Chart Question Answering (CQA) benchmarks are critical for evaluating Multimodal Large Language Models (MLLMs) on visual data reasoning. Existing benchmarks focus mainly on final-answer correctness, ignoring intermediate reasoning steps and the propagation of errors in multi-step processes. To address this, we introduce ChartR, a benchmark designed to assess both the accuracy and robustness of reasoning in chart-understanding tasks. Each question is decomposed into 4-10 sub-questions covering key reasoning types, and each chart includes four visually perturbed variants (blurred, noise-added, watermark-added, annotation-removed) to systematically evaluate robustness. ChartR contains 200 base charts, 800 variants, 1,652 questions, and 8,260 image-question pairs. We further propose a comprehensive evaluation framework with eight metrics that evaluate reasoning-chain accuracy, robustness under visual perturbations, and enable analysis of potential error propagation patterns. Experiments on twelve MLLMs, including general-purpose and chart-specialized models, reveal low reasoning reliability, early-step errors that may propagate, value extraction as the primary bottleneck, and sharp performance drops under perturbations, highlighting reliance on textual cues over true visual understanding.
论文检索
输入标题、作者或关键词,从 100,903 篇学术成果中精准定位
We present CUBE (Control-based Unified B-Splinie Encoding), a new geometric representation for human faces that combines B-spline volumes with learned features, and demonstrate its use as a decoder for 3D scan registration and monocular 3D face reconstruction. Unlike existing B-spline representations with 3D control points, CUBE is parametrized by a lattice (e.g., 8 x 8 x 8) of high-dimensional control features, increasing the model's expressivity. These features define a continuous, two-stage mapping from a 3D parametric domain to 3D Euclidean space via an intermediate feature space. First, high-dimensional control features are locally blended using the B-spline bases, yielding a high-dimensional feature vector whose first three values define a 3D base mesh. A small MLP then processes this feature vector to predict a residual displacement from the base shape, yielding the final refined 3D coordinates. To reconstruct 3D surfaces in dense semantic correspondence, CUBE is queried at 3D coordinates sampled from a fixed template mesh. Crucially, CUBE retains the local support property of traditional B-spline representations, enabling local surface editing by updating individual control features. We demonstrate the strengths of this representation by training transformer-based encoders to predict CUBE's control features from unstructured point clouds and monocular images, achieving state-of-the-art scan registration results compared to recent baselines.
LangField4D: Learning Identity-Adaptive and Spatio-Temporal Continuous 4D Language Fields for Dynamic Scenes
PDF ↗Constructing a 4D language field that supports open-vocabulary queries is essential for semantic perception and interaction in dynamic environments. Existing 4D Gaussian-based approaches face two major challenges. First, the assumption of a static identity per Gaussian leads to semantic inconsistency, as motion fields warp Gaussians across object boundaries over time, causing oscillating identity assignments. Second, current methods typically model dynamic semantics as a set of discrete, predefined state prototypes, which fail to capture dynamic continuity and delineate fine-grained temporal boundaries. To address these issues, we propose LangField4D, a novel 4D Gaussian framework that jointly models spatio-temporal identity and semantics in a unified and continuous representation. We introduce an Identity-Adaptive Gaussian Grouping module that assigns each Gaussian a learnable adaptation feature to dynamically capture its object affiliation, ensuring consistent semantic tracking across time. Building upon this affiliation structure, we further design a Continuous Spatio-Temporal Semantic Learning mechanism based on a Tetraplane representation, which encodes both time-invariant and time-varying semantics within a continuous latent space. Extensive experiments on dynamic scene benchmarks demonstrate that we achieve state-of-the-art performance on both time-agnostic and time-sensitive open-vocabulary query tasks.
