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Computer Vision · Image and Video Generation

Yutong Bai, Danny Tran, Amir Bar, Yann LeCun, Trevor Darrell, Jitendra Malik

We train models to predict ego-centric video from human actions (PEVA), given the past video and an action represented by the relative 3D body pose. By conditioning on kinematic pose trajectories, structured by the joint hierarchy of the body, our model learns to simulate how physical human actions shape the environment from a first-person point of view. We train an auto-regressive conditional diffusion transformer on Nymeria, a large-scale dataset of real-world egocentric video and body pose capture. We further design a hierarchical evaluation protocol with increasingly challenging tasks, enabling a comprehensive analysis of the model’s embodied prediction and control abilities. Our work represents an initial attempt to tackle the challenges of modeling complex real-world environments and embodied agent behaviors with video prediction from the perspective of a human.

Applications · Language, Speech and Dialog

Xin Du, Kumiko Tanaka-Ishii

Large language models (LLMs) have achieved remarkable progress in natural language generation, yet they continue to display puzzling behaviors—such as repetition and incoherence—even when exhibiting low perplexity. This highlights a key limitation of conventional evaluation metrics, which emphasize local prediction accuracy while overlooking long-range structural complexity. We introduce correlation dimension, a fractal-geometric measure of self-similarity, to quantify the epistemological complexity of text as perceived by a language model. This measure captures the hierarchical recurrence structure of language, bridging local and global properties in a unified framework. Through extensive experiments, we show that correlation dimension (1) reveals three distinct phases during pretraining, (2) reflects context-dependent complexity, (3) indicates a model's tendency toward hallucination, and (4) reliably detects multiple forms of degeneration in generated text. The method is computationally efficient, robust to model quantization (down to 4-bit precision), broadly applicable across autoregressive architectures (e.g., Transformer and Mamba), and provides fresh insight into the generative dynamics of LLMs.

Reinforcement Learning · Everything Else

Chenxing Wei, Jiarui Yu, Ying He, Hande Dong, Yao SHU, Fei Yu

DeepSeek-R1 has successfully enhanced Large Language Model (LLM) reasoning capabilities through its rule-based reward system. While it's a ''perfect'' reward system that effectively mitigates reward hacking, such reward functions are often discrete. Our experimental observations suggest that discrete rewards can lead to gradient anomaly, unstable optimization, and slow convergence. To address this issue, we propose ReDit (Reward Dithering), a method that dithers the discrete reward signal by adding simple random noise. With this perturbed reward, exploratory gradients are continuously provided throughout the learning process, enabling smoother gradient updates and accelerating convergence. The injected noise also introduces stochasticity into flat reward regions, encouraging the model to explore novel policies and escape local optima. Experiments across diverse tasks demonstrate the effectiveness and efficiency of ReDit. On average, ReDit achieves performance comparable to vanilla GRPO with only approximately 10% the training steps, and furthermore, still exhibits a 4% performance improvement over vanilla GRPO when trained for a similar duration. Visualizations confirm significant mitigation of gradient issues with ReDit. Moreover, theoretical analyses are provided to further validate these advantages.

Reinforcement Learning · Multi-agent

Haochen Zhang, Zhong Zheng, Lingzhou Xue

Motivated by real-world settings where data collection and policy deployment—whether for a single agent or across multiple agents—are costly, we study the problem of on-policy single-agent reinforcement learning (RL) and federated RL (FRL) with a focus on minimizing burn-in costs (the sample sizes needed to reach near-optimal regret) and policy switching or communication costs. In parallel finite-horizon episodic Markov Decision Processes (MDPs) with $S$ states and $A$ actions, existing methods either require superlinear burn-in costs in $S$ and $A$ or fail to achieve logarithmic switching or communication costs. We propose two novel model-free RL algorithms—Q-EarlySettled-LowCost and FedQ-EarlySettled-LowCost—that are the first in the literature to simultaneously achieve: (i) the best near-optimal regret among all known model-free RL or FRL algorithms, (ii) low burn-in cost that scales linearly with $S$ and $A$, and (iii) logarithmic policy switching cost for single-agent RL or communication cost for FRL. Additionally, we establish gap-dependent theoretical guarantees for both regret and switching/communication costs, improving or matching the best-known gap-dependent bounds.

