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2,942篇论文匹配“Robotics”
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Computer Vision · Image and Video Generation

Sung-Hoon Yoon, Minghan Li, Gaspard Beaudouin, Congcong Wen, Muhammad Rafay Azhar, Mengyu Wang

Rectified flow models have become a $\textit{de facto}$ standard in image generation due to their stable sampling trajectories and high-fidelity outputs. Despite their strong generative capabilities, they face critical limitations in image editing tasks: inaccurate inversion processes for mapping real images back into the latent space, and gradient entanglement issues during editing often result in outputs that do not faithfully reflect the target prompt. Recent efforts have attempted to directly map source and target distributions via ODE-based approaches without inversion; however, these methods still yield suboptimal editing quality. In this work, we propose a flow decomposition-and-aggregation framework built upon an inversion-free formulation to address these limitations. Specifically, we semantically decompose the target prompt into multiple sub-prompts, compute an independent flow for each, and aggregate them to form a unified editing trajectory. While we empirically observe that decomposing the original flow enhances diversity in the target space, generating semantically aligned outputs still requires consistent guidance toward the full target prompt. To this end, we design a projection and soft-aggregation mechanism for flow, inspired by gradient conflict resolution in multi-task learning. This approach adaptively weights the sub-target velocity fields, suppressing semantic redundancy while emphasizing distinct directions, thereby preserving both diversity and consistency in the final edited output. Experimental results demonstrate that our method outperforms existing zero-shot editing approaches in terms of semantic fidelity and attribute disentanglement. The code is available at https://github.com/Harvard-AI-and-Robotics-Lab/SplitFlow.

Applications · Robotics

Shuyao Shang, Yuntao Chen, Yuqi Wang, Yingyan Li, ZHAO-XIANG ZHANG

End-to-end autonomous driving has substantially progressed by directly predicting future trajectories from raw perception inputs, which bypasses traditional modular pipelines. However, mainstream methods trained via imitation learning suffer from critical safety limitations, as they fail to distinguish between trajectories that appear human-like but are potentially unsafe. Some recent approaches attempt to address this by regressing multiple rule-driven scores but decoupling supervision from policy optimization, resulting in suboptimal performance. To tackle these challenges, we propose DriveDPO, a Safety Direct Preference Optimization Policy Learning framework. First, we distill a unified policy distribution from human imitation similarity and rule-based safety scores for direct policy optimization. Further, we introduce an iterative Direct Preference Optimization stage formulated as trajectory-level preference alignment. Extensive experiments on the NAVSIM benchmark demonstrate that DriveDPO achieves a new state-of-the-art PDMS of 90.0. Furthermore, qualitative results across diverse challenging scenarios highlight DriveDPO’s ability to produce safer and more reliable driving behaviors.

Reinforcement Learning · Multi-agent

Zelai Xu, Ruize Zhang, Chao Yu, Huining Yuan, Xiangmin Yi, Shilong Ji, Chuqi Wang, Wenhao Tang, Feng Gao, Wenbo Ding 等

Robot sports, characterized by well-defined objectives, explicit rules, and dynamic interactions, present ideal scenarios for demonstrating embodied intelligence. In this paper, we present VolleyBots, a novel robot sports testbed where multiple drones cooperate and compete in the sport of volleyball under physical dynamics. VolleyBots integrates three features within a unified platform: competitive and cooperative gameplay, turn-based interaction structure, and agile 3D maneuvering.These intertwined features yield a complex problem combining motion control and strategic play, with no available expert demonstrations.We provide a comprehensive suite of tasks ranging from single-drone drills to multi-drone cooperative and competitive tasks, accompanied by baseline evaluations of representative reinforcement learning (RL), multi-agent reinforcement learning (MARL) and game-theoretic algorithms. Simulation results show that on-policy RL methods outperform off-policy methods in single-agent tasks, but both approaches struggle in complex tasks that combine motion control and strategic play.We additionally design a hierarchical policy which achieves 69.5% win rate against the strongest baseline in the 3 vs 3 task, demonstrating its potential for tackling the complex interplay between low-level control and high-level strategy.To highlight VolleyBots’ sim-to-real potential, we further demonstrate the zero-shot deployment of a policy trained entirely in simulation on real-world drones.

