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2,006篇论文匹配“Video Understanding”
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Xiao Wang, Jingyun Hua, Weihong Lin, Yuanxing Zhang, Fuzheng Zhang, Jianlong Wu, Di Zhang, Liqiang Nie

Recent Multi-modal Large Language Models (MLLMs) have made great progress in video understanding. However, their performance on videos involving human actions is still limited by the lack of high-quality data. To address this, we introduce a two-stage data annotation pipeline. First, we design strategies to accumulate videos featuring clear human actions from the Internet. Second, videos are annotated in a standardized caption format that uses human attributes to distinguish individuals and chronologically details their actions and interactions. Through this pipeline, we curate two datasets, namely HAICTrain and HAICBench. **HAICTrain** comprises 126K video-caption pairs generated by Gemini-Pro and verified for training purposes. Meanwhile, **HAICBench** includes 412 manually annotated video-caption pairs and 2,000 QA pairs, for a comprehensive evaluation of human action understanding. Experimental results demonstrate that training with HAICTrain not only significantly enhances human understanding abilities across 4 benchmarks, but can also improve text-to-video generation results. Both the HAICTrain and HAICBench will be made open-source to facilitate further research.

Yuyan Chen, Jiyuan Jia, Jiaxin Lu, Siyue Li, Yu Guan, Ming Yang, Qingpei Guo

Complex video question-answering (VQA) requires in-depth understanding of video contents including object and action recognition as well as video classification and summarization, which exhibits great potential in emerging applications in education and entertainment, etc. Multimodal large language models (MLLMs) may accomplish this task by grasping the intention of a question and decomposing it to a series of visual recognition sub-tasks to find out the answer with the help of an agent. To tackle this task, we first collect a new dedicated Complex VQA dataset named CVQA and then propose VQAGuider, an innovative framework planning a few atomic visual recognition tools by video-related API matching. VQAGuider facilitates a deep engagement with video content and precise responses to complex video-related questions by MLLMs, which is beyond aligning visual and language features for simple VQA tasks. Our experiments demonstrate VQAGuider is capable of navigating the complex VQA tasks by MLLMs and improves the accuracy by 29.6% and 17.2% on CVQA and the existing VQA datasets, respectively, highlighting its potential in advancing MLLMs’s capabilities in video understanding.

Max Ku, Cheuk Hei Chong, Jonathan Leung, Krish Shah, Alvin Yu, Wenhu Chen

Understanding domain-specific theorems often requires more than just text-based reasoning; effective communication through structured visual explanations is crucial for deeper comprehension. While large language models (LLMs) demonstrate strong performance in text-based theorem reasoning, their ability to generate coherent and pedagogically meaningful visual explanations remains an open challenge. In this work, we introduce TheoremExplainAgent, an agentic approach for generating long-form theorem explanation videos (over 5 minutes) using Manim animations. To systematically evaluate multimodal theorem explanations, we propose TheoremExplainBench, a benchmark covering 240 theorems across multiple STEM disciplines, along with 5 automated evaluation metrics. Our results reveal that agentic planning is essential for generating detailed long-form videos, and the o3-mini agent achieves a success rate of 93.8% and an overall score of 0.77. However, our quantitative and qualitative studies show that most of the videos produced exhibit minor issues with visual element layout. Furthermore, multimodal explanations expose deeper reasoning flaws that text-based explanations fail to reveal, highlighting the importance of multimodal explanations.

Linhao Yu, Xingguang Ji, Yahui Liu, Fanheng Kong, Chenxi Sun, Jingyuan Zhang, Hongzhi Zhang, Victoria W., Fuzheng Zhang, Deyi Xiong

