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9,256篇论文匹配“Diffusion models”
第 61 / 463 页

Yara Bahram, Mélodie Desbos, Mohammadhadi Shateri, Eric Granger

Diffusion models (DMs) produce high-quality images, yet their sampling remains costly when adapted to new domains. Distilled DMs are faster but typically remain confined within their teacher's domain. Thus, fast and high-quality generation for novel domains relies on two-stage pipelines: Adapt-then-Distill or Distill-then-Adapt. However, both add design complexity and often degrade quality or diversity. We introduce Uni-DAD, a single-stage pipeline that unifies DM distillation and adaptation. It couples two training signals: (i) a dual-domain distribution-matching distillation (DMD) objective that guides the student toward the distributions of the source teacher and a target teacher, and (ii) a multi-head generative adversarial network (GAN) loss that encourages target realism across multiple feature scales. The source domain distillation preserves diverse source knowledge, while the multi-head GAN stabilizes training and reduces overfitting, especially in few-shot regimes. The inclusion of a target teacher facilitates adaptation to more structurally distant domains. We evaluate Uni-DAD on two comprehensive benchmarks for few-shot image generation (FSIG) and subject-driven personalization (SDP) using diffusion backbones. It delivers better or comparable quality to state-of-the-art (SoTA) adaptation methods even with less than 4 sampling steps, and often surpasses two-stage pipelines in quality and diversity. Code: https://github.com/yaramohamadi/uni-DAD .

Johannes Schusterbauer, Ming Gui, Yusong Li, Pingchuan Ma, Felix Krause, Björn Ommer

Diffusion- and flow-based models usually allocate compute uniformly across space, updating all patches with the same timestep and number of function evaluations. While convenient, this ignores the heterogeneity of natural images: some regions are easy to denoise, whereas others benefit from more refinement or additional context. Motivated by this, we explore patch-level noise scales for image synthesis. We find that naively varying timesteps across image tokens performs poorly, as it exposes the model to overly informative training states that do not occur at inference. We therefore introduce a timestep sampler that explicitly controls the maximum patch-level information available during training, and show that moving from global to patch-level timesteps already improves image generation over standard baselines. By further augmenting the model with a lightweight per-patch difficulty head, we enable adaptive samplers that allocate compute dynamically where it is most needed. Combined with noise levels varying over both space and diffusion time, this yields Patch Forcing (PF), a framework that advances easier regions earlier so they can provide context for harder ones. PF achieves superior results on class-conditional ImageNet, remains orthogonal to representation alignment and guidance methods, and scales to text-to-image synthesis. Our results suggest that patch-level denoising schedules provide a promising foundation for adaptive image generation.

Kejia Yin, Zhihao Shi, Weilin Wan, Yuhongze Zhou, Yuanhao Yu, Xinxin Zuo, Qiang Sun, Juwei Lu

Video (camera) trajectory editing aims to synthesize new videos that follow user-defined camera paths while preserving scene content and plausibly inpainting previously unseen regions, upgrading amateur footage into professionally styled videos. Existing VTE methods struggle with precise camera control and long-range consistency because they either inject target poses through a limited-capacity embedding or rely on single-frame warping with only implicit cross-frame aggregation in video diffusion models. To address these issues, we introduce a new VTE framework that 1) explicitly aggregates information across the entire source video via a hybrid warping scheme. Specifically, static regions are progressively fused into a world cache then rendered to target camera poses, while dynamic regions are directly warped; their fusion yields globally consistent coarse frames that guide refinement.2) processes video segments jointly with their history via a history-guided autoregressive diffusion model, while the world cache is incrementally updated to reinforce already inpainted content, enabling long-term temporal coherence. Finally, we present iPhone-PTZ, a new VTE benchmark with diverse camera motions and large trajectory variations, and achieve state-of-the-art performance with fewer parameters.