Computer Vision · Everything Else

Penghao Wang, Yiyang He, Xin Lv, Yukai Zhou, Lan Xu, Jingyi Yu, Jiayuan Gu

Understanding objects at the level of their constituent parts is fundamental to advancing computer vision, graphics, and robotics. While datasets like PartNet have driven progress in 3D part understanding, their reliance on untextured geometries and expert-dependent annotation limits scalability and usability. We introduce PartNeXt, a next-generation dataset addressing these gaps with over 23000 high-quality, textured 3D models annotated with fine-grained, hierarchical part labels across 50 categories. We benchmark PartNeXt on two tasks: (1) class-agnostic part segmentation, where state-of-the-art methods (e.g., PartField, SAMPart3D) struggle with fine-grained and leaf-level parts, and (2) 3D part-centric question answering, a new benchmark for 3D-LLMs that reveals significant gaps in open-vocabulary part grounding. Additionally, training Point-SAM on PartNeXt yields substantial gains over PartNet, underscoring the dataset’s superior quality and diversity. By combining scalable annotation, texture-aware labels, and multi-task evaluation, PartNeXt opens new avenues for research in structured 3D understanding.

Computer Vision · 3D Rendering & Reconstruction

Bardienus Duisterhof, Jan Oberst, Bowen Wen, Stan Birchfield, Deva Ramanan, Jeffrey Ichnowski

3D shape completion has broad applications in robotics, digital twin reconstruction, and extended reality (XR). Although recent advances in 3D object and scene completion have achieved impressive results, existing methods lack 3D consistency, are computationally expensive, and struggle to capture sharp object boundaries. Our work (RaySt3R) addresses these limitations by recasting 3D shape completion as a novel view synthesis problem. Specifically, given a single RGB-D image, and a novel viewpoint (encoded as a collection of query rays), we train a feedforward transformer to predict depth maps, object masks, and per-pixel confidence scores for those query rays. RaySt3R fuses these predictions across multiple query views to reconstruct complete 3D shapes. We evaluate RaySt3R on synthetic and real-world datasets, and observe it achieves state-of-the-art performance, outperforming the baselines on all datasets by up to 44% in 3D chamfer distance.

Applications · Language, Speech and Dialog

Jiacong Zhou, Jiaxu Miao, xianyun wang, Jun Yu

Large Language Models (LLMs) have shown the promising planning capabilities for robotic manipulation, which advances the development of embodied intelligence significantly. However, existing LLM-driven robotic manipulation approaches excel at simple pick-and-place tasks but are insufficient for complex manipulation tasks due to inaccurate procedural knowledge. Besides, for embodied intelligence, equipping a large scale LLM is energy-consuming and inefficient, which affects its real-world application. To address the above problems, we propose Hierarchical Procedural Knowledge Graphs (\textbf{HP-KG}) to enhance LLMs for complex robotic planning while significantly reducing the demand for LLM scale in robotic manipulation. Considering that the complex real-world tasks require multiple steps, and each step is composed of robotic-understandable atomic actions, we design a hierarchical knowledge graph structure to model the relationships between tasks, steps, and actions. This design bridges the gap between human instructions and robotic manipulation actions. To construct HP-KG, we develop an automatic knowledge graph construction framework powered by LLM-based multi-agents, which eliminates costly manual efforts while maintaining high-quality graph structures. The resulting HP-KG encompasses over 40k activity steps across more than 6k household tasks, spanning diverse everyday scenarios. Extensive experiments demonstrate that small scale LLMs (7B) enhanced by our HP-KG significantly improve the planning capabilities, which are stronger than 72B LLMs only. Encouragingly, our approach remains effective on the most powerful GPT-4o model.

Computer Vision · Vision Models & Multimodal

Philip Schroeder, Ondrej Biza, Thomas Weng, Hongyin Luo, Jim Glass

Vision-language models (VLMs) have exhibited impressive capabilities across diverse image understanding tasks, but still struggle in settings that require reasoning over extended sequences of camera frames from a video. This limits their utility in embodied settings, which require reasoning over long frame sequences from a continuous stream of visual input at each moment of a task attempt. To address this limitation, we propose ROVER (Reasoning Over VidEo Recursively), a framework that enables the model to recursively decompose long-horizon video trajectories into segments corresponding to shorter subtasks within the trajectory. In doing so, ROVER facilitates more focused and accurate reasoning over temporally localized frame sequences without losing global context. We evaluate ROVER, implemented using an in-context learning approach, on diverse OpenX Embodiment videos and on a new dataset derived from RoboCasa that consists of 543 videos showing both expert and perturbed non-expert trajectories across 27 manipulation tasks. ROVER outperforms strong baselines across three video reasoning tasks: task progress estimation, frame-level natural language reasoning, and video question answering. We observe that, by reducing the number of frames the model reasons over at each timestep, ROVER mitigates model hallucinations, especially during unexpected or non-optimal moments of a trajectory. In addition, by enabling the implementation of a subtask-specific sliding context window, ROVER's time complexity scales linearly with video length, an asymptotic improvement over baselines.