Video captioning can be used to assess the video understanding capabilities of Multimodal Large Language Models (MLLMs).However, existing benchmarks and evaluation protocols suffer from crucial issues, such as inadequate or homogeneous creation of key points, exorbitant cost of data creation, and limited evaluation scopes. To address these issues, we propose an automatic framework, named AutoCaption, which leverages Monte Carlo Tree Search (MCTS) to construct numerous and diverse descriptive sentences (i.e., key points) that thoroughly represent video content in an iterative way. This iterative captioning strategy enables the continuous enhancement of video details such as actions, objects’ attributes, environment details, etc. We apply AutoCaption to curate MCTS-VCB, a fine-grained video caption benchmark covering video details, thereby enabling a comprehensive evaluation of MLLMs on the video captioning task. We evaluate more than 20 open- and closed-source MLLMs of varying sizes on MCTS-VCB. Results show that MCTS-VCB can effectively and comprehensively evaluate the video captioning capability, with Gemini-1.5-Pro achieving the highest F1 score of 71.2. Interestingly, we fine-tune InternVL2.5-8B with the AutoCaption-generated data, which helps the model achieve an overall improvement of 25.0% on MCTS-VCB and 16.3% on DREAM-1K, further demonstrating the effectiveness of AutoCaption. The code and data are available at https://github.com/tjunlp-lab/MCTS-VCB.

Daoze Zhang, Yuze Zhao, Jintao Huang, Yingda Chen

Despite existing multimodal language models showing impressive performance on the video understanding task, extremely long videos still pose significant challenges to language model’s context length, memory consumption, and computational complexity. To address these issues, we propose a vision-language model named Sophia for long video understanding, which can efficiently handle hour-scale long videos. First, we employ a Shot-adaptive Frame Pruning technique, which naturally segments long videos into multiple camera shots, to more sharply identify and focus on the frames relevant to the query. Additionally, we introduce a Hierarchical Attention mechanism to effectively model the long-term temporal dependencies between video frames, which achieves a time and space complexity of O(N) w.r.t. the input sequence length N while theoretically maintaining the global modeling efficiency. Experimentally, our Sophia exhibits competitive performance compared to existing video understanding baselines across various benchmarks for long video understanding with reduced time and memory consumption. The model code and weights are available at https://huggingface.co/Tao-tse/Sophia.

Olga Loginova, Oleksandr Bezrukov, Ravi Shekhar, Alexey Kravets

Evaluating Video Language Models (VLMs) is a challenging task. Due to its transparency, Multiple-Choice Question Answering (MCQA) is widely used to measure the performance of these models through accuracy. However, existing MCQA benchmarks fail to capture the full reasoning capabilities of VLMs due to selection bias, when models disproportionately favor certain answer options based on positional patterns observed during training. In this work, we conduct a comprehensive empirical analysis of several VLM architectures across major datasets designed to assess complex video-focused reasoning. We identify where the bias is most pronounced and demonstrate to what extent model responses reflect genuine understanding of video content and related questions, as opposed to reliance on arbitrary patterns or superficial cues, such as answer position. By decomposing the MCQA task and adapting fairness bias metrics to VLMs, we introduce a post-processing calibration technique BOLD to balance this bias. Our results show that reducing selection bias improves not only debiasing metrics but also overall model performance, including Accuracy and F1 Mean score. Our method, by suppressing “blind guessing”, offers a more cost- and time-effective approach to mitigating selection bias compared to existing techniques. This study represents the first focused investigation of selection bias in video-to-text LLM-powered models.

Youngmin Kim, Jiwan Chung, Jisoo Kim, Sunghyun Lee, Sangkyu Lee, Junhyeok Kim, Cheoljong Yang, Youngjae Yu

Nonverbal communication is integral to human interaction, with gestures, facial expressions, and body language conveying critical aspects of intent and emotion. However, existing large language models (LLMs) fail to effectively incorporate these nonverbal elements, limiting their capacity to create fully immersive conversational experiences. We introduce MARS, a multimodal language model designed to understand and generate nonverbal cues alongside text, bridging this gap in conversational AI.Our key innovation is VENUS, a large-scale dataset comprising annotated videos with time-aligned text, facial expressions, and body language.Leveraging VENUS, we train MARS with a next-token prediction objective, combining text with vector-quantized nonverbal representations to achieve multimodal understanding and generation within a unified framework.Based on various analyses of the VENUS datasets, we validate its substantial scale and high effectiveness. Our quantitative and qualitative results demonstrate that MARS successfully generates text and nonverbal languages, corresponding to conversational input.Our dataset and code are available at https://github.com/winston1214/nonverbal-conversation.