Computer Vision · Image and Video Generation

Shanchuan Lin, Ceyuan Yang, Hao He, Jianwen Jiang, Yuxi Ren, Xin Xia, Yang Zhao, Xuefeng Xiao, Lu Jiang

Existing large-scale video generation models are computationally intensive, preventing adoption in real-time and interactive applications. In this work, we propose autoregressive adversarial post-training (AAPT) to turn a pre-trained latent video diffusion model into a real-time, interactive, streaming video generator. Our model autoregressively generates a latent frame at a time using a single neural function evaluation (1NFE). The model can stream the result to the user in real time and receive interactive responses as control to generate the next latent frame. Unlike existing approaches, our method explores adversarial training as an effective paradigm for autoregressive generation. This allows us to design a more efficient architecture for one-step generation and to train the model in a student-forcing way to mitigate error accumulation. The adversarial approach also enables us to train the model for long-duration generation fully utilizing the KV cache. As a result, our 8B model achieves real-time, 24fps, nonstop, streaming video generation at 736x416 resolution on a single H100, or 1280x720 on 8xH100 up to a minute long (1440 frames).

Applications · Chemistry and Drug Discovery

Yue Huang, Zhengzhe Jiang, Xiaonan Luo, Kehan Guo, Haomin Zhuang, Yujun Zhou, Zhengqing Yuan, Xiaoqi Sun, Jules Schleinitz, Yanbo Wang 等

Empowering large language models (LLMs) with chemical intelligence remains a challenge due to the scarcity of high-quality, domain-specific instruction-response datasets and the misalignment of existing synthetic data generation pipelines with the inherently hierarchical and rule-governed structure of chemical information. To address this, we propose ChemOrch, a framework that synthesizes chemically grounded instruction–response pairs through a two-stage process: task-controlled instruction generation and tool-aware response construction. ChemOrch enables controllable diversity and levels of difficulty for the generated tasks and ensures response precision through tool planning \& distillation, and tool-based self-repair mechanisms. The effectiveness of ChemOrch is evaluated based on: 1) the \textbf{high quality} of generated instruction data, demonstrating superior diversity and strong alignment with chemical constraints; 2) the \textbf{dynamic generation of evaluation tasks} that more effectively reveal LLM weaknesses in chemistry; and 3) the significant \textbf{improvement of LLM chemistry capabilities} when the generated instruction data are used for fine-tuning. Our work thus represents a critical step toward scalable and verifiable chemical intelligence in LLMs. The code is available at \url{https://anonymous.4open.science/r/ChemOrch-854A}.

Xun Huang, Zhengqi Li, Guande He, Mingyuan Zhou, Eli Shechtman

We introduce Self Forcing, a novel training paradigm for autoregressive video diffusion models. It addresses the longstanding issue of exposure bias, where models trained on ground-truth context must generate sequences conditioned on their own imperfect outputs during inference. Unlike prior methods that denoise future frames based on ground-truth context frames, Self Forcing conditions each frame's generation on previously self-generated outputs by performing autoregressive rollout with key-value (KV) caching during training. This strategy enables supervision through a holistic loss at the video level that directly evaluates the quality of the entire generated sequence, rather than relying solely on traditional frame-wise objectives. To ensure training efficiency, we employ a few-step diffusion model along with a stochastic gradient truncation strategy, effectively balancing computational cost and performance. We further introduce a rolling KV cache mechanism that enables efficient autoregressive video extrapolation. Extensive experiments demonstrate that our approach achieves real-time streaming video generation with sub-second latency on a single GPU, while matching or even surpassing the generation quality of significantly slower and non-causal diffusion models.