Applications · Robotics

Inkook Chun, Seungjae Lee, Michael Albergo, Saining Xie, Eric Vanden-Eijnden

Diffusion- and flow-based policies deliver state-of-the-art performance on long-horizon robotic manipulation and imitation-learning tasks. However, these controllers employ a fixed inference budget at every control step, regardless of task complexity, leading to computational inefficiency for simple subtasks while potentially underperforming on challenging ones. To address these issues, we introduce Difficulty-Aware Stochastic Interpolant Policy (DA-SIP), a framework that enables robotic controllers to adaptively adjust their integration horizon in real-time based on task difficulty. Our approach employs a difficulty classifier that analyzes RGB-D observations to dynamically select the step budget, the optimal solver variant, and ODE/SDE integration at each control cycle. DA-SIP builds upon the stochastic interpolant formulation to provide a unified framework that unlocks diverse training and inference configurations for diffusion- and flow-based policies. Through comprehensive benchmarks across diverse manipulation tasks, DA-SIP achieves 2.6-4.4× reduction in total computation time while maintaining task-success rates comparable to fixed maximum-computation baselines. By implementing adaptive computation within this framework, DA-SIP transforms generative robot controllers into efficient, task-aware systems that intelligently allocate inference resources where they provide the greatest benefit.

Applications · Robotics

Boce Hu, Dian Wang, David Klee, Heng Tian, Xupeng Zhu, Haojie Huang, Robert Platt, Robin Walters

Equivariant models have recently been shown to improve the data efficiency of diffusion policy by a significant margin. However, prior work that explored this direction focused primarily on point cloud inputs generated by multiple cameras fixed in the workspace. This type of point cloud input is not compatible with the now-common setting where the primary input modality is an eye-in-hand RGB camera like a GoPro. This paper closes this gap by incorporating into the diffusion policy model a process that projects features from the 2D RGB camera image onto a sphere. This enables us to reason about symmetries in $\mathrm{SO}(3)$ without explicitly reconstructing a point cloud. We perform extensive experiments in both simulation and the real world that demonstrate that our method consistently outperforms strong baselines in terms of both performance and sample efficiency. Our work, $\textbf{Image-to-Sphere Policy}$ ($\textbf{ISP}$), is the first $\mathrm{SO}(3)$-equivariant policy learning framework for robotic manipulation that works using only monocular RGB inputs.

Applications · Robotics

Pei Zhou, Wanting Yao, Qian Luo, Xunzhe Zhou, Yanchao Yang

Goal-conditioned policy learning for robotic manipulation presents significant challenges in maintaining performance across diverse objectives and environments. We introduce *Hyper-GoalNet*, a framework that generates task-specific policy network parameters from goal specifications using hypernetworks. Unlike conventional methods that simply condition fixed networks on goal-state pairs, our approach separates goal interpretation from state processing -- the former determines network parameters while the latter applies these parameters to current observations. To enhance representation quality for effective policy generation, we implement two complementary constraints on the latent space: (1) a forward dynamics model that promotes state transition predictability, and (2) a distance-based constraint ensuring monotonic progression toward goal states. We evaluate our method on a comprehensive suite of manipulation tasks with varying environmental randomization. Results demonstrate significant performance improvements over state-of-the-art methods, particularly in high-variability conditions. Real-world robotic experiments further validate our method's robustness to sensor noise and physical uncertainties. Our code and trained models will be made publicly available.

