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Deep Learning · Theory

Neil Mallinar, Daniel Beaglehole, Libin Zhu, Adityanarayanan Radhakrishnan, Parthe Pandit, Misha Belkin

Neural networks trained to solve modular arithmetic tasks exhibit grokking, a phenomenon where the test accuracy starts improving long after the model achieves 100% training accuracy in the training process. It is often taken as an example of "emergence", where model ability manifests sharply through a phase transition. In this work, we show that the phenomenon of grokking is not specific to neural networks nor to gradient descent-based optimization. Specifically, we show that this phenomenon occurs when learning modular arithmetic with Recursive Feature Machines (RFM), an iterative algorithm that uses the Average Gradient Outer Product (AGOP) to enable task-specific feature learning with general machine learning models. When used in conjunction with kernel machines, iterating RFM results in a fast transition from random, near zero, test accuracy to perfect test accuracy. This transition cannot be predicted from the training loss, which is identically zero, nor from the test loss, which remains constant in initial iterations. Instead, as we show, the transition is completely determined by feature learning: RFM gradually learns block-circulant features to solve modular arithmetic. Paralleling the results for RFM, we show that neural networks that solve modular arithmetic also learn block-circulant features. Furthermore, we present theoretical evidence that RFM uses such block-circulant features to implement the Fourier Multiplication Algorithm, which prior work posited as the generalizing solution neural networks learn on these tasks. Our results demonstrate that emergence can result purely from learning task-relevant features and is not specific to neural architectures nor gradient descent-based optimization methods. Furthermore, our work provides more evidence for AGOP as a key mechanism for feature learning in neural networks.

Loek van Rossem, Andrew Saxe

Even when massively overparameterized, deep neural networks show a remarkable ability to generalize. Research on this phenomenon has focused on generalization within distribution, via smooth interpolation. Yet in some settings neural networks also learn to extrapolate to data far beyond the bounds of the original training set, sometimes even allowing for infinite generalization, implying that an algorithm capable of solving the task has been learned. Here we undertake a case study of the learning dynamics of recurrent neural networks trained on the streaming parity task in order to develop an effective theory of algorithm development. The streaming parity task is a simple but nonlinear task defined on sequences up to arbitrary length. We show that, with sufficient finite training experience, RNNs exhibit a phase transition to perfect infinite generalization. Using an effective theory for the representational dynamics, we find an implicit representational merger effect which can be interpreted as the construction of a finite automaton that reproduces the task. Overall, our results disclose one mechanism by which neural networks can generalize infinitely from finite training experience.

Se Jin Park, Julian Salazar, Aren Jansen, Keisuke Kinoshita, Yong Man Ro, RJ Skerry-Ryan

We consider the generative modeling of speech over multiple minutes, a requirement for long-form multimedia generation and audio-native voice assistants. However, textless spoken language models struggle to generate plausible speech past tens of seconds, due to high temporal resolution of speech tokens causing loss of coherence, architectural issues with long-sequence training or extrapolation, and memory costs at inference time. From these considerations we derive **SpeechSSM**, the first speech language model family to learn from and sample long-form spoken audio (e.g., 16 minutes of read or extemporaneous speech) in a single decoding session without text intermediates. SpeechSSMs leverage recent advances in linear-time sequence modeling to greatly surpass current Transformer spoken LMs in coherence and efficiency on multi-minute generations while still matching them at the utterance level.As we found current spoken language evaluations uninformative, especially in this new long-form setting, we also introduce: **LibriSpeech-Long**, a benchmark for long-form speech evaluation; new embedding-based and LLM-judged metrics; and quality measurements over length and time. Speech samples, the LibriSpeech-Long dataset, and any future code or model releases can be found at https://google.github.io/tacotron/publications/speechssm/.

Deep Learning · Large Language Models

Ziyu Ye, Rishabh Agarwal, Tianqi Liu, Rishabh Joshi, Sarmishta Velury, Quoc Le, Qijun Tan, Yuan Liu

Existing reinforcement learning (RL) methods for large language models (LLMs) rely on static prompt sets, where prompts are curated a priori, and sampled in a fixed schedule for training, regardless of their usefulness to the RL process. We design `eva`, the first method that allows LLMs to prioritize and adaptively create useful prompts during RL training by reward signals. In principle, `eva` (Evolving via A symmetric Self-Play) casts language model training as a game between: (1) a creator, who samples and generates training prompts, and (2) a solver, who generates responses to the prompts. `eva` is simple, suits both offline and online RL for LLMs, and sets a new state-of-the-art on challenging benchmarks without extra human prompts: it improves gemma-2-9b-it’s win-rate on Arena-Hard from 51.6% to 60.1% by DPO and 52.6% to 62.4% by RLOO, surpassing claude-3-opus and nearing gemini-1.5-pro, both are orders of magnitude larger. Further ablation studies show `eva` can induce meaningful learning curriculum, and effectively scale RL for LLMs beyond static human prompts.

