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Miscellaneous Aspects of Machine Learning · Scalable Algorithms

Aditya Desai, Anshumali Shrivastava

When considering a model architecture, there are several ways to reduce its memory footprint. Historically, popular approaches included selecting smaller architectures and creating sparse networks through pruning. More recently, randomized parameter-sharing (RPS) methods have gained traction for model compression atstart of training. In this paper, we comprehensively assess the trade-off betweenmemory and accuracy across RPS, pruning techniques, and building smaller models. Our findings demonstrate that RPS, which is both data and model-agnostic, consistently outperforms smaller models and all moderately informed pruning strategies, such as MAG, SNIP, SYNFLOW, and GRASP, across the entire compression range. This advantage becomes particularly pronounced in higher compression scenarios. Notably, even when compared to highly informed pruning techniques like Lottery Ticket Rewinding (LTR), RPS exhibits superior performance in high compression settings. This points out inherent capacity advantage that RPS enjoys over sparse models. Theoretically, we establish RPS as a superiortechnique in terms of memory-efficient representation when compared to pruningfor linear models. This paper argues in favor of paradigm shift towards RPS basedmodels. During our rigorous evaluation of RPS, we identified issues in the state-of-the-art RPS technique ROAST, specifically regarding stability (ROAST’s sensitivity to initialization hyperparameters, often leading to divergence) and Pareto-continuity (ROAST’s inability to recover the accuracy of the original model at zerocompression). We provably address both of these issues. We refer to the modifiedRPS, which incorporates our improvements, as STABLE-RPS

Social Aspects · Fairness, Equity, Justice and Safety

Sina Baharlouei, Shivam Patel, Meisam Razaviyayn

Training and deploying machine learning models that meet fairness criteria for protected groups are fundamental in modern artificial intelligence. While numerous constraints and regularization terms have been proposed in the literature to promote fairness in machine learning tasks, most of these approaches are not amenable to stochastic optimization due to the complex and nonlinear structure of constraints and regularizers. Here, the term ``stochastic'' refers to the ability of the algorithm to work with small mini-batches of data. Motivated by the limitation of existing literature, this paper presents a unified stochastic optimization framework for fair empirical risk minimization based on $f$-divergence measures ($f$-FERM). The proposed stochastic algorithm enjoys theoretical convergence guarantees. In addition, our experiments demonstrate the superiority of fairness-accuracy tradeoffs offered by $f$-FERM for almost all batch sizes (ranging from full-batch to batch size of one). Moreover, we show that our framework can be extended to the case where there is a distribution shift from training to the test data. Our extension is based on a distributionally robust optimization reformulation of $f$-FERM objective under $\ell_p$ norms as uncertainty sets. Again, in this distributionally robust setting, $f$-FERM not only enjoys theoretical convergence guarantees but also outperforms other baselines in the literature in the tasks involving distribution shifts. An efficient stochastic implementation of $f$-FERM is publicly available.

Deep Learning · Graph Neural Networks

Florian Grötschla, Joël Mathys, Róbert Veres, Roger Wattenhofer

Graph Visualization, also known as Graph Drawing, aims to find geometric embeddings of graphs that optimize certain criteria. Stress is a widely used metric; stress is minimized when every pair of nodes is positioned at their shortest path distance. However, stress optimization presents computational challenges due to its inherent complexity and is usually solved using heuristics in practice. We introduce a scalable Graph Neural Network (GNN) based Graph Drawing framework with sub-quadratic runtime that can learn to optimize stress. Inspired by classical stress optimization techniques and force-directed layout algorithms, we create a coarsening hierarchy for the input graph. Beginning at the coarsest level, we iteratively refine and un-coarsen the layout, until we generate an embedding for the original graph. To enhance information propagation within the network, we propose a novel positional rewiring technique based on intermediate node positions. Our empirical evaluation demonstrates that the framework achieves state-of-the-art performance while remaining scalable.