Applications · Robotics

Haotian Chi, Zeyu Feng, Yueming LYU, Chengqi Zheng, Linbo Luo, Yew Soon Ong, Ivor Tsang, Hechang Chen, Yi Chang, Haiyan Yin

Long-horizon planning in robotic manipulation tasks requires translating underspecified, symbolic goals into executable control programs satisfying spatial, temporal, and physical constraints. However, language model-based planners often struggle with long-horizon task decomposition, robust constraint satisfaction, and adaptive failure recovery. We introduce InstructFlow, a multi-agent framework that establishes a symbolic, feedback-driven flow of information for code generation in robotic manipulation tasks. InstructFlow employs a InstructFlow Planner to construct and traverse a hierarchical instruction graph that decomposes goals into semantically meaningful subtasks, while a Code Generator generates executable code snippets conditioned on this graph. Crucially, when execution failures occur, a Constraint Generator analyzes feedback and induces symbolic constraints, which are propagated back into the instruction graph to guide targeted code refinement without regenerating from scratch. This dynamic, graph-guided flow enables structured, interpretable, and failure-resilient planning, significantly improving task success rates and robustness across diverse manipulation benchmarks, especially in constraint-sensitive and long-horizon scenarios.

Data-centric AI · Data augmentation

Moru Liu, Hao Dong, Jessica Kelly, Olga Fink, Mario Trapp

Out-of-distribution (OOD) detection and segmentation are crucial for deploying machine learning models in safety-critical applications such as autonomous driving and robot-assisted surgery. While prior research has primarily focused on unimodal image data, real-world applications are inherently multimodal, requiring the integration of multiple modalities for improved OOD detection. A key challenge is the lack of supervision signals from unknown data, leading to overconfident predictions on OOD samples. To address this challenge, we propose Feature Mixing, an extremely simple and fast method for synthesizing multimodal outliers with theoretical support, which can be further optimized to help the model better distinguish between in-distribution (ID) and OOD data. Feature Mixing is modality-agnostic and applicable to various modality combinations. Additionally, we introduce CARLA-OOD, a new multimodal dataset for OOD segmentation, featuring synthetic OOD objects across diverse scenes and weather conditions. Extensive experiments on SemanticKITTI, nuScenes, CARLA-OOD datasets, and the MultiOOD benchmark demonstrate that Feature Mixing achieves state-of-the-art performance with a $10 \times$ to $370 \times$ speedup. Our source code and dataset are available at https://github.com/mona4399/FeatureMixing.

Deep Learning · Generative Models and Autoencoders

Yining Shi, Kun Jiang, Qiang Meng, Ke Wang, JiaBao Wang, Wenchao Sun, Tuopu Wen, mengmeng yang, diange yang

World models are critical for autonomous driving to simulate environmental dynamics and generate synthetic data. Existing methods struggle to disentangle ego-vehicle motion (perspective shifts) from scene evolvement (agent interactions), leading to suboptimal predictions. Instead, we propose to separate environmental changes from ego-motion by leveraging the scene-centric coordinate systems. In this paper, we introduce COME: a framework that integrates scene-centric forecasting Control into the Occupancy world ModEl. Specifically, COME first generates ego-irrelevant, spatially consistent future features through a scene-centric prediction branch, which are then converted into scene condition using a tailored ControlNet. These condition features are subsequently injected into the occupancy world model, enabling more accurate and controllable future occupancy predictions. Experimental results on the nuScenes-Occ3D dataset show that COME achieves consistent and significant improvements over state-of-the-art (SOTA) methods across diverse configurations, including different input sources (ground-truth, camera-based, fusion-based occupancy) and prediction horizons (3s and 8s). For example, under the same settings, COME achieves 26.3% better mIoU metric than DOME and 23.7% better mIoU metric than UniScene. These results highlight the efficacy of disentangled representation learning in enhancing spatio-temporal prediction fidelity for world models. Code is available at https://github.com/synsin0/COME.

Applications · Robotics

Yiyuan Pan, Yunzhe XU, Zhe Liu, Hesheng Wang

Visual navigation is a fundamental problem in embodied AI, yet practical deployments demand long-horizon planning capabilities to address multi-objective tasks. A major bottleneck is data scarcity: policies learned from limited data often overfit and fail to generalize OOD. Existing neural network-based agents typically increase architectural complexity that paradoxically become counterproductive in the small-sample regime. This paper introduce NeuRO, a integrated learning-to-optimize framework that tightly couples perception networks with downstream task-level robust optimization. Specifically, NeuRO addresses core difficulties in this integration: (i) it transforms noisy visual predictions under data scarcity into convex uncertainty sets using Partially Input Convex Neural Networks (PICNNs) with conformal calibration, which directly parameterize the optimization constraints; and (ii) it reformulates planning under partial observability as a robust optimization problem, enabling uncertainty-aware policies that transfer across environments. Extensive experiments on both unordered and sequential multi-object navigation tasks demonstrate that NeuRO establishes SoTA performance, particularly in generalization to unseen environments. Our work thus presents a significant advancement for developing robust, generalizable autonomous agents.

