Emerging agentic marketplaces provide the economic infrastructure for matching and coordinating the large amounts of AI agents used in agentic swarms. Unlike human workers, AI agents can operate on multiple jobs simultaneously, acquire skills rapidly, and labor without wage floors. These differences introduce a new segment of AI labor markets, where AI agents interact with each other at a much higher frequency than human markets. Yet we lack frameworks to understand how such markets behave in light of economic forces that shape labor markets, such as adverse selection and reputation dynamics. To explore this, we introduce AI-Work, a tractable, simulated gig economy where Large Language Model (LLM) agents compete for jobs, develop skills, and adapt their strategies under uncertainty and competitive pressure. Our experiments examine three domains of capabilities that successful agents possess: metacognition (accurate self-assessment of skills), competitive awareness (modeling rivals and market dynamics), and long-horizon strategic planning. Agents with these capabilities consistently achieve higher profits, reputations, and market share than competing agents. Through AI-Work, we hope to provide a foundation to explore the microeconomic properties of AI-only labour markets, and a conceptual framework to study the strategic reasoning capabilities of participating AI agents.
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Deep Learning · Foundation Models
The recent statistical theory of neural networks focuses on nonparametric denoising problems that treat randomness as additive noise. Variability in image classification datasets does, however, not originate from additive noise but from variation of the shape and other characteristics of the same object across different images. To address this problem, we introduce a tractable model for supervised image classification. While from the function estimation point of view, every pixel in an image is a variable, and large images lead to high-dimensional function recovery tasks suffering from the curse of dimensionality, increasing the number of pixels in the proposed image deformation model enhances the image resolution and makes the object classification problem easier. We introduce and theoretically analyze three approaches. Two methods combine image alignment with a one-nearest neighbor classifier. Under a separation condition, it is shown that perfect classification is possible. The third method fits a convolutional neural network (CNN) to the data. We derive a rate for the misclassification error that depends on the sample size and the complexity of the deformation class. An empirical study corroborates the theoretical findings.
Deep Learning · Generative Models and Autoencoders
Heavy-tailed distributions are ubiquitous in real-world data, where rare but extreme events dominate risk and variability. However, standard Variational Autoencoders (VAEs) employ simple decoder distributions (e.g., Gaussian) that fail to capture heavy-tailed behavior, while existing heavy-tail-aware extensions remain restricted to predefined parametric families whose tail behavior is fixed a priori. We propose the *Phase-Type Variational Autoencoder* (PH-VAE), whose decoder distribution is a latent-conditioned Phase-Type (PH) distribution—defined as the absorption time of a continuous-time Markov chain (CTMC). This formulation composes multiple exponential time scales, yielding a flexible, analytically tractable decoder that adapts its tail behavior directly from the observed data. Experiments on synthetic and real-world benchmarks demonstrate that PH-VAE accurately recovers diverse heavy-tailed distributions, significantly outperforming Gaussian, Student-t, and extreme-value-based VAE decoders in modeling tail behavior and extreme quantiles. In multivariate settings, PH-VAE captures realistic cross-dimensional tail dependence through its shared latent representation. To our knowledge, this is the first work to integrate Phase-Type distributions into deep generative modeling, bridging applied probability and representation learning.
Deep Learning · Foundation Models
The goal of quantization is to produce a compressed model whose output distribution is as close to the original model's as possible. To do this tractably, most quantization algorithms minimize the immediate activation error of each layer as a proxy for the end-to-end error. However, this ignores the effect of future layers, making it a poor proxy. In this work, we introduce Yet Another Quantization Algorithm (YAQA), a new adaptive rounding algorithm that directly considers the error at the network's output. YAQA introduces a series of theoretical results that culminate in the first end-to-end error bounds for quantization algorithms. First, we characterize the convergence time of adaptive rounding algorithms via the structure of their Hessian approximations. We then show that the end-to-end error can be bounded by the approximation's cosine similarity to the true Hessian. This admits a natural Kronecker-factored approximation with corresponding near-optimal Hessian sketches. YAQA is provably better than GPTQ/LDLQ and empirically reduces the error by $\approx$ 30% over these methods. YAQA even achieves a lower error than quantization aware training. This translates to state of the art performance on downstream tasks, all while adding no inference overhead.