Reinforcement Learning · Deep RL

Haque Ishfaq, Qingfeng Lan, Pan Xu, A. Rupam Mahmood, Doina Precup, anima anandkumar, Kamyar Azizzadenesheli

We present a scalable and effective exploration strategy based on Thompson sampling for reinforcement learning (RL). One of the key shortcomings of existing Thompson sampling algorithms is the need to perform a Gaussian approximation of the posterior distribution, which is not a good surrogate in most practical settings. We instead directly sample the Q function from its posterior distribution, by using Langevin Monte Carlo, an efficient type of Markov Chain Monte Carlo (MCMC) method. Our method only needs to perform noisy gradient descent updates to learn the exact posterior distribution of the Q function, which makes our approach easy to deploy in deep RL. We provide a rigorous theoretical analysis for the proposed method and demonstrate that, in the linear Markov decision process (linear MDP) setting, it has a regret bound of $\tilde{O}(d^{3/2}H^{3/2}\sqrt{T})$, where $d$ is the dimension of the feature mapping, $H$ is the planning horizon, and $T$ is the total number of steps. We apply this approach to deep RL, by using Adam optimizer to perform gradient updates. Our approach achieves better or similar results compared with state-of-the-art deep RL algorithms on several challenging exploration tasks from the Atari57 suite.

Maoteng Zheng, Nengcheng Chen, Junfeng Zhu, Xiaoru Zeng, Huanbin Qiu, Yuyao Jiang, Xingyue Lu, Hao Qu

We propose a distributed bundle adjustment (DBA) method using the exact Levenberg-Marquardt (LM) algorithm for super large-scale datasets. Most of the existing methods partition the global map to small ones and conduct bundle adjustment in the submaps. In order to fit the parallel framework, they use approximate solutions instead of the LM algorithm. However, those methods often give sub-optimal results. Different from them, we utilize the exact LM algorithm to conduct global bundle adjustment where the formation of the reduced camera system (RCS) is actually parallelized and executed in a distributed way. To store the large RCS, we compress it with a block-based sparse matrix compression format (BSMC), which fully exploits its block feature. The BSMC format also enables the distributed storage and updating of the global RCS. The proposed method is extensively evaluated and compared with the state-of-the-art pipelines using both synthetic and real datasets. Preliminary results demonstrate the efficient memory usage and vast scalability of the proposed method compared with the baselines. For the first time, we conducted parallel bundle adjustment using LM algorithm on a real datasets with 1.18 million images and a synthetic dataset with 10 million images (about 500 times that of the state-of-the-art LM-based BA) on a distributed computing system.

Jianren Wang, Sudeep Dasari, Mohan Kumar Srirama, Shubham Tulsiani, Abhinav Gupta

The field of visual representation learning has seen explosive growth in the past years, but its benefits in robotics have been surprisingly limited so far. Prior work uses generic visual representations as a basis to learn (task-specific) robot action policies (e.g., via behavior cloning). While the visual representations do accelerate learning, they are primarily used to encode visual observations. Thus, action information has to be derived purely from robot data, which is expensive to collect! In this work, we present a scalable alternative where the visual representations can help directly infer robot actions. We observe that vision encoders express relationships between image observations as distances (e.g., via embedding dot product) that could be used to efficiently plan robot behavior. We operationalize this insight and develop a simple algorithm for acquiring a distance function and dynamics predictor, by fine-tuning a pre-trained representation on human collected video sequences. The final method is able to substantially outperform traditional robot learning baselines (e.g., 70% success v.s. 50% for behavior cloning on pick-place) on a suite of diverse real-world manipulation tasks. It can also generalize to novel objects, without using any robot demonstrations during train time. For visualizations of the learned policies please check: https://agi-labs.github.io/manipulate-by-seeing/

David Fan, Jue Wang, Shuai Liao, Yi Zhu, Vimal Bhat, Hector Santos-Villalobos, Rohith MV, Xinyu Li

