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Reinforcement Learning · Multi-agent

Qian Long, Ruoyan Li, Minglu Zhao, Tao Gao, Demetri Terzopoulos

A major challenge for Multi-Agent Systems (MAS) is enabling agents to adapt dynamically to diverse environments in which opponents and teammates may continually change. Agents trained using conventional methods tend to excel only within the confines of their training cohorts; their performance drops significantly when confronting unfamiliar agents. To address this shortcoming, we introduce Inverse Attention Agents that adopt concepts from the Theory of Mind (ToM) implemented algorithmically using an attention mechanism trained in an end-to-end manner. Crucial to determining the final actions of these agents, the weights in their attention model explicitly represent attention to different goals. We furthermore propose an inverse attention network that deduces the ToM of agents based on observations and prior actions. The network infers the attentional states of other agents, thereby refining the attention weights to adjust the agent's final action. We conduct experiments in a continuous environment, tackling demanding tasks encompassing cooperation, competition, and a blend of both. They demonstrate that the inverse attention network successfully infers the attention of other agents, and that this information improves agent performance. Additional human experiments show that, compared to baseline agent models, our inverse attention agents exhibit superior cooperation with humans and better emulate human behaviors.

Applications · Language, Speech and Dialog

Kai Li, Wendi Sang, Chang Zeng, Runxuan Yang, Guo Chen, Xiaolin Hu

Systematic evaluation of speech separation and enhancement models under moving sound source conditions requires extensive and diverse data. However, real-world datasets often lack sufficient data for training and evaluation, and synthetic datasets, while larger, lack acoustic realism. Consequently, neither effectively meets practical needs. To address this issue, we introduce SonicSim, a synthetic toolkit based on the embodied AI simulation platform Habitat-sim, designed to generate highly customizable data for moving sound sources. SonicSim supports multi-level adjustments—including scene-level, microphone-level, and source-level—enabling the creation of more diverse synthetic data. Leveraging SonicSim, we constructed a benchmark dataset called SonicSet, utilizing LibriSpeech, Freesound Dataset 50k (FSD50K), Free Music Archive (FMA), and 90 scenes from Matterport3D to evaluate speech separation and enhancement models. Additionally, to investigate the differences between synthetic and real-world data, we selected 5 hours of raw, non-reverberant data from the SonicSet validation set and recorded a real-world speech separation dataset, providing a reference for comparing SonicSet with other synthetic datasets. For speech enhancement, we utilized the real-world dataset RealMAN to validate the acoustic gap between SonicSet and existing synthetic datasets. The results indicate that models trained on SonicSet generalize better to real-world scenarios compared to other synthetic datasets. Code is publicly available at ***https://cslikai.cn/SonicSim/***.

Applications · Computer Vision

Xiaoyu Xiong, Changyu Hu, Chunru Lin, Pingchuan Ma, Chuang Gan, Tao Du

We present TopoGaussian, a holistic, particle-based pipeline for inferring the interior structure of an opaque object from easily accessible photos and videos as input. Traditional mesh-based approaches require tedious and error-prone mesh filling and fixing process, while typically output rough boundary surface. Our pipeline combines Gaussian Splatting with a novel, versatile particle-based differentiable simulator that simultaneously accommodates constitutive model, actuator, and collision, without interference with mesh. Based on the gradients from this simulator, we provide flexible choice of topology representation for optimization, including particle, neural implicit surface, and quadratic surface. The resultant pipeline takes easily accessible photos and videos as input and outputs the topology that matches the physical characteristics of the input. We demonstrate the efficacy of our pipeline on a synthetic dataset and four real-world tasks with 3D-printed prototypes. Compared with existing mesh-based method, our pipeline is 5.26x faster on average with improved shape quality. These results highlight the potential of our pipeline in 3D vision, soft robotics, and manufacturing applications.