Theory · Game Theory

Piotr Faliszewski, Łukasz Janeczko, Andrzej Kaczmarczyk, Grzegorz Lisowski, Piotr Skowron, Stanisław Szufa, Mateusz Szwagierczak

We study strategic behavior of project proposers in the context of approval-based participatory budgeting (PB). In our model we assume that the votes are fixed and known and the proposers want to set as high project prices as possible, provided that their projects get selected and the prices are not below the minimum costs of their delivery. We study the existence of pure Nash equilibria (NE) in such games, focusing on the AV/Cost, Phragmen, and Method of Equal Shares rules. We also provide an experimental study of cost selection on real-life PB election data.

Applications · Robotics

Haotian Chi, Zeyu Feng, Yueming LYU, Chengqi Zheng, Linbo Luo, Yew Soon Ong, Ivor Tsang, Hechang Chen, Yi Chang, Haiyan Yin

Long-horizon planning in robotic manipulation tasks requires translating underspecified, symbolic goals into executable control programs satisfying spatial, temporal, and physical constraints. However, language model-based planners often struggle with long-horizon task decomposition, robust constraint satisfaction, and adaptive failure recovery. We introduce InstructFlow, a multi-agent framework that establishes a symbolic, feedback-driven flow of information for code generation in robotic manipulation tasks. InstructFlow employs a InstructFlow Planner to construct and traverse a hierarchical instruction graph that decomposes goals into semantically meaningful subtasks, while a Code Generator generates executable code snippets conditioned on this graph. Crucially, when execution failures occur, a Constraint Generator analyzes feedback and induces symbolic constraints, which are propagated back into the instruction graph to guide targeted code refinement without regenerating from scratch. This dynamic, graph-guided flow enables structured, interpretable, and failure-resilient planning, significantly improving task success rates and robustness across diverse manipulation benchmarks, especially in constraint-sensitive and long-horizon scenarios.

Social Aspects · Trustworthy Machine Learning

Xiong Peng, Bo Han, Fengfei Yu, Tongliang Liu, Feng Liu, Mingyuan Zhou

Model inversion attacks (MIAs) aim to reconstruct class-representative samples from trained models. Recent generative MIAs utilize generative adversarial networks to learn image priors that guide the inversion process, yielding reconstructions with high visual quality and strong fidelity to the private data. To explore the reason behind their effectiveness, we begin by examining the gradients of inversion loss w.r.t. synthetic inputs, and find that these gradients are surprisingly noisy. Further analysis shows that generative model inversion approaches implicitly denoise the gradients by projecting them onto the tangent space of the generator manifold—filtering out directions that deviate from the manifold structure while preserving informative components aligned with it. Our empirical measurements show that, in models trained with standard supervision, loss gradients exhibit large angular deviations from the data manifold, indicating poor alignment with class-relevant directions. This observation motivates our central hypothesis: models become more vulnerable to MIAs when their loss gradients align more closely with the generator manifold. We validate this hypothesis by designing a novel training objective that explicitly promotes such alignment. Building on this insight, we further introduce a training-free approach to enhance gradient–manifold alignment during inversion, leading to consistent improvements over state-of-the-art generative MIAs.

Computer Vision · Image and Video Generation

Cong Wei, Bo Sun, Haoyu Ma, Ji Hou, Felix Juefei-Xu, Zecheng He, Xiaoliang Dai, Luxin Zhang, Kunpeng Li, Tingbo Hou 等

Recent advancements in video generation have achieved impressive motion realism, yet they often overlook character-driven storytelling, a crucial task for automated film, animation generation. We introduce Talking Characters, a more realistic task to generate talking character animations directly from speech and text. Unlike talking head tasks, Talking Characters aims at generating the full portrait of one or more characters beyond the facial region. In this paper, we propose MoCha, the first of its kind to generate talking characters. To ensure precise synchronization between video and speech, we propose a localized audio attention mechanism that effectively aligns speech and video tokens. To address the scarcity of large-scale speech-labelled video datasets, we introduce a joint training strategy that leverages both speech-labelled and text-labelled video data, significantly improving generalization across diverse character actions. We also design structured prompt templates with character tags, enabling, for the first time, multi-character conversation with turn-based dialogue—allowing AI-generated characters to engage in context-aware conversations with cinematic coherence. Extensive qualitative and quantitative evaluations, including human evaluation studies and benchmark comparisons, demonstrate that MoCha sets a new standard for AI-generated cinematic storytelling, achieving superior realism, controllability and generalization.

