With the rising interest in research on Large Multi-modal Models (LMMs) for video understanding, many studies have emphasized general video comprehension capabilities, neglecting the systematic exploration into video quality understanding. To address this oversight, we introduce Q-Bench-Video in this paper, a new benchmark specifically designed to evaluate LMMs' proficiency in discerning video quality. a) To ensure video source diversity, Q-Bench-Video encompasses videos from natural scenes, AI-generated Content (AIGC), and Computer Graphics (CG). b) Building on the traditional multiple-choice questions format with the Yes-or-No and What-How categories, we include Open-ended questions to better evaluate complex scenarios. Additionally, we incorporate the video pair quality comparison question to enhance comprehensiveness. c) Beyond the traditional Technical, Aesthetic, and Temporal distortions, we have expanded our evaluation aspects to include the dimension of AIGC distortions, which addresses the increasing demand for video generation. Finally, we collect a total of 2,378 question-answer pairs and test them on 12 open-source & 5 proprietary LMMs. Our findings indicate that while LMMs have a foundational understanding of video quality, their performance remains incomplete and imprecise, with a notable discrepancy compared to human performance. Through Q-Bench-Video, we seek to catalyze community interest, stimulate further research, and unlock the untapped potential of LMMs to close the gap in video quality understanding.
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SALOVA: Segment-Augmented Long Video Assistant for Targeted Retrieval and Routing in Long-Form Video Analysis
PDF ↗Despite advances in Large Multi-modal Models, applying them to long and untrimmed video content remains challenging due to limitations in context length and substantial memory overhead. These constraints often lead to significant information loss and reduced relevance in the model responses. With the exponential growth of video data across web platforms, understanding long-form video is crucial for advancing generalized intelligence. In this paper, we introduce SALOVA: Segment-Augmented LOng Video Assistant, a novel video-LLM framework designed to enhance the comprehension of lengthy video content through targeted retrieval process. We address two main challenges to achieve it: (i) We present the SceneWalk dataset, a high-quality collection of 87.8K long videos, each densely captioned at the segment level to enable models to capture scene continuity and maintain rich descriptive context. (ii) We develop robust architectural designs integrating dynamic routing mechanism and spatio-temporal projector to efficiently retrieve and process relevant video segments based on user queries. Our framework mitigates the limitations of current video-LMMs by allowing for precise identification and retrieval of relevant video segments in response to queries, thereby improving the contextual relevance of the generated responses. Through extensive experiments, SALOVA demonstrates enhanced capability in processing complex long-form videos, showing significant capability to maintain contextual integrity across extended sequences.
The advancement of Multimodal Large Language Models (MLLMs) has enabled significant progress in multimodal understanding, expanding their capacity to analyze video content. However, existing evaluation benchmarks for MLLMs primarily focus on abstract video comprehension, lacking a detailed assessment of their ability to understand video compositions, the nuanced interpretation of how visual elements combine and interact within highly compiled video contexts. We introduce VidComposition, a new benchmark specifically designed to evaluate the video composition understanding capabilities of MLLMs using carefully curated compiled videos and cinematic-level annotations.VidComposition includes 982 videos with 1706 multiple-choice questions, covering various compositional aspects such as camera movement, angle, shot size, narrative structure, character actions and emotions, etc. Our comprehensive evaluation of 33 open-source and proprietary MLLMs reveals a significant performance gap between human and model capabilities. This highlights the limitations of current MLLMs in understanding complex, compiled video compositions and offers insights into areas for further improvement. Our benchmark is publicly available at https://yunlong10.github.io/VidComposition/
HarmonySet: A Comprehensive Dataset for Understanding Video-Music Semantic Alignment and Temporal Synchronization
PDF ↗This paper introduces HarmonySet, a comprehensive dataset designed to advance video-music understanding. HarmonySet consists of 48,328 diverse video-music pairs, annotated with detailed information on rhythmic synchronization, emotional alignment, thematic coherence, and cultural relevance. We propose a multi-step human-machine collaborative framework for efficient annotation, combining human insights with machine-generated descriptions to identify key transitions and assess alignment across multiple dimensions. Additionally, we introduce a novel evaluation framework with tasks and metrics to assess the multi-dimensional alignment of video and music, including rhythm, emotion, theme, and cultural context. Our extensive experiments demonstrate that HarmonySet, along with the proposed evaluation framework, significantly improves the ability of multimodal models to capture and analyze the intricate relationships between video and music. Project page: https://harmonyset.github.io/.