Several recent works have directly extended the image masked autoencoder (MAE) with random masking into video domain, achieving promising results. However, unlike images, both spatial and temporal information are important for video understanding. This suggests that the random masking strategy that is inherited from the image MAE is less effective for video MAE. This motivates the design of a novel masking algorithm that can more efficiently make use of video saliency. Specifically, we propose a motion-guided masking algorithm (MGM) which leverages motion vectors to guide the position of each mask over time. Crucially, these motion-based correspondences can be directly obtained from information stored in the compressed format of the video, which makes our method efficient and scalable. On two challenging large-scale video benchmarks (Kinetics-400 and Something-Something V2), we equip video MAE with our MGM and achieve up to +1.3% improvement compared to previous state-of-the-art methods. Additionally, our MGM achieves equivalent performance to previous video MAE using up to 66% fewer training epochs. Lastly, we show that MGM generalizes better to downstream transfer learning and domain adaptation tasks on the UCF101, HMDB51, and Diving48 datasets, achieving up to +4.9% improvement compared to baseline methods.

Siming Zheng, Xin Yuan

We consider the problem of video snapshot compressive imaging (SCI), where sequential high-speed frames are modulated by different masks and captured by a single measurement. The underlying principle of reconstructing multi-frame images from only one single measurement is to solve an ill-posed problem. By combining optimization algorithms and neural networks, deep unfolding networks (DUNs) score tremendous achievements in solving inverse problems. In this paper, our proposed model is under the DUN framework and we propose a 3D Convolution-Transformer Mixture (CTM) module with a 3D efficient and scalable attention model plugged in, which helps fully learn the correlation between temporal and spatial dimensions by virtue of Transformer. To our best knowledge, this is the first time that Transformer is employed to video SCI reconstruction. Besides, to further investigate the high-frequency information during the reconstruction process which are neglected in previous studies, we introduce variance estimation characterizing the uncertainty on a pixel-by-pixel basis. Extensive experimental results demonstrate that our proposed method achieves state-of-the-art (SOTA) results. Code can be found on https://github.com/zsm1211/CTM-SCI.

Nishant Jain, Harkirat Behl, Yogesh Singh Rawat, Vibhav Vineet

A recent trend in deep learning algorithms has been towards training large scale models, having high parameter count and trained on big dataset. However, robustness of such large scale models towards real-world settings is still a less-explored topic. In this work, we first benchmark the performance of these models under different perturbations and datasets thereby representing real-world shifts, and highlight their degrading performance under these shifts. We then discuss on how complete model fine-tuning based existing robustification schemes might not be a scalable option given very large scale networks and can also lead them to forget some of the desired characterstics. Finally, we propose a simple and cost-effective method to solve this problem, inspired by knowledge transfer literature. It involves robustifying smaller models, at a lower computation cost, and then use them as teachers to tune a fraction of these large scale networks, reducing the overall computational overhead. We evaluate our proposed method under various vision perturbations including ImageNet-C,R,S,A datasets and also for transfer learning, zero-shot evaluation setups on different datasets. Benchmark results show that our method is able to induce robustness to these large scale models efficiently, requiring significantly lower time and also preserves the transfer learning, zero-shot properties of the original model which none of the existing methods are able to achieve.

Shantanu Gupta, Mohit Gupta

Single-photon sensors measure light signals at the finest possible resolution -- individual photons. These sensors introduce two major challenges in the form of strong Poisson noise and extremely large data acquisition rates, which are also inherited by downstream computer vision tasks. Previous work has largely focused on solving the image reconstruction problem first and then using off-the-shelf methods for downstream tasks, but the most general solutions that account for motion are costly and not scalable to large data volumes produced by single-photon sensors. This work forgoes the image reconstruction problem. Instead, we demonstrate computationally light-weight phase-based algorithms for the tasks of edge detection and motion estimation. These methods directly process the raw single-photon data as a 3D volume with a bank of velocity-tuned filters, achieving speed-ups of more than two orders of magnitude compared to explicit reconstruction-based methods. Project webpage: https://wisionlab.com/project/eulerian-single-photon-vision/