Anne Harrington, A. Sophia Koepke, Shyamgopal Karthik, Trevor Darrell, Alexei A. Efros

Contemporary text-to-image models exhibit a surprising degree of mode collapse, as can be seen when sampling several images given the same text prompt. Previous work has attempted to address this issue by steering the model using guidance mechanisms, or by generating a large pool of candidates and refining them. In this work, we take a different direction and aim for diversity in generations via noise optimization. Specifically, we show that a simple noise optimization objective can mitigate mode collapse while preserving the fidelity of the base model. We also analyze the frequency characteristics of the noise and show that alternative noise initializations with different frequency profiles can improve both optimization and search. Our experiments demonstrate that noise optimization yields superior results in terms of generation quality and diversity.

Kyeongmin Yeo, Yunhong Min, Jaihoon Kim, Minhyuk Sung

We propose a generative framework for producing high-quality PBR textures on a given 3D mesh. As large-scale PBR texture datasets are scarce, our approach focuses on effectively leveraging the embedding space and diffusion priors of pretrained latent image generative models while learning a material latent space, MatLat, through targeted fine-tuning. Unlike prior methods that freeze the embedding network, which leads to distribution shifts when encoding additional PBR channels and hinders subsequent diffusion training, we fine-tune the pretrained VAE so that new material channels can be incorporated with minimal latent distribution deviation. We further show that correspondence-aware attention alone is insufficient for cross-view consistency unless the latent-to-image mapping preserves locality. To enforce this locality, we introduce a regularization in the VAE fine-tuning that crops latent patches, decodes them, and aligns the corresponding image regions to maintain strong pixel-latent spatial correspondence. Ablation studies and comparison with previous baselines demonstrate that our framework improves PBR texture fidelity and that each component is critical for achieving state-of-the-art performance. Our project page is available at https://matlat-proj.github.io.

Hong-Phuc Lai, Phong Nguyen, Anh Tran

Pre-trained diffusion models excel at generating high-quality images but remain inherently limited by their native training resolution. Recent training-free approaches have attempted to overcome this constraint by introducing interventions during the denoising process; however, these methods incur substantial computational overhead, often requiring more than five minutes to produce a single 4K image.In this paper, we present PixelRush, the first tuning-free framework for practical high-resolution text-to-image generation. Our method builds upon the established patch-based inference paradigm but eliminates the need for multiple inversion and regeneration cycles. Instead, PixelRush enables efficient patch-based denoising within a low-step regime. To address artifacts introduced by patch blending in few-step generation, we propose a seamless blending strategy. Furthermore, we mitigate over-smoothing effects through a noise injection mechanism. PixelRush delivers exceptional efficiency, generating 4K images in approximately 20 seconds representing a 10xto 35xspeedup over state-of-the-art methods while maintaining superior visual fidelity. Extensive experiments validate both the performance gains and the quality of outputs achieved by our approach.

Fan Li, Chonghuinan Wang, Lina Lei, Yuping Qiu, Jiaqi Xu, Jiaxiu Jiang, Xinran Qin, Zhikai Chen, Fenglong Song, Zhixin Wang 等

Common image editing tasks typically adopt powerful generative diffusion models as the leading paradigm for real-world content editing. Meanwhile, although reinforcement learning (RL) methods such as Diffusion-DPO and Flow-GRPO have further improved generation quality, efficiently applying Reinforcement Learning from Human Feedback (RLHF) to diffusion-based editing remains largely unexplored, due to a lack of scalable human-preference datasets and frameworks tailored to diverse editing needs. To fill this gap, we propose HP-Edit, a post-training framework for Human Preference-aligned Editing, and introduce RealPref-50K, a real-world dataset across eight common tasks and balancing common object editing. Specifically, HP-Edit leverages a small amount of human-preference scoring data and a pretrained visual large language model (VLM) to develop HP-Scorer--an automatic, human preference-aligned evaluator. We then use HP-Scorer both to efficiently build a scalable preference dataset and to serve as the reward function for post-training the editing model. We also introduce RealPref-Bench, a benchmark for evaluating real-world editing performance. Extensive experiments demonstrate that our approach significantly enhances models such as Qwen-Image-Edit-2509, aligning their outputs more closely with human preference.

