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4,294篇论文匹配“Physics”
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Theory · Deep Learning

Haodong Qin, Tatyana Sharpee

We present a general theoretical framework for analyzing how information about past inputs is encoded in recurrent networks into evolving dynamics rather than being represented as convergence to static attractors. Using dynamic mean-field theory and diffusion from physics, we derive a Fisher information diffusion operator that links network connectivity structure to the time-resolved propagation of information across interacting subpopulations. The analysis reveals that operating near criticality (spectral radius near one) is necessary but not sufficient for reliable memory in structured or non-normal recurrent networks; effective information retention requires alignment between input–output structure and stable dynamical subspaces. The theory yields principled initialization rules that balance stability and sensitivity, mitigating vanishing and exploding gradients. Experiments on the copy task and sequential MNIST show faster convergence and higher accuracy than standard random initialization. Together, these results provide both principled design guidelines for recurrent networks and new theoretical insight into how information can be preserved over time in their dynamics.

Applications · Chemistry, Physics, and Earth Sciences

Sungwon Park, Anthony Zhou, Hongjoong Kim, Amir Barati Farimani

Neural operators have emerged as a powerful paradigm for learning discretization-invariant function-to-function mappings in scientific computing. However, many practical systems are inherently stochastic, making principled uncertainty quantification essential for reliable deployment. To address this, we introduce a simple add-on, the *diffusion last layer* (DLL), a lightweight probabilistic head that can be attached to arbitrary neural operator backbones to model predictive uncertainty. Motivated by the relative smoothness and low-dimensional structure often exhibited by PDE solution distributions, DLL parameterizes the conditional output distribution directly in function space through a low-rank Karhunen-Loève expansion, enabling efficient and expressive uncertainty modeling. Across stochastic PDE operator learning benchmarks, DLL improves generalization and uncertainty-aware prediction. Moreover, even in deterministic long-horizon rollout settings, DLL enhances rollout stability and provides meaningful estimates of epistemic uncertainty for backbone neural operators.

Zhen Luo, Yixuan Yang, Xudong XU, Jinkun Hao, Zhaoyang Lyu, Feng Zheng, Jiangmiao Pang, Yanwei Fu

Generating simulation-ready tabletop scenes from task instructions is an intriguing and promising research direction in the field of Embodied AI. However, existing task-to-scene generation methods rely exclusively on large language models (LLMs) to predict scene layouts, inevitably yielding object collisions or floating due to LLMs’ inherent limitations in 3D spatial reasoning. In this paper, we present \textbf{STABLE}, a semantics–physics dual-system tailored for simulation-ready tabletop scene generation. STABLE consists of two complementary modules: (i) a \textbf{Semantic Reasoner}, a fine-tuned LLM trained on a structured tabletop scene dataset to generate coarse layouts from input task instructions, and (ii) a \textbf{Physics Corrector}, a physics-aware flow-based denoising model that outputs pose updates to refine layouts, which ensures the physical plausibility of scenes while preserves semantic alignment with task instructions. STABLE adopts a progressive generation paradigm: by alternating between the Semantic Reasoner and Physics Corrector, it incrementally expands the scene from task-critical objects to background objects. Experiments demonstrate that STABLE successfully generates simulation-ready tabletop scenes that strictly conform to task instructions and significantly enhances the physical validity of scenes over prior art.

Applications · Everything Else

chunyang yu, Ning SUN, Shenyue Wang

Gesture interaction and touchless sensing is a natural and intuitive control method that allows users to control devices through natural hand or body movements, reducing reliance on physical input and enhancing convenience and functional efficiency. The biggest challenge is balancing accuracy and model parameter count for custom gesture tasks, while minimizing the number of data samples required for training. This paper proposes a novel IMU-based BiCrossNet model and two novel data augmentation models (delta-generator and embedding-generator) to address this challenge. Compared with existing methods, the model proposed in this article boosts accuracy by 11.7% and 12.7% in UMAHand (public datasets); and 8.85% and 5.25% in GRHand (self-developed datasets), with decreasing 27.8% pretrained feature-extractor model parameters. This research lays a solid foundation for deploying and implementing custome gesture recognition engineering on intelligent terminal devices.

