Dynamic scene graphs have become a powerful tool for higher-level visual understanding tasks, and the interest in dynamic scene graph generation (dynamic SGG) is grown over time. Recently, numbers of existing methods achieve significant progress in dynamic SGG by capturing temporal information with transformer or recurrent network structures. However, most existing methods only focus on predicting the head predicates, which ignore the long-tail phenomenon, thus the tail predicates are hard to be recognized. In this paper, we propose a novel method named Iterative Learning with Extra and Inner Knowledge (I2LEK) to address the long-tail problem in dynamic SGG. The extra knowledge is obtained from commonsense, while inner knowledge is defined as the temporal evolution patterns of visual relationships. Specifically, we introduce extra knowledge to enrich the representations of predicates in the spatial dimension and adopt inner knowledge to implement knowledge sharing in the temporal dimension. With enriched representations and shared knowledge, I2LEK can accurately predict both the tail and head predicates. Moreover, an iterative learning strategy is proposed to fuse the extra knowledge, inner knowledge, and spatial-temporal context contained in videos, which further enhances the model's understanding of visual relationships. Our experimental results on the public Action Genome dataset demonstrate that our model achieves state-of-the-art performance.
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Live video commenting, or "bullet screen," is a popular social style on video platforms. Automatic live commenting has been explored as a promising approach to enhance the appeal of videos. However, existing methods neglect the diversity of generated sentences, limiting the potential to obtain human-like comments. In this paper, we introduce a novel framework called "VCMaster" for multimodal live video comments generation, which balances the diversity and quality of generated comments to create human-like sentences. We involve images, subtitles, and contextual comments as inputs to better understand complex video contexts. Then, we propose an effective Hierarchical Cross-Fusion Decoder to integrate high-quality trimodal feature representations by cross-fusing critical information from previous layers. Additionally, we develop a Sentence-Level Contrastive Loss to enlarge the distance between generated and contextual comments by contrastive learning. It helps the model to avoid the pitfall of simply imitating provided contextual comments and losing creativity, encouraging the model to achieve more diverse comments while maintaining high quality. We also construct a large-scale multimodal live video comments dataset with 292,507 comments and three sub-datasets that cover nine general categories. Extensive experiments demonstrate that our model achieves a level of human-like language expression and remarkably fluent, diverse, and engaging generated comments compared to baselines.
Video Scene Graph Generation (VidSGG), which aims to detect the relations between objects in a continuous spatio-temporal environment, has shown great potential in video understanding. Almost all prevailing VidSGG approaches are in a fully-supervised manner where expensive manual annotations are required. Therefore, we introduce a novel and challenging task named Weakly-supervised Video Scene Graph Generation (WS-VidSGG), in which a model is trained with only unlocalized scene graphs as supervisory information. Due to the imbalanced data distribution and the lack of fine-grained annotations, models learned in this setting is prone to be biased. Therefore, we propose an Unbiased Cross-Modal Learning (UCML) framework to address the WS-VidSGG task. Specifically, a cross-modal alignment module is firstly designed for allocating pseudo labels to unlabeled visual objects. We then extract unbiased knowledge from dataset statistics, and utilize prompt to make our model finely comprehend semantic concepts. The learned features that from the prompts and unbiased knowledge reinforced each other, resulting in discriminative textual representations. In order to better explore the relations between visual entities, we design a knowledge-guided attention graph to capture the cross-modal relations. Finally, the learned textual and visual features are integrated into a unified framework for relation prediction. Extensive ablation studies verify the effectiveness of our framework. Moreover, the comparison with state-of-the-art fully-supervised methods shows that our proposed framework also achieves comparable performance. Code https://github.com/ZiyueWu59/UCML is available.
Video Grounding (VG), has drawn widespread attention over the past few years, and numerous studies have been devoted to improving performance on various VG benchmarks. Nevertheless, the label annotation procedures in VG produce imbalanced query-moment-label distributions in the datasets, which severely deteriorate the learning model's capability of truly understanding the video contents. Existing works on debiased VG either focus on adjusting the learning model or conducting video-level augmentation, failing to handle the temporal bias issue caused by imbalanced query-moment-label distributions. In this paper, we propose a Disentangled Feature Mixup (DFM) framework for debiased VG, which is capable of performing unbiased grounding to tackle the temporal bias issue. Specifically, a feature-mixup augmentation strategy is designed to generate new (text, location) pairs with diverse temporal distributions via jointly augmenting the representation of text queries and the location labels. This strategy encourages making prediction based on more diverse data samples with balanced query-moment-label distributions. Furthermore, we also design a content-location disentanglement module to disentangle the representations of the temporal information and content information in videos, which is able to remove the spurious effect of temporal biases on video representation. Given that our proposed DFM framework conducts feature-level augmentation and disentanglement, it is model-agnostic and can be applied to most baselines simply yet effectively. Extensive experiments show that our proposed DFM framework is able to significantly outperform baseline models in various metrics under both independent identical distribution (i.i.d.) and out-of-distribution (o.o.d.) scenes, especially in scenarios with annotation distribution changes.