Fanheng Kong, Jingyuan Zhang, Hongzhi Zhang, Shi Feng, Daling Wang, Linhao Yu, Xingguang Ji, Yu Tian, Victoria W., Fuzheng Zhang

Videos are unique in their integration of temporal elements, including camera, scene, action, and attribute, along with their dynamic relationships over time. However, existing benchmarks for video understanding often treat these properties separately or narrowly focus on specific aspects, overlooking the holistic nature of video content. To address this, we introduce TUNA, a temporal-oriented benchmark for fine-grained understanding on dense dynamic videos, with two complementary tasks: captioning and QA. Our TUNA features diverse video scenarios and dynamics, assisted by interpretable and robust evaluation criteria. We evaluate several leading models on our benchmark, providing fine-grained performance assessments across various dimensions. This evaluation reveals key challenges in video temporal understanding, such as limited action description, inadequate multi-subject understanding, and insensitivity to camera motion, offering valuable insights for improving video understanding models.

Applications · Computer Vision

Zhaohe Liao, Jiangtong Li, Siyu Sun, Qingyang Liu, Fengshun Xiao, Tianjiao Li, Qiang Zhang, Guang Chen, Li Niu, Changjun Jiang 等

Video Question-Answering (VideoQA) remains challenging in achieving advanced cognitive reasoning due to the uncontrollable and opaque reasoning processes in existing Multimodal Large Language Models (MLLMs). To address this issue, we propose a novel Language-centric Tree Reasoning (LTR) framework that targets on enhancing the reasoning ability of models. In detail, it recursively divides the original question into logically manageable parts and conquers them piece by piece, enhancing the reasoning capabilities and interpretability of existing MLLMs. Specifically, in the first stage, the LTR focuses on language to recursively generate a language-centric logical tree, which gradually breaks down the complex cognitive question into simple perceptual ones and plans the reasoning path through a RAG-based few-shot approach. In the second stage, with the aid of video content, the LTR performs bottom-up logical reasoning within the tree to derive the final answer along with the traceable reasoning path. Experiments across 11 VideoQA benchmarks demonstrate that our LTR framework significantly improves both accuracy and interpretability compared to state-of-the-art MLLMs. To our knowledge, this is the first work to implement a language-centric logical tree to guide MLLM reasoning in VideoQA, paving the way for language-centric video understanding from perception to cognition.

Deep Learning · Large Language Models

Guangzhi Sun, Yudong Yang, Jimin Zhuang, Changli Tang, Yixuan Li, Wei Li, Zejun MA, Chao Zhang

While recent advancements in reasoning optimization have significantly enhanced the capabilities of large language models (LLMs), existing efforts to improve reasoning have been limited to solving mathematical problems and focusing on visual graphical inputs, neglecting broader applications in general video understanding. This paper proposes video-SALMONN-o1, the first open-source reasoning-enhanced audio-visual LLM designed for general video understanding tasks. To enhance its reasoning abilities, we develop a reasoning-intensive dataset featuring challenging audio-visual questions with step-by-step solutions. We also propose process direct preference optimization (pDPO), which leverages contrastive step selection to achieve efficient step-level reward modelling tailored for multimodal inputs. Additionally, we introduce RivaBench, the first reasoning-intensive video understanding benchmark, featuring over 4,000 high-quality, expert-curated question-answer pairs across scenarios such as standup comedy, academic presentations, and synthetic video detection. video-SALMONN-o1 achieves 3-8% accuracy improvements over the LLaVA-OneVision baseline across different video reasoning benchmarks. Besides, pDPO achieves 6-8% improvements compared to the supervised fine-tuning model on RivaBench. Enhanced reasoning enables video-SALMONN-o1 zero-shot synthetic video detection capabilities.