Data-centric AI · Everything Else

George Cazenavette, Antonio Torralba, Vincent Sitzmann

The task of dataset distillation aims to find a small set of synthetic images such that training a model on them reproduces the performance of the same model trained on a much larger dataset of real samples. Existing distillation methods focus on synthesizing datasets that enable training randomly initialized models. In contrast, state-of-the-art vision approaches are increasingly building on large, pre-trained self-supervised models rather than training from scratch. In this paper, we investigate the problem of distilling datasets that enable us to optimally train linear probes on top of such large, pre-trained vision models. We introduce a method of dataset distillation for this task called Linear Gradient Matching that optimizes the synthetic images such that, when passed through a pre-trained feature extractor, they induce gradients in the linear classifier similar to those produced by the real data. Our method yields synthetic data that out-perform all real-image baselines and, remarkably, generalize across pre-trained vision models, enabling us, for instance, to train a linear CLIP probe that performs competitively using a dataset distilled via a DINO backbone. Further, we show that distilled datasets provide a valuable tool for model interpretability, predicting, among other things, how similar two model's representations spaces are under the platonic representation hypothesis or whether a model is sensitive to spurious correlations in adversarial datasets.

Data-centric AI · Data-centric AI methods and tools

Aladin Djuhera, Swanand Kadhe, Syed Zawad, Farhan Ahmed, Heiko Ludwig, Holger Boche

Recent work on large language models (LLMs) has increasingly focused on post-training and alignment with datasets curated to enhance instruction following, world knowledge, and specialized skills. However, most post-training datasets used in leading open- and closed-source LLMs remain inaccessible to the public, with limited information about their construction process. This lack of transparency has motivated the recent development of open-source post-training corpora. While training on these open alternatives can yield performance comparable to that of leading models, systematic comparisons remain challenging due to the significant computational cost of conducting them rigorously at scale, and are therefore largely absent. As a result, it remains unclear how specific samples, task types, or curation strategies influence downstream performance when assessing data quality. In this work, we conduct the first comprehensive side-by-side analysis of two prominent open post-training datasets: Tulu-3-SFT-Mix and SmolTalk. Using the Magpie framework, we annotate each sample with detailed quality metrics, including turn structure (single-turn vs. multi-turn), task category, input quality, and response quality, and we derive statistics that reveal structural and qualitative similarities and differences between the two datasets. Based on these insights, we design a principled curation recipe that produces a new data mixture, **TuluTalk**, which contains 14% fewer samples than either source dataset while matching or exceeding their performance on key benchmarks. Our findings offer actionable insights for constructing more effective post-training datasets that improve model performance within practical resource limits. To support future research, we publicly release both the annotated source datasets and our curated TuluTalk mixture.

Applications · Neuroscience, Cognitive Science

Chance Jiajie Li, Jiayi Wu, Zhenze MO, Ao Qu, Yuhan Tang, Kaiya Zhao, Yulu Gan, Jie Fan, Jiangbo Yu, Jinhua Zhao 等

Simulating society with large language models (LLMs), we argue, requires more than generating plausible behavior; it demands cognitively grounded reasoning that is structured, revisable, and traceable. LLM-based agents are increasingly used to emulate individual and group behavior, primarily through prompting and supervised fine-tuning. Yet current simulations remain grounded in a behaviorist “demographics in, behavior out” paradigm, focusing on surface-level plausibility. As a result, they often lack internal coherence, causal reasoning, and belief traceability—making them unreliable for modeling how people reason, deliberate, and respond to interventions.To address this, we present a conceptual modeling paradigm, Generative Minds (GenMinds), which draws from cognitive science to support structured belief representations in generative agents. To evaluate such agents, we introduce the RECAP (REconstructing CAusal Paths) framework, a benchmark designed to assess reasoning fidelity via causal traceability, demographic grounding, and intervention consistency. These contributions advance a broader shift: from surface-level mimicry to generative agents that simulate thought—not just language—for social simulations.