This paper targets at the task of video entailment, which aims to achieve a thorough comprehension and draw inferences on whether a natural language statement entails or contradicts a given multi-modal video. Despite the recent progress, most existing methods focus on designing a vision-language encoder for multi-modal feature extraction in video entailment, which ignore the underlying consensus knowledge between two modalities, hindering the reasoning performance. As human beings, we make sense of the world by synthesizing information from different sense perceptions, which can acquire consensus among multiple modalities to form a more thorough and coherent representation of the surroundings, as well as to perform complicated understanding tasks. In this paper, we attempt to recreate this ability to infer the truthfulness of a given statement in the context of video entailment. To this end, we propose a unified structure-aware cross-modal consensus method to excavate the consensus semantics shared between video and language modalities, thereby incorporating which into video entailment as statement-related clues. Specifically, the consensus information is achieved by filtering away redundant information by utilizing the global information from one modality and the local complementary information from the other one. Moreover, a consensus-guided graph reasoning method is designed to explore inter-modality consistency and emphasize the significant features related to the judged statement, generating the inference results. Extensive experiments on two benchmarks demonstrate the accurate and robust performance of our approach compared to state-of-the-arts. Code is available at https://github.com/Feliciaxyao/MM2023-SACCN.
Audio-visual zero-shot learning (ZSL) has attracted board attention, as it could classify video data from classes that are not observed during training. However, most of the existing methods are restricted to background scene bias and fewer motion details by employing a single-stream network to process scenes and motion information as a unified entity. In this paper, we address this challenge by proposing a novel dual-stream architecture Motion-Decoupled Spiking Transformer (MDFT) to explicitly decouple the contextual semantic information and highly sparsity dynamic motion information. Specifically, The Recurrent Joint Learning Unit (RJLU) could extract contextual semantic information effectively and understand the environment in which actions occur by capturing joint knowledge between different modalities. By converting RGB images to events, our approach effectively captures motion information while mitigating the influence of background scene biases, leading to more accurate classification results. We utilize the inherent strengths of Spiking Neural Networks (SNNs) to process highly sparsity event data efficiently. Additionally, we introduce a Discrepancy Analysis Block (DAB) to model the audio motion features. To enhance the efficiency of SNNs in extracting dynamic temporal and motion information, we dynamically adjust the threshold of Leaky Integrate-and-Fire (LIF) neurons based on the statistical cues of global motion and contextual semantic information. Our experiments demonstrate the effectiveness of MDFT, which consistently outperforms state-of-the-art methods across mainstream benchmarks. Moreover, we find that motion information serves as a powerful regularization for video networks, where using it improves the accuracy of HM and ZSL by 19.1% and 38.4%, respectively.
Video question answering is an increasingly vital research field, spurred by the rapid proliferation of video content online and the urgent need for intelligent systems that can comprehend and interact with this content. Existing methodologies often lean towards video understanding and cross-modal information interaction modeling but tend to overlook the crucial aspect of comprehensive question understanding. To address this gap, we introduce the multi-modal and multi-layer question enhancement network, a groundbreaking framework emphasizing nuanced question understanding. Our approach begins by extracting object, appearance, and motion features from videos. Subsequently, we harness multi-layer outputs from a pre-trained language model, ensuring a thorough grasp of the question. Integrating object data into appearance is guided by global question and frame representation, facilitating the adaptive acquisition of appearance and motion-enhanced question representation. By amalgamating multi-modal question insights, our methodology adeptly determines answers to questions. Experimental results conducted on three benchmarks demonstrate the superiority of our tailored approach, underscoring the importance of advanced question comprehension in VideoQA.
