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Reinforcement Learning · Deep RL

Esraa Elelimy, Adam White, Michael Bowling, Martha White

Recurrent Neural Networks (RNNs) are used to learn representations in partially observable environments. For agents that learn online and continually interact with the environment, it is desirable to train RNNs with real-time recurrent learning (RTRL); unfortunately, RTRL is prohibitively expensive for standard RNNs. A promising direction is to use linear recurrent architectures (LRUs), where dense recurrent weights are replaced with a complex-valued diagonal, making RTRL efficient. In this work, we build on these insights to provide a lightweight but effective approach for training RNNs in online RL. We introduce Recurrent Trace Units (RTUs), a small modification on LRUs that we nonetheless find to have significant performance benefits over LRUs when trained with RTRL. We find RTUs significantly outperform GRUs and Transformers across several partially observable environments while using significantly less computation.

Optimization · Large Scale, Parallel and Distributed

Hanxiao Zhang, Lin JU, Chan Wu, Jinjing Huang, Youshao Xiao, Zhenglei Zhou, Zhiming fan, Zhaoxin Huan, Siyuan Li, Fanzhuang Meng 等

Recently, various strategies for distributed training of large language models (LLMs) have been proposed.By categorizing them into basic strategies and composite strategies, we have discovered that existing basic strategies provide limited options in specific scenarios, leaving considerable room for optimization in training speed.In this paper, we rethink the impact of memory and communication costs on the training speed of LLMs, taking into account the impact of intra- and inter-group communication performance disparities, and then propose a new set of basic strategies named the \textbf{Pa}rtial \textbf{R}edundancy \textbf{O}ptimizer (PaRO).PaRO Data Parallelism (PaRO-DP) accelerates LLM training through refined model state partitioning and tailored training procedures. At the same time, PaRO Collective Communications (PaRO-CC) speeds up collective communication operations by rearranging the topology. We also propose a guideline for choosing different DP strategies based on simple quantitative calculations, which yields minimal ranking errors.Our experiments demonstrate that PaRO improves the training speed of LLMs by up to 266\% that of ZeRO-3 as basic DP strategies.Moreover, employing PaRO-CC independently for model parallel strategies, such as Megatron, can also boost the training speed by 17\%.

Multimodal Models

Swapnil Bhosale, Haosen Yang, Diptesh Kanojia, Jiankang Deng, Xiatian Zhu

Novel view acoustic synthesis (NVAS) aims to render binaural audio at any target viewpoint, given a mono audio emitted by a sound source at a 3D scene. Existing methods have proposed NeRF-based implicit models to exploit visual cues as a condition for synthesizing binaural audio. However, in addition to low efficiency originating from heavy NeRF rendering, these methods all have a limited ability of characterizing the entire scene environment such as room geometry, material properties, and the spatial relation between the listener and sound source. To address these issues, we propose a novel Audio-Visual Gaussian Splatting (AV-GS) model. To obtain a material-aware and geometry-aware condition for audio synthesis, we learn an explicit point-based scene representation with audio-guidance parameters on locally initialized Gaussian points, taking into account the space relation from the listener and sound source. To make the visual scene model audio adaptive, we propose a point densification and pruning strategy to optimally distribute the Gaussian points, with the per-point contribution in sound propagation (e.g., more points needed for texture-less wall surfaces as they affect sound path diversion). Extensive experiments validate the superiority of our AV-GS over existing alternatives on the real-world RWAS and simulation-based SoundSpaces datasets. Project page: \url{https://surrey-uplab.github.io/research/avgs/}

Generative Models · Reasoning

Kaiqu Liang, Zixu Zhang, Jaime Fisac

Large language models (LLMs) exhibit advanced reasoning skills, enabling robots to comprehend natural language instructions and strategically plan high-level actions through proper grounding. However, LLM hallucination may result in robots confidently executing plans that are misaligned with user goals or even unsafe in critical scenarios. Additionally, inherent ambiguity in natural language instructions can introduce uncertainty into the LLM's reasoning and planning. We propose introspective planning, a systematic approach that guides LLMs to refine their own uncertainty in alignment with inherent task ambiguity. Our approach constructs a knowledge base containing introspective reasoning examples as post-hoc rationalizations of human-selected safe and compliant plans, which are retrieved during deployment. Evaluations on three tasks, including a new safe mobile manipulation benchmark, indicate that introspection substantially improves both compliance and safety over state-of-the-art LLM-based planning methods. Additionally, we empirically show that introspective planning, in combination with conformal prediction, achieves tighter confidence bounds, maintaining statistical success guarantees while minimizing unnecessary user clarification requests.