Sheng-Ming Tang, Yuan-Chun Sun, Cheng-Hsin Hsu

Online 6-DoF view touring has become increasingly popular due to hardware advances and the recent pandemic. One way for content creators to support many 6-DoF clients is by transmitting 3D content to them, which leads to content leakage. Another way for content creators is to render and stream novel views for 6-DoF clients, which incurs staggering computational and networking workloads. In this paper, we develop a blind streaming system that leverages cloud service providers between content creators and 6-DoF clients. Our system has two core design objectives: (i) to generate high-quality novel views for 6-DoF clients without retrieving 3D content from content creators, (ii) to support many 6-DoF clients without overloading the content creators. We achieve these two goals in the following steps. First, we design a source view request/response interface between cloud service providers and content creators for efficient communications. Second, we design novel view optimization algorithms for cloud service providers to intelligently select the minimal set of source views while considering the workload of content creators. Third, we employ scalable client side view synthesis for 6-DoF clients with heterogeneous device capabilities and personalized 6-DoF client poses and preferences. Our evaluation results demonstrate the merits of our solution, compared to the state-of-the-arts, our system: (i) improves synthesized novel views by 2.27 dB in PSNR and 12 in VMAF on average and (ii) reduces the bandwidth consumption by 94% on average. In fact, our solution approaches the performance of an unrealistic optimal solution with unlimited source views, achieving performance gaps as small as 0.75 dB in PSNR and 3.8 in VMAF.

Zhenbo Shi, Wei Yang 0011, Zhenbo Xu, Zhidong Yu, Liusheng Huang

In the field of object detector attacks, previous methods primarily rely on fixed gradient optimization or patch-based cover techniques, often leading to suboptimal attack performance and excessive distortions. To address these limitations, we propose a novel attack method, Interactive Reinforcement-based Sparse Attack (IRSA), which employs Reinforcement Learning (RL) to discover the vulnerabilities of object detectors and systematically generate erroneous results. Specifically, we formulate the process of seeking optimal margins for adversarial examples as a Markov Decision Process (MDP). We tackle the RL convergence difficulty through innovative reward functions and a composite optimization method for effective and efficient policy training. Moreover, the perturbations generated by IRSA are more subtle and difficult to detect while requiring less computational effort. Our method also demonstrates strong generalization capabilities against various object detectors. In summary, IRSA is a refined, efficient, and scalable interactive, iterative, end-to-end algorithm.

Peiyu Liu, Ze-Feng Gao, Yushuo Chen, Xin Zhao, Ji-Rong Wen

In this paper, we propose a highly parameter-efficient approach to scaling pre-trained language models (PLMs) to a deeper model depth. Unlike prior work that shares all parameters or uses extra blocks, we design a more capable parameter-sharing architecture based on matrix product operator (MPO), an efficient tensor decomposition method to factorize the parameter matrix into a set of local tensors. Based on such a decomposition, we share the important local tensor across all layers for reducing the model size and meanwhile keep layer-specific tensors (also using Adapters) for enhancing the adaptation flexibility. To improve the model training, we further propose a stable initialization algorithm tailored for the MPO-based architecture. Extensive experiments have demonstrated the effectiveness of our proposed model in enhancing scalability and achieving higher performance (i.e., with fewer parameters than BERT-base, we successfully scale the model depth by a factor of 4x and even achieve 0.1 points higher than BERT-large for GLUE score). The code to reproduce the results of this paper can be found at https://github.com/RUCAIBox/MPOBERT-code.