Video-language learning has attracted significant attention in the fields of multimedia, computer vision and natural language processing in recent years. One of the key challenges in this area is how to effectively integrate visual and linguistic information to enable machines to understand video content and query information. In this work, we leverage graph-based representations and multi-grained audio-visual alignment to address this challenge. First, our approach starts by transforming video and query inputs into visual-scene graphs and semantic role graphs using a visual-scene parser and semantic role labeler respectively. These graphs are then encoded using graph neural networks to obtain enriched representations and combined to obtain a video-query joint representation that enhances the semantic expressivity of the inputs. Second, to achieve accurate matching of relevant parts of audio and visual features, we propose a multi-grained alignment module that aligns the audio and visual features at multiple scales. This enables us to effectively fuse the audio and visual information in a way that is consistent with the semantic-level information captured by the graph-based representations. Experiments on five representative datasets collected for Video Retrieval and Video Question Answering tasks show that our approach outperforms the literature on several metrics. Our extensive ablation studies demonstrate the effectiveness of graph-based representation and multi-grained audio-visual alignment.
Recently, masked video modeling has been widely explored and improved the model's understanding ability of visual regions at a local level. However, existing methods usually adopt random masking and follow the same reconstruction paradigm to complete the masked regions, which do not leverage the correlations between cross-modal content. In this paper, we present MAsk for Semantics COmpleTion (MASCOT) based on semantic-based masked modeling. Specifically, after applying attention-based video masking to generate high-informed and low-informed masks, we propose Informed Semantics Completion to recover masked semantics information. The recovery mechanism is achieved by aligning the masked content with the unmasked visual regions and corresponding textual context, which makes the model capture more text-related details at a patch level. Additionally, we shift the emphasis of reconstruction from irrelevant backgrounds to discriminative parts to ignore regions with low-informed masks. Furthermore, we design co-learning to incorporate video cues under different masks and learn more aligned representation. Our MASCOT performs state-of-the-art performance on four text-video retrieval benchmarks, including MSR-VTT, LSMDC, ActivityNet, and DiDeMo.
Audio supports visual story-telling in movies through the use of different sounds. These sounds are often tied to different visual elements, including foreground entities, the interactions between them as well as background context. Visual captions provide a condensed view of an image, providing a natural language description of entities and the relationships between them. In this work, we utilize visual captions to semantically ground audio representations in a self-supervised setup. We leverage state-of-the-art vision-language models to augment movie datasets with visual captions at scale to the order of 9.6M captions to learn audio representations from over 2500 hours of movie data. We evaluate the utility of the learned representations and show state-of-the art performance on two movie understanding tasks, genre and speaking-style classification, outperforming video based methods and audio baselines. Finally, we show that the learned model can be transferred in a zero-shot manner through application in both movie understanding tasks and general action recognition.
The rapid explosion of video distribution is accompanied by a massive amount of video text, which encompasses rich information about the video content. While previous research has primarily focused on text extraction from videos like text detection, tracking, recognition and end to end spotting, the layout of video text has received limited attention. As different text categories convey distinct meanings, video text layout is critical for video understanding tasks such as video summarization and shooting environment comprehension. To bridge the gap between video OCR and understanding, we explore the study of video text layout in this work. We first optimize the layout annotation of the BOVText, a bilingual, open-world video text dataset, by expanding text categories and defining five clear categories: scene, subtitle, title, logo, and other. Additionally, we rectify the original unreasonable layout annotation based on these definitions. We also propose a Video-level Text Layout model (VTLayout) to address the layout problem, which fuses textual, visual, and spatial-temporal embedding of video text trajectories. To the best of our knowledge, this is the first method to tackle text layout on video level. Our method outperforms image-level layout methods across all text categories and exhibits faster inference speed. This study underscores the significance of video text layout in video understanding and offers an effective solution to this challenge. Our annotation is available at https://github.com/TencentARC/VTLayout.
Temporal Action Localization (TAL) aims to predict the categories and temporal segments of all action instances in untrimmed videos, which is a critical and challenging task in the video understanding field. The performances of existing TAL methods remain unsatisfactory, due to the lack of highly effective temporal modeling and refined action proposal decoding. In this paper, we propose Multiscale Temporal Similarity Network (MTSN), a novel one-stage method for TAL, which mainly benefits from dynamic complementary modeling and temporal similarity decoding. Specifically, we first design Dynamic Complementary Context Aggregation (DCCA), a Transformer-based encoder. DCCA performs both long-range and short-range temporal modeling through different interaction range types of attention heads at each feature pyramid level, while higher-level semantic representations are effectively complemented with more short-range detail information in a dynamic fashion. Moreover, Temporal Similarity Mask (TSM) is designed to generate masks through an optimized globally-aware decoding process, including similarity cross-modeling, region-aware optimization and multiscale aggregated residual, which leads to high-quality action proposals. We conduct extensive experiments on two major TAL benchmarks: THUMOS14 and ActivityNet-1.3, where our method establishes a new state-of-the-art and significantly outperforms the previous best methods. Without bells and whistles, on THUMOS14, MTSN achieves an average mAP of 72.1% (+5.3%). On ActivityNet-1.3, MTSN reaches an average mAP of 40.7% (+3.1%), which crosses the 40% average mAP for the first time.