Jianjie Fang, Yingshan Lei, Qin Wan, Ziyou Wang, Yuchao Huang, Yongyan Xu, Baining Zhao, Weichen Zhang, Chen Gao, Xinlei Chen 等

Achieving Artificial General Intelligence (AGI) requires agents that learn and interact adaptively, with interactive world models providing scalable environments for perception, reasoning, and action. Yet current research still lacks large-scale datasets and unified benchmarks to evaluate their physical interaction capabilities. To address this, we propose iWorld-Bench, a comprehensive benchmark for training and testing world models on interaction-related abilities such as distance perception and memory. We construct a diverse dataset with 330k video clips and select 2.1k high-quality samples covering varied perspectives, weather, and scenes. As existing world models differ in interaction modalities, we introduce an \textbf{Action Generation Framework} to unify evaluation and design six task types, generating 4.9k test samples. These tasks jointly assess model performance across \textbf{visual generation, trajectory following, and memory}. Evaluating 14 representative world models, we identify key limitations and provide insights for future research. The iWorld-Bench model leaderboard is publicly available at iWorld-Bench.com.

Applications · Chemistry, Physics, and Earth Sciences

Xinyu Wang, Ruoyu Wang, Qiangwei Peng, Peijie Zhou, Tiejun Li

Reconstructing dynamical evolution from limited observations is a fundamental challenge in single-cell biology, where dynamic unbalanced optimal transport (OT) provides a principled framework for modeling coupled transport and mass variation. However, existing approaches rely on trajectory simulation at inference time, making inference a key bottleneck for scalable applications. In this work, we propose a mean-flow framework for unbalanced flow matching that summarizes both transport and mass-growth dynamics over arbitrary time intervals using mean velocity and mass-growth fields, enabling fast one-step generation without trajectory simulation. To solve dynamic unbalanced OT under the Wasserstein-Fisher-Rao geometry, we further build on this framework to develop **Wasserstein-Fisher-Rao Mean Flow Matching (WFR-MFM)**. Across synthetic and real single-cell RNA sequencing datasets, WFR-MFM achieves orders-of-magnitude faster inference than a range of existing baselines while maintaining high predictive accuracy, and enables efficient perturbation response prediction on large synthetic datasets with thousands of conditions.

Reinforcement Learning · Online

Andrew Wagenmaker, Perry Dong, Raymond Tsao, Chelsea Finn, Sergey Levine

Standard practice across domains from robotics to language is to first pretrain a policy on a large-scale demonstration dataset, and then finetune this policy, typically with reinforcement learning (RL), in order to improve performance on deployment domains. This finetuning step has proved critical in achieving human or super-human performance, yet while much attention has been given to developing more effective finetuning algorithms, little attention has been given to ensuring the pretrained policy is an effective initialization for RL finetuning. In this work we seek to understand how the pretrained policy affects finetuning performance, and how to pretrain policies in order to ensure they are effective initializations for finetuning. We first show theoretically that standard behavioral cloning (BC) can fail to ensure coverage over the demonstrator's actions, a minimal condition necessary for effective RL finetuning. We then show that if, instead of exactly fitting the observed demonstrations, we train a policy to model the posterior distribution of the demonstrator's behavior given the demonstration dataset, we do obtain a policy that ensures coverage over the demonstrator's actions, enabling more effective finetuning. Furthermore, this policy achieves this while ensuring pretrained performance is no worse than that of the BC policy. We then show this approach is practically implementable with modern generative models and leads to significantly improved RL finetuning performance on both realistic robotic control benchmarks and real-world robotic manipulation tasks, as compared to standard behavioral cloning.

