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Hongqing He, Jie Xu, Wenyuan Yang, Yonghua Zhu, Guoqiu Wen, Xiaofeng Zhu

Recently, contrastive learning (CL) plays an important role in exploring complementary information for multi-view clustering (MVC) and has attracted increasing attention. Nevertheless, real-world multi-view data suffer from data incompleteness or noise, resulting in rare-paired samples or mis-paired samples which significantly challenge the effectiveness of CL-based MVC. That is, rare-paired issue prevents MVC from extracting sufficient multi-view complementary information, and mis-paired issue causes contrastive learning to optimize the model in the wrong direction. To address these issues, we propose a unified CL-based MVC framework for enhancing clustering effectiveness on incomplete and noise multi-view data. First, to mitigate the rare-paired issue, we design a global-graph guided contrastive learning, where all view samples construct a global-view affinity graph to form new sample pairs for fully exploring complementary information. Second, to overcome the mis-paired issue, we propose a local-graph weighted contrastive learning, which leverages local neighbors to generate pair-wise weights to adaptively strength or weaken the pair-wise contrastive learning. Our method is imputation-free and can be integrated into a unified global-local graph-guided contrastive learning framework. Extensive experiments on both incomplete and noise settings of multi-view data demonstrate that our method achieves superior performance compared with state-of-the-art approaches.

Sanjoy Chowdhury, Karren D Yang, Xudong Liu, Fartash Faghri, Pavan Kumar Anasosalu Vasu, Oncel Tuzel, Dinesh Manocha, Chun-Liang Li, Raviteja Vemulapalli

Recent multimodal large language models (MLLMs) such as GPT-4o and Qwen3-Omni show strong perception but struggle in multi-speaker, dialogue-centric settings that demand agentic reasoning, tracking who speaks, maintaining roles, and grounding events across time. These scenarios are central to multimodal audio-video understanding, where models must jointly reason over audio and visual streams in applications such as conversational video assistants and meeting analytics. We introduce AMusE, a benchmark designed around tasks that are inherently agentic, requiring models to decompose complex audio-visual interactions into planning, grounding, and reflection steps. It evaluates MLLMs across three modes: zero-shot, guided, and agentic, and six task families, including spatio-temporal speaker grounding and multimodal dialogue summarization. Across all modes, current models exhibit weak multi-speaker reasoning and inconsistent behavior under both non-agentic and agentic evaluation. Motivated by the inherently agentic nature of these tasks and recent advances in LLM agents, we propose RAFT, a data-efficient agentic alignment framework that integrates reward optimization with intrinsic multimodal self-evaluation as reward and selective parameter adaptation for data and parameter-efficient updates. Using RAFT, we achieve up to 39.52% relative improvement in accuracy on our benchmark. Together, AMusE and RAFT provide a practical platform for examining agentic reasoning in multimodal models and improving their capabilities.

Arda Senocak, Sooyoung Park, Tae-Hyun Oh, Joon Son Chung

We present the first scalable framework for training sound source localization (SSL) models using synthetic data from text-to-X models. Although SSL has made notable progress, existing models remain constrained by limited-scale, uncurated real-world datasets that often suffer from semantic misalignment. Furthermore, the introduction of new SSL tasks and benchmarks has increased the need for more generalizable models. To address these challenges, we leverage synthetic data to create synthetic clones of the VGGSound dataset, enabling both fully synthetic and hybrid real-synthetic training. We demonstrate that synthetic data can effectively replace, refine, and scale real training datasets. Extensive experiments across multiple benchmarks show that synthetic data not only matches real data in performance but also enables significant improvements when combined with real samples. Our findings provide the first systematic evidence that synthetic data can serve as a scalable and effective approach for advancing SSL models.