Pre-trained on tremendous image-text pairs, vision-language models like CLIP have demonstrated promising zero-shot generalization across numerous image-based tasks. However, extending these capabilities to video tasks remains challenging due to limited labeled video data and high training costs. Recent video prompting methods attempt to adapt CLIP for video tasks by introducing learnable prompts, but they typically rely on a single static prompt for all video sequences, overlooking the diverse temporal dynamics and spatial variations that exist across frames. This limitation significantly hinders the model's ability to capture essential temporal information for effective video understanding. To address this, we propose an integrated Spatial-TempOral dynamic Prompting (STOP) model which consists of two complementary modules, the intra-frame spatial prompting and inter-frame temporal prompting. Our intra-frame spatial prompts are designed to adaptively highlight discriminative regions within each frame by leveraging intra-frame attention and temporal variation, allowing the model to focus on areas with substantial temporal dynamics and capture fine-grained spatial details. Additionally, to highlight the varying importance of frames for video understanding, we further introduce inter-frame temporal prompts, dynamically inserting prompts between frames with high temporal variance as measured by frame similarity. This enables the model to prioritize key frames and enhances its capacity to understand temporal dependencies across sequences. Extensive experiments on various video benchmarks demonstrate that STOP consistently achieves superior performance against state-of-the-art methods. The code is available at https://github.com/zhoujiahuan1991/CVPR2025-STOP
Large Multimodal Models (LMMs) have emerged as powerful models capable of understanding various data modalities, including text, images, and videos. LMMs encode both text and visual data into tokens that are then combined and processed by an integrated Large Language Model (LLM). Including visual tokens substantially increases the total token count, often by thousands. The increased input length for LLM significantly raises the complexity of inference, resulting in high latency in LMMs. To address this issue, token pruning methods, which remove part of the visual tokens, are proposed. The existing token pruning methods either require extensive calibration and fine-tuning or rely on suboptimal importance metrics which results in increased redundancy among the retained tokens. In this paper, we first formulate token pruning as Max-Min Diversity Problem (MMDP) where the goal is to select a subset such that the diversity among the selected tokens is maximized. Then, we solve the MMDP to obtain the selected subset and prune the rest. The proposed method, DivPrune, reduces redundancy and achieves the highest diversity of the selected tokens. By ensuring high diversity, the selected tokens better represent the original tokens, enabling effective performance even at high pruning ratios without requiring fine-tuning. Extensive experiments with various LMMs show that DivPrune achieves state-of-the-art accuracy over 16 image- and video-language datasets. Additionally, DivPrune reduces both the end-to-end latency and GPU memory usage for the tested models. The code is available here.
VISTA: Enhancing Long-Duration and High-Resolution Video Understanding by Video Spatiotemporal Augmentation
PDF ↗Current large multimodal models (LMMs) face significant challenges in processing and comprehending long-duration or high-resolution videos, which is mainly due to the lack of high-quality datasets. To address this issue from a data-centric perspective, we propose VISTA, a simple yet effective video spatiotemporal augmentation framework that synthesizes long-duration and high-resolution video instruction-following pairs from existing video-caption datasets. VISTA spatially and temporally combines videos to create new synthetic videos with extended durations and enhanced resolutions, and subsequently produces question-answer pairs pertaining to these newly synthesized videos. Based on this paradigm, we develop seven video augmentation methods and curate VISTA-400K, a video instruction-following dataset aimed at enhancing long-duration and high-resolution video understanding. Finetuning various video LMMs on our data resulted in an average improvement of 3.3% across four challenging benchmarks for long-video understanding. Furthermore, we introduce the first comprehensive high-resolution video understanding benchmark HRVideoBench, on which our finetuned models achieve a 6.5% performance gain. These results highlight the effectiveness of our framework.