Longrong Yang, Dong Shen, Chaoxiang Cai, Fan Yang, Tingting Gao, Di ZHANG, Xi Li

The Mixture-of-Experts (MoE) has gained increasing attention in studying Large Vision-Language Models (LVLMs). It uses a sparse model to replace the dense model, achieving comparable performance while activating fewer parameters during inference, thus significantly reducing the inference cost. Existing MoE methods in LVLM encourage different experts to specialize in different tokens, and they usually employ a router to predict the routing of each token. However, the router is not optimized concerning distinct parameter optimization directions generated from tokens within an expert. This may lead to severe interference between tokens within an expert. To address this problem, we propose to use the token-level gradient analysis to Solving Token Gradient Conflict (STGC) in this paper. Specifically, we first use token-level gradients to identify conflicting tokens in experts. After that, we add a regularization loss tailored to encourage conflicting tokens routing from their current experts to other experts, for reducing interference between tokens within an expert. Our method can serve as a plug-in for diverse LVLM methods, and extensive experimental results demonstrate its effectiveness. demonstrate its effectiveness. The code will be publicly available at https://github.com/longrongyang/STGC.

Aleksandar Makelov, Georg Lange, Neel Nanda

Disentangling model activations into human-interpretable features is a centralproblem in interpretability. Sparse autoencoders (SAEs) have recently attractedmuch attention as a scalable unsupervised approach to this problem. However, ourimprecise understanding of ground-truth features in realistic scenarios makes itdifficult to measure the success of SAEs. To address this challenge, we proposeto evaluate SAEs on specific tasks by comparing them to supervisedfeature dictionaries computed with knowledge of the concepts relevant to thetask. Specifically, we suggest that it is possible to (1) compute supervised sparsefeature dictionaries that disentangle model computations for a specific task;(2) use them to evaluate and contextualize the degree of disentanglement andcontrol offered by SAE latents on this task. Importantly, we can do this in away that is agnostic to whether the SAEs have learned the exact ground-truthfeatures or a different but similarly useful representation.As a case study, we apply this framework to the indirect object identification(IOI) task using GPT-2 Small, with SAEs trained on either the IOI or OpenWebTextdatasets. We find that SAEs capture interpretable features for the IOI task, andthat more recent SAE variants such as Gated SAEs and Top-K SAEs are competitivewith supervised features in terms of disentanglement and control over the model.We also exhibit, through this setup and toy models, some qualitative phenomenain SAE training illustrating feature splitting and the role of featuremagnitudes in solutions preferred by SAEs.

Deep Learning · Generative Models and Autoencoders

Vinh Tong, Trung-Dung Hoang, Anji Liu, Guy Van den Broeck, Mathias Niepert

Diffusion Probabilistic Models (DPMs) are generative models showing competitive performance in various domains, including image synthesis and 3D point cloud generation. Sampling from pre-trained DPMs involves multiple neural function evaluations (NFEs) to transform Gaussian noise samples into images, resulting in higher computational costs compared to single-step generative models such as GANs or VAEs. Therefore, reducing the number of NFEs while preserving generation quality is crucial. To address this, we propose LD3, a lightweight framework designed to learn the optimal time discretization for sampling. LD3 can be combined with various samplers and consistently improves generation quality without having to retrain resource-intensive neural networks. We demonstrate analytically and empirically that LD3 improves sampling efficiency with much less computational overhead. We evaluate our method with extensive experiments on 7 pre-trained models, covering unconditional and conditional sampling in both pixel-space and latent-space DPMs. We achieve FIDs of 2.38 (10 NFE), and 2.27 (10 NFE) on unconditional CIFAR10 and AFHQv2 in 5-10 minutes of training. LD3 offers an efficient approach to sampling from pre-trained diffusion models. Code is available at https://github.com/vinhsuhi/LD3.

Theory · Domain Adaptation and Transfer Learning

Byungjai Kim, Chanho Ahn, Wissam Baddar, Kikyung Kim, HUIJIN LEE, Saehyun Ahn, Seungju Han, Sungjoo Suh, Eunho Yang

Test-time adaptation updates pretrained models on the fly to handle distribution shifts in test data. While existing research has focused on stable optimization during adaptation, less attention has been given to enhancing model representations for adaptation capability. To address this gap, we propose Test-Time Ensemble (TTE) grounded in the intriguing property of linear mode connectivity. TTE leverages ensemble strategies during adaptation: 1) adaptively averaging the parameter weights of assorted test-time adapted models and 2) incorporating dropout to further promote representation diversity. These strategies encapsulate model diversity into a single model, avoiding computational burden associated with managing multiple models. Besides, we propose a robust knowledge distillation scheme to prevent model collapse, ensuring stable optimization and preserving the ensemble benefits during adaptation. Notably, TTE integrates seamlessly with existing TTA approaches, advancing their adaptation capabilities. In extensive experiments, integration with TTE consistently outperformed baseline models across various challenging scenarios, demonstrating its effectiveness and general applicability.