Applications · Robotics

Tianyi Tan, Yinan Zheng, Ruiming Liang, Zexu Wang, Kexin ZHENG, Jinliang Zheng, Jianxiong Li, Xianyuan Zhan, Jingjing Liu

Modeling interactive driving behaviors in complex scenarios remains a fundamental challenge for autonomous driving planning. Learning-based approaches attempt to address this challenge with advanced generative models, removing the dependency on over-engineered architectures for representation fusion. However, brute-force implementation by simply stacking transformer blocks lacks a dedicated mechanism for modeling interactive behaviors that is common in real driving scenarios. The scarcity of interactive driving data further exacerbates this problem, leaving conventional imitation learning methods ill-equipped to capture high-value interactive behaviors. We propose Flow Planner, which tackles these problems through coordinated innovations in data modeling, model architecture, and learning scheme. Specifically, we first introduce fine-grained trajectory tokenization, which decomposes the trajectory into overlapping segments to decrease the complexity of whole trajectory modeling. With a sophisticatedly designed architecture, we achieve efficient temporal and spatial fusion of planning and scene information, to better capture interactive behaviors. In addition, the framework incorporates flow matching with classifier-free guidance for multi-modal behavior generation, which dynamically reweights agent interactions during inference to maintain coherent response strategies, providing a critical boost for interactive scenario understanding. Experimental results on the large-scale nuPlan dataset demonstrate that Flow Planner achieves state-of-the-art performance among learning-based approaches while effectively modeling interactive behaviors in complex driving scenarios.

Applications · Robotics

Wei Li, Renshan Zhang, Rui Shao, Jie He, Liqiang Nie

Recent Vision-Language-Action (VLA) models built on pre-trained Vision-Language Models (VLMs) require extensive post-training, resulting in high computational overhead that limits scalability and deployment. Existing sparsification strategies—such as Mixture-of-Depths, layer skipping, and early exit—fall short by neglecting the semantic coupling across vision-language-action modalities, and focusing narrowly on intra-LLM computation while overlooking end-to-end coherence from perception to control. To address these challenges, we propose **CogVLA**, a Cognition-Aligned Vision-Language-Action framework that leverages instruction-driven routing and sparsification to improve both efficiency and performance. CogVLA draws inspiration from human multimodal coordination and introduces a 3-stage progressive architecture. 1) **Encoder-FiLM based Aggregation Routing (EFA-Routing)** injects instruction information into the vision encoder to selectively aggregate and compress dual-stream visual tokens, forming a instruction-aware latent representation. 2) Building upon this compact visual encoding, **LLM-FiLM based Pruning Routing (LFP-Routing)** introduces action intent into the language model by pruning instruction-irrelevant visually grounded tokens, thereby achieving token-level sparsity. 3) To ensure that compressed perception inputs can still support accurate and coherent action generation, we introduce **V‑L‑A Coupled Attention (CAtten)**, which combines causal vision-language attention with bidirectional action parallel decoding. Extensive experiments on the LIBERO benchmark and real-world robotic tasks demonstrate that CogVLA achieves state-of-the-art performance with success rates of 97.4\% and 70.0\%, respectively, while reducing training costs by 2.5$\times$ and decreasing inference latency by 2.8$\times$ compared to OpenVLA.

Applications · Robotics

Yiyao Ma, Kai Chen, Kexin ZHENG, DOU QI

Dexterous grasp generation is a fundamental challenge in robotics, requiring both grasp stability and adaptability across diverse objects and tasks. Analytical methods ensure stable grasps but are inefficient and lack task adaptability, while generative approaches improve efficiency and task integration but generalize poorly to unseen objects and tasks due to data limitations. In this paper, we propose a transfer-based framework for dexterous grasp generation, leveraging a conditional diffusion model to transfer high-quality grasps from shape templates to novel objects within the same category. Specifically, we reformulate the grasp transfer problem as the generation of an object contact map, incorporating object shape similarity and task specifications into the diffusion process. To handle complex shape variations, we introduce a dual mapping mechanism, capturing intricate geometric relationship between shape templates and novel objects. Beyond the contact map, we derive two additional object-centric maps, the part map and direction map, to encode finer contact details for more stable grasps. We then develop a cascaded conditional diffusion model framework to jointly transfer these three maps, ensuring their intra-consistency. Finally, we introduce a robust grasp recovery mechanism, identifying reliable contact points and optimizing grasp configurations efficiently. Extensive experiments demonstrate the superiority of our proposed method. Our approach effectively balances grasp quality, generation efficiency, and generalization performance across various tasks. Project homepage: https://cmtdiffusion.github.io/