Visual concept personalization aims to transfer only specific image attributes, such as identity, expression, lighting, and style, into unseen contexts. However, existing methods rely on holistic embeddings from general-purpose image encoders, which entangle multiple visual factors and make it difficult to isolate a single attribute. This often leads to information leakage and incoherent synthesis. To address this limitation, we introduce Omni-Attribute, the first open-vocabulary image attribute encoder designed to learn high-fidelity, attribute-specific representations. Our approach jointly designs the data and model: (i) we curate semantically linked image pairs annotated with positive and negative attributes to explicitly teach the encoder what to preserve or suppress; and (ii) we adopt a dual-objective training paradigm that balances generative fidelity with contrastive disentanglement. The resulting embeddings prove effective for open-vocabulary attribute retrieval, personalization, and compositional generation, achieving state-of-the-art performance across multiple benchmarks.
Change detection (CD) is a fundamental task for monitoring and analysing land cover dynamics. While recent high performance models and high quality datasets have significantly advanced the field, a critical limitation persists. Current models typically acquire limited knowledge from single-type annotated data and cannot concurrently leverage diverse binary change detection (BCD) and semantic change detection (SCD) datasets. This constraint leads to poor generalisation and limited versatility. The recent advancements in Multimodal Large Language Models (MLLMs) introduce new possibilities for a unified CD framework. We leverage the language priors and unification capabilities of MLLMs to develop UniChange, the first MLLM-based unified change detection model. UniChange integrates generative language abilities with specialised CD functionalities. We introduce three special tokens: [T1], [T2], and [CHANGE], utilising their embeddings as the key to query variations. This approach successfully accommodates both BCD and SCD tasks. Furthermore, UniChange utilises text prompts to guide the identification of change categories, eliminating the reliance on predefined classification heads. This design allows UniChange to effectively acquire knowledge from multi-source datasets, even when their class definitions conflict. Experiments on four public benchmarks (WHU-CD, S2Looking, LEVIR-CD+, and SECOND) demonstrate SOTA performance, achieving IoU scores of 90.41, 53.04, 78.87, and 57.62, respectively, surpassing all previous methods. The code is available at https://github.com/NKU-HLT/UniChange.
Stereo foundation models achieve strong zero-shotgeneralization but remain computationally prohibitive forreal-time applications. Efficient stereo architectures, on the other hand, sacrificerobustness for speed and require costly per-domain fine-tuning.To bridge this gap, we present Fast-FoundationStereo, a family of architectures that achieve, for the first time, strong zero-shot generalization at real-time frame rate. We employ a divide-and-conquer acceleration strategy with three components: (1) knowledge distillation to compress the hybrid backbone into a single efficient student; (2) blockwise neural architecture search for automatically discovering optimal cost filtering designs under latency budgets, reducing search complexity exponentially; and (3) structured pruning for eliminating redundancy in the iterative refinement module. Furthermore, we introduce an automatic pseudo-labeling pipeline used to curate 1.4M in-the-wild stereo pairs to supplement synthetic training data and facilitate knowledge distillation. The resulting model can run over 10x faster than FoundationStereo while closely matching its zero-shot accuracy, thus establishing a new state-of-the-art among real-time methods. Project page: https://nvlabs.github.io/Fast-FoundationStereo
Appropriate parameter initialization is crucial for reducing the training cost of deep neural networks. Graph HyperNetworks (GHN) have emerged as a promising approach for initializing diverse architectures, with recent methods such as Task-Aware Learngene (TAL) further attempting to leverage pre-trained model knowledge via soft label supervision. However, such indirect supervision fails to fully exploit the rich information encoded in pre-trained weights. We propose **P**arameter **I**nheri**T**ance **H**yperNetwork (**PITH**), which introduces a novel parameter projection mechanism to directly inherit parameters from pre-trained models for initializing target networks of varying configurations. Our method enables initialized networks to directly achieve competitive performance on downstream tasks without any further training, which we term zero-shot initialization. Extensive experiments demonstrate the superiority of PITH: ViT-Base initialized by PITH achieves 53.35% zero-shot accuracy on ImageNet-1K, surpassing the previous state-of-the-art by 6.54%, with consistent improvements across multiple downstream tasks.