Mohsen Ghafoorian, Amirhossein Habibian

Recent advances in video diffusion models have shifted towards transformer-based architectures, achieving state-of-the-art video generation but at the cost of quadratic attention complexity, which severely limits scalability for longer sequences. We introduce ReHyAt, a Recurrent Hybrid Attention mechanism that combines the fidelity of softmax attention with the efficiency of linear attention, enabling chunk-wise recurrent reformulation and constant memory usage. Unlike the concurrent linear-only SANA Video, ReHyAt's hybrid design allows efficient distillation from existing softmax-based models, reducing the training cost by two orders of magnitude to 160 GPU hours, while being competitive in the quality. Our light-weight distillation and finetuning pipeline provides a recipe that can be applied to future state-of-the-art bidirectional softmax-based models. Experiments on VBench and VBench-2.0, as well as a human preference study, demonstrate that ReHyAt achieves state-of-the-art video quality while reducing attention cost from quadratic to linear, unlocking practical scalability for long-duration and on-device video generation.

Chaoqun Sun, Zongjing Fu, Powei Chang, Jinpeng Zhang, Jianxiang Xiang, Yukang Gao, Chenyu Wang

Diffusion transformer models deliver state-of-the-art image synthesis quality but suffer from prohibitively slow iterative sampling. Although reducing sampling steps accelerates inference, aggressive step schedules often distort intermediate features and degrade sample fidelity. We present GeoRK2, a training-free framework that bridges numerical analysis and information geometry. GeoRK2 couples a second-order Runge-Kutta (RK2) integrator with a curvature-aware geometric flow derived from the model's noise predictions, promoting stable feature evolution under manifold-aware integration. By leveraging an empirical feature covariance-induced metric estimated from activation covariances to capture intrinsic feature geometry, GeoRK2 constrains error propagation under large-step integration while preserving structural fidelity. As a fully plug-and-play method, GeoRK2 requires no retraining and is compatible with mainstream pre-trained diffusion transformers. Comprehensive experiments on image generation and text-to-video generation tasks across representative diffusion backbones (e.g., DiT-XL, HunyuanVideo, and FLUX.1-dev) demonstrate that GeoRK2 achieves 4-5x faster inference than baseline frameworks with only marginal perceptual differences (DFID 0.81), confirming its effectiveness and generality.

Haoran Feng, Yifan Niu, Zehuan Huang, Yang-Tian Sun, Chunchao Guo, Yuxin Peng, Lu Sheng

We introduce LaviGen, a framework that repurposes 3D generative models for 3D layout generation. Unlike previous methods that infer object layouts from textual descriptions, LaviGen operates directly in the native 3D space, formulating layout generation as an autoregressive process that explicitly models geometric relations and physical constraints among objects, producing coherent and physically plausible 3D scenes. To further enhance this process, we propose an adapted 3D diffusion model to integrate scene, object, and instruction information and employ a dual-guidance self-rollout distillation mechanism to improve efficiency and spatial accuracy. Extensive experiments on the LayoutVLM benchmark show LaviGen achieves superior 3D layout generation performance, with 19% higher physical plausibility than the state of the art and 65% faster computation. We will release our code publicly.

Xiangpeng Yang, Ji Xie, Yiyuan Yang, Yue Ma, Yan Huang, Min Xu, Qiang Wu

Existing video editing methods face a critical trade-off: expert models offer precision but rely on task-specific priors like masks, hindering unification; conversely, unified temporal in-context learning models are mask-free but lack explicit spatial cues, leading to weak instruction-to-region mapping and imprecise localization. To resolve this conflict, we propose VideoCoF, a novel Chain-of-Frames approach inspired by Chain-of-Thought reasoning. VideoCoF enforces a "seeing, reasoning, then editing" procedure by compelling the video diffusion model to first predict reasoning tokens (edit-region latents) before generating the target video tokens. This explicit reasoning step removes the need for user-provided masks while achieving precise instruction-to-region alignment and fine-grained video editing. Furthermore, we introduce a RoPE alignment strategy that leverages these reasoning tokens to ensure motion alignment and enable length extrapolation beyond the training duration. We demonstrate that with a minimal data cost of only 50k video pairs, VideoCoF achieves state-of-the-art performance on VideoCoF-Bench, validating the efficiency and effectiveness of our approach. Our code, weight, data are available at https://github.com/knightyxp/VideoCoF.