Theory · Game Theory

Ermis Soumalias, Jakob Heiss, Jakob Weissteiner, Sven Seuken

We study the design of *iterative combinatorial auctions (ICAs)*.The main challenge in this domain is that the bundle space grows exponentially in the number of items. To address this, recent work has proposed machine learning (ML)-based preference elicitation algorithms that aim to elicit only the most critical information from bidders to maximize efficiency.However, while the SOTA ML-based algorithms elicit bidders' preferences via *value queries*, ICAs that are used in practice elicit information via *demand queries*. In this paper, we introduce a novel ML algorithm that provably makes use of the full information from both value and demand queries, and we show via experiments that combining both query types results in significantly better learning performance in practice. Building on these insights, we present MLHCA, a new ML-powered auction that uses value and demand queries. MLHCA significantly outperforms the previous SOTA, reducing efficiency loss by up to a factor 10, with up to 58% fewer queries. Thus, MLHCA achieves large efficiency improvements while also reducing bidders' cognitive load, establishing a new benchmark for both practicability and efficiency. Our code is available at https://github.com/marketdesignresearch/MLHCA.

Social Aspects · Accountability, Transparency, and Interpretability

Thomas Fel, Ekdeep Singh Lubana, Jacob Prince, Matthew Kowal, Victor Boutin, Isabel Papadimitriou, Binxu Wang, Martin Wattenberg, Demba Ba, Talia Konkle

Sparse Autoencoders (SAEs) have emerged as a powerful framework for machine learning interpretability, enabling the unsupervised decomposition of model representations into a dictionary of abstract, human-interpretable concepts. However, we reveal a fundamental limitation: SAEs exhibit severe instability, as identical models trained on similar datasets can produce sharply different dictionaries, undermining their reliability as an interpretability tool. To address this issue, we draw inspiration from the Archetypal Analysis framework introduced by Cutler & Breiman (1994) and present Archetypal SAEs (A-SAE), wherein dictionary atoms are constrained to the data’s convex hull. This geometric anchoring significantly enhances the stability and plausibility of inferred dictionaries, and their mildly relaxed variants RA-SAEs further match state-of-the-art reconstruction abilities. To rigorously assess dictionary quality learned by SAEs, we introduce two new benchmarks that test (i) plausibility, if dictionaries recover “true” classification directions and (ii) identifiability, if dictionaries disentangle synthetic concept mixtures. Across all evaluations, RA-SAEs consistently yield more structured representations while uncovering novel, semantically meaningful concepts in large-scale vision models.

General Machine Learning · Clustering

Mingyi Li, Michael R. Metel, Akiko Takeda

The K-means algorithm is one of the most widely studied clustering algorithms in machine learning. While extensive research has focused on its ability to achieve a globally optimal solution, there still lacks a rigorous analysis of its local optimality guarantees. In this paper, we first present conditions under which the K-means algorithm converges to a locally optimal solution. Based on this, we propose simple modifications to the K-means algorithm which ensure local optimality in both the continuous and discrete sense, with the same computational complexity as the original K-means algorithm. As the dissimilarity measure, we consider a general Bregman divergence, which is an extension of the squared Euclidean distance often used in the K-means algorithm. Numerical experiments confirm that the K-means algorithm does not always find a locally optimal solution in practice, while our proposed methods provide improved locally optimal solutions with reduced clustering loss. Our code is available at https://github.com/lmingyi/LO-K-means.

Xinyu Guan, Li Lyna Zhang, Yifei Liu, Ning Shang, Youran Sun, Yi Zhu, Fan Yang, Mao Yang