Diffusion probabilistic models have demonstrated significant potential in generating high-quality, realistic medical images, providing a promising solution to the persistent challenge of data scarcity in the medical field. Nevertheless, producing 3D medical volumes with anatomically consistent structures under multimodal conditions remains a complex and unresolved problem. We introduce Sketch2CT, a multimodal diffusion framework for structure-aware 3D medical volume generation, jointly guided by a user-provided 2D sketch and a textual description that captures 3D geometric semantics. The framework initially generates 3D segmentation masks of the target organ from random noise, conditioned on both modalities. To effectively align and fuse these inputs, we propose two key modules that refine sketch features with localized textual cues and integrate global sketch-text representations. Built upon a capsule-attention backbone, these modules leverage the complementary strengths of sketches and text to produce anatomically accurate organ shapes. The synthesized segmentation masks subsequently guide a latent diffusion model for 3D CT volume synthesis, enabling realistic reconstruction of organ appearances that are consistent with user-defined sketches and descriptions. Extensive experiments on public CT datasets demonstrate that Sketch2CT achieves superior performance in generating multimodal medical volumes. Its controllable, low-cost generation pipeline enables principled, efficient augmentation of medical datasets. Code is available at https://github.com/adlsn/Sketch2CT.
From Detection to Association: Learning Discriminative Object Embeddings for Multi-Object Tracking
PDF ↗End-to-end multi-object tracking (MOT) methods have recently achieved remarkable progress by unifying detection and association within a single framework. Despite their strong detection performance, these methods suffer from relatively low association accuracy. Through detailed analysis, we observe that object embeddings produced by the shared DETR architecture display excessively high inter-object similarity, as it emphasizes only category-level discrimination within single frames. In contrast, tracking requires instance-level distinction across frames with spatial and temporal continuity, for which current end-to-end approaches insufficiently optimize object embeddings. To address this, we introduce FDTA (From Detection to Association), an explicit feature refinement framework that enhances object discriminativeness across three complementary perspectives. Specifically, we introduce a Spatial Adapter (SA) to integrate depth-aware cues for spatial continuity, a Temporal Adapter (TA) to aggregate historical information for temporal dependencies, and an Identity Adapter (IA) to leverage quality-aware contrastive learning for instance-level separability. Extensive experiments demonstrate that FDTA achieves state-of-the-art performance on multiple challenging MOT benchmarks including DanceTrack, SportsMOT, and BFT, highlighting the effectiveness of our proposed discriminative embedding enhancement strategy. The code is available at https://github.com/Spongebobbbbbbbbbb/FDTA.
Large Vision Language Models (LVLMs) have demonstrated remarkable capabilities in Chain-of-Thought (CoT) reasoning. However, existing LVLM reasoning paradigms only begin reasoning after the entire video becomes available, introducing unnecessary latency and diminishing attention to early visual cues in dynamic scenes. Inspired by the human ability to think while watching, we introduce a streaming reasoning paradigm for LVLMs, where reasoning unfolds sequentially with incoming frames and deepens after the full video is observed. We instantiate this paradigm through Think-as-You-See (TaYS), a unified framework that enables LVLMs to reason while watching by integrating streaming CoT generation, stream-constrained training, and stream-parallel inference. Specifically, TaYS employs temporally aligned streaming reasoning units with precise CoT supervision, enforces ordered reasoning via streaming attention masks and positional encodings, and utilizes a parallel KV caches mechanism that decouples input encoding from reasoning generation, ensuring alignment and true concurrency. We evaluate TaYS on the Qwen2.5-VL model family across representative video CoT tasks, including event dynamics analysis, causal reasoning, and thematic understanding. Experimental results show that TaYS achieves superior reasoning performance compared with batch-mode CoT, while reducing pre-reasoning latency to under one second and overall answer delay by more than 50%. These findings demonstrate the effectiveness of the streaming paradigm in enabling real-time, human-like reasoning for LVLMs.