Reinforcement Learning · Deep RL

Jialong Wu, Shaofeng Yin, Ningya Feng, Xu He, Dong Li, Jianye Hao, Mingsheng Long

World models empower model-based agents to interactively explore, reason, and plan within imagined environments for real-world decision-making. However, the high demand for interactivity poses challenges in harnessing recent advancements in video generative models for developing world models at scale. This work introduces Interactive VideoGPT (iVideoGPT), a scalable autoregressive transformer framework that integrates multimodal signals—visual observations, actions, and rewards—into a sequence of tokens, facilitating an interactive experience of agents via next-token prediction. iVideoGPT features a novel compressive tokenization technique that efficiently discretizes high-dimensional visual observations. Leveraging its scalable architecture, we are able to pre-train iVideoGPT on millions of human and robotic manipulation trajectories, establishing a versatile foundation that is adaptable to serve as interactive world models for a wide range of downstream tasks. These include action-conditioned video prediction, visual planning, and model-based reinforcement learning, where iVideoGPT achieves competitive performance compared with state-of-the-art methods. Our work advances the development of interactive general world models, bridging the gap between generative video models and practical model-based reinforcement learning applications. Code and pre-trained models are available at https://thuml.github.io/iVideoGPT.

Reinforcement Learning · Everything Else

Shubham Bharti, Stephen Wright, Adish Singla, Jerry Zhu

We study optimal teaching for a family of Behavior Cloning learners that learn using a linear hypothesis class. In this setup, a knowledgeable teacher can demonstrate a dataset of state and action tuples and is required to teach an optimal policy to an entire family of BC learners using the smallest possible dataset. We analyze the linear family and design a novel teaching algorithm called `TIE' that achieves the instance optimal Teaching Dimension for the entire family. However, we show that this problem is NP-hard for action spaces with $|\mathcal{A}| > 2$ and provide an efficient approximation algorithm with a $\log(|\mathcal{A}| - 1)$ guarantee on the optimal teaching size. We present empirical results to demonstrate the effectiveness of our algorithm and compare it to various baselines in different teaching environments.

Theory · Statistics

Mathieu Even, Luca Ganassali, Jakob Maier, Laurent Massoulié

The Procrustes-Wasserstein problem consists in matching two high-dimensional point clouds in an unsupervised setting, and has many applications in natural language processing and computer vision. We consider a planted model with two datasets $X,Y$ that consist of $n$ datapoints in $\mathbb{R}^d$, where $Y$ is a noisy version of $X$, up to an orthogonal transformation and a relabeling of the data points. This setting is related to the graph alignment problem in geometric models.In this work, we focus on the euclidean transport cost between the point clouds as a measure of performance for the alignment. We first establish information-theoretic results, in the high ($d \gg \log n$) and low ($d \ll \log n$) dimensional regimes. We then study computational aspects and propose the ‘Ping-Pong algorithm', alternatively estimating the orthogonal transformation and the relabeling, initialized via a Franke-Wolfe convex relaxation. We give sufficient conditions for the method to retrieve the planted signal after one single step. We provide experimental results to compare the proposed approach with the state-of-the-art method of Grave et al. (2019).

Online Learning

Saba Ahmadi, Kunhe Yang, Hanrui Zhang

We study the problem of online binary classification in settings where strategic agents can modify their observable features to receive a positive classification. We model the set of feasible manipulations by a directed graph over the feature space, and assume the learner only observes the manipulated features instead of the original ones. We introduce the Strategic Littlestone Dimension, a new combinatorial measure that captures the joint complexity of the hypothesis class and the manipulation graph. We demonstrate that it characterizes the instance-optimal mistake bounds for deterministic learning algorithms in the realizable setting. We also achieve improved regret in the agnostic setting by a refined agnostic-to-realizable reduction that accounts for the additional challenge of not observing agents' original features. Finally, we relax the assumption that the learner knows the manipulation graph, instead assuming their knowledge is captured by a family of graphs. We derive regret bounds in both the realizable setting where all agents manipulate according to the same graph within the graph family, and the agnostic setting where the manipulation graphs are chosen adversarially and not consistently modeled by a single graph in the family.