Non-photorealistic videos are in demand with the wave of the metaverse, but lack of sufficient research studies. This work aims to take a step forward to understand how humans perceive non-photorealistic videos with eye fixation (i.e., saliency detection), which is critical for enhancing media production, artistic design, and game user experience. To fill in the gap of missing a suitable dataset for this research line, we present NPF-200, the first large-scale multi-modal dataset of purely non-photorealistic videos with eye fixations. Our dataset has three characteristics: 1) it contains soundtracks that are essential according to vision and psychological studies; 2) it includes diverse semantic content and videos are of high-quality; 3) it has rich motions across and within videos. We conduct a series of analyses to gain deeper insights into this task and compare several state-of-the-art methods to explore the gap between natural images and non-photorealistic data. Additionally, as the human attention system tends to extract visual and audio features with different frequencies, we propose a universal frequency-aware multi-modal non-photorealistic saliency detection model called NPSNet, demonstrating the state-of-the-art performance of our task. The results uncover strengths and weaknesses of multi-modal network design and multi-domain training, opening up promising directions for future works. Our dataset and code can be found at https://github.com/Yangziyu/NPF200
Due to the scarcity of manually annotated data required for fine-grained video understanding, few-shot fine-grained (FS-FG) action recognition has gained significant attention, with the aim of classifying novel fine-grained action categories with only a few labeled instances. Despite the progress made in FS coarse-grained action recognition, current approaches encounter two challenges when dealing with the fine-grained action categories: the inability to capture subtle action details and the insufficiency of learning from limited data that exhibit high intra-class variance and inter-class similarity. To address these limitations, we propose M3Net, a matching-based framework for FS-FG action recognition, which incorporates multi-view encoding, multi-view matching, and multi-view fusion to facilitate embedding encoding, similarity matching, and decision making across multiple viewpoints.Multi-view encoding captures rich contextual details from the intra-frame, intra-video, and intra-episode perspectives, generating customized higher-order embeddings for fine-grained data.Multi-view matching integrates various matching functions enabling flexible relation modeling within limited samples to handle multi-scale spatio-temporal variations by leveraging the instance-specific, category-specific, and task-specific perspectives. Multi-view fusion consists of matching-predictions fusion and matching-losses fusion over the above views, where the former promotes mutual complementarity and the latter enhances embedding generalizability by employing multi-task collaborative learning. Explainable visualizations and experimental results on three challenging benchmarks demonstrate the superiority of M3Net in capturing fine-grained action details and achieving state-of-the-art performance for FS-FG action recognition.
Volumetric video emerges as a new attractive video paradigm in recent years since it provides an immersive and interactive 3D viewing experience with six degree-of-freedom (DoF). Unlike traditional 2D or panoramic videos, volumetric videos require dense point clouds, voxels, meshes, or huge neural models to depict volumetric scenes, which results in a prohibitively high bandwidth burden for video delivery. Users' behavior analysis, especially the viewport and gaze analysis, then plays a significant role in prioritizing the content streaming within users' viewport and degrading the remaining content to maximize user QoE with limited bandwidth. Although understanding user behavior is crucial, to the best of our best knowledge, there are no available 3D volumetric video viewing datasets containing fine-grained user interactivity features, not to mention further analysis and behavior prediction. In this paper, we for the first time release a volumetric video viewing behavior dataset, with a large scale, multiple dimensions, and diverse conditions. We conduct an in-depth analysis to understand user behaviors when viewing volumetric videos. Interesting findings on user viewport, gaze, and motion preference related to different videos and users are revealed. We finally design a transformer-based viewport prediction model that fuses the features of both gaze and motion, which is able to achieve high accuracy at various conditions. Our prediction model is expected to further benefit volumetric video streaming optimization. Our dataset, along with its corresponding visualization tools and prediction models, is accessible at https://cuhksz-inml.github.io/user-behavior-in-vv-watching/
Recent advancements in video-language understanding have been established on the foundation of image-text models, resulting in promising outcomes due to the shared knowledge between images and videos. However, video-language understanding presents unique challenges due to the inclusion of highly complex semantic details, which result in information redundancy, temporal dependency, and scene complexity. Current techniques have only partially tackled these issues, and our quantitative analysis indicates that some of these methods are complementary. In light of this, we propose a novel framework called RTQ (Refine, Temporal model, and Query), which addresses these challenges simultaneously. The approach involves refining redundant information within frames, modeling temporal relations among frames, and querying task-specific information from the videos. Remarkably, our model demonstrates outstanding performance even in the absence of video-language pre-training, and the results are comparable with or superior to those achieved by state-of-the-art pre-training methods.