Neural operators have emerged as an efficient paradigm for solving PDEs, overcoming the limitations of traditional numerical methods and significantly improving computational efficiency. However, due to the diversity and complexity of PDE systems, existing neural operators typically rely on a single network architecture, which limits their capacity to fully capture heterogeneous features and complex system dependencies. This constraint poses a bottleneck for large-scale PDE pre-training based on neural operators. To address these challenges, we propose a large-scale PDE pre-trained neural operator based on a nested Mixture-of-Experts (MoE) framework. In particular, the image-level MoE is designed to capture global dependencies, while the token-level Sub-MoE focuses on local dependencies. Our model can selectively activate the most suitable expert networks for a given input, thereby enhancing generalization and transferability. We conduct large-scale pre-training on twelve PDE datasets from diverse sources and successfully transfer the model to downstream tasks. Extensive experiments demonstrate the effectiveness of our approach. The code is publicly available at: https://github.com/Event-AHU/OpenFusion/tree/main/NESTOR.
Recent frameworks like ToFu and TEMPEH provide an automated alternative to classical registration pipelines by predicting 3D meshes in dense semantic correspondence directly from calibrated multi-view images. However, these learning-based methods rely on the slow, manual registration pipelines they aim to replace for their training supervision. We overcome this limitation with MOCHI (Multi-view Optimizable Correspondence of Heads from Images), a multi-view 3D face prediction framework trained without requiring registered training data. MOCHI eliminates the registration data dependency by enforcing topological consistency through a pseudo-linear inverse kinematic solver. Semantic alignment is guided by dense keypoints from a 2D landmark predictor trained exclusively on synthetic data. Our analysis further reveals that standard point-to-surface distances induce training instabilities and visual artifacts in registration-free settings. We propose pointmap- and normal-based losses instead, which provide smoother gradients and superior reconstruction fidelity. Finally, we introduce a test-time optimization scheme that refines network weights over a few dozen iterations. This approach bridges the gap between feed-forward efficiency and iterative optimization precision, allowing MOCHI to outperform traditional labor-intensive pipelines in both reconstruction accuracy and visual quality. Code and model are public at: https://filby89.github.io/mochi.
RAP: Fast Feedforward Rendering-Free Attribute-Guided Primitive Importance Score Prediction for Efficient 3D Gaussian Splatting Processing
PDF ↗3D Gaussian Splatting (3DGS) has emerged as a leading technology for high-quality 3D scene reconstruction. However, the iterative refinement and densification process leads to the generation of a large number of primitives, each contributing to the reconstruction to a substantially different extent. Estimating primitive importance is thus crucial, both for removing redundancy during reconstruction and for enabling efficient compression and transmission.Existing methods typically rely on rendering-based analyses, where each primitive is evaluated through its contribution across multiple camera viewpoints. However, such methods are 1) sensitive to the number and selection of views; 2) rely on specialized differentiable rasterizers; and 3) have long calculation times that grow linearly with view count, making them difficult to integrate as plug-and-play modules, as well as resulting in limited scalability and generalization.To address these issues, we propose RAP -- a fast feedforward Rendering-free Attribute-guided method for efficient importance score Prediction in 3DGS. RAP infers primitive significance directly from intrinsic Gaussian attributes and local neighborhood statistics, avoiding any rendering-based or visibility-dependent computations. A compact MLP is trained to predict per-primitive importance scores using a combination of rendering loss, pruning-aware loss, and significance distribution regularization loss. After being trained on a small set of scenes, RAP generalizes effectively to unseen data and can be seamlessly integrated into reconstruction, compression, and transmission pipelines, providing a unified and efficient pruning solution.