Reinforcement Learning · Multi-agent

Pietro Zanotta, Dibakar Sarkar, Honghui Zheng, Somdatta Goswami, Jan Drgona

Controlling partial differential equations (PDEs) with learning-based policies remains fundamentally limited by fixed-dimensional representations: policies trained for a specific sensor, actuator, or agent configuration typically fail when the configuration changes. This limitation is particularly severe in multi-agent PDE control, where policies do not scale across population sizes without retraining. We address this challenge by reformulating PDE control as an operator learning problem that maps state fields to continuous control functions and trains them end-to-end through differentiable PDE solvers, yielding policies that naturally adapt to varying sensor and actuator configurations. Remarkably, policies trained on small swarms exhibit cardinality invariance, allowing for zero-shot transfer to significantly larger populations as well as robustness to partial agent failure. This scalability arises from agents sharing a common policy and coordinating through their physical environment, which produces an emergent self-normalization effect. To explain this phenomenon, we provide a theorem grounded in mean-field theory demonstrating that policy gradients computed from finite-agent systems converge to those of a continuous control limit. Empirically, we validate the framework on tracking, stabilization, and density transport across linear, nonlinear, chaotic, and turbulent PDEs.

Reinforcement Learning · Deep RL

Jeong Woon Lee, Kyoleen Kwak, Daeho Kim, Hyoseok Hwang

Policies learned via continuous actor-critic methods often exhibit erratic, high-frequency oscillations, making them unsuitable for physical deployment. Current approaches attempt to enforce smoothness by directly regularizing the policy's output. We argue that this approach treats the symptom rather than the cause. In this work, we theoretically establish that policy non-smoothness is fundamentally governed by the differential geometry of the critic. By applying implicit differentiation to the actor-critic objective, we prove that the sensitivity of the optimal policy is bounded by the ratio of the Q-function's mixed-partial derivative (noise sensitivity) to its action-space curvature (signal distinctness). To empirically validate this theoretical insight, we introduce PAVE (Policy-Aware Value-field Equalization), a critic-centric regularization framework that treats the critic as a scalar field and stabilizes its induced action-gradient field. PAVE rectifies the learning signal by minimizing the Q-gradient volatility while preserving local curvature. Experimental results demonstrate that PAVE achieves smoothness and robustness comparable to policy-side smoothness regularization methods, while maintaining competitive task performance, without modifying the actor.

Applications · Robotics

Yajie Li, Bozhou Zhang, Chun Gu, Zipei Ma, Jiahui Zhang, Jiankang Deng, Xiatian Zhu, Li Zhang

Video generation models offer a promising imagination mechanism for robot manipulation by predicting long-horizon future observations, but effectively exploiting these imagined futures for action execution remains challenging. Existing approaches either condition policies on predicted frames or directly decode generated videos into actions, both suffering from a mismatch between visual realism and control relevance. As a result, predicted observations emphasize perceptual fidelity rather than action-centric causes of state transitions, leading to indirect and unstable control. To address this gap, we propose MoLA (Mixture of Latent Actions), a control-oriented interface that transforms imagined future videos into executable representations. Instead of passing predicted frames directly to the policy, MoLA leverages multiple pretrained inverse dynamics models to infer a mixture of latent actions implied by generated visual transitions. These modality-aware inverse dynamics models capture complementary semantic, depth, and flow cues, providing a structured and physically grounded action representation that bridges video imagination and policy execution. We evaluate our approach on simulated benchmarks (LIBERO, CALVIN, and LIBERO-Plus) and real-world robot manipulation tasks, achieving consistent gains in task success, temporal consistency, and generalization. Code will be released.

Applications · Time Series

Tao Han, Zhibin Wen, Zhenghao Chen, Dazhao Du, Song Guo, LEI BAI

The development of Time-Series Forecasting (TSF) models is often constrained by the lack of comprehensive datasets, especially in Global Station Weather Forecasting (GSWF), where existing datasets are small, temporally short, and spatially sparse. To address this, we introduce WEATHER-5K, a large-scale observational weather dataset that better reflects real-world conditions, supporting improved model training and evaluation. While recent TSF methods perform well on benchmarks, they lag behind operational Numerical Weather Prediction systems in capturing complex weather dynamics and extreme events. We propose PhysicsFormer, a physics-informed forecasting model combining a dynamic core with a Transformer residual to predict future weather states. Physical consistency is enforced via pressure–wind alignment and energy-aware smoothness losses, ensuring plausible dynamics while capturing complex temporal patterns. We benchmark PhysicsFormer and other TSF models against operational systems across several weather variables, extreme event prediction, and model complexity, providing a comprehensive assessment of the gap between academic TSF models and operational forecasting. The dataset and benchmark implementation are available at: https://anonymous.4open.science/r/WEATHER-5K-BF05.