Yushi Huang, Xingtong Ge, Ruihao Gong, Chengtao Lv, Jun Zhang

Video diffusion models (DMs) have enabled high-quality video synthesis, but their computation costs scale quadratically with sequence length due to the nature of self-attention. While linear attention offers a more efficient alternative, fully replacing quadratic attention demands costly pretraining. This is largely because linear attention lacks sufficient expressiveness and struggles with the complex spatiotemporal dynamics inherent to video generation. In this paper, we present LinVideo, an efficient data-free post-training framework that replaces a target number of self-attention modules with linear attention while preserving performance. First, we observe a significant disparity in the replaceability of different layers. Instead of manual or heuristic choices, we frame layer selection as a binary classification problem and propose a selective transfer, which automatically and progressively converts layers to linear attention with minimal performance impact. Additionally, to overcome the ineffectiveness and even inefficiency of existing objectives in optimizing this challenge transfer process, we introduce an anytime distribution matching (ADM) objective that aligns the distributions of samples across any timestep along the sampling trajectory. This objective is highly efficient and recovers model performance. Extensive experiments show that LinVideo achieves a 1.43\text -1.71x speedup while preserving generation quality, and the 4-step distilled models further reduce latency by 15.9\text -20.9x with only a minor drop in visual quality.

Zhengdi Yu, Simone Foti, Linguang Zhang, Amy Zhao, Cem Keskin, Stefanos Zafeiriou, Tolga Birdal

We introduce Neural Riemannian Motion Fields (\name), a novel 3D generative human motion prior that enables robust, temporally consistent, and physically plausible 3D motion recovery. Unlike existing VAE or diffusion-based methods, our higher-order motion prior explicitly models the human motion in the zero level set of a collection of neural distance fields (NDFs) corresponding to pose, transition (velocity), and acceleration dynamics. Our framework is rigorous in the sense that our NDFs are constructed on the product space of joint rotations, their angular velocities, and angular accelerations, respecting the geometry of the underlying articulations. We further introduce: (i) a novel adaptive-step hybrid algorithm for projecting onto the set of plausible motions, and (ii) a novel geometric integrator to "roll out" realistic motion trajectories during test-time-optimization and generation. Our experiments show significant and consistent gains: trained on the AMASS dataset, \name remarkably generalizes across multiple input modalities and to diverse tasks ranging from denoising to motion in-betweening and fitting to partial 2D / 3D observations.

Hebaixu Wang, Jing Zhang, Haoyang Chen, Haonan Guo, Di Wang, Jiayi Ma, Bo Du

Diffusion bridge models establish probabilistic paths between arbitrary paired distributions and exhibit great potential for universal image restoration. Most existing methods merely treat them as simple variants of stochastic interpolants, lacking a unified analytical perspective. Besides, they indiscriminately reconstruct images through global noise injection and removal, inevitably distorting undegraded regions due to imperfect reconstruction. To address these challenges, we propose the R esidual D iffusion B ridge M odel (RDBM). Specifically, we theoretically reformulate the stochastic differential equations of generalized diffusion bridge and derive the analytical formulas of its forward and reverse processes. Crucially, we leverage the residuals from given distributions to modulate the noise injection and removal, enabling adaptive restoration of degraded regions while preserving intact others. Additionally, we unravel the fundamental mathematical essence of existing bridge models, all of which are special cases of RDBM and empirically demonstrate the optimality of our proposed models. Extensive experiments are conducted to demonstrate the state-of-the-art performance of our method both qualitatively and quantitatively across diverse image restoration tasks. Code is publicly available at https://github.com/MiliLab/RDBM.