Probabilistic Methods · Graphical Models
In many safety-critical settings, probabilistic ML systems have to make predictions subject to algebraic constraints, e.g., predicting the most likely trajectory that does not cross obstacles. These real-world constraints are rarely convex, nor the densities considered are (log-)concave. This makes computing this constrained maximum a posteriori (MAP) prediction in an efficient and reliable way extremely challenging. In this paper, we first investigate under which conditions we can perform constrained MAP inference over continuous variables exactly and efficiently and devise a scalable message-passing algorithm for this tractable fragment. Then, we devise a general constrained MAP strategy that interleaves partitioning the domain into convex feasible regions with numerical constrained optimization. We evaluate both methods on synthetic and real-world benchmarks, showing our structure aware approach outperforms constraint-agnostic baselines.
General Machine Learning · Causality
Pearl’s Causal Hierarchy (PCH) is a central framework for reasoning about probabilistic, interventional, and counterfactual statements, yet the satisfiability problem for PCH formulas is computationally intractable in almost all classical settings. We revisit this challenge through the lens of parameterized complexity and identify the first gateways to tractability. Our results include fixed-parameter and XP-algorithms for satisfiability in key probabilistic and counterfactual fragments, using parameters such as primal treewidth and the number of variables, together with matching hardness results that map the limits of tractability. Technically, we depart from the dynamic programming paradigm typically employed for treewidth-based algorithms and instead exploit structural characterizations of well-formed causal models, providing a new algorithmic toolkit for causal reasoning.
Reinforcement Learning · Deep RL
Distributional reinforcement learning (DRL) models the full return distribution rather than expectations, but extending it to multivariate settings remains challenging. Many common metrics do not naturally generalize beyond one dimension or lose computational tractability, and the multivariate case introduces additional difficulties such as general matrix discounting, for which no contraction results are available. We introduce Sliced Distributional Reinforcement Learning (SDRL), which lifts tractable one-dimensional divergences to multivariate return distributions via projections. We prove Bellman contraction for uniform slicing under shared scalar discounting, and introduce a maximum-slicing variant with contraction under general dense discount matrices. SDRL supports a broad class of base divergences; we analyze Wasserstein, Cramér, and Maximum Mean Discrepancy (MMD), and characterize which SDRL variants suit the standard single-sample Bellman update used in distributional RL. We evaluate SDRL on a toy chain problem and a gridworld image-based environment as well as a subset of Atari games.
Applications · Time Series
Time series forecasting has long relied on dense endogenous observations, yet in many real-world scenarios, such data is scarce or even absent. Existing approaches attempt to compensate with exogenous variables, but their reliance on incomplete endogenous histories makes them brittle under data scarcity. In this work, we introduce sparse endogenous forecasting as a new setting, where exogenous sequences and only sparse endogenous observations are available. To tackle this problem, we propose TimeSeed, a lightweight architecture that redefines sparse forecasting as a context reconstruction task. By jointly exploiting the stability of exogenous sequences and the limited but informative endogenous signals, TimeSeed reconstructs robust historical representations and transforms forecasting into a tractable sequence-based prediction problem. Remarkably, TimeSeed achieves this with a purely linear architecture using only 0.19M parameters, consistently outperforming state-of-the-art deep models on seven real-world benchmarks, with an average improvement of 13.01\% in MSE and 7.54\% in MAE. These results establish sparse endogenous forecasting as a practical and promising paradigm, opening a new direction for time series analysis under extreme data scarcity. Code is available at this repository: \url{https://anonymous.4open.science/r/Alistair-7}.
Deep Learning · Generative Models and Autoencoders
The finite symmetric group $S_n$ provides a natural domain for permutations, yet learning probability distributions on $S_n$ is challenging due to its factorially growing size and discrete, non-Euclidean structure. Recent permutation diffusion methods define forward noising via shuffle-based random walks (e.g., riffle shuffles) and learn reverse transitions with Plackett–Luce (PL) variants, but the resulting trajectories can be abrupt and increasingly hard to denoise as $n$ grows. We propose *Soft-Rank Diffusion*, a discrete diffusion framework that replaces shuffle-based corruption with a structured soft-rank forward process: we lift permutations to a continuous latent representation of order by relaxing discrete ranks into soft ranks, yielding smoother and more tractable trajectories. For the reverse process, we introduce *contextualized generalized Plackett–Luce (cGPL)* denoisers that generalize prior PL-style parameterizations and improve expressivity for sequential decision structures. Experiments on sorting and combinatorial optimization benchmarks show that Soft-Rank Diffusion consistently outperforms prior diffusion baselines, with particularly strong gains in long-sequence and intrinsically sequential settings.