Social Aspects · Fairness, Equity, Justice and Safety

Charvi Rastogi, Tian Huey Teh, Pushkar Mishra, Roma Patel, Ding Wang, Mark Díaz, Alicia Parrish, Aida Mostafazadeh Davani, Zoe Ashwood, Michela Paganini 等

Current text-to-image (T2I) models often fail to account for diverse human experiences, leading to misaligned systems. We advocate for pluralism in AI alignment, where an AI understands and is steerable towards diverse, and often conflicting, human values. Our work provides three core contributions to achieve this in T2I models. First, we introduce a novel dataset for Diverse Intersectional Visual Evaluation (DIVE) -- the first multimodal dataset for pluralistic alignment. It enables deep alignment to diverse safety perspectives through a large pool of demographically intersectional human raters who provided extensive feedback across 1000 prompts, with high replication, capturing nuanced safety perceptions. Second, we empirically confirm demographics as a crucial proxy for diverse viewpoints in this domain, revealing significant, context-dependent differences in harm perception that diverge from conventional evaluations. Finally, we discuss implications for building aligned T2I models, including efficient data collection strategies, LLM judgment capabilities, and model steerability towards diverse perspectives. This research offers foundational tools for more equitable and aligned T2I systems.Content Warning: The paper includes sensitive content that may be harmful.

Tuan Dam

We study reinforcement learning in non-stationary communicating MDPs whose transition drift admits a low-rank plus sparse structure. We propose SVUCRL (Structured Variation UCRL) and prove the dynamic-regret bound $ \widetilde{\mathcal O}\bigl( D_{\max}S\sqrt{A T} +D_{\max}\sqrt{(B_r+B_p)K S T} +D_{\max}\,\delta_B\,B_p \bigr). $ where $S$ is the number of states, $A$ the number of actions, $T$ the horizon, $D_{\max}$ the MDP diameter, $B_r$/$B_p$ the total reward/transition variation budgets, and $K SA$ the rank of the structured drift. The first term is the statistical price of learning in stationary problems; the second is the \emph{non-stationarity price}, which scales with $\sqrt{K}$ rather than $\sqrt{SA}$ when drift is low-rank. This matches the $\sqrt{T}$ rate (up to logs) and improves on prior $T^{3/4}$-type guarantees. SVUCRL combines: (i) online low-rank tracking with explicit Frobenius guarantees, (ii) incremental RPCA to separate structured drift from sparse shocks, (iii) adaptive confidence widening via a bias-corrected local-variation estimator, and (iv) factor forecasting with an optimal shrinkage center.

Xiangyu Zhao, Peiyuan Zhang, Kexian Tang, Xiaorong Zhu, Hao Li, Wenhao Chai, Zicheng Zhang, Renqiu Xia, Guangtao Zhai, Junchi Yan 等

Large Multi-modality Models (LMMs) have made significant progress in visual understanding and generation, but they still face challenges in General Visual Editing, particularly in following complex instructions, preserving appearance consistency, and supporting flexible input formats. To study this gap, we introduce RISEBench, the first benchmark for evaluating Reasoning-Informed viSual Editing (RISE). RISEBench focuses on four key reasoning categories: Temporal, Causal, Spatial, and Logical Reasoning. We curate high-quality test cases for each category and propose an robust evaluation framework that assesses Instruction Reasoning, Appearance Consistency, and Visual Plausibility with both human judges and the LMM-as-a-judge approach. We conducted experiments evaluating nine prominent visual editing models, comprising both open-source and proprietary models. The evaluation results demonstrate that current models face significant challenges in reasoning-based editing tasks. Even the most powerful model evaluated, GPT-image-1, achieves an accuracy of merely 28.8%. RISEBench effectively highlights the limitations of contemporary editing models, provides valuable insights, and indicates potential future directions for the field of reasoning-aware visual editing. Our code and data have been released at https://github.com/PhoenixZ810/RISEBench.