Ayush Jain, Rajat Sen, Weihao Kong, Abhimanyu Das, Alon Orlitsky

In many learning applications, data are collected from multiple sources, each providing a \emph{batch} of samples that by itself is insufficient to learn its input-output relationship. A common approach assumes that the sources fall in one of several unknown subgroups, each with an unknown input distribution and input-output relationship. We consider one of this setup's most fundamental and important manifestations where the output is a noisy linear combination of the inputs, and there are $k$ subgroups, each with its own regression vector. Prior work [KSS$^+$20] showed that with abundant small-batches, the regression vectors can be learned with only few, $\tilde\Omega( k^{3/2})$, batches of medium-size with $\tilde\Omega(\sqrt k)$ samples each. However, the paper requires that the input distribution for all $k$ subgroups be isotropic Gaussian, and states that removing this assumption is an ``interesting and challenging problem". We propose a novel gradient-based algorithm that improves on the existing results in several ways. It extends the applicability of the algorithm by: (1) allowing the subgroups' underlying input distributions to be different, unknown, and heavy-tailed; (2) recovering all subgroups followed by a significant proportion of batches even for infinite $k$; (3) removing the separation requirement between the regression vectors; (4) reducing the number of batches and allowing smaller batch sizes.

Theory · Game Theory

Yiling Chen, Tao Lin, Ariel Procaccia, Aaditya Ramdas, Itai Shapira

We introduce and study the problem of detecting whether an agent is updating their prior beliefs given new evidence in an optimal way that is Bayesian, or whether they are biased towards their own prior. In our model, biased agents form posterior beliefs that are a convex combination of their prior and the Bayesian posterior, where the more biased an agent is, the closer their posterior is to the prior. Since we often cannot observe the agent's beliefs directly, we take an approach inspired by *information design*. Specifically, we measure an agent's bias by designing a *signaling scheme* and observing the actions they take in response to different signals, assuming that they are maximizing their own expected utility; our goal is to detect bias with a minimum number of signals. Our main results include a characterization of scenarios where a single signal suffices and a computationally efficient algorithm to compute optimal signaling schemes.

Graph Neural Networks

Junshu Sun, Chenxue Yang, Xiangyang Ji, Qingming Huang, Shuhui Wang

Message passing plays a vital role in graph neural networks (GNNs) for effective feature learning. However, the over-reliance on input topology diminishes the efficacy of message passing and restricts the ability of GNNs. Despite efforts to mitigate the reliance, existing study encounters message-passing bottlenecks or high computational expense problems, which invokes the demands for flexible message passing with low complexity. In this paper, we propose a novel dynamic message-passing mechanism for GNNs. It projects graph nodes and learnable pseudo nodes into a common space with measurable spatial relations between them. With nodes moving in the space, their evolving relations facilitate flexible pathway construction for a dynamic message-passing process. Associating pseudo nodes to input graphs with their measured relations, graph nodes can communicate with each other intermediately through pseudo nodes under linear complexity. We further develop a GNN model named $\mathtt{N^2}$ based on our dynamic message-passing mechanism. $\mathtt{N^2}$ employs a single recurrent layer to recursively generate the displacements of nodes and construct optimal dynamic pathways. Evaluation on eighteen benchmarks demonstrates the superior performance of $\mathtt{N^2}$ over popular GNNs. $\mathtt{N^2}$ successfully scales to large-scale benchmarks and requires significantly fewer parameters for graph classification with the shared recurrent layer.

Learning Theory

Jun Chen, Hong Chen, Bin Gu

Stochastic compositional optimization (SCO) problem constitutes a class of optimization problems characterized by the objective function with a compositional form, including the tasks with known derivatives, such as AUC maximization, and the derivative-free tasks exemplified by black-box vertical federated learning (VFL). From the learning theory perspective, the learning guarantees of SCO algorithms with known derivatives have been studied in the literature. However, the potential impacts of the derivative-free setting on the learning guarantees of SCO remains unclear and merits further investigation. This paper aims to reveal the impacts by developing a theoretical analysis for two derivative-free algorithms, black-box SCGD and SCSC. Specifically, we first provide the sharper generalization upper bounds of convex SCGD and SCSC based on a new stability analysis framework more effective than prior work under some milder conditions, which is further developed to the non-convex case using the almost co-coercivity property of smooth function. Then, we derive the learning guarantees of three black-box variants of non-convex SCGD and SCSC with additional optimization analysis. Comparing these results, we theoretically uncover the impacts that a better gradient estimation brings a tighter learning guarantee and a larger proportion of unknown gradients may lead to a stronger dependence on the gradient estimation quality. Finally, our analysis is applied to two SCO algorithms, FOO-based vertical VFL and VFL-CZOFO, to build the first learning guarantees for VFL that align with the findings of SCGD and SCSC.