Deep Learning · Large Language Models

Jung Hyun Lee, June Yong Yang, Byeongho Heo, Dongyoon Han, Kyungsu Kim, Eunho Yang, Kang Min Yoo

With the rapid advancement of test-time compute search strategies to improve the mathematical problem-solving capabilities of large language models (LLMs), the need for building robust verifiers has become increasingly important. However, all these inference strategies rely on existing verifiers originally designed for Best-of-N search, which makes them sub-optimal for tree search techniques at test time. During tree search, existing verifiers can only offer indirect and implicit assessments of partial solutions or under-value prospective intermediate steps, thus resulting in the premature pruning of promising intermediate steps. To overcome these limitations, we propose token-supervised value models (TVMs) -- a new class of verifiers that assign each token a probability that reflects the likelihood of reaching the correct final answer. This new token-level supervision enables TVMs to directly and explicitly evaluate partial solutions, effectively distinguishing between promising and incorrect intermediate steps during tree search at test time. Experimental results demonstrate that combining tree-search-based inference strategies with TVMs significantly improves the accuracy of LLMs in mathematical problem-solving tasks, surpassing the performance of existing verifiers.

Applications · Chemistry and Drug Discovery

Taewon Kim, Hyunjin Seo, Sungsoo Ahn, Eunho Yang

Predicting the ground-state 3D molecular conformations from 2D molecular graphs is critical in computational chemistry due to its profound impact on molecular properties. Deep learning (DL) approaches have recently emerged as promising alternatives to computationally-heavy classical methods such as density functional theory (DFT). However, we discover that existing DL methods inadequately model inter-atomic forces, particularly for non-bonded atomic pairs, due to their naive usage of bonds and pairwise distances. Consequently, significant prediction errors occur for atoms with low degree (ie., low coordination numbers) whose conformations are primarily influenced by non-bonded interactions. To address this, we propose ReBIND, a novel framework that rewires molecular graphs by adding edges based on the Lennard-Jones potential to capture non-bonded interactions for low-degree atoms. Experimental results demonstrate that ReBIND significantly outperforms state-of-the-art methods across various molecular sizes, achieving up to a 20% reduction in prediction error. The code is available in: https://github.com/holymollyhao/ReBIND

Applications · Language, Speech and Dialog

Hyun Ryu, Gyeongman Kim, Hyemin S. Lee, Eunho Yang

Complex logical reasoning tasks require a long sequence of reasoning, which a large language model (LLM) with chain-of-thought prompting still falls short. To alleviate this issue, neurosymbolic approaches incorporate a symbolic solver. Specifically, an LLM only translates a natural language problem into a satisfiability (SAT) problem that consists of first-order logic formulas, and a sound symbolic solver returns a mathematically correct solution. However, we discover that LLMs have difficulties to capture complex logical semantics hidden in the natural language during translation. To resolve this limitation, we propose a Compositional First-Order Logic Translation. An LLM first parses a natural language sentence into newly defined logical dependency structures that consist of an atomic subsentence and its dependents, then sequentially translate the parsed subsentences. Since multiple logical dependency structures and sequential translations are possible for a single sentence, we also introduce two Verification algorithms to ensure more reliable results. We utilize an SAT solver to rigorously compare semantics of generated first-order logic formulas and select the most probable one. We evaluate the proposed method, dubbed CLOVER, on seven logical reasoning benchmarks and show that it outperforms the previous neurosymbolic approaches and achieves new state-of-the-art results.