Applications · Robotics

Joonkyung Kim, Wenxi Chen, Davood Soleymanzadeh, Yi Ding, Xiangbo Gao, Zhengzhong Tu, Ruqi Zhang, Fan Fei, Sushant Veer, Yiwei Lyu 等

The integration of foundation models (FMs) into robotics has accelerated real-world deployment, while introducing new safety challenges arising from open-ended semantic reasoning and embodied physical action. These challenges require safety notions beyond physical constraint satisfaction. In this position paper, we characterize FM-enabled robot safety along three dimensions: action safety (physical feasibility and constraint compliance), decision safety (semantic and contextual appropriateness), and human-centered safety (conformance to human intent, norms, and expectations). We argue that existing approaches, including static verification, monolithic controllers, and end-to-end learned policies, are insufficient in settings where tasks, environments, and human expectations are open-ended, long-tailed, and subject to adaptation over time. To address this gap, we propose modular safety guardrails, consisting of monitoring (evaluation) and intervention layers, as an architectural foundation for comprehensive safety across the autonomy stack. Beyond modularity, we highlight possible cross-layer co-design opportunities through representation alignment and conservatism allocation to enable faster, less conservative, and more effective safety enforcement. We call on the community to explore richer guardrail modules and principled co-design strategies to advance safe real-world physical AI deployment.

Applications · Robotics

Yinpei Dai, Hongze Fu, Jayjun Lee, Yuejiang Liu, Haoran Zhang, Jianing Yang, Chelsea Finn, Nima Fazeli, Joyce Chai

Memory is critical for long-horizon and history-dependent robotic manipulation. Such tasks often involve counting repeated actions or manipulating objects that become temporarily occluded. Recent vision-language-action (VLA) models have begun to incorporate memory mechanisms; however, their evaluations remain confined to narrow, non-standardized settings. This limits their systematic understanding, comparison, and progress measurement. To address these challenges, we introduce **RoboMME**: a large-scale standardized benchmark for evaluating and advancing VLA models in long-horizon, history-dependent scenarios. Our benchmark comprises 16 manipulation tasks constructed under a carefully designed taxonomy that evaluates temporal, spatial, object, and procedural memory. We further develop a suite of 14 memory-augmented VLA variants built on the $\pi_{0.5}$ backbone to systematically explore different memory representations across multiple integration strategies. We show that the effectiveness of memory representations is highly task-dependent, with each design offering distinct advantages and limitations across different tasks. Videos and code can be found in https://anonymtest1.github.io

Applications · Computer Vision

Sibo He, Weiying Xie, Daixun Li, Junhao Zhong, Jiayun Tian, Yunke Wang, Leyuan Fang, Gang He, Yunsong Li

Vision-Language-Action (VLA) models have shown strong potential for robotic manipulation, yet adapting pretrained models to novel tasks typically relies on substantial task-specific demonstrations, limiting scalability. Current VLA methods mostly focus on action imitation, which ignores the richer structure contained in trajectories. In contrast, motion dynamics governing how actions evolve over time are more informative and transferable, making them better suited for few-shot adaptation. Motivated by this idea, we propose DynVLA, a few-shot adaptation system that reformulates VLA learning from action imitation to trajectory-level motion dynamics modeling. Specifically, we propose Motion Dynamics Mechanism (MDM), which distills latent physical regimes from trajectories via flow-matching inversion, yielding compact representations that capture dynamics. We further design Dynamics-Constrained Modeling (DCM). DCM projects these inferred representations onto a Dynamics Bank, which stores prior motion knowledge pretrained from diverse demonstrations. By grounding action generation in these learned priors, the system enables interpolating between existing action paradigms to represent novel dynamics modes. Experiments on 13 real-world tasks demonstrate that DynVLA outperforms existing SOTA systems by 19\% in average success rate with only 10-20 demonstrations, highlighting its adaptation capabilities in real-world scenes.