Siyuan Hu, Kevin Qinghong Lin, Mike Zheng Shou

Building intelligent agents capable of dexterous manipulation is essential for achieving human-like automation in both robotics and digital environments. However, existing GUI agents rely on discrete click predictions (x,y), which prohibits free-form, closed-loop trajectories (e.g. dragging a progress bar) that require continuous, on-the-fly perception and adjustment. In this work, we develop ShowUI-p, the first flow-based generative model as GUI dexterous hand, featuring the following designs:(i) Unified Discrete-Continuous Actions, integrating discrete clicks and continuous drags within a shared model, enabling flexible adaptation across diverse interaction modes;(ii) Flow-based Action Generation for drag modeling, which predicts incremental cursor adjustments from continuous visual observations via a lightweight action expert, ensuring smooth and stable trajectories;(iii) Drag Training data and Benchmark, where we manually collect and synthesize 20K drag trajectories across five domains (e.g. PowerPoint, Adobe Premiere Pro), and introduce ScreenDrag, a benchmark with comprehensive online and offline evaluation protocols for assessing GUI agents' drag capabilities.Our experiments show that proprietary GUI agents still struggle on ScreenDrag (e.g. Operator scores 13.27, and the best Gemini-2.5-CUA reaches 22.18). In contrast, ShowUI-p achieves 26.98 with only 450M parameters, underscoring both the difficulty of the task and the effectiveness of our approach. We hope this work advances GUI agents toward human-like dexterous control in digital world.

Honggyu An, Jaewoo Jung, Mungyeom Kim, Chaehyun Kim, Minkyeong Jeon, Jisang Han, Kazumi Fukuda, Takuya Narihira, Hyunah Ko, Junsu Kim 等

Reconstructing and understanding 3D scenes from unposed sparse views in a feed-forward manner remains as a challenging task in 3D computer vision. Recent approaches use per-pixel 3D Gaussian Splatting for reconstruction, followed by a 2D-to-3D feature lifting stage for scene understanding. However, they generate excessive redundant Gaussians, causing high memory overhead and sub-optimal multi-view feature aggregation, leading to degraded novel view synthesis and scene understanding performance. We propose C3G, a novel feed-forward framework that estimates compact 3D Gaussians only at essential spatial locations, minimizing redundancy while enabling effective feature lifting. We introduce learnable tokens that aggregate multi-view features through self-attention to guide Gaussian generation, ensuring each Gaussian integrates relevant visual features across views. We then exploit the learned attention patterns for Gaussian decoding to efficiently lift features. Extensive experiments on pose-free novel view synthesis, 3D open-vocabulary segmentation, and view-invariant feature aggregation demonstrate our approach's effectiveness. Results show that a compact yet geometrically meaningful representation is sufficient for high-quality scene reconstruction and understanding, achieving superior memory efficiency and feature fidelity compared to existing methods.

Xinyuan An, Tao Luo, Gengyun Peng, Yaobing Wang, Kui Ren, Dongxia Wang

Vision-Language-Action (VLA) models are emerging as a cornerstone for robotics, with flow-matching policies like \pi_0 showing great promise in generating smooth, continuous actions. As these models advance, their unique action generation mechanism--the vector field dynamics--presents a critical yet unexplored security vulnerability, particularly backdoor vulnerabilities. Existing backdoor attacks designed for autoregressive discretization VLAs cannot be directly applied to this new continuous dynamics.We introduce FlowHijack, the first backdoor attack framework to systematically target the underlying vector-field dynamics of flow-matching VLAs. Our method combines a novel \tau-conditioned injection strategy, which manipulates the initial phase of the action generation, with a dynamics mimicry regularizer. Experiments demonstrate that FlowHijack achieves high attack success rates using stealthy, context-aware triggers where prior works failed. Crucially, it preserves benign task performance and, by enforcing kinematic similarity, generates malicious actions that are behaviorally indistinguishable from normal actions. Our findings reveal a significant vulnerability in continuous embodied models, highlighting the urgent need for defenses targeting the model's internal generative dynamics.

