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2,164篇论文匹配“Global Optimization”
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Haofeng Liu, Chenshu Xu, Yifei Yang, Lihua Zeng, Shengfeng He

Point-based interactive editing serves as an essential tool to complement the controllability of existing generative models. A concurrent work DragDiffusion updates the diffusion latent map in response to user inputs causing global latent map alterations. This results in imprecise preservation of the original content and unsuccessful editing due to gradient vanishing. In contrast we present DragNoise offering robust and accelerated editing without retracing the latent map. The core rationale of DragNoise lies in utilizing the predicted noise output of each U-Net as a semantic editor. This approach is grounded in two critical observations: firstly the bottleneck features of U-Net inherently possess semantically rich features ideal for interactive editing; secondly high-level semantics established early in the denoising process show minimal variation in subsequent stages. Leveraging these insights DragNoise edits diffusion semantics in a single denoising step and efficiently propagates these changes ensuring stability and efficiency in diffusion editing. Comparative experiments reveal that DragNoise achieves superior control and semantic retention reducing the optimization time by over 50% compared to DragDiffusion. Our codes are available at https://github.com/haofengl/DragNoise.

Shuoxi Zhang, Hanpeng Liu, Stephen Lin, Kun He

The advent of Vision Transformers (ViTs) marks a substantial paradigm shift in the realm of computer vision. ViTs capture the global information of images through self-attention modules which perform dot product computations among patchified image tokens. While self-attention modules empower ViTs to capture long-range dependencies the computational complexity grows quadratically with the number of tokens which is a major hindrance to the practical application of ViTs. Moreover the self-attention mechanism in deep ViTs is also susceptible to the attention saturation issue. Accordingly we argue against the necessity of computing the attention scores in every layer and we propose the Less-Attention Vision Transformer (LaViT) which computes only a few attention operations at each stage and calculates the subsequent feature alignments in other layers via attention transformations that leverage the previously calculated attention scores. This novel approach can mitigate two primary issues plaguing traditional self-attention modules: the heavy computational burden and attention saturation. Our proposed architecture offers superior efficiency and ease of implementation merely requiring matrix multiplications that are highly optimized in contemporary deep learning frameworks. Moreover our architecture demonstrates exceptional performance across various vision tasks including classification detection and segmentation.

Song Wang, Jiawei Yu, Wentong Li, Wenyu Liu, Xiaolu Liu, Junbo Chen, Jianke Zhu

Semantic scene completion also known as semantic occupancy prediction can provide dense geometric and semantic information for autonomous vehicles which attracts the increasing attention of both academia and industry. Unfortunately existing methods usually formulate this task as a voxel-wise classification problem and treat each voxel equally in 3D space during training. As the hard voxels have not been paid enough attention the performance in some challenging regions is limited. The 3D dense space typically contains a large number of empty voxels which are easy to learn but require amounts of computation due to handling all the voxels uniformly for the existing models. Furthermore the voxels in the boundary region are more challenging to differentiate than those in the interior. In this paper we propose HASSC approach to train the semantic scene completion model with hardness-aware design. The global hardness from the network optimization process is defined for dynamical hard voxel selection. Then the local hardness with geometric anisotropy is adopted for voxel-wise refinement. Besides self-distillation strategy is introduced to make training process stable and consistent. Extensive experiments show that our HASSC scheme can effectively promote the accuracy of the baseline model without incurring the extra inference cost. Source code is available at: https://github.com/songw-zju/HASSC.

Zehan Zheng, Fan Lu, Weiyi Xue, Guang Chen, Changjun Jiang

Although neural radiance fields (NeRFs) have achieved triumphs in image novel view synthesis (NVS) LiDAR NVS remains largely unexplored. Previous LiDAR NVS methods employ a simple shift from image NVS methods while ignoring the dynamic nature and the large-scale reconstruction problem of LiDAR point clouds. In light of this we propose LiDAR4D a differentiable LiDAR-only framework for novel space-time LiDAR view synthesis. In consideration of the sparsity and large-scale characteristics we design a 4D hybrid representation combined with multi-planar and grid features to achieve effective reconstruction in a coarse-to-fine manner. Furthermore we introduce geometric constraints derived from point clouds to improve temporal consistency. For the realistic synthesis of LiDAR point clouds we incorporate the global optimization of ray-drop probability to preserve cross-region patterns. Extensive experiments on KITTI-360 and NuScenes datasets demonstrate the superiority of our method in accomplishing geometry-aware and time-consistent dynamic reconstruction. Codes are available at https://github.com/ispc-lab/LiDAR4D.