Optimization · Discrete and Combinatorial Optimization

Tam Nguyen, Anh-Dzung Doan, zhipeng cai, Tat-Jun Chin

Neuromorphic computers open up the potential of energy-efficient computation using spiking neural networks (SNN), which consist of neurons that exchange spike-based information asynchronously. In particular, SNNs have shown promise in solving combinatorial optimization. Underpinning the SNN methods is the concept of energy minimization of an Ising model, which is closely related to quadratic unconstrained binary optimization (QUBO). Thus, the starting point for many SNN methods is reformulating the target problem as QUBO, then executing an SNN-based QUBO solver. For many combinatorial problems, the reformulation entails introducing penalty terms, potentially with slack variables, that implement feasibility constraints in the QUBO objective. For more complex problems such as hypergraph minimum vertex cover (HMVC), numerous slack variables are introduced which drastically increase the search domain and reduce the effectiveness of the SNN solver. In this paper, we propose a novel SNN formulation for HMVC. Rather than using penalty terms with slack variables, our SNN architecture introduces additional spiking neurons with a constraint checking and correction mechanism that encourages convergence to feasible solutions. In effect, our method obviates the need for reformulating HMVC as QUBO. Experiments on neuromorphic hardware show that our method consistently yielded high quality solutions for HMVC on real and synthetic instances where the SNN-based QUBO solver often failed, while consuming measurably less energy than global solvers on CPU.

Computer Vision · Video Generation

Jiangshan Wang, Yue Ma, Jiayi Guo, Yicheng Xiao, Gao Huang, Xiu Li

Video editing is an emerging task, in which most current methods adopt the pre-trained text-to-image (T2I) diffusion model to edit the source video in a zero-shot manner. Despite extensive efforts, maintaining the temporal consistency of edited videos remains challenging due to the lack of temporal constraints in the regular T2I diffusion model. To address this issue, we propose COrrespondence-guided Video Editing (COVE), leveraging the inherent diffusion feature correspondence to achieve high-quality and consistent video editing. Specifically, we propose an efficient sliding-window-based strategy to calculate the similarity among tokens in the diffusion features of source videos, identifying the tokens with high correspondence across frames. During the inversion and denoising process, we sample the tokens in noisy latent based on the correspondence and then perform self-attention within them. To save the usage of GPU memory and accelerate the editing process, we further introduce the temporal-dimensional token merging strategy, which can effectively reduce the redundancy. COVE can be seamlessly integrated into the pre-trained T2I diffusion model without the need for extra training or optimization. Extensive experiment results demonstrate that COVE achieves the start-of-the-art performance in various video editing scenarios, outperforming existing methods both quantitatively and qualitatively. The source code will be released.

Generative Models · Diffusion models

Zigeng Chen, Xinyin Ma, Gongfan Fang, Zhenxiong Tan, Xinchao Wang

Diffusion models have garnered significant interest from the community for their great generative ability across various applications. However, their typical multi-step sequential-denoising nature gives rise to high cumulative latency, thereby precluding the possibilities of parallel computation. To address this, we introduce AsyncDiff, a universal and plug-and-play acceleration scheme that enables model parallelism across multiple devices. Our approach divides the cumbersome noise prediction model into multiple components, assigning each to a different device. To break the dependency chain between these components, it transforms the conventional sequential denoising into an asynchronous process by exploiting the high similarity between hidden states in consecutive diffusion steps. Consequently, each component is facilitated to compute in parallel on separate devices. The proposed strategy significantly reduces inference latency while minimally impacting the generative quality. Specifically, for the Stable Diffusion v2.1, AsyncDiff achieves a 2.7x speedup with negligible degradation and a 4.0x speedup with only a slight reduction of 0.38 in CLIP Score, on four NVIDIA A5000 GPUs. Our experiments also demonstrate AsyncDiff can be readily applied to video diffusion models with encouraging performances.

Computer Vision · Image Generation

Yuchen Fu, Zhiwei Jiang, Yuliang Liu, Cong Wang, Zexuan Deng, Zhaoling Chen, Qing Gu

Recent advancements in Automatic Prompt Optimization (APO) for text-to-image generation have streamlined user input while ensuring high-quality image output. However, most APO methods are trained assuming a fixed text-to-image model, which is impractical given the emergence of new models. To address this, we propose a novel task, model-generalized automatic prompt optimization (MGAPO), which trains APO methods on a set of known models to enable generalization to unseen models during testing. MGAPO presents significant challenges. First, we experimentally confirm the suboptimal performance of existing APO methods on unseen models. We then introduce a two-stage prompt optimization method, AP-Adapter. In the first stage, a large language model is used to rewrite the prompts. In the second stage, we propose a novel method to construct an enhanced representation space by leveraging inter-model differences. This space captures the characteristics of multiple domain models, storing them as domain prototypes. These prototypes serve as anchors to adjust prompt representations, enabling generalization to unseen models. The optimized prompt representations are subsequently used to generate conditional representations for controllable image generation. We curate a multi-modal, multi-model dataset that includes multiple diffusion models and their corresponding text-image data, and conduct experiments under a model generalization setting. The experimental results demonstrate the AP-Adapter's ability to enable the automatic prompts to generalize well to previously unseen diffusion models, generating high-quality images.