As interest grows in world models that predict future states from current observations and actions, accurately modeling part-level dynamics has become increasingly relevant for various applications. Existing approaches, such as Puppet-Master, rely on fine-tuning large-scale pre-trained video diffusion models, which are impractical for real-world use due to the limitations of 2D video representation and slow processing times. To overcome these challenges, we present PartRM, a novel 4D reconstruction framework that simultaneously models appearance, geometry, and part-level motion from multi-view images of a static object. PartRM builds upon large 3D Gaussian reconstruction models, leveraging their extensive knowledge of appearance and geometry in static objects. To address data scarcity in 4D, we introduce the PartDrag-4D dataset, providing multi-view observations of part-level dynamics across over 20,000 states. We enhance the model's understanding of interaction conditions with a multi-scale drag embedding module that captures dynamics at varying granularities. To prevent catastrophic forgetting during fine-tuning, we implement a two-stage training process that focuses sequentially on motion and appearance learning. Experimental results show that PartRM establishes a new state-of-the-art in part-level motion learning and can be applied in manipulation tasks in robotics. Our code, data, and models are publicly available to facilitate future research.
Most of the existing methods for video understanding primarily focus on videos only lasting tens of seconds, with limited exploration of techniques for handling long videos. The increased number of frames in long videos poses two main challenges: difficulty in locating key information and performing long-range reasoning. Thus, we propose DrVideo, a document-retrieval-based system designed for long video understanding. Our key idea is to convert the long-video understanding problem into a long-document understanding task so as to effectively leverage the power of large language models. Specifically, DrVideo first transforms a long video into a coarse text-based long document to initially retrieve key frames and then updates the documents with the augmented key frame information. It then employs an agent-based iterative loop to continuously search for missing information and augment the document until sufficient question-related information is gathered for making the final predictions in a chain-of-thought manner. Extensive experiments on long video benchmarks confirm the effectiveness of our method. DrVideo significantly outperforms existing LLM-based state-of-the-art methods on EgoSchema benchmark (3 minutes), MovieChat-1K benchmark (10 minutes), and the long split of Video-MME benchmark (average of 44 minutes). Code is available at https://github.com/Upper9527/DrVideo.
Reference Audio-Visual Segmentation (Ref-AVS) aims to provide a pixel-wise scene understanding in Language-aided Audio-Visual Scenes (LAVS). This task requires the model to continuously segment objects referred to by text and audio from a video. Previous dual-modality methods always fail due to the lack of a third modality and the existing triple-modality method struggles with spatio-temporal consistency, leading to the target shift of different frames. In this work, we introduce a novel framework, termed SAM2-LOVE, which integrates textual, audio, and visual representations into a learnable token to prompt and align SAM2 for achieving Ref-AVS in the LAVS. Technically, our approach includes a multimodal fusion module aimed at improving multimodal understanding of SAM2, as well as token propagation and accumulation strategies designed to enhance spatio-temporal consistency without forgetting historical information. We conducted extensive experiments to demonstrate that SAM2-LOVE outperforms the SOTA by 8.5% in J&F on the Ref-AVS benchmark and showcase the simplicity and effectiveness of the components. Our code will be available here.
Intelligent robots need to interact with diverse objects across various environments. The appearance and state of objects frequently undergo complex transformations depending on the object properties, e.g., phase transitions. However, in the vision community, segmenting dynamic objects with phase transitions is overlooked. In light of this, we introduce the concept of phase in segmentation, which categorizes real-world objects based on their visual characteristics and potential morphological and appearance changes. Then, we present a new benchmark, Multi-Phase, Multi-Transition, and Multi-Scenery Video Object Segmentation (M^3-VOS), to verify the ability of models to understand object phases, which consists of 471 high-resolution videos spanning over 10 distinct everyday scenarios. It provides dense instance mask annotations that capture both object phases and their transitions. We evaluate state-of-the-art methods on M^3-VOS, yielding several key insights. Notably, current appearance-based approaches show significant room for improvement when handling objects with phase transitions. The inherent changes in disorder suggest that the predictive performance of the forward entropy-increasing process can be improved through a reverse entropy-reducing process. These findings lead us to propose ReVOS, a new plug-and-play model that improves its performance by reversal refinement. Our data and code will be publicly available at https://zixuan-chen.github.io/M-cube-VOS.github.io/.