Ronghui Li, YuXiang Zhang, Yachao Zhang, Hongwen Zhang, Jie Guo, Yan Zhang, Yebin Liu, Xiu Li

We propose Lodge a network capable of generating extremely long dance sequences conditioned on given music. We design Lodge as a two-stage coarse to fine diffusion architecture and propose the characteristic dance primitives that possess significant expressiveness as intermediate representations between two diffusion models. The first stage is global diffusion which focuses on comprehending the coarse-level music-dance correlation and production characteristic dance primitives. In contrast the second-stage is the local diffusion which parallelly generates detailed motion sequences under the guidance of the dance primitives and choreographic rules. In addition we propose a Foot Refine Block to optimize the contact between the feet and the ground enhancing the physical realism of the motion. Code available at https://li-ronghui.github.io/lodge

Jiapeng Su, Qi Fan, Wenjie Pei, Guangming Lu, Fanglin Chen

Few-shot semantic segmentation (FSS) has achieved great success on segmenting objects of novel classes supported by only a few annotated samples. However existing FSS methods often underperform in the presence of domain shifts especially when encountering new domain styles that are unseen during training. It is suboptimal to directly adapt or generalize the entire model to new domains in the few-shot scenario. Instead our key idea is to adapt a small adapter for rectifying diverse target domain styles to the source domain. Consequently the rectified target domain features can fittingly benefit from the well-optimized source domain segmentation model which is intently trained on sufficient source domain data. Training domain-rectifying adapter requires sufficiently diverse target domains. We thus propose a novel local-global style perturbation method to simulate diverse potential target domains by perturbating the feature channel statistics of the individual images and collective statistics of the entire source domain respectively. Additionally we propose a cyclic domain alignment module to facilitate the adapter effectively rectifying domains using a reverse domain rectification supervision. The adapter is trained to rectify the image features from diverse synthesized target domains to align with the source domain. During testing on target domains we start by rectifying the image features and then conduct few-shot segmentation on the domain-rectified features. Extensive experiments demonstrate the effectiveness of our method achieving promising results on cross-domain few-shot semantic segmentation tasks. Our code is available at https://github.com/Matt-Su/DR-Adapter.

Jiahe Li, Jiawei Zhang, Xiao Bai, Jin Zheng, Xin Ning, Jun Zhou, Lin Gu

Radiance fields have demonstrated impressive performance in synthesizing novel views from sparse input views yet prevailing methods suffer from high training costs and slow inference speed. This paper introduces DNGaussian a depth-regularized framework based on 3D Gaussian radiance fields offering real-time and high-quality few-shot novel view synthesis at low costs. Our motivation stems from the highly efficient representation and surprising quality of the recent 3D Gaussian Splatting despite it will encounter a geometry degradation when input views decrease. In the Gaussian radiance fields we find this degradation in scene geometry primarily lined to the positioning of Gaussian primitives and can be mitigated by depth constraint. Consequently we propose a Hard and Soft Depth Regularization to restore accurate scene geometry under coarse monocular depth supervision while maintaining a fine-grained color appearance. To further refine detailed geometry reshaping we introduce Global-Local Depth Normalization enhancing the focus on small local depth changes. Extensive experiments on LLFF DTU and Blender datasets demonstrate that DNGaussian outperforms state-of-the-art methods achieving comparable or better results with significantly reduced memory cost a 25x reduction in training time and over 3000x faster rendering speed. Code is available at: https://github.com/Fictionarry/DNGaussian

Junhao Dong, Piotr Koniusz, Junxi Chen, Xiaohua Xie, Yew-Soon Ong

Few-shot learning (FSL) facilitates a variety of computer vision tasks yet remains vulnerable to adversarial attacks. Existing adversarially robust FSL methods rely on either visual similarity learning or class concept learning. Our analysis reveals that these two learning paradigms are complementary exhibiting distinct robustness due to their unique decision boundary types (concepts clustering by the visual similarity label vs. classification by the class labels). To bridge this gap we propose a novel framework unifying adversarially robust similarity learning and class concept learning. Specifically we distill parameters from both network branches into a "unified embedding model" during robust optimization and redistribute them to individual network branches periodically. To capture generalizable robustness across diverse branches we initialize adversaries in each episode with cross-branch class-wise "global adversarial perturbations" instead of less informative random initialization. We also propose a branch robustness harmonization to modulate the optimization of similarity and class concept learners via their relative adversarial robustness. Extensive experiments demonstrate the state-of-the-art performance of our method in diverse few-shot scenarios.