We present rStar-Math to demonstrate that small language models (SLMs) can rival or even surpass the math reasoning capability of OpenAI o1, without distillation from superior models. rStar-Math achieves this by exercising ``deep thinking'' through Monte Carlo Tree Search (MCTS), where a math policy SLM performs test-time search guided by an SLM-based process reward model. rStar-Math introduces three innovations to tackle the challenges in training the two SLMs: (1) a novel code-augmented CoT data synthesis method, which performs extensive MCTS rollouts to generate step-by-step verified reasoning trajectories used to train the policy SLM; (2) a novel process reward model training method that avoids na\"ive step-level score annotation, yielding a more effective process preference model (PPM); (3) a self-evolution recipe in which the policy SLM and PPM are built from scratch and iteratively evolved to improve reasoning capabilities. Through 4 rounds of self-evolution with millions of synthesized solutions for 747k math problems, rStar-Math boosts SLMs' math reasoning to state-of-the-art levels. On MATH benchmark, it improves Qwen2.5-Math-7B from 58.8% to 90.0%, surpassing o1-preview by +4.5%. On the USA Math Olympiad (AIME), rStar-Math solves an average of 53.3% (8/15) of problems, ranking among the top 20% of the brightest high school math students. Code and data are available at https://github.com/microsoft/rStar.

General Machine Learning · Unsupervised and Semi-supervised Learning

Erez Peterfreund, Ofir Lindenbaum, Yuval Kluger, Boris Landa

Embedding and visualization techniques are essential for analyzing high-dimensional data, but they often struggle with complex data governed by multiple latent variables, potentially distorting key structural characteristics. This paper considers scenarios where the observed features can be partitioned into mutually exclusive subsets, each capturing a different smooth substructure. In such cases, visualizing the data based on each feature partition can better characterize the underlying processes and structures in the data, leading to improved interpretability. To partition the features, we propose solving an optimization problem that promotes graph Laplacian-based smoothness in each partition, thereby prioritizing partitions with simpler geometric structures. Our approach generalizes traditional embedding and visualization techniques, allowing them to learn multiple embeddings simultaneously. We establish that if several independent or partially dependent manifolds are embedded in distinct feature subsets in high-dimensional space, then our framework can reliably identify the correct subsets with theoretical guarantees. Finally, we demonstrate the effectiveness of our approach in extracting multiple low-dimensional structures and partially independent processes from both simulated and real data.

Tian-Zuo Wang, Wen-Bo Du, Zhi-Hua Zhou

A maximal ancestral graph (MAG) is widely used to characterize the causal relations among observable variables in the presence of latent variables. However, given observational data, only a partial ancestral graph representing a Markov equivalence class (MEC) of MAGs is identifiable, which generally contains uncertain causal relations. Due to the uncertainties, \emph{MAG listing}, \emph{i.e.}, listing all the MAGs in the MEC, is critical for many downstream tasks. In this paper, we present the first \emph{polynomial-delay} MAG listing method, where delay refers to the time for outputting each MAG, through introducing enumerated structural knowledge in the form of \emph{singleton background knowledge (BK)}. To incorporate such knowledge, we propose the \emph{sound} and \emph{locally complete} orientation rules. By recursively introducing singleton BK and applying the rules, our method can output all and only MAGs in the MEC with polynomial delay. Additionally, while the proposed novel rules enable more efficient MAG listing, for the goal of incorporating general BK, we present two counterexamples to imply that existing rules including ours, are not yet \emph{complete}, which motivate two more rules. Experimental results validate the efficiency of the proposed MAG listing method.

Konrad Mundinger, Max Zimmer, Aldo Kiem, Christoph Spiegel, Sebastian Pokutta

We demonstrate how neural networks can drive mathematical discovery through a case study of the Hadwiger-Nelson problem, a long-standing open problem at the intersection of discrete geometry and extremal combinatorics that is concerned with coloring the plane while avoiding monochromatic unit-distance pairs. Using neural networks as approximators, we reformulate this mixed discrete-continuous geometric coloring problem with hard constraints as an optimization task with a probabilistic, differentiable loss function. This enables gradient-based exploration of admissible configurations that most significantly led to the discovery of two novel six-colorings, providing the first improvement in thirty years to the off-diagonal variant of the original problem (Mundinger et al., 2024a). Here, we establish the underlying machine learning approach used to obtain these results and demonstrate its broader applicability through additional numerical insights.

Varun Babbar, Hayden McTavish, Cynthia Rudin, Margo Seltzer

Decision tree optimization is fundamental to interpretable machine learning. The most popular approach is to greedily search for the best feature at every decision point, which is fast but provably suboptimal. Recent approaches find the global optimum using branch and bound with dynamic programming, showing substantial improvements in accuracy and sparsity at great cost to scalability. An ideal solution would have the accuracy of an optimal method and the scalability of a greedy method. We introduce a family of algorithms called SPLIT (SParse Lookahead for Interpretable Trees) that moves us significantly forward in achieving this ideal balance. We demonstrate that not all sub-problems need to be solved to optimality to find high quality trees; greediness suffices near the leaves. Since each depth adds an exponential number of possible trees, this change makes our algorithms orders of magnitude faster than existing optimal methods, with negligible loss in performance. We extend this algorithm to allow scalable computation of sets of near-optimal trees (i.e., the Rashomon set).