Applications · Computer Vision

Xilin Wei, Xiaoran Liu, Yuhang Zang, Xiaoyi Dong, Pan Zhang, Yuhang Cao, Jian Tong, Haodong Duan, Qipeng Guo, Jiaqi Wang 等

While Rotary Position Embedding (RoPE) and its variants are widely adopted for their long-context capabilities, the extension of the 1D RoPE to video, with its complex spatio-temporal structure, remains an open challenge.This work first introduces a comprehensive analysis that identifies four key characteristics essential for the effective adaptation of RoPE to video, which have not been fully considered in prior work.As part of our analysis, we introduce a challenging V-NIAH-D (Visual Needle-In-A-Haystack with Distractors) task, which adds periodic distractors into V-NIAH.The V-NIAH-D task demonstrates that previous RoPE variants, lacking appropriate temporal dimension allocation, are easily misled by distractors.Based on our analysis, we introduce VideoRoPE, with a 3D structure designed to preserve spatio-temporal relationships.VideoRoPE features low-frequency temporal allocation to mitigate periodic oscillations, a diagonal layout to maintain spatial symmetry, and adjustable temporal spacing to decouple temporal and spatial indexing.VideoRoPE consistently surpasses previous RoPE variants, across diverse downstream tasks such as long video retrieval, video understanding, and video hallucination.Our code and model weights will be publicly released.

Applications · Computer Vision

Qiuxia Lin, Glory Rongyu CHEN, Kerui Gu, Angela Yao

This work highlights a semantics misalignment in 3D human pose estimation. For the task of test-time adaptation, the misalignment manifests as overly smoothed and unguided predictions. The smoothing settles predictions towards some average pose. Furthermore, when there are occlusions or truncations, the adaptation becomes fully unguided. To this end, we pioneer the integration of a semantics-aware motion prior for the test-time adaptation of 3D pose estimation. We leverage video understanding and a well-structured motion-text space to adapt the model motion prediction to adhere to video semantics during test time. Additionally, we incorporate a missing 2D pose completion based on the motion-text similarity. The pose completion strengthens the motion prior's guidance for occlusions and truncations. Our method significantly improves state-of-the-art 3D human pose estimation TTA techniques, with more than 12% decrease in PA-MPJPE on 3DPW and 3DHP.

Applications · Computer Vision

Jihoon Chung, Tyler Zhu, Max Gonzalez Saez-Diez, Juan Carlos Niebles, Honglu Zhou, Olga Russakovsky

Recent advances in vision backbones have yielded powerful and diverse visual and video encoders. Yet, current Video Large Language Models encode visual inputs using an encoder from a single backbone family, limiting the amount and type of visual information they can process. We propose MERV, a Multi-Encoder Video Representation, which utilizes multiple encoders for a comprehensive video representation. To optimize heterogeneous features from a broad spectrum of encoders and ensure efficient and coherent feature integration, MERV first aligns encoder features spatio-temporally, then projects them into a unified structure, and finally fuses them through cross-attention. Under fair comparison, MERV achieves up to 4.62% higher accuracy than its base model, while introducing minimal extra parameters and training faster than equivalent single-encoder methods after parallelizing visual processing. Qualitative analysis shows MERV successfully captures and integrates domain knowledge from each encoder, opening new possibilities for scaling enhanced video understanding.

Applications · Computer Vision

Fanqing Meng, Jiaqi Liao, Xinyu Tan, Quanfeng Lu, WENQI SHAO, Kaipeng Zhang, Yu Cheng, Dianqi Li, Ping Luo

Text-to-video (T2V) models like Sora have made significant strides in visualizing complex prompts, which is increasingly viewed as a promising path towards constructing the universal world simulator. Cognitive psychologists believe that the foundation for achieving this goal is the ability to understand intuitive physics. However, the capacity of these models to accurately represent intuitive physics remains largely unexplored. To bridge this gap, we introduce PhyGenBench, a comprehensive \textbf{Phy}sics \textbf{Gen}eration \textbf{Ben}chmark designed to evaluate physical commonsense correctness in T2V generation. PhyGenBench comprises 160 carefully crafted prompts across 27 distinct physical laws, spanning four fundamental domains, which could comprehensively assesses models' understanding of physical commonsense. Alongside PhyGenBench, we propose a novel evaluation framework called PhyGenEval. This framework employs a hierarchical evaluation structure utilizing appropriate advanced vision-language models and large language models to assess physical commonsense. Through PhyGenBench and PhyGenEval, we can conduct large-scale automated assessments of T2V models' understanding of physical commonsense, which align closely with human feedback. Our evaluation results and in-depth analysis demonstrate that current models struggle to generate videos that comply with physical commonsense. Moreover, simply scaling up models or employing prompt engineering techniques is insufficient to fully address the challenges presented by PhyGenBench (e.g., dynamic scenarios). We hope this study will inspire the community to prioritize the learning of physical commonsense in these models beyond entertainment applications. We will release the data and codes at https://github.com/OpenGVLab/PhyGenBench