Training Large Multimodality Models (LMMs) relies on descriptive image caption that connects image and language. Existing methods for generating such captions often rely on distilling the captions from pretrained LMMs, constructing them from publicly available internet images, or even generating them through human annotation. However, these strategies can fall short in terms of precision and granularity, particularly when dealing with complex visual reasoning tasks. In this paper, we propose to leverage off-the-shelf visual specialists, which were trained from annotated images initially not for image captioning, for enhancing the image caption. Our approach, named Cap-Workflow, explores object low-level and fine-grained attributes (e.g., depth, emotion and fine-grained categories) and object relations (e.g., relative location and human-object-interaction (HOI)), and combine the attributes into the descriptive caption. By systematically integrating these rich attributes into the generated captions, Cap-Workflow significantly improves the descriptive quality of the captions, providing a deeper and more nuanced understanding of the visual content. Experiments demonstrate that such visual specialists are able to improve the performance for visual understanding tasks as well as reasoning that benefits from more accurate visual understanding. The source code and datasets are available at https://github.com/syp2ysy/Cap-Workflow.
Modality gap significantly restricts the effectiveness of multimodal fusion. Previous methods often use techniques such as diffusion models and adversarial learning to reduce the modality gap, but they typically focus on one-to-one alignment without exposing the data points of the source modality to the global distribution information of the target modality. To this end, leveraging the characteristic of rectified flow that can map one distribution to another via a straight trajectory, we extend rectified flow for modality distribution mapping. Specifically, we leverage the `one-to-many mapping' strategy in rectified flow that allows each data point of the source modality to observe the overall target distribution. This also alleviates the issue of insufficient paired data within each sample, enabling a more robust distribution transformation. Moreover, to achieve more accurate distribution mapping and address the ambiguous flow directions in one-to-many mapping, we design `adaptive relaxed alignment', enforcing stricter alignment for modality pairs belonging to the same sample, while applying relaxed mapping for pairs not belonging to the same sample or category. Additionally, to prevent information loss during distribution mapping, we introduce `cyclic rectified flow' to ensure the transferred features can be translated back to the original features, allowing multimodal representations to learn sufficient modality-specific information. After distribution alignment, our approach achieves very competitive results on multiple tasks of multimodal affective computing even with a simple fusion method, and visualizations verify that it can effectively reduce the modality gap.
Video reasoning models are a core component of egocentric and embodied agents. However, standard benchmarks for assessing models provide only evaluation of the output (e.g. the answer to a question), without evaluation of inter- mediate reasoning steps, and most provide answers only in the text domain. We introduce Minerva-Ego, a bench- mark for evaluating complex egocentric visual reasoning. We extend recent high-quality video data sources recorded from egocentric / embodied settings with a set of challenging, multi-step multimodal questions and spatiotemporally-dense human-annotated reasoning traces. Benchmarking experiments show that state-of-the-art models still have a large gap to human performance. To investigate this gap in detail, we annotate each reasoning trace in the dataset with the objects of interest required to solve the question, as spatio-temporal mask annotations. Through extensive evaluations, we identify that prompting frontier models with hints of 'where' and when to look yields substantial improvements in performance.
Reasoning Palette: Modulating Reasoning via Latent Contextualization for Controllable Exploration for (V)LMs
PDF ↗Exploration capacity shapes both inference-time performance and reinforcement learning (RL) training for large (vision-) language models, as stochastic sampling often yields redundant reasoning paths with little high-level diversity. This paper proposes Reasoning Palette, a novel latent-modulation framework that endows the model with a stochastic latent variable for strategic contextualization, guiding its internal planning prior to token generation. This latent context is inferred from the mean-pooled embedding of a question-answer pair via a variational autoencoder (VAE), where each sampled latent potentially encodes a distinct reasoning context. During inference, a sampled latent is decoded into learnable token prefixes and prepended to the input prompt, modulating the model's internal reasoning trajectory. In this way, the model performs internal sampling over reasoning strategies prior to output generation, which shapes the style and structure of the entire response sequence. A brief supervised fine-tuning (SFT) warm-up phase allows the model to adapt to this latent conditioning. Within RL optimization, Reasoning Palette facilitates structured exploration by enabling on-demand injection for diverse reasoning modes, significantly enhancing exploration efficiency and sustained learning capability. Experiments across multiple reasoning benchmarks demonstrate that our method enables interpretable and controllable control over the (vision-) language model's strategic behavior, thereby achieving consistent performance gains over standard RL methods.