Rui Yang, Hanyang(Jeremy) Chen, Junyu Zhang, Mark Zhao, Cheng Qian, Kangrui Wang, Qineng Wang, Teja Koripella, Marziyeh Movahedi, Manling Li 等

Leveraging Multi-modal Large Language Models (MLLMs) to create embodied agents offers a promising avenue for tackling real-world tasks. While language-centric embodied agents have garnered substantial attention, MLLM-based embodied agents remain underexplored due to the lack of comprehensive evaluation frameworks. To bridge this gap, we introduce EmbodiedBench, an extensive benchmark designed to evaluate vision-driven embodied agents.EmbodiedBench features: (1) a diverse set of 1,128 testing tasks across four environments, ranging from high-level semantic tasks (e.g., household) to low-level tasks involving atomic actions (e.g., navigation and manipulation); and (2) six meticulously curated subsets evaluating essential agent capabilities like commonsense reasoning, complex instruction understanding, spatial awareness, visual perception, and long-term planning.Through extensive experiments, we evaluated 24 leading proprietary and open-source MLLMs within EmbodiedBench. Our findings reveal that: MLLMs excel at high-level tasks but struggle with low-level manipulation, with the best model, GPT-4o, scoring only $28.9\\%$ on average. EmbodiedBench provides a multifaceted standardized evaluation platform that not only highlights existing challenges but also offers valuable insights to advance MLLM-based embodied agents. Our code and dataset are available at [https://embodiedbench.github.io](https://embodiedbench.github.io).

Jaeyeon Kim, Kulin Shah, Vasilis Kontonis, Sham Kakade, Sitan Chen

In recent years, masked diffusion models (MDMs) have emerged as a promising alternative approach for generative modeling over discrete domains. Compared to autoregressive models (ARMs), MDMs trade off complexity at training time with flexibility at inference time. At training time, they must learn to solve an exponentially large number of infilling problems, but at inference time, they can decode tokens in essentially arbitrary order. In this work we closely examine these two competing effects. On the training front, we theoretically and empirically demonstrate that MDMs indeed train on computationally intractable subproblems compared to their autoregressive counterparts. On the inference front, we show that a suitable strategy for adaptively choosing the token decoding order significantly enhances the capabilities of MDMs, allowing them to sidestep hard subproblems. On logic puzzles like Sudoku, we show that adaptive inference can boost solving accuracy in pretrained MDMs from $<7$\% to $\approx 90$\%, even outperforming ARMs that were explicitly trained via teacher forcing to learn the right order of decoding.

General Machine Learning · Evaluation

Kevin Wei, Patricia Paskov, Sunishchal Dev, Michael Byun, Anka Reuel, Xavier Roberts-Gaal, Rachel Calcott, Evie Coxon, Chinmay Deshpande

**In this position paper, we argue that human baselines in foundation model evaluations must be more rigorous and more transparent to enable meaningful comparisons of human vs. AI performance, and we provide recommendations and a reporting checklist towards this end.** Human performance baselines are vital for the machine learning community, downstream users, and policymakers to interpret AI evaluations. Models are often claimed to achieve "super-human" performance, but existing baselining methods are neither sufficiently rigorous nor sufficiently well-documented to robustly measure and assess performance differences. Based on a meta-review of the measurement theory and AI evaluation literatures, we derive a framework with recommendations for designing, executing, and reporting human baselines. We synthesize our recommendations into a checklist that we use to systematically review 115 human baselines (studies) in foundation model evaluations and thus identify shortcomings in existing baselining methods; our checklist can also assist researchers in conducting human baselines and reporting results. We hope our work can advance more rigorous AI evaluation practices that can better serve both the research community and policymakers. Data is available at: [https://github.com/kevinlwei/human-baselines](https://github.com/kevinlwei/human-baselines).