Deep Learning · Generative Models and Autoencoders

Vinh Tong, Trung-Dung Hoang, Anji Liu, Guy Van den Broeck, Mathias Niepert

Diffusion Probabilistic Models (DPMs) are generative models showing competitive performance in various domains, including image synthesis and 3D point cloud generation. Sampling from pre-trained DPMs involves multiple neural function evaluations (NFEs) to transform Gaussian noise samples into images, resulting in higher computational costs compared to single-step generative models such as GANs or VAEs. Therefore, reducing the number of NFEs while preserving generation quality is crucial. To address this, we propose LD3, a lightweight framework designed to learn the optimal time discretization for sampling. LD3 can be combined with various samplers and consistently improves generation quality without having to retrain resource-intensive neural networks. We demonstrate analytically and empirically that LD3 improves sampling efficiency with much less computational overhead. We evaluate our method with extensive experiments on 7 pre-trained models, covering unconditional and conditional sampling in both pixel-space and latent-space DPMs. We achieve FIDs of 2.38 (10 NFE), and 2.27 (10 NFE) on unconditional CIFAR10 and AFHQv2 in 5-10 minutes of training. LD3 offers an efficient approach to sampling from pre-trained diffusion models. Code is available at https://github.com/vinhsuhi/LD3.

Chenliang Li, Siliang Zeng, Zeyi Liao, Jiaxiang Li, Dongyeop Kang, Alfredo Garcia, Mingyi Hong

Aligning to human preferences and/or intentions is an important requirement for contemporary foundation models. To ensure alignment, popular approaches such as reinforcement learning with human feedback (RLHF) break down the task into three stages: (i) a model is computed with supervised fine-tuning (SFT) based upon large demonstrations data, (ii) a reward model (RM) is estimated based upon human feedback data, and (iii) reinforcement learning (RL) is used to further refine the SFT model by optimizing the estimated reward model. Demonstrations and human feedback data reflect human user preferences in different ways. As a result, the reward model estimate obtained from only human feedback data is likely not as accurate as a reward model estimate obtained from both demonstration and human feedback data. A policy model that optimizes the reward model estimate obtained from both demonstration and human feedback data will likely exhibit better alignment performance. We introduce a tractable algorithm for finding the reward and policy models and provide a finite-time performance guarantee. Additionally, we demonstrate the efficiency of the proposed solution with extensive experiments including alignment problems in LLMs and robotic control problems in MuJoCo. We observe that the proposed solutions outperform the existing alignment algorithm by large margins, especially when the amounts of demonstration and preference data are unbalanced.

Theory · Game Theory

Yang Cai, Gabriele Farina, Julien Grand-Clément, Christian Kroer, Chung-Wei Lee, Haipeng Luo, Weiqiang Zheng

We study last-iterate convergence properties of algorithms for solving two-player zero-sum games based on Regret Matching$^+$ (RM$^+$). Despite their widespread use for solving real games, virtually nothing is known about their last-iterate convergence. A major obstacle to analyzing RM-type dynamics is that their regret operators lack Lipschitzness and (pseudo)monotonicity.We start by showing numerically that several variants used in practice, such as RM$^+$, predictive RM$^+$ and alternating RM$^+$, all lack last-iterate convergence guarantees even on a simple $3\times 3$ matrix game.We then prove that recent variants of these algorithms based on a smoothing technique, extragradient RM$^{+}$ and smooth Predictive RM$^+$, enjoy asymptotic last-iterate convergence (without a rate), $1/\sqrt{t}$ best-iterate convergence, and when combined with restarting, linear-rate last-iterate convergence. Our analysis builds on a new characterization of the geometric structure of the limit points of our algorithms, marking a significant departure from most of the literature on last-iterate convergence. We believe that our analysis may be of independent interest and offers a fresh perspective for studying last-iterate convergence in algorithms based on non-monotone operators.

Theory · Learning Theory

Jizhou Huang, Brendan Juba

We study "selective" or "conditional" classification problems under an agnostic setting. Classification tasks commonly focus on modeling the relationship between features and categories that captures the vast majority of data. In contrast to common machine learning frameworks, conditional classification intends to model such relationships only on a subset of the data defined by some selection rule. Most work on conditional classification either solves the problem in a realizable setting or does not guarantee the error is bounded compared to an optimal solution. In this work, we consider selective/conditional classification by sparse linear classifiers for subsets defined by halfspaces, and give both positive as well as negative results for Gaussian feature distributions. On the positive side, we present the first PAC-learning algorithm for homogeneous halfspace selectors with error guarantee $\tilde{O}(\sqrt{\mathrm{opt}})$, where $\mathrm{opt}$ is the smallest conditional classification error over the given class of classifiers and homogeneous halfspaces. On the negative side, we find that, under cryptographic assumptions, approximating the conditional classification loss within a small additive error is computationally hard even under Gaussian distribution. We prove that approximating conditional classification is at least as hard as approximating agnostic classification in both additive and multiplicative form.