Yanze Ren, Mingyuan Lv, Qinhong Jiang, Yan Jiang, Chen Yan, Xiaoyu Ji, Wenyuan Xu

Physical adversarial examples pose a concrete threat to real-world computer vision systems. Existing works mainly generate physical adversarial examples by affixing patches or projecting light onto targets, which are usually visible and can expose the malicious intention. In this work, we reveal a new attack surface that generates invisible adversarial samples by injecting signals into the camera's power supply. We analyze the mechanism of injecting structural stripe patterns into cameras and demonstrate the feasibility of controllable fine-grained injection with signal modulation. We develop a simulation model to emulate the physically injected perturbation, and propose end-to-end optimization methodologies in both white-box and black-box settings to generate the injection signal parameters. We perform a simulated evaluation across seven classification models and carry out physical signal injection experiments with optimized signals. The results show that physical adversarial examples generated through camera power signal injection can disrupt computer vision performance. Our work introduces a new methodology for physical adversarial examples, emphasizing the need for securing computer vision systems in the physical world.

Qichao Wang, Yunhong Lu, Hengyuan Cao, Junyi Zhang, Min Zhang

Dataset distillation enables efficient training by distilling the information of large-scale datasets into significantly smaller synthetic datasets. Diffusion based paradigms have emerged in recent years, offering novel perspectives for dataset distillation. However, they typically necessitate additional fine-tuning stages, and effective guidance mechanisms remain underexplored. To address these limitations, we rethink diffusion based dataset distillation and propose a Dual Matching Guided Diffusion (DMGD) framework, centered on efficient training-free guidance. We first establish Semantic Matching via conditional likelihood optimization, eliminating the need for auxiliary classifiers. Furthermore, we propose a dynamic guidance mechanism that enhances the diversity of synthetic data while maintaining semantic alignment. Simultaneously, we introduce an optimal transport (OT) based Distribution Matching approach to further align with the target distribution structure. To ensure efficiency, we develop two enhanced strategies for diffusion based framework: Distribution Approximate Matching and Greedy Progressive Matching. These strategies enable effective distribution matching guidance with minimal computational overhead. Experimental results on ImageNet-Woof, ImageNet-Nette, and ImageNet-1K demonstrate that our training-free approach achieves significant improvements, outperforming state-of-the-art (SOTA) methods requiring additional fine-tuning by average accuracy gains of 2.1%, 5.4%, and 2.4%, respectively.

Fadi Boutros, Eduarda Caldeira, Tahar Chettaoui, Naser Damer

Synthetic data has emerged as a practical alternative to authentic face datasets for training face recognition (FR) systems, especially as privacy and legal concerns increasingly restrict the use of real biometric data. Recent advances in identity-conditional diffusion models have enabled the generation of photorealistic and identity-consistent face images. However, many of these models suffer from limited intra-class variation, an essential property for training robust and generalizable FR models. In this work, we propose IDPERTURB, a simple yet effective geometric-driven sampling strategy to enhance diversity in synthetic face generation. IDPERTURB perturbs identity embeddings within a constrained angular region of the unit hyper-sphere, producing a diverse set of embeddings without modifying the underlying generative model. Each perturbed embedding serves as a conditioning vector for a pre-trained diffusion model, enabling the synthesis of visually varied yet identity-coherent face images suitable for training generalizable FR systems. Empirical results demonstrate that training FR on datasets generated using IDPERTURB yields improved performance across multiple FR benchmarks, compared to existing synthetic data generation approaches. Code and generated datasets are publicly available https://github.com/fdbtrs/IDperturb.

Liangyu Yuan, Yufei Huang, Mingkun Lei, Tong Zhao, Ruoyu Wang, Changxi Chi, Yiwei Wang, Chi Zhang