Shirley Wu, Michel Galley, Baolin Peng, Hao Cheng, Gavin Li, Yao Dou, Weixin Cai, James Zou, Jure Leskovec, Jianfeng Gao

Large Language Models are typically trained with next-turn rewards, limiting their ability to optimize for long-term interaction. As a result, they often respond passively to ambiguous or open-ended user requests, failing to help users reach their ultimate intents and leading to inefficient conversations. To address these limitations, we introduce CollabLLM, a novel and general training framework that enhances multiturn human-LLM collaboration. Its key innovation is a collaborative simulation that estimates the long-term contribution of responsesusing Multiturn-aware Rewards. By reinforcement fine-tuning these rewards, CollabLLM goes beyond responding to user requests, and actively uncovers user intent and offers insightful suggestions—a key step towards more human-centered AI. We also devise a multiturn interaction benchmark with three challenging tasks such as document creation. CollabLLM significantly outperforms our baselines with averages of 18.5% higher task performance and 46.3% improved interactivity by LLM judges. Finally, we conduct a large user study with 201 judges, where CollabLLM increases user satisfaction by 17.6% and reduces user spent time by 10.4%.

Niclas Boehmer, Sara Fish, Ariel Procaccia

A key task in certain democratic processes is to produce a concise slate of statements that proportionally represents the full spectrum of user opinions. This task is similar to committee elections, but unlike traditional settings, the candidate set comprises all possible statements of varying lengths, and so it can only be accessed through specific queries. Combining social choice and large language models, prior work has approached this challenge through a framework of generative social choice. We extend the framework in two fundamental ways, providing theoretical guarantees even in the face of approximately optimal queries and a budget limit on the overall length of the slate. Using GPT-4o to implement queries, we showcase our approach on datasets related to city improvement measures and drug reviews, demonstrating its effectiveness in generating representative slates from unstructured user opinions.

Social Aspects · Fairness

Yuheng Lai, Leying Guan

*Equalized odds*, an important notion of algorithmic fairness, aims to ensure that sensitive variables, such as race and gender, do not unfairly influence the algorithm's prediction when conditioning on the true outcome. Despite rapid advancements, current research primarily focuses on equalized odds violations caused by a single sensitive attribute, leaving the challenge of simultaneously accounting for multiple attributes under-addressed. We bridge this gap by introducing an in-processing fairness-aware learning approach, FairICP, which integrates adversarial learning with a novel inverse conditional permutation scheme. FairICP offers a flexible and efficient scheme to promote equalized odds under fairness conditions described by complex and multi-dimensional sensitive attributes. The efficacy and adaptability of our method are demonstrated through both simulation studies and empirical analyses of real-world datasets.

Peter Halmos, Julian Gold, Xinhao Liu, Benjamin Raphael

Optimal transport (OT) has enjoyed great success in machine learning as a principled way to align datasets via a least-cost correspondence, driven in large part by the runtime efficiency of the Sinkhorn algorithm (Cuturi, 2013). However, Sinkhorn has quadratic space complexity in the number of points, limiting scalability to larger datasets. Low-rank OT achieves linear-space complexity, but by definition, cannot compute a one-to-one correspondence between points. When the optimal transport problem is an assignment problem between datasets then an optimal mapping, known as the _Monge map_, is guaranteed to be a bijection. In this setting, we show that the factors of an optimal low-rank coupling co-cluster each point with its image under the Monge map. We leverage this invariant to derive an algorithm, _Hierarchical Refinement_ (`HiRef`), that dynamically constructs a multiscale partition of each dataset using low-rank OT subproblems, culminating in a bijective coupling. Hierarchical Refinement uses linear space and has log-linear runtime, retaining the space advantage of low-rank OT while overcoming its limited resolution. We demonstrate the advantages of Hierarchical Refinement on several datasets, including ones containing over a million points, scaling full-rank OT to problems previously beyond Sinkhorn's reach.

Applications · Computer Vision

Gwanhyeong Koo, Sunjae Yoon, Younghwan Lee, Ji Woo Hong, Chang Yoo

Drag-based editing allows precise object manipulation through point-based control, offering user convenience. However, current methods often suffer from a geometric inconsistency problem by focusing exclusively on matching user-defined points, neglecting the broader geometry and leading to artifacts or unstable edits. We propose FlowDrag, which leverages geometric information for more accurate and coherent transformations. Our approach constructs a 3D mesh from the image, using an energy function to guide mesh deformation based on user-defined drag points. The resulting mesh displacements are projected into 2D and incorporated into a UNet denoising process, enabling precise handle-to-target point alignment while preserving structural integrity. Additionally, existing drag-editing benchmarks provide no ground truth, making it difficult to assess how accurately the edits match the intended transformations. To address this, we present VFD (VidFrameDrag) benchmark dataset, which provides ground-truth frames using consecutive shots in a video dataset. FlowDrag outperforms existing drag-based editing methods on both VFD Bench and DragBench.