Deep Learning · Large Language Models

Tianren Ma, Lingxi Xie, Yunjie Tian, Boyu Yang, Qixiang Ye

Aligning vision and language concepts at a finer level remains an essential topic of multimodal large language models (MLLMs), particularly for tasks such as referring and grounding. Existing methods, such as *proxy encoding* and *geometry encoding* genres, incorporate additional syntax to encode spatial information, imposing extra burdens when communicating between language with vision modules. In this study, we propose ClawMachine, offering a new methodology that explicitly notates each entity using **token collectives**—groups of visual tokens that collaboratively represent higher-level semantics. A hybrid perception mechanism is also explored to perceive and understand scenes from both discrete and continuous spaces. Our method unifies the prompt and answer of visual referential tasks without using additional syntax. By leveraging a joint vision-language vocabulary, ClawMachine integrates referring and grounding in an auto-regressive manner, demonstrating great potential with scaled up pre-training data. Experiments show that ClawMachine achieves superior performance on scene-level and referential understanding tasks with higher efficiency. It also exhibits the potential to integrate multi-source information for complex visual reasoning, which is beyond the capability of many MLLMs. Our code is available at https://github.com/martian422/ClawMachine.

Deep Learning · Large Language Models

Dung Viet Nguyen, Minh Nguyen, Luc Nguyen, Rachel Teo, Tan Nguyen, Duy Linh Tran

Existing methods for merging experts during model training and fine-tuning predominantly rely on Euclidean geometry, which assumes a flat parameter space. This assumption can limit the model's generalization ability, especially during the pre-training phase, where the parameter manifold might exhibit more complex curvature. Curvature-aware merging methods typically require additional information and computational resources to approximate the Fisher Information Matrix, adding memory overhead. In this paper, we introduce CAMEx (Curvature-Aware Merging of Experts), a novel expert merging protocol that incorporates natural gradients to account for the non-Euclidean curvature of the parameter manifold. By leveraging natural gradients, CAMEx adapts more effectively to the structure of the parameter space, improving alignment between model updates and the manifold's geometry. This approach enhances both pre-training and fine-tuning, resulting in better optimization trajectories and improved generalization without the substantial memory overhead typically associated with curvature-aware methods. Our contributions are threefold: (1) CAMEx significantly outperforms traditional Euclidean-based expert merging techniques across various natural language processing tasks, leading to enhanced performance during pre-training and fine-tuning; (2) we introduce a dynamic merging architecture that optimizes resource utilization, achieving high performance while reducing computational costs, facilitating efficient scaling of large language models; and (3) we provide both theoretical and empirical evidence to demonstrate the efficiency of our proposed method. The code is publicly available at: https://github.com/kpup1710/CAMEx.

Mingyang Chen, sunhaoze, Tianpeng Li, Fan Yang, Hao Liang, KeerLu, Bin CUI, Wentao Zhang, Zenan Zhou, Weipeng Chen

Large Language Models (LLMs) have exhibited significant potential in performing diverse tasks, including the ability to call functions or use external tools to enhance their performance. While current research on function calling by LLMs primarily focuses on single-turn interactions, this paper addresses the overlooked necessity for LLMs to engage in multi-turn function calling—critical for handling compositional, real-world queries that require planning with functions but not only use functions. To facilitate this, we introduce an approach, BUTTON, which generates synthetic compositional instruction tuning data via bottom-up instruction construction and top-down trajectory generation. In the bottom-up phase, we generate simple atomic tasks based on real-world scenarios and build compositional tasks using heuristic strategies based on atomic tasks. Corresponding function definitions are then synthesized for these compositional tasks. The top-down phase features a multi-agent environment where interactions among simulated humans, assistants, and tools are utilized to gather multi-turn function calling trajectories. This approach ensures task compositionality and allows for effective function and trajectory generation by examining atomic tasks within compositional tasks. We produce a dataset BUTTONInstruct comprising 8k data points and demonstrate its effectiveness through extensive experiments across various LLMs.