General Machine Learning · Kernel methods
Conformal prediction (CP) is a distribution-free method to construct reliable prediction intervals that has gained significant attention in recent years. Despite its success and various proposed extensions, a significant practical feature which has been overlooked in previous research is the potential skewed nature of the noise, or of the residuals when the predictive model exhibits bias. In this work, we leverage recent developments in CP to propose a new asymmetric procedure that bridges the gap between skewed and non-skewed noise distributions, while still maintaining adaptivity of the prediction intervals. We introduce a new statistical learning problem to construct adaptive and asymmetric prediction bands, with a unique feature based on a penalty which promotes symmetry: when the penalty intensity varies, the intervals smoothly change from symmetric to asymmetric ones. This statistical learning problem is based on reproducing kernel Hilbert spaces and the recently introduced kernel sum-of-squares framework. First, we establish representer theorems to make our problem tractable in practice, and derive dual formulations which are essential for scalability to larger datasets. Second, the intensity of the penalty is chosen using a novel data-driven method which automatically identifies the symmetric nature of the noise. We show that consenting to some asymmetry can let the learned prediction bands better adapt to small sample regimes, outliers or biased predictive models. Finally, our experiments illustrate the efficiency of such penalized kernel sum-of-squares to construct adaptive prediction bands.
Reinforcement Learning · Multi-agent
Online Multi-Agent Reinforcement Learning (MARL) is a prominent framework for efficient agent coordination. Crucially, enhancing policy expressiveness is pivotal for achieving superior performance. Diffusion-based generative models are well-positioned to meet this demand, having demonstrated remarkable expressiveness and multimodal representation in image generation and offline settings. Yet, their potential in online MARL remains largely under-explored. A major obstacle is that the intractable likelihoods of diffusion models impede entropy-based exploration and coordination. To tackle this challenge, we propose among the first Online off-policy MARL framework using Diffusion policies (**OMAD**) to orchestrate coordination. Our key innovation is a relaxed policy objective that maximizes scaled joint entropy, facilitating effective exploration without relying on tractable likelihood. Complementing this, within the centralized training with decentralized execution (CTDE) paradigm, we employ a joint distributional value function to optimize decentralized diffusion policies. It leverages tractable entropy-augmented targets to guide the simultaneous updates of diffusion policies, thereby ensuring stable coordination. Extensive evaluations on MPE and MAMuJoCo establish our method as the new state-of-the-art across $10$ diverse tasks, demonstrating a remarkable $2.5\times$ to $5\times$ improvement in sample efficiency.
Reinforcement Learning · Policy Search
Agents that can beat or tie any other under a model of pairwise preference have strong guarantees for both user satisfaction and overall social welfare. However, searching for these agents in long-term decision problems is not computationally tractable with current approaches, which require the size of an agent's policy to increase with the problem length. We introduce the \textit{Markov decision contest}, a model of learning from general preferences in long-term (infinite-horizon) decision problems. Within this model, we prove that agents only need a stationary Markov policy in order to be optimal (that is, to beat or tie any agent with a history-dependent policy); that the problem of finding an optimal policy is in P; and that a simple iterative algorithm (which we call Hedged Policy Iteration) converges to an optimal policy at a sublinear rate. In a suite of high-dimensional experiments, we demonstrate that Hedged Policy Iteration scales well to function approximation. Lastly, we present a near approximation of Hedged Policy Iteration, called HPI-Clip, which both matches the performance of Proximal Policy Optimization on reward-based tasks while also outperforming it on tasks with non-transitive preferences. These results show that learning from pairwise preferences in long-term decision problems can be far more tractable than what is known from prior work.