Deep Learning · Foundation Models

Xiaoqian Shen, Yunyang Xiong, Changsheng Zhao, Lemeng Wu, Jun Chen, Chenchen Zhu, Zechun Liu, Fanyi Xiao, Balakrishnan Varadarajan, Florian Bordes 等

Multimodal Large Language Models (MLLMs) have shown promising progress in understanding and analyzing video content. However, processing long videos remains a significant challenge constrained by LLM's context size. To address this limitation, we propose \textbf{LongVU}, a spatiotemporal adaptive compression mechanism that reduces the number of video tokens while preserving visual details of long videos. Our idea is based on leveraging cross-modal query and inter-frame dependencies to adaptively reduce temporal and spatial redundancy in videos. Specifically, we leverage DINOv2 features to remove redundant frames that exhibit high similarity. Then we utilize text-guided cross-modal query for selective frame feature reduction. Further, we perform spatial token reduction across frames based on their temporal dependencies. Our adaptive compression strategy effectively processes a large number of frames with little visual information loss within given context length. Our LongVU consistently surpass existing methods across a variety of video understanding benchmarks, especially on hour-long video understanding tasks such as VideoMME and MLVU. Given a light-weight LLM, our LongVU also scales effectively into a smaller size with state-of-the-art video understanding performance.

Reinforcement Learning · Deep RL

Malte Mosbach, Jan Ewertz, Angel Villar-Corrales, Sven Behnke

Learning a latent dynamics model provides a task-agnostic representation of an agent's understanding of its environment. Leveraging this knowledge for model-based reinforcement learning (RL) holds the potential to improve sample efficiency over model-free methods by learning from imagined rollouts. Furthermore, because the latent space serves as input to behavior models, the informative representations learned by the world model facilitate efficient learning of desired skills. Most existing methods rely on holistic representations of the environment’s state. In contrast, humans reason about objects and their interactions, predicting how actions will affect specific parts of their surroundings. Inspired by this, we propose *Slot-Attention for Object-centric Latent Dynamics (SOLD)*, a novel model-based RL algorithm that learns object-centric dynamics models in an unsupervised manner from pixel inputs. We demonstrate that the structured latent space not only improves model interpretability but also provides a valuable input space for behavior models to reason over. Our results show that SOLD outperforms DreamerV3 and TD-MPC2 - state-of-the-art model-based RL algorithms - across a range of multi-object manipulation environments that require both relational reasoning and dexterous control. Videos and code are available at https:// slot-latent-dynamics.github.io.

Applications · Robotics

Huang Huang, Fangchen Liu, Letian Fu, Tingfan Wu, Mustafa Mukadam, Jitendra Malik, Ken Goldberg, Pieter Abbeel

Vision-Language-Action (VLA) models aim to predict robotic actions based on visual observations and language instructions. Existing approaches require fine-tuning pre-trained vision-language models (VLMs) as visual and language features are independently fed into downstream policies, degrading the pre-trained semantic alignments. We propose OTTER, a novel VLA architecture that leverages these existing alignments through explicit, text-aware visual feature extraction. Instead of processing all visual features, OTTER selectively extracts and passes only task-relevant visual features that are semantically aligned with the language instruction to the policy transformer. This allows OTTER to keep the pre-trained vision-language encoders frozen. Thereby, OTTER preserves and utilizes the rich semantic understanding learned from large-scale pre-training, enabling strong zero-shot generalization capabilities. In simulation and real-world experiments, OTTER significantly outperforms existing VLA models, demonstrating strong zero-shot generalization to novel objects and environments. Video, code, checkpoints, and dataset: https://ottervla.github.io/.