Data-centric AI

Han Lu, Yichen Xie, Xiaokang Yang, Junchi Yan

The pretraining-finetuning paradigm has gained widespread adoption in vision tasks and other fields. However, the finetuning phase still requires high-quality annotated samples. To overcome this challenge, the concept of active finetuning has emerged, aiming to select the most appropriate samples for model finetuning within a limited budget. Existing active learning methods struggle in this scenario due to their inherent bias in batch selection. Meanwhile, the recent active finetuning approach focuses solely on global distribution alignment but neglects the contributions of samples to local boundaries. Therefore, we propose a Bi-Level Active Finetuning framework (BiLAF) to select the samples for annotation in one shot, encompassing two stages: core sample selection for global diversity and boundary sample selection for local decision uncertainty. Without the need of ground-truth labels, our method can successfully identify pseudo-class centers, apply a novel denoising technique, and iteratively select boundary samples with designed evaluation metric. Extensive experiments provide qualitative and quantitative evidence of our method's superior efficacy, consistently outperforming the existing baselines.

Generative Models · New Approaches

Nazar Buzun, Maksim Bobrin, Dmitry V. Dylov

We present a new approach for Neural Optimal Transport (NOT) training procedure, capable of accurately and efficiently estimating optimal transportation plan via specific regularization on dual Kantorovich potentials. The main bottleneck of existing NOT solvers is associated with the procedure of finding a near-exact approximation of the conjugate operator (i.e., the c-transform), which is done either by optimizing over non-convex max-min objectives or by the computationally intensive fine-tuning of the initial approximated prediction. We resolve both issues by proposing a new theoretically justified loss in the form of expectile regularization which enforces binding conditions on the learning process of the dual potentials. Such a regularization provides the upper bound estimation over the distribution of possible conjugate potentials and makes the learning stable, completely eliminating the need for additional extensive fine-tuning. Proposed method, called Expectile-Regularized Neural Optimal Transport (ENOT), outperforms previous state-of-the-art approaches in the established Wasserstein-2 benchmark tasks by a large margin (up to a 3-fold improvement in quality and up to a 10-fold improvement in runtime). Moreover, we showcase performance of ENOT for various cost functions in different tasks, such as image generation, demonstrating generalizability and robustness of the proposed algorithm.

Junjie Ni, Guofeng Zhang, Guanglin Li, Yijin Li, Xinyang Liu, Zhaoyang Huang, Hujun Bao

We tackle the efficiency problem of learning local feature matching.Recent advancements have given rise to purely CNN-based and transformer-based approaches, each augmented with deep learning techniques. While CNN-based methods often excel in matching speed, transformer-based methods tend to provide more accurate matches. We propose an efficient transformer-based network architecture for local feature matching.This technique is built on constructing multiple homography hypotheses to approximate the continuous correspondence in the real world and uni-directional cross-attention to accelerate the refinement. On the YFCC100M dataset, our matching accuracy is competitive with LoFTR, a state-of-the-art transformer-based architecture, while the inference speed is boosted to 4 times, even outperforming the CNN-based methods.Comprehensive evaluations on other open datasets such as Megadepth, ScanNet, and HPatches demonstrate our method's efficacy, highlighting its potential to significantly enhance a wide array of downstream applications.

Causality

Mohsen Bayati, Yuwei Luo, William Overman, Mohamad Sadegh Shirani Faradonbeh, Ruoxuan Xiong

Accurate estimation of treatment effects is essential for decision-making across various scientific fields. This task, however, becomes challenging in areas like social sciences and online marketplaces, where treating one experimental unit can influence outcomes for others through direct or indirect interactions. Such interference can lead to biased treatment effect estimates, particularly when the structure of these interactions is unknown. We address this challenge by introducing a new class of estimators based on causal message-passing, specifically designed for settings with pervasive, unknown interference. Our estimator draws on information from the sample mean and variance of unit outcomes and treatments over time, enabling efficient use of observed data to estimate the evolution of the system state. Concretely, we construct non-linear features from the moments of unit outcomes and treatments and then learn a function that maps these features to future mean and variance of unit outcomes. This allows for the estimation of the treatment effect over time. Extensive simulations across multiple domains, using synthetic and real network data, demonstrate the efficacy of our approach in estimating total treatment effect dynamics, even in cases where interference exhibits non-monotonic behavior in the probability of treatment.