Deep Learning · Everything Else

Till Muser, Alexandra Spitzer, Matti Lassas, Maarten de Hoop, Ivan Dokmanic

We introduce Flower, a neural architecture for learning PDE solution operators built entirely from multihead warps. Aside from pointwise channel mixing and a multiscale scaffold, Flowers use no Fourier multipliers, no dot-product attention, and no convolutional mixing. Each head predicts a displacement field and warps the mixed input features. Motivated by physics and computational efficiency, displacements are predicted pointwise, without any spatial aggregation, and nonlocality enters *only* through sparse sampling at source coordinates, *one* per head. Stacking warps in multiscale residual blocks yields Flowers, which implement adaptive, global interactions at linear cost. We theoretically motivate this design through three complementary lenses: flow maps for conservation laws, waves in inhomogeneous media, and a kinetic-theoretic continuum limit. Flowers achieve excellent performance on a broad suite of 2D and 3D time-dependent PDE benchmarks, particularly flows and waves. A compact 17M-parameter model consistently outperforms Fourier, convolution, and attention-based baselines of similar size, while a 150M-parameter variant improves over recent transformer-based foundation models with much more parameters, data, and training compute.

Applications · Chemistry, Physics, and Earth Sciences

Lisa Schneckenreiter, Sohvi Luukkonen, Lukas Friedrich, Daniel Kuhn, Günter Klambauer

Structure-based and ligand-based computational drug design have traditionally relied on disjoint data sources and modeling assumptions, limiting their joint use at scale. In this work, we introduce **Con**trastive **G**eometric **L**earning for **U**nified Computational **D**rug D**e**sign (ConGLUDe), a single contrastive geometric model that unifies structure- and ligand-based training. ConGLUDe couples a geometric protein encoder that produces whole-protein representations and implicit embeddings of predicted binding sites with a fast ligand encoder, removing the need for pre-defined pockets. By aligning ligands with both global protein representations and multiple candidate binding sites through contrastive learning, ConGLUDe supports ligand-conditioned pocket prediction in addition to virtual screening and target fishing, while being trained jointly on protein-ligand complexes and large-scale bioactivity data. Across diverse benchmarks, ConGLUDe achieves competitive zero-shot virtual screening performance, substantially outperforms existing methods on a challenging target fishing task, and demonstrates state-of-the-art ligand-conditioned pocket selection. These results highlight the advantages of unified structure-ligand training and position ConGLUDe as a step toward general-purpose foundation models for drug discovery.

Applications · Computer Vision

Yi Zhang, Yunshuang Wang, Zeyu Zhang, Hao Tang

Achieving spatial intelligence requires moving beyond visual plausibility to build world simulators grounded in physical laws. While coding LLMs have advanced static 3D scene generation, extending this paradigm to 4D dynamics remains a critical frontier. This task presents two fundamental challenges: multi-scale context entanglement, where monolithic generation fails to balance local object structures with global environmental layouts; and a semantic-physical execution gap, where open-loop code generation leads to physical hallucinations lacking dynamic fidelity. We introduce Code2Worlds, a framework that formulates 4D generation as language-to-simulation code generation. First, we propose a dual-stream architecture that disentangles retrieval-augmented object generation from hierarchical environmental orchestration. Second, to ensure dynamic fidelity, we establish a physics-aware closed-loop mechanism in which a PostProcess Agent scripts dynamics, coupled with a VLM-Motion Critic that performs self-reflection to iteratively refine simulation code. Evaluations on the Code4D benchmark show Code2Worlds outperforms baselines with a 41% SGS gain and 49% higher Richness, while uniquely generating physics-aware dynamics absent in prior static methods.