Cantao Wu, Yi Cai, Liuwu Li, Jiexin Wang

Referring Expression Comprehension (ReC) is a task that involves localizing objects in images based on natural language expressions. Most ReC methods typically approach the task as a supervised learning problem. However, the need for costly annotations, such as clear image-text pairs or region-text pairs, hinders the scalability of existing approaches. In this work, we propose a novel scene graph-based framework that automatically generates high-quality pseudo region-query pairs. Our method harnesses scene graphs to capture the relationships between objects in images and generate expressions enriched with relation information. To ensure accurate mapping between visual regions and text, we introduce an external module that employs a calibration algorithm to filter out ambiguous queries. Additionally, we employ a rewriter module to enhance the diversity of our generated pseudo queries through rewriting. Extensive experiments demonstrate that our method outperforms previous pseudo-labeling methods by about 10%, 12%, and 11% on RefCOCO, RefCOCO+, and RefCOCOg, respectively. Furthermore, it surpasses the state-of-the-art unsupervised approach by more than 15% on the RefCOCO dataset.

Yuliang Cai, Jesse Thomason, Mohammad Rostami

The size and the computational load of fine-tuning large-scale pre-trained neural network are becoming two major obstacles in adopting machine learning in many applications. Continual learning (CL) can serve as a remedy through enabling knowledge-transfer across sequentially arriving tasks which relaxes the need to fine-tune all network weights from scratch. However, existing CL algorithms primarily consider learning unimodal vision-only or language-only tasks. We develop a transformer-based CL architecture for learning bimodal vision-and-language tasks based on increasing the number of the learnable parameters dynamically and using knowledge distillation. The new additional parameters are used to specialize the network for each task. Our approach enables sharing information between the tasks while addressing the challenge of catastrophic forgetting. Our approach is scalable learning to a large number of tasks because it requires little memory and time overhead. Our model reaches state-of-the-art performance on challenging vision-and-language tasks.

Gunsoo Han, Daejin Jo, Daniel Nam, Eunseop Yoon, Taehwan Kwon, Seungeun Rho, Kyoung-Woon On, Chang Yoo, Sungwoong Kim

Knowledge-grounded dialogue generation requires first retrieving appropriate external knowledge based on a conversational context and then generating a response grounded on the retrieved knowledge. In general, these two sequential modules, a knowledge retriever and a response generator, have been separately trained in a supervised manner. However, obtaining intermediate labels of the ground-truth knowledge is expensive, especially in open-domain conversations. Latent variable modeling avoids this need for the labels. In this paper, we propose an efficient algorithm for this latent variable modeling that is able to leverage a large amount of dialogue data. Rather than directly training the complex retriever, we adapt a query generator with an off-the-shelf retriever, and the query generator and response generator are simultaneously trained over the latent variable of query. Moreover, we employ lower bound of the evidence as a training objective and modify it to robustly perform the joint training. Experimental results on diverse knowledge-grounded dialogue datasets show that the proposed algorithm significantly outperforms the supervised learning algorithm even without the use of the annotated knowledge while maintaining efficiency and scalability.

Shahar Jacob, Chen Shani, Dafna Shahaf

Analogy is one of the core capacities of human cognition; when faced with new situations, we often transfer prior experience from other domains. Most work on computational analogy relies heavily on complex, manually crafted input. In this work, we relax the input requirements, requiring only names of entities to be mapped. We automatically extract commonsense representations and use them to identify a mapping between the entities. Unlike previous works, our framework can handle partial analogies and suggest new entities to be added. Moreover, our method’s output is easily interpretable, allowing for users to understand why a specific mapping was chosen. Experiments show that our model correctly maps 81.2% of classical 2x2 analogy problems (guess level=50%). On larger problems, it achieves 77.8% accuracy (mean guess level=13.1%). In another experiment, we show our algorithm outperforms human performance, and the automatic suggestions of new entities resemble those suggested by humans. We hope this work will advance computational analogy by paving the way to more flexible, realistic input requirements, with broader applicability.