Visual localization is a core technology for augmented reality and autonomous navigation. Recent methods combine the efficient rendering of 3D Gaussian Splatting (3DGS) with feature-based localization. These methods rely on direct matching between 2D query features and the 3D Gaussian feature field, but this often results in mismatches due to an inherent bias in the learned Gaussian feature. We theoretically analyze the feature learning process in 3DGS, revealing that the widely adopted alpha-blending optimization inherently introduces bias into 3D point features. This bias stems from the entanglement between individual Gaussians and their neighboring Gaussians, making the learned features unsuitable for precise matching tasks. Motivated by these findings, we propose ULF-Loc, an unbiased landmark feature framework that replaces biased feature optimization with geometry-weighted feature fusion. We further introduce keypoint-consensus landmark sampling to select reliable Gaussians and local geometric consistency verification to reject mismatches caused by rendering artifacts. On the Cambridge Landmarks dataset, ULF-Loc reduces the mean median translation error by 17% compared to the state-of-the-art, while achieving superior efficiency with only 1/10 the training time and 1/6 the GPU memory of STDLoc. Our code is accessible at https://github.com/Cyril-gyd/ULF-Loc.
Recent T2I diffusion models have evolved to control multiple conditions, including structure, appearance, and text prompt. Despite this progress, training-based methods demand heavy computation, whereas training-free methods often 're-imagine' the subject to satisfy given structure, thereby compromising identity preservation and attenuating fine textures.We propose SeAl (Semantic Alignment for Pose-Invariant Identity Preserving Diffusion), a novel training-free framework that addresses the 're-imagining' problem from the perspective of 'infusion'. SeAl integrates structure, appearance, and text prompt with three modules: AnchorAlign pre-aligns spatial discrepancies, Reference-guided Appearance Infusion injects identity via semantic matching, and Delta-Bridge leverages the guidance delta to mediate text-appearance conflicts. We demonstrate that our method faithfully reflects all three control factors and dramatically reduces the identity leakage endemic to prior methods. Notably, SeAl excels on challenging datasets where identity preservation typically fails (e.g., distinctive animal features or complex human attire), establishing a novel paradigm for training-free identity preservation in diffusion models.
In this paper, we present HumanNOVA, a photorealistic, universal, and rapid model for generating 3D human avatars from a single RGB image. Achieving both photorealism and generalization is challenging due to the scarcity of diverse, high-quality 3D human data. To address this, we build a scalable data generation pipeline that follows two strategies. The first one is to leverage existing rigged assets and animate them with extensive poses from daily life. The second strategy is to utilize existing multi-camera captures of humans and employ fitting to generate more diverse views for training. These two strategies enable us to scale up to 100k assets, significantly enhancing both the quantity and the diversity of data for robust model training. In terms of the architecture, HumanNOVA adopts a feed-forward, token-conditioned avatar modeling framework that allows fast inference in less than one second and requires no test-time optimization. Given an input image and an estimated simplified human mesh (SMPL) without detailed geometry or appearance, the model first encodes both inputs into compact token representations. These tokens then act as conditioning signals and are fused through cross-attention to construct a triplane-based 3D avatar representation. Extensive experiments on multiple benchmarks demonstrate the superiority of our approach, both quantitatively and qualitatively, as well as its robustness under diverse input image conditions. Project page at https://HumanNOVA.github.io.