Diffusion models generate synthetic images through an iterative refinement process. However, the misalignment between the simulation-free objective and the iterative process often causes accumulated gradient error along the sampling trajectory, which leads to unsatisfactory results and a failure to generalize. Guidance techniques like Classifier Free Guidance (CFG) and AutoGuidance (AG) alleviate this by extrapolating between the main and inferior signal for stronger generalization. Despite empirical success, the effective operational regimes of prevalent guidance methods are still under-explored, leading to ambiguity when selecting the appropriate guidance method given a precondition. In this work, we first conduct synthetic comparisons to isolate and demonstrate the effective regime of guidance methods represented by CFG and AG from the perspective of weak-to-strong principle. Based on this, we propose a hybrid instantiation called SEG under the principle, taking the benefits of both. Furthermore, we demonstrate that the W2S principle along with SEG can be migrated into the training objective, improving the generalization ability of unguided diffusion models. We validate our approach with comprehensive experiments. At inference time, evaluations on SD3 and SD3.5 confirm that SEG outperforms existing training-free guidance variants. Training-time experiments on transformer architectures demonstrate the effective migration and performance gains in both conditional and unconditional settings. Code is available at https://github.com/Westlake-AGI-Lab/SGG

Arthur Moreau, Richard Shaw, Michal Nazarczuk, Jisu Shin, Thomas Tanay, Zhensong Zhang, Songcen Xu, Eduardo Pérez-Pellitero

Feed-forward 3D Gaussian Splatting (3DGS) models enable real-time scene generation but are hindered by suboptimal pixel-aligned primitive placement, which relies on a dense, rigid grid that limits both quality and efficiency. We introduce a new feed-forward architecture that detects 3D Gaussian primitives at a sub-pixel level, replacing the pixel grid with an adaptive, "Off-The-Grid" distribution. Inspired by keypoint detection, our decoder learns to locally distribute primitives across image patches. We also provide an Adaptive Density mechanism by assigning varying number of primitives per patch based on Shannon entropy. We combine the proposed decoder with a pre-trained 3D reconstruction backbone and train them end-to-end using photometric supervision without any 3D annotation. The resulting pose-free model generates photorealistic 3DGS scenes in seconds, achieving state-of-the-art novel view synthesis for feed-forward models. It outperforms competitors while using far fewer primitives, demonstrating a more accurate and efficient allocation that captures fine details and reduces artifacts.

Bingxuan Dai, Hongsong Wang, Jie Gui

Designing 3D metamaterial microstructures that meet the intended functions remains a major challenge, as it typically requires domain expertise, iterative simulations, and extensive manual tuning. Existing work on inverse design that automatically generates microstructures based on desired target properties often suffers from limited design diversity and faces challenges in ensuring the physical feasibility of the generated structures. To address this issue, a property-informed diffusion-based network is proposed that enables the generation of 3D microstructures directly from textual descriptions. Unlike traditional property conditioning methods, our approach leverages rich guidance in terms of semantics and physical properties in the text input to support diverse structure synthesis. To enforce consistency between the generated structures and the target textual prompts, a dual alignment strategy is adopted, including contrastive text-structure alignment and test-time reward-guided alignment. Experimental results show that the model is capable of generating semantically meaningful and physically plausible structures across a wide range of material categories. The proposed framework has good potential for interactive microstructure design and opens up new directions for combining language-based interfaces with inverse material discovery. Code is available at: https://github.com/hongsong-wang/PropDiff-TMG.

Shaoheng Fang, Hanwen Jiang, Yunpeng Bai, Niloy J. Mitra, Qixing Huang

Recent video generators achieve striking photorealism, yet remain fundamentally inconsistent in 3D. We present WorldReel, a 4D video generator that is natively spatio-temporally consistent. WorldReel jointly produces RGB frames together with 4D scene representations, including pointmaps, camera trajectory, and dense flow mapping, enabling coherent geometry and appearance modeling over time. Our explicit 4D representation enforces a single underlying scene that persists across viewpoints and dynamic content, yielding videos that remain consistent even under large non-rigid motion and significant camera movement.We train WorldReel by carefully combining synthetic and real data: synthetic data provides precise 4D supervision (geometry, motion, and camera), while real videos contribute visual diversity and realism. This blend allows WorldReel to generalize to in-the-wild footage while preserving strong geometric fidelity. Extensive experiments demonstrate that WorldReel sets a new state-of-the-art for consistent video generation with dynamic scenes and moving cameras, improving metrics of geometric consistency, motion coherence, and reducing view-time artifacts over competing methods. We believe that WorldReel brings video generation closer to 4D-consistent world modeling, where agents can render, interact, and reason about scenes through a single and stable spatiotemporal representation. Project page: https://bshfang.github.io/worldreel/