This paper tackles the problem of video question answering (VideoQA), a task that often requires multi-step reasoning and a profound understanding of spatial-temporal dynamics. While large video-language models perform well on benchmarks, they often lack explainability and spatial-temporal grounding. In this paper, we propose **A**gent-**o**f-**T**houghts **D**istillation (**AoTD**), a method that enhances models by incorporating automatically generated Chain-of-Thoughts (CoTs) into the instruction-tuning process. Specifically, we leverage an agent-based system to decompose complex questions into sub-tasks, and address them with specialized vision models, the intermediate results are then treated as reasoning chains. We also introduce a verification mechanism using a large language model (LLM) to ensure the reliability of generated CoTs. Extensive experiments demonstrate that AoTD improves the performance on multiple-choice and open-ended benchmarks.
Understanding and modeling lighting effects are fundamental tasks in computer vision and graphics. Classic physically-based rendering (PBR) accurately simulates the light transport, but relies on precise scene representations--explicit 3D geometry, high-quality material properties, and lighting conditions--that are often impractical to obtain in real-world scenarios. Therefore, we introduce Diffusion Renderer, a neural approach that addresses the dual problem of inverse and forward rendering within a holistic framework. Leveraging powerful video diffusion model priors, the inverse rendering model accurately estimates G-buffers from real-world videos, providing an interface for image editing tasks, and training data for the rendering model. Conversely, our rendering model generates photorealistic images from G-buffers without explicit light transport simulation. Specifically, we first train a video diffusion model for inverse rendering on synthetic data, which generalizes well to real-world videos and allows us to auto-label diverse real-world videos. We then co-train our rendering model using both synthetic and auto-labeled real-world data. Experiments demonstrate that Diffusion Renderer effectively approximates inverse and forwards rendering, consistently outperforming the state-of-the-art. Our model enables practical applications from a single video input--including relighting, material editing, and realistic object insertion.
This paper presents a unified approach to understanding dynamic scenes from casual videos. Large pretrained vision foundation models, such as vision-language, video depth prediction, motion tracking, and segmentation models, offer promising capabilities. However, training a single model for comprehensive 4D understanding remains challenging. We introduce Uni4D, a multi-stage optimization framework that harnesses multiple pretrained models to advance dynamic 3D modeling, including static/dynamic reconstruction, camera pose estimation, and dense 3D motion tracking. Our results show state-of-the-art performance in dynamic 4D modeling with superior visual quality. Notably, Uni4D requires no retraining or fine-tuning, highlighting the effectiveness of repurposing visual foundation models for 4D understanding. Code and more results are available at: https://davidyao99.github.io/uni4d.
Combining pre-trained expert models offers substantial potential for scalable multimodal reasoning, but building a unified framework remains challenging due to the increasing diversity of input modalities and task complexity. For instance, medical diagnosis requires precise reasoning over structured clinical tables, while financial forecasting depends on interpreting plot-based data to make informed predictions. To tackle this challenge, we introduce MEXA, a training-free framework that performs modality- and task-aware aggregation of multiple expert models to enable effective multimodal reasoning across diverse and distinct domains. MEXA dynamically selects expert models based on the input modality and the task-specific reasoning demands (i.e., skills). Each expert model, specialized in a modality task pair, generates interpretable textual reasoning outputs. MEXA then aggregates and reasons over these outputs using a Large Reasoning Model (LRM) to produce the final answer. This modular design allows flexible and transparent multimodal reasoning across diverse domains without additional training overhead. We extensively evaluate our approach on diverse multimodal benchmarks, including Video Reasoning, Audio Reasoning, 3D Understanding, and Medical QA. MEXA consistently delivers performance improvements over strong multimodal baselines, highlighting the effectiveness and broad applicability of our expert-driven selection and aggregation in diverse multimodal reasoning tasks.