Jae Hyeon Park, Gyoomin Lee, Seunggi Park, Sung In Cho

The consistency training (CT)-based semi-supervised learning (SSL) bites state-of-the-art performance on SSL-based image classification. However the existing CT-based SSL methods do not highlight the non-Euclidean characteristics and class-wise varieties of embedding spaces in an SSL model thus they cannot fully utilize the effectiveness of CT. Thus we propose a metric tensor-based consistency regularization exploiting the class-variant geometrical structure of embeddings on the high-dimensional feature space. The proposed method not only minimizes the prediction discrepancy between different views of a given image but also estimates the intrinsic geometric curvature of embedding spaces by employing the global and local metric tensors. The global metric tensor is used to globally estimate the class-invariant embeddings from the whole data distribution while the local metric tensor is exploited to estimate the class-variant embeddings of each cluster. The two metric tensors are optimized by the consistency regularization based on the weak and strong augmentation strategy. The proposed method provides the highest classification accuracy on average compared to the existing state-of-the-art SSL methods on conventional datasets.

Siwei Zhang, Bharat Lal Bhatnagar, Yuanlu Xu, Alexander Winkler, Petr Kadlecek, Siyu Tang, Federica Bogo

We propose RoHM an approach for robust 3D human motion reconstruction from monocular RGB(-D) videos in the presence of noise and occlusions. Most previous approaches either train neural networks to directly regress motion in 3D or learn data-driven motion priors and combine them with optimization at test time. RoHM is a novel diffusion-based motion model that conditioned on noisy and occluded input data reconstructs complete plausible motions in consistent global coordinates. Given the complexity of the problem -- requiring one to address different tasks (denoising and infilling) in different solution spaces (local and global motion) -- we decompose it into two sub-tasks and learn two models one for global trajectory and one for local motion. To capture the correlations between the two we then introduce a novel conditioning module combining it with an iterative inference scheme. We apply RoHM to a variety of tasks -- from motion reconstruction and denoising to spatial and temporal infilling. Extensive experiments on three popular datasets show that our method outperforms state-of-the-art approaches qualitatively and quantitatively while being faster at test time. The code is available at https://sanweiliti.github.io/ROHM/ROHM.html.

Delin Qu, Chi Yan, Dong Wang, Jie Yin, Qizhi Chen, Dan Xu, Yiting Zhang, Bin Zhao, Xuelong Li

Implicit neural SLAM has achieved remarkable progress recently. Nevertheless existing methods face significant challenges in non-ideal scenarios such as motion blur or lighting variation which often leads to issues like convergence failures localization drifts and distorted mapping. To address these challenges we propose EN-SLAM the first event-RGBD implicit neural SLAM framework which effectively leverages the high rate and high dynamic range advantages of event data for tracking and mapping. Specifically EN-SLAM proposes a differentiable CRF (Camera Response Function) rendering technique to generate distinct RGB and event camera data via a shared radiance field which is optimized by learning a unified implicit representation with the captured event and RGBD supervision. Moreover based on the temporal difference property of events we propose a temporal aggregating optimization strategy for the event joint tracking and global bundle adjustment capitalizing on the consecutive difference constraints of events significantly enhancing tracking accuracy and robustness. Finally we construct the simulated dataset DEV-Indoors and real captured dataset DEV-Reals containing 6 scenes 17 sequences with practical motion blur and lighting changes for evaluations. Experimental results show that our method outperforms the SOTA methods in both tracking ATE and mapping ACC with a real-time 17 FPS in various challenging environments. Project page: https://delinqu.github.io/EN-SLAM.