Fengyuan Zuo, Haiyan Jin, Yuanlin Zhang, Zhaolin Xiao, Bin Wang, Yuerong Mu

Dark optical flow estimation (DOFE) faces critical challenges: discriminative models are less robust to noise and struggle with weakened motion patterns, while diffusion models suffer from discontinuous flow fields and low efficiency. Flow matching (FM), though efficient, remains underexplored for conditional generation in DOFE. In this paper, we propose FlowFM, the first flow matching model tailored to DOFE tasks. Instead of conventional vector field regression, FlowFM proposes estimating the global transformation path constrained by the ground truth optical flow. It generates noisy flow by mixing Gaussian noise with ground truth, then performs a one-step denoising process conditioned on the initial flow field, cost volume, and contextual features for optimal accuracy and efficiency. FlowFM incorporates an implicit Fourier denoising decoder (IFDD) for reliable motion understanding. By leveraging the Fourier transform, IFDD uses amplitude to characterize motion intensity and phase to encode target spatial relationships within flow fields, then directly enhances amplitude to restore dark-caused motion information loss. Experiments show that FlowFM significantly outperforms state-of-the-art methods on the FCDN and VBOF benchmarks, setting a new performance record for DOFE.

Yujie Zhou, Pengyang Ling, Jiazi Bu, Yibin Wang, Yuhang Zang, Jiaqi Wang, Li Niu, Guangtao Zhai

The incorporation of online reinforcement learning (RL) into diffusion and flow-based generative models has recently gained attention as a powerful paradigm for aligning model behavior with human preferences. By leveraging stochastic sampling via Stochastic Differential Equations (SDEs) during the denoising phase, these models can explore a variety of denoising trajectories, enhancing the exploratory capacity of RL. However, despite their ability to discover potentially high-reward samples, current approaches often struggle to effectively align with preferences due to the sparsity and narrowness of reward feedback. To overcome this limitation, we introduce a novel framework called Granular-GRPO (G^2RPO), which enables fine-grained and comprehensive evaluation of sampling directions in the RL training of flow models. Specifically, we propose a Singular Stochastic Sampling mechanism that supports step-wise stochastic exploration while ensuring strong correlation between injected noise and reward signals, enabling more accurate credit assignment to each SDE perturbation. Additionally, to mitigate the bias introduced by fixed-granularity denoising, we design a Multi-Granularity Advantage Integration module that aggregates advantages computed across multiple diffusion scales, resulting in a more robust and holistic assessment of sampling trajectories. Extensive experiments on various reward models, including both in-domain and out-of-domain settings, demonstrate that our G^2RPO outperforms existing flow-based GRPO baselines, highlighting its effectiveness and generalization capability.

Fahad Shamshad, Nils Lukas, Karthik Nandakumar

Invisible watermarking has become a critical mechanism for authenticating AI-generated image content, with major platforms deploying watermarking schemes at scale. However, evaluating the vulnerability of these schemes against sophisticated removal attacks remains essential to assess their reliability and guide robust design. In this work, we expose a fundamental vulnerability in invisible watermarks by reformulating watermark removal as a view synthesis problem. Our key insight is that generating a perceptually consistent alternative view of the same semantic content, akin to re-observing a scene from a shifted perspective, naturally removes the embedded watermark while preserving visual fidelity. This reveals a critical gap: watermarks robust to pixel-space and frequency-domain attacks remain vulnerable to semantic-preserving viewpoint transformations. We introduce a zero-shot diffusion-based framework that applies controlled geometric transformations in latent space, augmented with view-guided correspondence attention to maintain structural consistency during reconstruction. Operating on frozen pre-trained models without detector access or watermark knowledge, our method achieves state-of-the-art watermark suppression across 15 watermarking methods--outperforming 14 baseline attacks while maintaining superior perceptual quality across multiple datasets.