Zihan Wang, Seungjun Lee, Guangzhao Dai, Gim Hee Lee

Embodied agents face a critical dilemma that end-to-end models lack interpretability and explicit 3D reasoning, while modular systems ignore cross-component interdependencies and synergies. To bridge this gap, we propose the Dynamic 3D Vision-Language-Planning Model (D3D-VLP). Our model introduces two key innovations: 1) A Dynamic 3D Chain-of-Thought (3D CoT) that unifies planning, grounding, navigation, and question answering within a single 3D-VLM and CoT pipeline; 2) A Synergistic Learning from Fragmented Supervision (SLFS) strategy, which uses a masked autoregressive loss to learn from massive and partially-annotated hybrid data. This allows different CoT components to mutually reinforce and implicitly supervise each other. To this end, we construct a large-scale dataset with 10M hybrid samples from 5K real scans and 20K synthetic scenes that are compatible with online learning methods such as RL and DAgger. Our D3D-VLP achieves state-of-the-art results on multiple benchmarks, including Vision-and-Language Navigation (R2R-CE, REVERIE-CE, NavRAG-CE), Object-goal Navigation (HM3D-OVON), and Task-oriented Sequential Grounding and Navigation (SG3D). Real-world mobile manipulation experiments further validate the effectiveness.

Na Min An, Yoonna Jang, Yusuke Hirota, Ryo Hachiuma, Isabelle Augenstein, Hyunjung Shim

The rapid advancement of Vision-Language models (VLMs) has raised growing concerns that their black-box reasoning processes could lead to unintended forms of social bias. Current debiasing approaches focus on mitigating surface-level bias signals through post-hoc learning or test-time algorithms, while leaving the internal dynamics of the model largely unexplored. In this work, we introduce an interpretable, model-agnostic bias mitigation framework, DeBiasLens, that localizes social attribute neurons in VLMs through sparse autoencoders (SAEs) applied to multimodal encoders. Building upon the disentanglement ability of SAEs, we train them on facial image or caption datasets without corresponding social attribute labels to uncover neurons highly responsive to specific demographics, including those that are underrepresented. By selectively deactivating the social neurons most strongly tied to bias for each group, we effectively mitigate socially biased behaviors of VLMs without degrading their semantic knowledge. Our research lays the groundwork for future auditing tools, prioritizing social fairness in emerging real-world AI systems.

Jaehyun Choi, Jiwan Hur, Gyojin Han, Jaemyung Yu, Junmo Kim

Video dataset condensation aims to reduce the immense computational cost of video processing. However, it faces a fundamental challenge regarding the inseparable interdependence between spatial appearance and temporal dynamics. Prior work follows a static/dynamic disentanglement paradigm where videos are decomposed into static content and auxiliary motion signals. This multi-stage approach often misrepresents the intrinsic coupling of real-world actions. We introduce Progressive Refinement and Insertion for Sparse Motion (PRISM), a holistic approach that treats the video as a unified and fully coupled spatiotemporal structure from the outset. To maximize representational efficiency, PRISM addresses the inherent temporal redundancy of video by avoiding fixed frame optimization. It begins with minimal temporal anchors and progressively inserts key-frames only where linear interpolation fails to capture non-linear dynamics. These critical moments are identified through gradient misalignments. Such an adaptive process ensures that representational capacity is allocated precisely where needed, minimizing storage requirements while preserving complex motion. Extensive experiments demonstrate that PRISM achieves competitive performance across standard benchmarks while providing state-of-the-art storage efficiency through its sparse and holistically learned representation.