Deep Learning · Algorithms

Stefan Nielsen, Rachel Teo, Laziz Abdullaev, Tan Nguyen

Sparse Mixture-of-Experts (MoE) architectures have emerged as a promising approach to decoupling model capacity from computational cost. At the core of the MoE model is the router, which learns the underlying clustering structure of the input distribution in order to send input tokens to appropriate experts. However, latent clusters may be unidentifiable in high dimension, which causes slow convergence, susceptibility to data contamination, and overall degraded representations as the router is unable to perform appropriate token-expert matching. We examine the router through the lens of clustering optimization and derive optimal feature weights that maximally identify the latent clusters. We use these weights to compute the token-expert routing assignments in an adaptively transformed space that promotes well-separated clusters, which helps identify the best-matched expert for each token. In particular, for each expert cluster, we compute a set of weights that scales features according to whether that expert clusters tightly along that feature. We term this novel router the Adaptive Clustering (AC) router. Our AC router enables the MoE model to obtain three connected benefits: 1) faster convergence, 2) better robustness to data corruption, and 3) overall performance improvement, as experts are specialized in semantically distinct regions of the input space. We empirically demonstrate the advantages of our AC router over baseline routing methods when applied on a variety of MoE backbones for language modeling and image recognition tasks in both clean and corrupted settings.

Deep Learning · Large Language Models

Angelika Romanou, Negar Foroutan, Anna Sotnikova, Sree Harsha Nelaturu, Shivalika Singh, Rishabh Maheshwary, Micol Altomare, Zeming Chen, Mohamed Haggag, Snegha A 等

The performance differential of large language models (LLM) between languages hinders their effective deployment in many regions, inhibiting the potential economic and societal value of generative AI tools in many communities. However, the development of functional LLMs in many languages (i.e., multilingual LLMs) is bottlenecked by the lack of high-quality evaluation resources in languages other than English. Moreover, current practices in multilingual benchmark construction often translate English resources, ignoring the regional and cultural knowledge of the environments in which multilingual systems would be used. In this work, we construct an evaluation suite of 197,243 QA pairs from local exam sources to measure the capabilities of multilingual LLMs in a variety of regional contexts.Our novel resource, INCLUDE, is a comprehensive knowledge- and reasoning-centric benchmark across 44 written languages that evaluates multilingual LLMs for performance in the actual language environments where they would be deployed.

Miscellaneous Aspects of Machine Learning · Causality

Aniket Vashishtha, Abbavaram Gowtham Reddy, Abhinav Kumar, Saketh Bachu, Vineeth Balasubramanian, Amit Sharma

Large Language Models (LLMs) have recently been used as experts to infer causal graphs, often by repeatedly applying a pairwise prompt that asks about the causal relationship of each variable pair. However, such experts, including human domain experts, cannot distinguish between direct and indirect effects given a pairwise prompt. Therefore, instead of the graph, we propose that causal order be used as a more stable output interface for utilizing expert knowledge. When querying a perfect expert with a pairwise prompt, we show that the inferred graph can have significant errors whereas the causal order is always correct. In practice, however, LLMs are imperfect experts and we find that pairwise prompts lead to multiple cycles and do not yield a valid order. Hence, we propose a prompting strategy that introduces an auxiliary variable for every variable pair and instructs the LLM to avoid cycles within this triplet. We show, both theoretically and empirically, that such a triplet prompt leads to fewer cycles than the pairwise prompt. Across multiple real-world graphs, the triplet prompt yields a more accurate order using both LLMs and human annotators as experts. By querying the expert with different auxiliary variables for the same variable pair, it also increases robustness---triplet method with much smaller models such as Phi-3 and Llama-3 8B outperforms a pairwise prompt with GPT-4. For practical usage, we show how the estimated causal order from the triplet method can be used to reduce error in downstream discovery and effect inference tasks.