Gemma Canet Tarrés, Manel Baradad, Francesc Moreno-Noguer, Yumeng Li

Recent advances in generative AI have dramatically improved photorealistic image synthesis, yet they fall short for studio-level multi-object compositing. This task demands simultaneous (i) near-perfect preservation of each item's identity, (ii) precise background and color fidelity, (iii) layout and design elements control, and (iv) complete, appealing displays showcasing all objects. However, current state-of-the-art models often alter object details, omit or duplicate objects, and produce layouts with incorrect relative sizing or inconsistent item presentations. To bridge this gap, we introduce PLACID, a framework that transforms a collection of object images into an appealing multi-object composite. Our approach makes two main contributions. First, we leverage a pretrained image-to-video (I2V) diffusion model with text control to preserve objects consistency, identities and background details by exploiting temporal priors from videos. Second, we propose a novel data curation strategy that generates synthetic sequences where randomly placed objects smoothly move to their target positions. This synthetic data aligns with the video model's temporal priors during training. At inference, objects initialized at random positions consistently converge into coherent layouts guided by text, with the final frame serving as the composite image. Extensive quantitative evaluations and user studies demonstrate that PLACID surpasses state-of-the-art methods in multi-object compositing, achieving superior identity, background, and color preservation, with less omitted objects and visually appealing results.

Yifan Zhou, Zeqi Xiao, Tianyi Wei, Shuai Yang, Xingang Pan

Diffusion Transformers (DiTs) set the state of the art in visual generation, yet their quadratic self-attention cost fundamentally limits scaling to long token sequences. Recent Top-K sparse attention approaches reduce the computation of DiTs by compressing tokens into block-wise representation and selecting a small set of relevant key blocks, but still suffer from (i) quadratic selection cost on compressed tokens and (ii) increasing K required to maintain model quality as sequences grow. We identify that their inefficiency is due to the single-level design, as a single coarse level is insufficient to represent the global structure.In this paper, we introduce Log-linear Sparse Attention (LLSA), a trainable sparse attention mechanism for extremely long token sequences that reduces both selection and attention costs from quadratic to log-linear complexity by utilizing a hierarchical structure. LLSA performs hierarchical Top-K selection, progressively adopting sparse Top-K selection with the indices found at the previous level,and introduces a Hierarchical KV Enrichment mechanism that preserves global context while using fewer tokens of different granularity during attention computation. To support efficient training, we develop a high-performance GPU implementation that uses only sparse indices for both the forward and backward passes, eliminating the need for dense attention masks.We evaluate LLSA on high-resolution pixel-space image generation without using patchification and VAE encoding. LLSA accelerates attention inference by 28.27 xand DiT training by 6.09 xon 256 x256 pixel token sequences, while maintaining generation quality. The results demonstrate that LLSA offers a promising direction for training long-sequence DiTs efficiently.

Shunsuke Sakai, Xiangteng He, Chunzhi Gu, Leonid Sigal, Tatsuhito Hasegawa

Despite the remarkable success, recent reconstruction-based anomaly detection (AD) methods via diffusion modeling still involve fine-grained noise-strength tuning and computationally expensive multi-step denoising, leading to a fundamental tension between fidelity and efficiency. In this paper, we propose InvAD, a novel inversion-based anomaly detection approach for detection via noising in latent space, which circumvents explicit reconstruction. Importantly, we contend that the limitations of prior reconstruction-based methods originate from the prevailing "detection via denoising in RGB space" paradigm. To address this, we model AD under a reconstruction-free formulation that directly infers the final latent variable corresponding to the input image via DDIM inversion and then measures the deviation based on the known prior distribution for anomaly scoring. Specifically, when approximating the original probability flow ODE using the Euler method, we use only a few inversion steps to noise the clean image and improve inference efficiency. As the added noise is adaptively derived from the learned diffusion model, the original features of the clean test image can still be leveraged to yield high detection accuracy. We perform extensive experiments and detailed analysis across four widely used AD benchmarks under the unsupervised unified setting to demonstrate the effectiveness of our model, achieving state-of-the-art AD performance and about a twofold inference-time speedup without diffusion distillation.