Applications · Computer Vision

Mikel Zhobro, Andreas René Geist, Georg Martius

Realistic simulation is critical for applications ranging from robotics to animation. Video generation models have emerged as a way to capture real-world physics from data, but they often face challenges in maintaining spatial consistency and object permanence, relying on memory mechanisms to compensate. As a complementary direction, we present 3DGSim, a learned 3D simulator that directly learns physical interactions from multi-view RGB videos. 3DGSim adopts MVSplat to learn a latent particle-based representation of 3D scenes, a Point Transformer for the particle dynamics, a Temporal Merging module for consistent temporal aggregation, and Gaussian Splatting to produce novel view renderings. By jointly training inverse rendering and dynamics forecasting, 3DGSim embeds physical properties into point-wise latent features. This enables the model to capture diverse behaviors, from rigid and elastic to cloth-like dynamics and boundary conditions (e.g., fixed cloth corners), while producing realistic lighting effects. We show that 3DGSim can generate physically plausible results even in out of distribution cases, e.g. ground removal or multi-object interactions, despite being trained only on single-body collisions.

Deep Learning · Large Language Models

Fangchen Yu, Haiyuan Wan, Qianjia Cheng, Yuchen Zhang, Jiacheng Chen, Fujun Han, Yulun Wu, Junchi Yao, Ruilizhen Hu, Ning Ding 等

Recently, the physics reasoning capabilities of (M)LLMs have attracted growing attention. However, existing physics benchmarks suffer from two major gaps: they neither provide systematic and up-to-date coverage of physics Olympiads, nor enable direct performance comparison with humans. To bridge these gaps, we present **HiPhO**, the first benchmark dedicated to high school physics Olympiads with human-aligned evaluation. HiPhO highlights three key innovations. **(1) Comprehensive data:** it compiles 13 latest Olympiads from 2024-2025, covering both international and regional competitions and spanning mixed modalities from text-only to diagram-based problems. **(2) Professional evaluation:** it adopts official rubrics to perform fine-grained grading at both the answer and step levels, ensuring alignment with human examiners. **(3) Human-level comparison:** models are awarded gold, silver, and bronze medals based on official score thresholds, enabling direct comparison with human contestants. Our large-scale evaluation of 30 state-of-the-art (M)LLMs shows that across 13 exams, most open-source MLLMs remain at or below the bronze level, open-source LLMs demonstrate notable progress with multiple gold medals, and closed-source MLLMs achieve 6-13 gold medals, while most models still fall well short of full marks. These results underscore the substantial gap between current (M)LLMs and top human contestants, as well as the considerable room for further improvement.

Deep Learning · Everything Else

Shibing Mo, Jing Liu, Jianchu Xu, Ruilin Wu

Macro placement is a fundamental step in modern VLSI physical design, determining the solution quality of high-dimensional combinatorial optimization problems. Despite recent advancements in machine learning for spatial coordinate determination, the temporal dimension of placement sequencing remains largely governed by static heuristics. In this work, we demonstrate that the placement sequence is not merely a preprocessing step but a decisive factor in optimization, where suboptimal early decisions trigger irreversible domino effects that constrain the solution space. To harness this unexplored dimension, we propose \textbf{OrderPlace}, a novel framework that automates the discovery of macro placement strategies via proxy-guided Large Language Model (LLM) evolution. Unlike existing methods that rely on manual rules like area or connectivity, OrderPlace leverages LLMs to evolve generalizable, code-level ordering strategies—ranging from static metrics to dynamic, physics-inspired mechanisms. To mitigate the prohibitive cost of evaluating sequences, we introduce a lightweight proxy evaluation mechanism that efficiently filters candidates using a deterministic greedy probe. Experimental results on the standard ISPD 2005 benchmarks demonstrate that OrderPlace discovers novel ordering strategies. Compared with WireMask-EA and the state-of-the-art method EGPlace, OrderPlace reduces wirelength by 34.04% and 14.08%, respectively.