Computer Vision · Image and Video Generation

Artem Lukoianov, Chenyang Yuan, Justin Solomon, Vincent Sitzmann

Recent work has shown that the generalization ability of image diffusion models arises from the locality properties of the trained neural network. In particular, when denoising a particular pixel, the model relies on a limited neighborhood of the input image around that pixel, which, according to the previous work, is tightly related to the ability of these models to produce novel images. Since locality is central to generalization, it is crucial to understand why diffusion models learn local behavior in the first place, as well as the factors that govern the properties of locality patterns. In this work, we present evidence that the locality in deep diffusion models emerges as a statistical property of the image dataset and is not due to the inductive bias of convolutional neural networks, as suggested in previous work. Specifically, we demonstrate that an optimal parametric linear denoiser exhibits similar locality properties to deep neural denoisers. We show, both theoretically and experimentally, that this locality arises directly from pixel correlations present in the image datasets. Moreover, locality patterns are drastically different on specialized datasets, approximating principal components of the data’s covariance. We use these insights to craft an analytical denoiser that better matches scores predicted by a deep diffusion model than prior expert-crafted alternatives. Our key takeaway is that while neural network architectures influence generation quality, their primary role is to capture locality patterns inherent in the data.

Applications · Language, Speech and Dialog

Zhengyu Hu, Jianxun Lian, Zheyuan Xiao, Seraphina Zhang, Tianfu Wang, Nicholas Jing Yuan, Xing Xie, Hui Xiong

Large language models (LLMs) have shown impressive capabilities across tasks such as mathematics, coding, and reasoning, yet their learning ability, which is crucial for adapting to dynamic environments and acquiring new knowledge, remains underexplored. In this work, we address this gap by introducing a framework inspired by cognitive psychology and education. Specifically, we decompose general learning ability into three distinct, complementary dimensions: *Learning from Instructor* (acquiring knowledge via explicit guidance), *Learning from Concept* (internalizing abstract structures and generalizing to new contexts), and *Learning from Experience* (adapting through accumulated exploration and feedback). We conduct a comprehensive empirical study across the three learning dimensions and identify several insightful findings, such as (i) interaction improves learning; (ii) conceptual understanding is scale-emergent and benefits larger models; and (iii) LLMs are effective few-shot learners but not many-shot learners. Based on our framework and empirical findings, we introduce a benchmark that provides a unified and realistic evaluation of LLMs' general learning abilities across three learning cognition dimensions. It enables diagnostic insights and supports evaluation and development of more adaptive and human-like models.

Computer Vision · Vision Models & Multimodal

Romy Luo, Zihui (Sherry) Xue, Alex Dimakis, Kristen Grauman

Video reasoning, the task of enabling machines to infer from dynamic visual content through multi-step logic, is crucial for advanced AI. While the Chain-of-Thought (CoT) mechanism has enhanced reasoning in text-based tasks, its application to video understanding remains underexplored. This paper presents a systematic analysis revealing that CoT often degrades performance in video reasoning, generating verbose but misleading internal monologues, and leading to hallucinated visual details and overridden correct intuitions—a phenomenon we term "visual thinking drift." We explain this drift through a Bayesian lens, positing that CoT traces often diverge from actual visual evidence, instead amplifying internal biases or language priors, causing models to storytell rather than engage in grounded reasoning. To counteract this, we introduce Visual Evidence Reward (VER), a novel reinforcement learning framework that explicitly rewards the generation of reasoning traces that are verifiably grounded in visual evidence. Comprehensive evaluation across 10 diverse video understanding benchmarks demonstrates that our Video-VER model consistently achieves top performance. Our work sheds light on the distinct challenges of video-centric reasoning and encourages the development of AI that robustly grounds its inferences in visual evidence---for large multimodal models that not only "think before answering", but also "see while thinking".