Deep Learning · Theory
Many real-world datasets contain hidden structure that cannot be detected by simple linear correlations between input features. For example, latent factors may influence the data in a coordinated way, even though their effect is invisible to covariance-based methods such as PCA. In practice, nonlinear neural networks often succeed in extracting such hidden structure in unsupervised and self-supervised learning. However, constructing a minimal high-dimensional model where this advantage can be rigorously analyzed has remained an open theoretical challenge. We introduce a tractable high-dimensional spiked model with two latent factors: one visible to covariance, and one statistically dependent yet uncorrelated, appearing only in higher-order moments. PCA and linear autoencoders fail to recover the latter, while a minimal nonlinear autoencoder provably extracts both. We analyze both the population risk, and empirical risk minimization. Our model also provides a tractable example where self-supervised test loss is poorly aligned with representation quality: nonlinear autoencoders recover latent structure that linear methods miss, even though their reconstruction loss is higher.
We study the capacity of the self-attention key-query channel: for a fixed budget, how many distinct token-token relations can a single layer reliably encode? We introduce *Relational Graph Recognition*, where the key-query channel encodes a directed graph and, given a context (a subset of the vertices), must recover the neighbors of each vertex in the context. We measure resources by the total key dimension $D_K = hd_k$. In a tractable multi-head model, we prove matching information-theoretic lower bounds and upper bounds via explicit constructions showing that recovering a graph with $m'$ relations in $d_{\text{model}}$-dimensional embeddings requires $D_K$ to grow essentially as $m'/d_{\text{model}}$ up to logarithmic factors, and we obtain corresponding guarantees for scaled-softmax attention. This analysis yields a new, capacity-based rationale for multi-head attention: even in permutation graphs, where **all queries attend to a single target**, splitting a fixed $D_K$ budget into multiple heads increases capacity by reducing interference from embedding superposition. Controlled experiments mirror the theory, revealing sharp phase transitions at the predicted capacity, and the multi-head advantage persists when adding softmax normalization, value routing, and a full Transformer block trained with frozen GPT-2 embeddings.
Probabilistic Methods · Bayesian Models and Methods
We investigate which models admit a collapse of the expected information gain (EIG) and its derivative from a doubly intractable to a singly intractable expression. We prove that a sufficient condition is that the posterior distribution belongs to an exponential family (EF) that depends on the experimental design and data only through its natural parameters, and derive corresponding singly intractable and unbiased estimators for the $\operatorname{EIG}$ and its (reparameterised) gradient. We further derive necessary conditions on the likelihood to obtain an EF posterior of the required form, showing that this does not necessarily require the prior to be conjugate. This is complemented by a theoretical analysis of certain degenerate behaviors that may arise when optimizing the $\operatorname{EIG}$ for EF-modeled experiments. Finally, we empirically demonstrate the benefits of our singly intractable estimators, showing substantial performance gains over standard nested estimators.
Theory · Deep Learning
Reinforcement Learning with Verifiable Rewards (RLVR) has been a main driver of recent breakthroughs in large reasoning models. Yet it remains a mystery how rewards based solely on final outcomes can help overcome the long-horizon barrier to extended reasoning. To understand this, we develop a theory of the training dynamics of RL for transformers on compositional reasoning tasks. Our theory characterizes how the effectiveness of RLVR is governed by the smoothness of the difficulty spectrum. When data contains abrupt discontinuities in difficulty, learning undergoes grokking-type phase transitions, giving rise to prolonged plateaus before progress recurs. In contrast, a smooth difficulty spectrum leads to a *relay effect*: stable gradient signals on easier problems elevate the model's capabilities to the point where harder ones become tractable, resulting in steady and continuous learning. Our theory explains how RLVR can improve performance at the edge of competence, and suggests that appropriately designed data mixtures can yield scalable gains. As a technical contribution, our analysis develops and adapts tools from Fourier analysis on finite groups to our setting. We validate the predicted mechanisms empirically via synthetic experiments.