Applications · Robotics

Shiyuan Yin, Chenjia Bai, Zihao Zhang, Junwei Jin, Xinxin Zhang, Chi Zhang, Xuelong Li

Large language models (LLMs) demonstrate advanced reasoning abilities, enabling robots to understand natural language instructions and generate high-level plans with appropriate grounding. However, LLM hallucinations present a significant challenge, often leading to overconfident yet potentially misaligned or unsafe plans. While researchers have explored uncertainty estimation to improve the reliability of LLM-based planning, existing studies have not sufficiently differentiated between epistemic and intrinsic uncertainty, limiting the effectiveness of uncertainty estimation. In this paper, we present Combined Uncertainty estimation for Reliable Embodied planning (CURE), which decomposes the uncertainty into epistemic and intrinsic uncertainty, each estimated separately. Furthermore, epistemic uncertainty is subdivided into task clarity and task familiarity for more accurate evaluation. The overall uncertainty assessments are obtained using random network distillation and multi-layer perceptron regression heads driven by LLM features. We validated our approach in two distinct experimental settings: kitchen manipulation and tabletop rearrangement experiments. The results show that, compared to existing methods, our approach yields uncertainty estimates that are more closely aligned with the actual execution outcomes. The code is at https://github.com/Firesuiry/CURE.

Computer Vision · 3D Rendering & Reconstruction

Yiren Lu, Yunlai Zhou, Yiran Qiao, Chaoda Song, Tuo Liang, Jing Ma, Huan Wang, Yu Yin

Open-vocabulary querying in 3D space is crucial for enabling more intelligent perception in applications such as robotics, autonomous systems, and augmented reality. However, most existing methods rely on 2D pixel-level parsing, leading to multi-view inconsistencies and poor 3D object retrieval. Moreover, they are limited to static scenes and struggle with dynamic scenes due to the complexities of motion modeling. In this paper, we propose Segment then Splat, a 3D-aware open vocabulary segmentation approach for both static and dynamic scenes based on Gaussian Splatting. Segment then Splat reverses the long established approach of "segmentation after reconstruction'' by dividing Gaussians into distinct object sets before reconstruction. Once reconstruction is complete, the scene is naturally segmented into individual objects, achieving true 3D segmentation. This design eliminates both geometric and semantic ambiguities, as well as Gaussian–object misalignment issues in dynamic scenes. It also accelerates the optimization process, as it eliminates the need for learning a separate language field. After optimization, a CLIP embedding is assigned to each object to enable open-vocabulary querying. Extensive experiments one various datasets demonstrate the effectiveness of our proposed method in both static and dynamic scenarios.

Applications · Robotics

Jiazhi Yang, Kashyap Chitta, Shenyuan Gao, Long Chen, Yuqian Shao, Xiaosong Jia, Hongyang Li, Andreas Geiger, Xiangyu Yue, Li Chen

How can we reliably simulate future driving scenarios under a wide range of ego driving behaviors? Recent driving world models, developed exclusively on real-world driving data composed mainly of safe expert trajectories, struggle to follow hazardous or non-expert behaviors, which are rare in such data. This limitation restricts their applicability to tasks such as policy evaluation. In this work, we address this challenge by enriching real-world human demonstrations with diverse non-expert data collected from a driving simulator (e.g., CARLA), and building a controllable world model trained on this heterogeneous corpus. Starting with a video generator featuring diffusion transformer architecture, we devise several strategies to effectively integrate conditioning signals and improve prediction controllability and fidelity. The resulting model, ReSim, enables Reliable Simulation of diverse open-world driving scenarios under various actions, including hazardous non-expert ones. To close the gap between high-fidelity simulation and applications that require reward signals to judge different actions, we introduce a Video2Reward module that estimates reward from ReSim’s simulated future. Our ReSim paradigm achieves up to 44% higher visual fidelity, improves controllability for both expert and non-expert actions by over 50%, and boosts planning and policy selection performance on NAVSIM by 2% and 25%, respectively.