becker, Vien A Ngo, Gerhard Neumann

Manipulating objects with varying geometries and deformable objects is a major challenge in robotics. Tasks such as insertion with different objects or cloth hanging require precise control and effective modelling of complex dynamics. In this work, we frame this problem through the lens of a heterogeneous graph that comprises smaller sub-graphs, such as actuators and objects, accompanied by different edge types describing their interactions. This graph representation serves as a unified structure for both rigid and deformable objects tasks, and can be extended further to tasks comprising multiple actuators. To evaluate this setup, we present a novel and challenging reinforcement learning benchmark, including rigid insertion of diverse objects, as well as rope and cloth manipulation with multiple end-effectors. These tasks present a large search space, as both the initial and target configurations are uniformly sampled in 3D space. To address this issue, we propose a novel graph-based policy model, dubbed Heterogeneous Equivariant Policy (HEPi), utilizing $SE(3)$ equivariant message passing networks as the main backbone to exploit the geometric symmetry. In addition, by modeling explicit heterogeneity, HEPi can outperform Transformer-based and non-heterogeneous equivariant policies in terms of average returns, sample efficiency, and generalization to unseen objects. Our project page is available at https://thobotics.github.io/hepi.