The pretrain-then-finetune paradigm has been widely used in various unimodal and multimodal tasks. However, finetuning all the parameters of a pre-trained model becomes prohibitive as the model size grows exponentially. To address this issue, the adapter mechanism that freezes the pre-trained model and only finetunes a few extra parameters is introduced and delivers promising results. Most studies on adapter architectures are dedicated to unimodal or bimodal tasks, while the adapter architectures for trimodal tasks have not been investigated yet. This paper introduces a novel Long Short-Term Trimodal Adapter (LSTTA) approach for video understanding tasks involving audio, visual, and language modalities. Based on the pre-trained from the three modalities, the designed adapter module is inserted between the sequential blocks to model the dense interactions across the three modalities. Specifically, LSTTA consists of two types of complementary adapter modules, namely the long-term semantic filtering module and the short-term semantic interaction module. The long-term semantic filtering aims to characterize the temporal importance of the video frames and the short-term semantic interaction module models local interactions within short periods. Compared to previous state-of-the-art trimodal learning methods pre-trained on a large-scale trimodal corpus, LSTTA is more flexible and can inherit any powerful unimodal or bimodal models. Experimental results on four typical trimodal learning tasks show the effectiveness of LSTTA over existing state-of-the-art methods.
Advertisement videos (ads) play an integral part in the domain of Internet e-commerce, as they amplify the reach of particular products to a broad audience or can serve as a medium to raise awareness about specific issues through concise narrative structures. The narrative structures of advertisements involve several elements like reasoning about the broad content (topic and the underlying message) and examining fine-grained details involving the transition of perceived tone due to the sequence of events and interaction among characters. In this work, to facilitate the understanding of advertisements along the three dimensions of topic categorization, perceived tone transition, and social message detection, we introduce a multimodal multilingual benchmark called MM-AU comprised of 8.4 K videos (147hrs) curated from multiple web-based sources. We explore multiple zero-shot reasoning baselines through the application of large language models on the ads transcripts. Further, we demonstrate that leveraging signals from multiple modalities, including audio, video, and text, in multimodal transformer-based supervised models leads to improved performance compared to unimodal approaches.
Social Relation Recognition is an important part of Video Understanding, providing insights into the information that videos convey. Most previous works mainly focused on graph generation for characters, instead of edges which are more suitable for relation modelling. Furthermore, previous methods tend to recognize social relations for single frames or short video clips within their receptive fields, neglecting the importance of continuous reasoning throughout the entire video. To tackle these challenges, we propose a novel Shifted GCN-GAT and Cumulative-Transformer framework, named SGCAT-CT. The overall architecture consists of an SGCAT module for shifted graph operations on novel relation graphs and a CT module for temporal processing with memory. SGCAT-CT conducts continuous recognition of social relations and memorizes information from as early as the beginning of a long video. Experiments conducted on several video datasets demonstrate encouraging performance on long videos. Our code will be released at https://github.com/HarryWgCN/SGCAT-CT.
Large-scale video-language pre-training has made remarkable strides in advancing video-language understanding tasks. However, the heavy computational burden of video encoding remains a formidable efficiency bottleneck, particularly for long-form videos. These videos contain massive visual tokens due to their inherent 3D properties and spatiotemporal redundancy, making it challenging to capture complex temporal and spatial relationships. To tackle this issue, we propose an efficient method called TEmporal-Spatial Token Aggregation (TESTA). TESTA condenses video semantics by adaptively aggregating similar frames, as well as similar patches within each frame. TESTA can reduce the number of visual tokens by 75% and thus accelerate video encoding. Building upon TESTA, we introduce a pre-trained video-language model equipped with a divided space-time token aggregation module in each video encoder block. We evaluate our model on five datasets for paragraph-to-video retrieval and long-form VideoQA tasks. Experimental results show that TESTA improves computing efficiency by 1.7 times, and achieves significant performance gains from its scalability in processing longer input frames, e.g., +13.7 R@1 on QuerYD and +6.5 R@1 on Condensed Movie.