Theory · Optimization

Haojian Huang, Haodong Chen, Shengqiong Wu, Meng Luo, Jinlan Fu, Xinya Du, Hanwang Zhang, Hao Fei

Large Video Models (LVMs) built upon Large Language Models (LLMs) have shown promise in video understanding but often suffer from misalignment with human intuition and video hallucination issues. To address these challenges, we introduce **VistaDPO**, a novel framework for Video Hierarchical Spatial-Temporal Direct Preference Optimization. VistaDPO enhances text-video preference alignment across three hierarchical levels: i) **Instance Level**, aligning overall video content with responses; ii) **Temporal Level**, aligning video temporal semantics with event descriptions; and iii) **Perceptive Level**, aligning spatial objects with language tokens. Given the lack of datasets for fine-grained video-language preference alignment, we construct **VistaDPO-7k**, a dataset of 7.2K QA pairs annotated with chosen and rejected responses, along with spatial-temporal grounding information such as timestamps, keyframes, and bounding boxes. Extensive experiments on benchmarks such as Video Hallucination, Video QA, and Captioning performance tasks demonstrate that VistaDPO significantly improves the performance of existing LVMs, effectively mitigating video-language misalignment and hallucination.

Deep Learning · Large Language Models

Ruyi Xu, Guangxuan Xiao, Haofeng Huang, Junxian Guo, Song Han

Long-Context Transformer Models (LCTMs) are vital for real-world applications but suffer high computational costs due to attention's quadratic complexity. Block-sparse attention mitigates this by focusing computation on critical regions, yet existing methods struggle with balancing accuracy and efficiency due to costly block importance measurements.In this paper, we introduce XAttention, a plug-and-play framework that dramatically accelerates long-context inference in Transformers models using sparse attention. XAttention's key innovation is the insight that the sum of antidiagonal values (i.e., from the lower-left to upper-right) in the attention matrix provides a powerful proxy for block importance. This allows for precise identification and pruning of non-essential blocks, resulting in high sparsity and dramatically accelerated inference.Across comprehensive evaluations on demanding long-context benchmarks—including RULER and LongBench for language, VideoMME for video understanding, and VBench for video generation—XAttention achieves accuracy comparable to full attention while delivering substantial computational gains. We demonstrate up to 13.5x acceleration in attention computation. These results underscore XAttention's ability to unlock the practical potential of block sparse attention, paving the way for scalable and efficient deployment of LCTMs in real-world applications.

Applications

Weihao Tan, Wentao Zhang, Xinrun Xu, Haochong Xia, gang Ding, Boyu Li, Bohan Zhou, Junpeng Yue, Jiechuan Jiang, Yewen Li 等

Despite their success in specific scenarios, existing foundation agents still struggle to generalize across various virtual scenarios, mainly due to the dramatically different encapsulations of environments with manually designed observation and action spaces. To handle this issue, we propose the General Computer Control (GCC) setting to restrict foundation agents to interact with software through the most unified and standardized interface, i.e., using screenshots as input and keyboard and mouse actions as output. We introduce Cradle, a modular and flexible LMM-powered framework, as a preliminary attempt towards GCC. Enhanced by six key modules, Information Gathering, Self-Reflection, Task Inference, Skill Curation, Action Planning, and Memory, Cradle is able to understand input screenshots and output executable code for low-level keyboard and mouse control after high-level planning and information retrieval, so that Cradle can interact with any software and complete long-horizon complex tasks without relying on any built-in APIs. Experimental results show that Cradle exhibits remarkable generalizability and impressive performance across four previously unexplored commercial video games (Red Dead Redemption 2, Cities:Skylines, Stardew Valley and Dealer's Life 2), five software applications (Chrome, Outlook, Feishu, Meitu and CapCut), and a comprehensive benchmark, OSWorld. With a unified interface to interact with any software, Cradle greatly extends the reach of foundation agents thus paving the way for generalist agents.