Understanding Theory of Mind is essential for building socially intelligent multimodal agents capable of perceiving and interpreting human behavior. We introduce MoMentS (Multimodal Mental States), a comprehensive benchmark designed to assess the ToM capabilities of multimodal large language models (LLMs) through realistic, narrative-rich scenarios presented in short films. MoMentS includes over 2,300 multiple-choice questions spanning seven distinct ToM categories. The benchmark features long video context windows and realistic social interactions that provide deeper insight into characters’ mental states. We evaluate several MLLMs and find that although vision generally improves performance, models still struggle to integrate it effectively. For audio, models that process dialogues as audio do not consistently outperform transcript-based inputs. Our findings highlight the need to improve multimodal integration and point to open challenges that must be addressed to advance AI’s social understanding.
Expanding the long-context capabilities of Multi-modal Large Language Models (MLLMs) is critical for advancing video understanding and high-resolution image analysis. Achieving this requires systematic improvements in model architecture, data construction, and training strategies, particularly to address challenges such as performance degradation with increasing image counts and high computational costs. In this paper, we propose a hybrid architecture that integrates Mamba and Transformer blocks, introduce data construction methods that capture both temporal and spatial dependencies, and employ a progressive training strategy. Our released model, LongLLaVA (Long-Context Large Language and Vision Assistant), demonstrates an effective balance between efficiency and performance. LongLLaVA achieves competitive results across various benchmarks while maintaining high throughput and low memory consumption. Notably, it can process nearly one thousand images on a single A100 80GB GPU, underscoring its potential for a wide range of multi-modal applications.
We introduce MAIA (Multimodal AI Assessment), a native-Italian benchmark designed for fine-grained investigation of the reasoning abilities of visual language models on videos. MAIA differs from other available video benchmarks for its design, its reasoning categories, the metric it uses, and the language and culture of the videos. MAIA evaluates Vision Language Models (VLMs) on two aligned tasks: a visual statement verification task, and an open-ended visual question-answering task, both on the same set of video-related questions. It considers twelve reasoning categories that aim to disentangle language and vision relations by highlighting the role of the visual input. Thanks to its carefully taught design, it evaluates VLMs’ consistency and visually grounded natural language comprehension and generation simultaneously through an aggregated metric revealing low results that highlight models’ fragility. Last but not least, the video collection has been carefully selected to reflect the Italian culture, and the language data are produced by native-speakers.Data available at *[GitHub](https://github.com/Caput97/MAIA-Multimodal_AI_Assessment.git).*
While various multimodal multi-image evaluation datasets have been emerged, but these datasets are primarily based on English, and there has yet to be a Chinese multi-image dataset. To fill this gap, we introduce RealBench, the first Chinese multimodal multi-image dataset, which contains 9393 samples and 69910 images. RealBench distinguishes itself by incorporating real user-generated content, ensuring high relevance to real-world applications. Additionally, the dataset covers a wide variety of scenes, image resolutions, and image structures, further increasing the difficulty of multi-image understanding. Ultimately, we conduct a comprehensive evaluation of RealBench using 21 multimodal LLMs of different sizes, including closed-source models that support multi-image inputs as well as open-source visual and video models. The experimental results indicate that even the most powerful closed-source models still face challenges when handling multi-image Chinese scenarios. Moreover, there remains a noticeable performance gap of around 71.8% on average between open-source visual/video models and closed-source models. These results show that RealBench provides an important research foundation for further exploring multi-image understanding capabilities in the Chinese context. Our datasets will be publicly available.
Recent advances in chain-of-thought (CoT) reasoning have improved complex video understanding, but existing methods often struggle to adapt to domain-specific skills (e.g., temporal grounding, event detection, spatial relations) over various video content. To address this, we propose Video-Skill-CoT (aka Video-SKoT) a framework that automatically constructs and leverages skill-aware CoT supervisions for domain-adaptive video reasoning. First, we construct skill-based CoT annotations: We extract domain-relevant reasoning skills from training questions, cluster them into a shared skill taxonomy, and create detailed multi-step CoT rationale tailored to each video question pair for training. Second, we introduce a skill-specific expert learning framework. Each expert module specializes in a subset of reasoning skills and is trained with lightweight adapters using the collected CoT supervision. We demonstrate the effectiveness of the proposed approach on three video understanding benchmarks, where Video-SKoT consistently outperforms strong baselines. We also provide in-depth analyses on comparing different CoT annotation pipelines and learned skills over multiple video domains.