Yusuke Takimoto, Hikari Takehara, Hiroyuki Sato, Zihao Zhu, Bo Zheng

In the film and gaming industries achieving a realistic hair appearance typically involves the use of strands originating from the scalp. However reconstructing these strands from observed surface images of hair presents significant challenges. The difficulty in acquiring Ground Truth (GT) data has led state-of-the-art learning-based methods to rely on pre-training with manually prepared synthetic CG data. This process is not only labor-intensive and costly but also introduces complications due to the domain gap when compared to real-world data. In this study we propose an optimization-based approach that eliminates the need for pre-training. Our method represents hair strands as line segments growing from the scalp and optimizes them using a novel differentiable rendering algorithm. To robustly optimize a substantial number of slender explicit geometries we introduce 3D orientation estimation utilizing global optimization strand initialization based on Laplace's equation and reparameterization that leverages geometric connectivity and spatial proximity. Unlike existing optimization-based methods our method is capable of reconstructing internal hair flow in an absolute direction. Our method exhibits robust and accurate inverse rendering surpassing the quality of existing methods and significantly improving processing speed.

Sergio Izquierdo, Javier Civera

The task of Visual Place Recognition (VPR) aims to match a query image against references from an extensive database of images from different places relying solely on visual cues. State-of-the-art pipelines focus on the aggregation of features extracted from a deep backbone in order to form a global descriptor for each image. In this context we introduce SALAD (Sinkhorn Algorithm for Locally Aggregated Descriptors) which reformulates NetVLAD's soft-assignment of local features to clusters as an optimal transport problem. In SALAD we consider both feature-to-cluster and cluster-to-feature relations and we also introduce a dustbin cluster designed to selectively discard features deemed non-informative enhancing the overall descriptor quality. Additionally we leverage and fine-tune DINOv2 as a backbone which provides enhanced description power for the local features and dramatically reduces the required training time. As a result our single-stage method not only surpasses single-stage baselines in public VPR datasets but also surpasses two-stage methods that add a re-ranking with significantly higher cost.

Xingguang Zhong, Yue Pan, Cyrill Stachniss, Jens Behley

Building accurate maps is a key building block to enable reliable localization planning and navigation of autonomous vehicles. We propose a novel approach for building accurate 3D maps of dynamic environments utilizing a sequence of LiDAR scans. To this end we propose encoding the 4D scene into a novel spatio-temporal implicit neural map representation by fitting a time-dependent truncated signed distance function to each point. Using our representation we can extract the static map by filtering the dynamic parts. Our neural representation is based on sparse feature grids a globally shared decoder and time-dependent basis functions which can be jointly optimized in an unsupervised fashion. To learn this representation from a sequence of LiDAR scans we design a simple yet efficient loss function to supervise the map optimization in a piecewise way. We evaluate our approach on various scenes containing moving objects in terms of the reconstruction quality of static maps and the segmentation of dynamic point clouds. The experimental results demonstrate that our method is capable of removing the dynamic part of the input point clouds while reconstructing accurate and complete large-scale 3D maps outperforming several state-of-the-art methods for static map generation and scene reconstruction.

Guobiao Zhang, Xueping Peng, Tao Shen, Guodong Long, Jiasheng Si, Libo Qin, Wenpeng Lu

Medical entity disambiguation (MED) aims to ground medical mentions in text with ontological entities in knowledge bases (KBs). A notable challenge of MED is the long medical text usually contains multiple entities’ mentions with intricate correlations. However, limited by computation overhead, many existing methods consider only a single candidate entity mention during the disambiguation process. As such, they focus only on local MED optimal while ignoring the sole-mention disambiguation possibly boosted by richer context from other mentions’ disambiguating processes – missing global optimal on entity combination in the text. Motivated by this, we propose a new approach called Extractive Medical Entity Disambiguation with Memory Mechanism and Memorized Entity Information (M3E). Specifically, we reformulate MED as a text extraction task, which simultaneously accepts the context of medical mentions, all possible candidate entities, and entity definitions, and it is then trained to extract the text span corresponding to the correct entity. Upon our new formulation, 1) to alleviate the computation overhead from the enriched context, we devise a memory mechanism module that performs memory caching, retrieval, fusion and cross-network residual; and 2) to utilize the disambiguation clues from other mentions, we design an auxiliary disambiguation module that employs a gating mechanism to assist the disambiguation of remaining mentions. Extensive experiments on two benchmark datasets demonstrate the superiority of M3E over the state-of-the-art MED methods on all metrics.