Optimization/Discrete and Combinatorial Optimization

Moses Charikar, Monika Henzinger, Lunjia Hu, Maximilian Vötsch, Erik Waingarten

Clustering is a fundamental problem in unsupervised machine learning with many applications in data analysis. Popular clustering algorithms such as Lloyd's algorithm and $k$-means++ can take $\Omega(ndk)$ time when clustering $n$ points in a $d$-dimensional space (represented by an $n\times d$ matrix $X$) into $k$ clusters. On massive datasets with moderate to large $k$, the multiplicative $k$ factor can become very expensive. We introduce a simple randomized clustering algorithm that provably runs in expected time $O(\mathsf{nnz}(X) + n\log n)$ for arbitrary $k$. Here $\mathsf{nnz}(X)$ is the total number of non-zero entries in the input dataset $X$, which is upper bounded by $nd$ and can be significantly smaller for sparse datasets. We prove that our algorithm achieves approximation ratio $\widetilde{O}(k^4)$ on any input dataset for the $k$-means objective, and our experiments show that the quality of the clusters found by our algorithm is usually much better than this worst-case bound. We use our algorithm for $k$-means clustering and for coreset construction; our experiments show that it gives a new tradeoff between running time and cluster quality compared to previous state-of-the-art methods for these tasks. Our theoretical analysis is based on novel results of independent interest. We show that the approximation ratio achieved after a random one-dimensional projection can be lifted to the original points and that $k$-means++ seeding can be implemented in expected time $O(n\log n)$ in one dimension.

Reinforcement Learning/Batch Offline

Mohak Bhardwaj, Tengyang Xie, Byron Boots, Nan Jiang, Ching-An Cheng

We propose a novel model-based offline Reinforcement Learning (RL) framework, called Adversarial Model for Offline Reinforcement Learning (ARMOR), which can robustly learn policies to improve upon an arbitrary reference policy regardless of data coverage. ARMOR is designed to optimize policies for the worst-case performance relative to the reference policy through adversarially training a Markov decision process model. In theory, we prove that ARMOR, with a well-tuned hyperparameter, can compete with the best policy within data coverage when the reference policy is supported by the data. At the same time, ARMOR is robust to hyperparameter choices: the policy learned by ARMOR, with any admissible hyperparameter, would never degrade the performance of the reference policy, even when the reference policy is not covered by the dataset. To validate these properties in practice, we design a scalable implementation of ARMOR, which by adversarial training, can optimize policies without using model ensembles in contrast to typical model-based methods. We show that ARMOR achieves competent performance with both state-of-the-art offline model-free and model-based RL algorithms and can robustly improve the reference policy over various hyperparameter choices.

Probabilistic Methods/Gaussian Processes

Robert Allison, Anthony Stephenson, Samuel F, Edward O Pyzer-Knapp

The accurate predictions and principled uncertainty measures provided by GP regression incur $O(n^3)$ cost which is prohibitive for modern-day large-scale applications. This has motivated extensive work on computationally efficient approximations. We introduce a new perspective by exploring robustness properties and limiting behaviour of GP nearest-neighbour (GPnn) prediction. We demonstrate through theory and simulation that as the data-size $n$ increases, accuracy of estimated parameters and GP model assumptions become increasingly irrelevant to GPnn predictive accuracy. Consequently, it is sufficient to spend small amounts of work on parameter estimation in order to achieve high MSE accuracy, even in the presence of gross misspecification. In contrast, as $n \rightarrow \infty$, uncertainty calibration and NLL are shown to remain sensitive to just one parameter, the additive noise-variance; but we show that this source of inaccuracy can be corrected for, thereby achieving both well-calibrated uncertainty measures and accurate predictions at remarkably low computational cost. We exhibit a very simple GPnn regression algorithm with stand-out performance compared to other state-of-the-art GP approximations as measured on large UCI datasets. It operates at a small fraction of those other methods' training costs, for example on a basic laptop taking about 30 seconds to train on a dataset of size $n = 1.6 \times 10^6$.