General Machine Learning · Methodology
Trajectory Inference (TI) seeks to reconstruct latent dynamical processes from snapshot data, which consist of independent samples from time-indexed marginals of an underlying stochastic system. In applications such as single-cell genomics, destructive measurements preclude direct observation of trajectories, making the induced distribution over paths fundamentally ill-posed given finitely many marginals. However, despite extensive work on modeling approaches, little attention has been paid to evaluating the inferred object itself, namely, a probability measure over trajectories. Since path-space laws are not identifiable from snapshot data, evaluation protocols based on predictive accuracy at held-out marginals provide only limited information and fail to constrain trajectory-level behavior. We introduce a general framework for estimating the Kullback–Leibler divergence (KL) between probability measures on function space: we obtain a tractable estimator that can be approximated from data, is practical, and scales to realistic problem sizes (number and size of snapshot data). We apply this framework to a systematic empirical study of trajectory inference methods on synthetic and real datasets. We show that current evaluation metrics yield inconsistent assessments, whereas path-space KL provides a coherent comparison that reveals discrepancies in inferred dynamics, particularly in regions with sparse or missing data. These results support the use of functional KL as a principled criterion for evaluating TI methods under partial observability.
Reinforcement Learning · Multi-agent
Monte Carlo Tree Search (MCTS) scales poorly in cooperative multi-agent domains because expansion must consider an exponentially large set of joint actions, severely limiting exploration under realistic search budgets. We propose \textsc{NonZero}, which keeps multi-agent MCTS tractable by running surrogate-guided selection over a low-dimensional nonlinear representation using an interaction-guided proposal rule, instead of directly exploring the full joint-action space. Our exploration uses an interaction score: single-agent deviations are ranked by predicted gain, while two-agent deviations are scored by a mixed-difference measure that reveals coordination benefits even when no single agent can improve alone. We formalize candidate proposal as a bandit problem over local deviations and derive a proposal rule, \textsc{NonUCT}, with a sublinear local-regret guarantee for reaching approximate graph-local optima without enumerating the joint-action space. Empirically, \textsc{NonZero} improves sample efficiency and final performance on MatGame, SMAC, and SMACv2 relative to strong model-based and model-free baselines under matched search budgets.
Theory · Deep Learning
Recent developments in large language models have shown advantages in reallocating a notable share of computational resource from training time to inference time. However, the principles behind inference time scaling are not well understood. In this paper, we introduce an analytically tractable model of inference-time scaling: Bayesian linear regression with a reward-weighted sampler, where the reward is determined from a linear model, modeling LLM-as-a-judge scenario. We study this problem in the high-dimensional regime, where the deterministic equivalents dictate a closed-form expression for the posterior predictive mean and variance. We analyze the generalization error when training data are sampled from a teacher model. We draw $k$ inference-time samples and select via softmax at a temperature applied to a quadratic reward. When the reward is not too different from the teacher, the generalization error decreases monotonically with increasing inference time samples $k$. However, the specific reward that optimizes inference-time selection generally differs from the teacher. In contrast, substantial reward misspecification induces a finite optimal $k$ beyond which more sampling can increase the generalization error. For fixed $k$, there exists an optimal sampling temperature. We experimentally verify these facts in large language model inference with an additional large language model as a judge. In the "best-of-$k$" limit with the teacher as reward, we theoretically show that the generalization error decays as $\Theta(1/k^2)$ and determine the leading coefficient via extreme value theory. These formulas delineate domains where scaling inference-time computation is provably preferable to collecting more data. Finally, we demonstrate that when task difficulty increases, the previously mentioned advantage of inference-time compute degrades.
Masked diffusion language models decode by iteratively unmasking tokens, where the unmasking order defines an ``order of thought'' that strongly influences generation quality yet is typically chosen heuristically. We derive a tractable upper bound on the sequential decoding mismatch, measured by the Kullback–Leibler divergence and expressed in terms of the model’s pathwise log-likelihood, with tightness under sufficient model expressivity. This bound induces a dense self-aware reward for a target sequence $x$ and unmasking order $\sigma$, over ordered paths, casting order selection as a principled policy optimization problem with a frozen denoiser. We instantiate this idea as **Self-Aware Scheduling (SAS)**, which learns a lightweight order policy using Group Relative Policy Optimization and applies seamlessly to both sequential and semi-autoregressive decoding. On Sudoku with 1B MDM, SAS improves puzzle accuracy from $82.0\%$ (best heuristic schedule) to $91.8\%$, and reaches $97.9\%$ with second-stage fine-tuning along learned trajectories. On LLaDA-8B, SAS improves pass@1 on GSM8K from $64\%$ to $76\%$ (full diffusion) and on MBPP from $39.5\%$ to $41\%$, while consistently matching or exceeding heuristic schedules across generation lengths and block sizes.