Omer Ben Hayun, Roy Betser, Meir Yossef Levi, Levi Kassel, Guy Gilboa

Following major advances in text and image generation, the video domain has surged, producing highly realistic and controllable sequences. Along with this progress, these models also raise serious concerns about misinformation, making reliable detection of synthetic videos increasingly crucial. Image-based detectors are fundamentally limited because they operate per frame and ignore temporal dynamics, while supervised video detectors generalize poorly to unseen generators, a critical drawback given the rapid emergence of new models. These challenges motivate zero-shot approaches, which avoid synthetic data and instead score content against real-data statistics, enabling training-free, model-agnostic detection. We introduce STALL, a simple, training-free, theoretically justified detector that provides likelihood-based scoring for videos, jointly modeling spatial and temporal evidence within a probabilistic framework. We evaluate STALL on two public benchmarks and introduce ComGenVid, a new benchmark with state-of-the-art generative models. STALL consistently outperforms prior image- and video-based baselines. Code and data are available at: https://omerbenhayun.github.io/stall-video.

Niki Amini-Naieni, Andrew Zisserman

The flexibility and accuracy of methods for automatically counting objects in images and videos are limited by the way the object can be specified. While existing methods allow users to describe the target object with text and visual examples, the visual examples must be manually annotated inside the image, and there is no way to specify what not to count. To address these gaps, we introduce novel capabilities that expand how the target object can be specified. Specifically, we extend the prompt to enable what not to count to be described with text and/or visual examples, introduce the concept of `pseudo-exemplars' that automate the annotation of visual examples at inference, and extend counting models to accept visual examples from both natural and synthetic external images. We also use our new counting model, CountGD++, as a vision expert agent for an LLM. Together, these contributions expand the prompt flexibility of multi-modal open-world counting and lead to significant improvements in accuracy, efficiency, and generalization across multiple datasets. Code is available at https://www.robots.ox.ac.uk/ vgg/research/countgd/.

Bin Liu, Wei Sun, Qianqian Wang, Wei Feng, Yijie Chen, Haixi Zhang

Mitigating noisy correspondence in cross-modal matching poses a serious challenge due to the problem of error accumulation. Existing methods primarily attribute this accumulation to errors caused by noisy sample pairs. However, a novel source of error from clean sample pairs (also termed anchor pairs) is discovered in this paper. Such error accumulation is considered to arise from modality-inconsistent correlations. To address this issue, a novel method termed Geometric-Semantic Learning (GSL) is proposed. Firstly, GSL leverages the Fourier transform to emphasize semantic representations and reduce cross-modal inconsistencies caused by perturbations in non-critical fine-grained features, thereby alleviating the error accumulation problem. After that, a Geometry-Aware Label Correction (GALC) method is introduced to re-estimate soft correspondence labels by leveraging angular consistency between noisy sample pairs and anchor pairs across different modalities. Finally, a semantically constrained triplet loss is employed to regulate sample distances using semantic information, enabling robust separation of clean and noisy pairs during the training process. Extensive experiments on three benchmark datasets demonstrate that GSL consistently outperforms existing methods in retrieval accuracy.

Haotian Liang, Xinyi Chen, Bin Wang, Mingkang Chen, Yitian Liu, Yuhao Zhang, Zanxin Chen, Tianshuo Yang, Yilun Chen, Jiangmiao Pang 等

A generalist robotic policy needs both semantic understanding for task planning and the ability to interact with the environment through predictive capabilities. To tackle this, we present MM-ACT, a unified Vision-Language-Action (VLA) model that integrates text, image, and action in shared token space and performs generation across all three modalities. MM-ACT adopts a re-mask parallel decoding strategy for text and image generation, and employs a one-step parallel decoding strategy for action generation to improve efficiency. We introduce Context-Shared Multimodal Learning, a unified training paradigm that supervises generation in all three modalities from a shared context, enhancing action generation through cross-modal learning. Experiments were conducted on the LIBERO simulation and Franka real-robot setups as well as RoboTwin2.0 to assess in-domain and out-of-domain performances respectively. Our approach achieves a success rate of 96.3% on LIBERO, 72.0% across three tasks of real Franka, and 52.38% across eight bimanual tasks of RoboTwin2.0 with an additional gain of 9.25% from cross-modal learning. We release our codes, models and data at https://github.com/HHYHRHY/MM-ACT.