Xiaochen Li, Zheng Xin Yong, Stephen Bach

Detoxifying multilingual Large Language Models (LLMs) has become crucial due to their increasing global use. In this work, we explore zero-shot cross-lingual generalization of preference tuning in detoxifying LLMs. Unlike previous studies that show limited cross-lingual generalization for other safety tasks, we demonstrate that Direct Preference Optimization (DPO) training with only English data can significantly reduce toxicity in multilingual open-ended generations. For example, the probability of mGPT-1.3B generating toxic continuations drops from 46.8% to 3.9% across 17 different languages after training. Our results also extend to other multilingual LLMs, such as BLOOM, Llama3, and Aya-23. Using mechanistic interpretability tools like causal intervention and activation analysis, we identified the dual multilinguality property of MLP layers in LLMs, which explains the cross-lingual generalization of DPO. Finally, we show that bilingual sentence retrieval can predict the cross-lingual transferability of DPO preference tuning.

Huifang Du, Shuqin Li, Minghao Wu, Xuejing Feng, Yuan-Fang Li, Haofen Wang

Reinforcement learning (RL) is a powerful approach to enhance task-oriented dialogue (TOD) systems. However, existing RL methods tend to mainly focus on generation tasks, such as dialogue policy learning (DPL) or response generation (RG), while neglecting dialogue state tracking (DST) for understanding. This narrow focus limits the systems to achieve globally optimal performance by overlooking the interdependence between understanding and generation. Additionally, RL methods face challenges with sparse and delayed rewards, which complicates training and optimization. To address these issues, we extend RL into both understanding and generation tasks by introducing step-by-step rewards throughout the token generation. The understanding reward increases as more slots are correctly filled in DST, while the generation reward grows with the accurate inclusion of user requests. Our approach provides a balanced optimization aligned with task completion. Experimental results demonstrate that our approach effectively enhances the performance of TOD systems and achieves new state-of-the-art results on three widely used datasets, including MultiWOZ2.0, MultiWOZ2.1, and In-Car. Our approach also shows superior few-shot ability in low-resource settings compared to current models.

Gihun Lee, Minchan Jeong, Yujin Kim, Hojung Jung, Jaehoon Oh, SangMook Kim, Se-Young Yun

While learning to align Large Language Models (LLMs) with human preferences has shown remarkable success, aligning these models to meet the diverse user preferences presents further challenges in preserving previous knowledge. This paper examines the impact of personalized preference optimization on LLMs, revealing that the extent of knowledge loss varies significantly with preference heterogeneity. Although previous approaches have utilized the KL constraint between the reference model and the policy model, we observe that they fail to maintain general knowledge and alignment when facing personalized preferences. To this end, we introduce Base-Anchored Preference Optimization (BAPO), a simple yet effective approach that utilizes the initial responses of reference model to mitigate forgetting while accommodating personalized alignment. BAPO effectively adapts to diverse user preferences while minimally affecting global knowledge or general alignment. Our experiments demonstrate the efficacy of BAPO in various setups.

Baolin Li, Yankai Jiang, Vijay Gadepally, Devesh Tiwari

The rapid advancement of generative AI has heightened environmental concerns, particularly regarding carbon emissions. Our framework, Sprout, addresses these challenges by reducing the carbon footprint of inference in large language models (LLMs). Sprout introduces “generation directives” to guide the autoregressive generation process, achieving a balance between ecological sustainability and high-quality outputs. By employing a strategic optimizer for directive assignment and a novel offline quality evaluator, Sprout reduces the carbon footprint of generative LLM inference by over 40% in real-world evaluations, using the Llama model and global electricity grid data. This work is crucial as the rising interest in inference time compute scaling laws amplifies environmental concerns, emphasizing the need for eco-friendly AI solutions.

Jiateng Wei, Quan Lu, Ning Jiang, Siqi Li, Jingyang Xiang, Jun Chen, Yong Liu

The massive parameters and computational demands hinder the widespread application of Large Language Models (LLMs). Network pruning provides a practical solution to this problem. However, existing pruning works for LLMs mainly focus on unstructured pruning or necessitate post-pruning fine-tuning. The former relies on special hardware to accelerate computation, while the latter may need substantial computational resources. In this paper, we introduce a retraining-free structured pruning method called SoBP (Structured Optimal Brain Pruning). It leverages global first-order information to select pruning structures, then refines them with a local greedy approach, and finally adopts module-wise reconstruction to mitigate information loss. We assess the effectiveness of SoBP across 14 models from 3 LLM families on 8 distinct datasets. Experimental results demonstrate that SoBP outperforms current state-of-the-art methods.